Choke command: Difference between revisions

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''Working as of 12/5/2017 at least, and with well over 1000 brawling.''
''Working as of 12/5/2017 at least, and with well over 1000 brawling.''
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The '''{{tt|Choke}} [[page type is::command]]''' is both for roleplaying and also a [[guild association is::Barbarian]]-only [[Brawling skill|brawling]] attack.


The number of chokes required to kill the target varied, as well as the RT incurred to do so. Everything up to 1000 skill range required three chokes to break the neck with 8 seconds of RT. The arthelun cabalists were six choke attempts and also 8 seconds of RT. The Ice Archons were somewhere above that, but broke my choke too often to test well as they are at-level... they were also 15-16 seconds of hard RT which complicated the testing.<br />
The number of chokes required to kill the target varied, as well as the RT incurred to do so. Everything up to 1000 skill range required three chokes to break the neck with 8 seconds of RT. The arthelun cabalists were six choke attempts and also 8 seconds of RT. The Ice Archons were somewhere above that, but broke my choke too often to test well as they are at-level... they were also 15-16 seconds of hard RT which complicated the testing.<br />


In regards to PvP, this isn't able to kill, and the RT was at a hard 15 seconds, regardless of target's skill range. This skill did eat away Fatigue in massive swaths of 10-20%.<br />
The '''{{tt|Choke}} [[page type is::command]]''' is both for roleplaying and also a [[guild association is::Barbarian]]-only [[Brawling skill|brawling]] attack.


==Syntax and Messaging==
==Syntax and Messaging==

Revision as of 22:41, 5 December 2017

Choke
Unknown
CHOKE

You see: You gag, desperate for air!
Others see: <Person> gags horribly and gasps for air!

BREAKING NECK
You see:
With a loud CRACK! you snap the an arthelun cabalist's neck and toss it aside.
An arthelun cabalist's eyes flare one last time before snuffing out forever. The flames reluctantly withdraw from their host forming an ephemeral wisp that rapidly flees.
The shimmering ethereal shield fades from around a charred husk.
Working as of 12/5/2017 at least, and with well over 1000 brawling.


The CHOKE command is both for roleplaying and also a Barbarian-only brawling attack.

The number of chokes required to kill the target varied, as well as the RT incurred to do so. Everything up to 1000 skill range required three chokes to break the neck with 8 seconds of RT. The arthelun cabalists were six choke attempts and also 8 seconds of RT. The Ice Archons were somewhere above that, but broke my choke too often to test well as they are at-level... they were also 15-16 seconds of hard RT which complicated the testing.

In regards to PvP, this isn't able to kill, and the RT was at a hard 15 seconds, regardless of target's skill range. This skill did eat away Fatigue in massive swaths of 10-20%.

Syntax and Messaging

Requires that you are GRAPPLing the target. Executes a Barbarian-only brawling maneuver that begins throttling the enemy, slowly draining their vitality. Typing the command, again will make the Barbarian attempt to break the target's neck, causing instant death, but only against creatures.

Bugs

The "choke weapon" bug (allowing you to swing a weapon without the normal combat modifiers) has been fixed.

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