Choke command: Difference between revisions
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The '''{{tt|Choke}} [[page type is::command]]''' is both for roleplaying and also a [[guild association is::Barbarian]]-only [[Brawling skill|brawling]] attack. |
The '''{{tt|Choke}} [[page type is::command]]''' is both for roleplaying and also a [[guild association is::Barbarian]]-only [[Brawling skill|brawling]] attack. |
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'''PVE'''<br> |
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The number of chokes required to kill the target varied, as well as the RT incurred to do so. Everything up to 1000 skill range required three chokes to break the neck with 8 seconds of RT. The arthelun cabalists were six choke attempts and also 8 seconds of RT. The Ice Archons were somewhere above that, but broke my choke too often to test well as they are at-level... they were also 15-16 seconds of hard RT which complicated the testing.<br /> |
The number of chokes required to kill the target varied, as well as the RT incurred to do so. Everything up to 1000 skill range required three chokes to break the neck with 8 seconds of RT. The arthelun cabalists were six choke attempts and also 8 seconds of RT. The Ice Archons were somewhere above that, but broke my choke too often to test well as they are at-level... they were also 15-16 seconds of hard RT which complicated the testing.<br /> |
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'''PVP'''<br> |
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In regards to PvP, this isn't able to kill, and the RT was at a hard 15 seconds, regardless of target's skill range. This skill did eat away Fatigue in massive swaths of 10-20%.<br |
In regards to PvP, this isn't able to kill, and the RT was at a hard 15 seconds, regardless of target's skill range. This skill did eat away Fatigue in massive swaths of 10-20%.<br> |
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Strength as a factor still needs testing.<br /> |
''Strength as a factor still needs testing.''<br /> |
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==Syntax and Messaging== |
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<s>Requires that you are {{com|grapple|{{tt|grappl}}}}ing the target. Executes a [[Barbarian]]-only brawling maneuver that begins throttling the enemy, slowly draining their vitality. Typing the command, again will make the [[Barbarian]] attempt to break the target's neck, causing instant death, but only against creatures.</s> |
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==Bugs== |
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The "choke weapon" bug (allowing you to swing a weapon without the normal combat modifiers) has been fixed. |
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{{RefAl}} |
Revision as of 13:50, 6 December 2017
Unknown |
CHOKE You see: You gag, desperate for air! BRAWLING w/ NECK BREAKING |
The CHOKE command is both for roleplaying and also a Barbarian-only brawling attack.
PVE
The number of chokes required to kill the target varied, as well as the RT incurred to do so. Everything up to 1000 skill range required three chokes to break the neck with 8 seconds of RT. The arthelun cabalists were six choke attempts and also 8 seconds of RT. The Ice Archons were somewhere above that, but broke my choke too often to test well as they are at-level... they were also 15-16 seconds of hard RT which complicated the testing.
PVP
In regards to PvP, this isn't able to kill, and the RT was at a hard 15 seconds, regardless of target's skill range. This skill did eat away Fatigue in massive swaths of 10-20%.
Strength as a factor still needs testing.