Teach Room (script): Difference between revisions
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This script offers to teach your ongoing class to everyone in the room. It will not work without the triggers that set the class variable. |
This script offers to teach your ongoing class to everyone in the room. It will not work without the triggers that set the class variable. |
Revision as of 16:57, 16 May 2016
Teach Room (script) | |
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Category | utility |
Front-end | Genie |
Author | Isharon |
This script offers to teach your ongoing class to everyone in the room. It will not work without the triggers that set the class variable.
Triggers
#trigger {begins to listen to you teach the (.*) skill} {#statusbar 3 Teaching $1;#var class $1} #trigger {^(\w+) is teaching a class on (extremely advanced|advanced|intermediate|basic|simplistic|extremely simplistic) \(compared to what you already know\) (.*)( which|, but).+You are in this class!$} {#statusbar 3 Listening to $1 teach $3} #trigger {^(\w+) is teaching a class on(?! (extremely advanced|advanced|intermediate|basic|simplistic|extremely simplistic)) (.*)( which|, but).+You are in this class!$} {#statusbar 3 Listening to $1 teach $3} #trigger {^(\w+) just tried to teach you\.$} {#echo >log $1 tries to teach you.} #trigger {^All of your students have left, so you stop teaching|^Because you have no more students, your class ends|^Being unconscious, you make a lousy student, so \w+ stops teaching you|^But you aren't listening to anyone|^But you aren't teaching anyone|^No one seems to be teaching|^You stop listening to|^You stop teaching so as not to disturb the aura of quiet here|^You stop teaching\.|^Your teacher (has left|is not here), so you are no longer learning anything|cannot concentrate to teach .+ in combat\.|stops teaching and looks around quietly} {#statusbar 3 ""} #trigger {^You are teaching a class on (.*) which} {#statusbar 3 Teaching $1;#var class $1} #trigger {^You begin to listen to (\w+) teach the (.*) skill} {#statusbar 3 Listening to $1 teach $2} #trigger {^You continue to instruct your students? on (.*)\.$} {#statusbar 3 Teaching $1;#var class $1} #trigger {^You decide to take things as they come} {#send teach open}
Script (Teaches Class to Everyone)
eval players replace("$roomplayers", "Also here: ", ", ") eval players replace("%players", " and", ",") eval players replace("%players", ".", ", ") eval players replacere("%players", " who is kneeling,", ",") eval players replacere("%players", " who is lying down,", ",") eval players replacere("%players", " who is sitting,", ",") eval players replacere("%players", " who has a fiery visage,", ",") eval players replacere("%players", " who has a stony visage,", ",") eval players replacere("%players", " who is bathed in pale golden sunlight,", ",") eval players replacere("%players", " who is behind a plexus of azure lines,", ",") eval players replacere("%players", " who is emanating a benevolent holy aura,", ",") eval players replacere("%players", " who is emanating a bright holy aura,", ",") eval players replacere("%players", " who is emanating a malevolent holy aura,", ",") eval players replacere("%players", " who is in a fiery crimson cage,", ",") eval players replacere("%players", " who is in a geometric azure cage,", ",") eval players replacere("%players", " who is radiating a glowing aura,", ",") eval players replacere("%players", " who is shining with a dark golden glow,", ",") eval players replacere("%players", " who is shrouded in ghostly flames,", ",") eval players replacere("%players", " who is surrounded by a fiery mantle,", ",") eval players replacere("%players", " who is surrounded by a shimmering shield,", ",") eval players replacere("%players", " who is surrounded by a.+shimmering shield,", ",") eval players replacere("%players", " who is who is mounted on .+ horse,", ",") eval players replacere("%players", " who is surrounded by one circling blade of ice,", ",") eval players replacere("%players", " who is surrounded by two circling blades of ice,", ",") eval players replacere("%players", " who is surrounded by three circling blades of ice,", ",") eval players replacere("%players", " who is surrounded by four circling blades of ice,", ",") eval players replacere("%players", " who is surrounded by five circling blades of ice,", ",") eval players replacere("%players", ", [\w'-]+ ", ", ") eval players replacere("%players", ", [\w'-]+ ", ", ") eval players replacere("%players", ", [\w'-]+ ", ", ") eval players replace("%players", ", ", "|") var players %players echo players: %players eval total count("%players", "|") Loop: eval player element("%players", 1) eval number count("%players", "|%player") var count 0 gosub RemoveLoop action setvariable player $1 when ^@.* (\S+)$ put #parse @%player counter set %count gosub teach if %players != "|" then goto Loop exit RemoveLoop: eval number count("%players", "|%player|") eval players replace("%players", "|%player|", "|") eval players replace("%players", "||" "|") evalmath count %count + %number if !contains("%players", "|%player|") then return goto RemoveLoop teach: counter subtract 1 put teach $class to %player waitforre ^I could not find who you were referring to|^That person is too busy teaching|^You begin to lecture|^You have already offered to teach|does not have the necessary training to learn Empathy\.$|is already listening to you|is already trying to teach someone else|is listening to someone else|is not paying attention to you if %c = 0 then return goto teach