Major Physical Protection: Difference between revisions
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|minprep=5 |
|minprep=5 |
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|castcap=100 |
|castcap=100 |
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|minskill= |
|minskill=10 |
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|maxskill= |
|maxskill=600 |
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|minduration=10 |
|minduration=10 |
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|maxduration= |
|maxduration=40 |
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|validtarget=Self, PC |
|validtarget=Self, PC |
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|guild=Cleric |
|guild=Cleric |
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|spellbook=Holy Defense |
|spellbook=Holy Defense |
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|prereqs=[[ |
|prereqs=[[Minor Physical Protection]] |
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|slot=3 |
|slot=3 |
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|desc=The Major Physical Protection spell will impart the caster with a temporarily enhanced ability to avoid attacks. Scholars of the Holy arts have surmised that the spell also instills a calm that may be a boon in any defensive battle. |
|desc=The Major Physical Protection spell will impart the caster with a temporarily enhanced ability to avoid attacks. Scholars of the Holy arts have surmised that the spell also instills a calm that may be a boon in any defensive battle. |
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|ctype=standard |
|ctype=standard |
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}} |
}} |
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==Notes== |
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May be CAST GROUP with knowledge of [[Ring of Blessings]] |
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Revision as of 03:58, 29 July 2016
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| Abbreviation: | MAPP | |
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| Prerequisites: | Minor Physical Protection | |
| Signature: | No | |
| Spell Slots: | 3 | |
| Mana Type: | Unknown | |
| Spell Type: | standard / augmentation | |
| Difficulty: | intermediate | |
| Prep (min/max): | 5 / 100 | |
| Skill Range (min/max): | 10 / 600 | |
| Valid Spell Target: | Self, PC | |
| Duration (min/max): | 10 minutes / 40 minutes | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | The Major Physical Protection spell will impart the caster with a temporarily enhanced ability to avoid attacks. Scholars of the Holy arts have surmised that the spell also instills a calm that may be a boon in any defensive battle. | |
| Effect: | +Defending skill, +Evasion skill | |
| Example Messaging: | Start/Refresh: A bright silver nimbus roars up around you as streaks of steel-blue light descend in a convex field. A sense of calm focus takes hold as the luminous pattern washes over you. You feel slightly more able to avoid attacks with your energized joints. End: The field of silver-blue light dissipates from around you. The sense of calm focus leaves you, and your joints feel strangely stiffer than before. | |
| Devices/Tattoos: | Silver inkpot | |
Notes
- Can be placed into the Osrel Meraud orb.