Footman's Strike: Difference between revisions
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|effect=Damage type determined by weapon used. |
|effect=Damage type determined by weapon used. |
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|messaging=You gesture.<br /> |
|messaging=You gesture.<br /> |
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You gesture at |
You gesture at ''<target>'' with your ''<weapon>''. |
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|sig=No |
|sig=No |
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|diff=basic |
|diff=basic |
Revision as of 20:49, 11 June 2016
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Abbreviation: | FST | |
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Prerequisites: | Stun Foe | |
Signature: | No | |
Spell Slots: | 1 | |
Mana Type: | Unknown | |
Spell Type: | battle / targeted | |
Difficulty: | basic | |
Prep (min/max): | 5 / 100 | |
Skill Range (min/max): | 0 / 600 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | Instant | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Footman's Strike draws on the caster's melee weapon in hand as a focus for the spell, which dictates the shape of its manifestation. A rapier will produce a piercing force, while a claymore will invoke a spell that slashes and slices at the target. Holding a missile weapon or being unarmed causes the spell to fail. | |
Effect: | Puncture damage, Slice damage, Impact damage, Damage type determined by weapon used. | |
Example Messaging: | You gesture. You gesture at <target> with your <weapon>. | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Attack spell that changes damage type based on the weapon currently being used. Cosmetic interaction with Holy Weapons.
- The damage type is the two highest physical damage types of your held weapon.
- If not holding a weapon then it will use hand worn brawling equipment and hand worn armor.