Template:CraftHead: Difference between revisions

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(removing header links for metal weapons)
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! [[Property:Crafting physical resistance is|Physical<br />Resist]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}
! [[Property:Crafting physical resistance is|Physical<br />Resist]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}
! Mod
! Mod
! [[Property:Maneuvering hinderance is|Maneuver<br />Hinderance]]
! [[Property:Stealth hinderance is|Stealth<br />Hinderance]]
! [[Property:Puncture protection is|Punct<br />Prot]]
! [[Property:Puncture protection is|Punct<br />Prot]]
! [[Property:Puncture absorption is|Punct<br />Abs]]
! [[Property:Puncture absorption is|Punct<br />Abs]]

Revision as of 22:50, 1 May 2015

A template for setting up crafting template tables.

The first variable determines which it's set up for.

sma=
lma=
metal armor, short form
metal armor, long form
sla=
lla=
leather, bone, or stone armor, short form
leather, bone, or stone armor, long form
sls=
lls=
leather shield, short form
leather shield, long form
sms=
lms=
metal shield, short form
metal shield, long form
cw=
ca=
bone or stone weapons
stone or bone ammo
mw=
mws=
metal weapons
swappable metal weapons
t= tools

Variable "h" determines if there is a table title and what it is. Note that for unknown reasons, adding a title will disable sorting.

Variable "co" determines if the table is collapsible.

Variable "d" determines if durability is shown, with "-" disabling.

Variable "c" determines if construction and durability are shown, with "-" disabling.