Giant blight ogre: Difference between revisions
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|Has Gems=yes |
|Has Gems=yes |
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|Has Boxes=yes |
|Has Boxes=yes |
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|Evil= |
|Evil=cursed |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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|haspart=No |
|haspart=No |
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|hasbone=No |
|hasbone=No |
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|RequiredRanks=120 |
|RequiredRanks=120 |
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|MaxArrangedVal=389 Dokoras |
|MaxArrangedVal=389 Dokoras |
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==Description== |
==Description== |
Revision as of 03:24, 13 July 2015
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Description
The blight ogre is big and mean, clearly a cousin of the warm climate ogres. With red eyes, yellowing tusks, a warty nose and thick, mottled hide the color of old bruises, he certainly isn't going to win any beauty contests.
In Depth
- It is wearing some moldy leather armor.
- It is carrying a heavy stone mattock bearing a sturdy haft wrapped in blighted silverwillow bark.
Comments
> app ogre careful
You are certain that it is about as strong as you are.(32)
You are certain that it is not quite as agile as you are.(36)
You are certain that it is quite a bit less disciplined than you are.(50)
You are certain that it is somewhat less quick to react than you are.(36)
You are certain that it is somewhat less conditioned than you are.(30)
Taking stock of its offensive abilities, and defending with a grey-scale targe with a reinforced design and a kertig throwing club, you are certain that the blight ogre is a solid opponent.(243 Defending/223 Shield/274 Evasion/258 Parry)
Taking stock of its defensive abilities, and attacking with a kertig throwing club, you are certain that the blight ogre is a harmless opponent.(212 Weapon/ 327 Melee Mastery)
If you attacked with a kertig throwing club, you are certain that the enemy would train somewhat poorly.(212 Weapon)
If you threw the club at the enemy you are certain that it would train rather well.(200 LT)
If you defended by parrying attacks, you are certain that the enemy would train somewhat poorly.(258)
If you defended by evading attacks, you are certain that the enemy would train somewhat poorly.(274)
If you defended by blocking attacks, you are certain that the enemy would train acceptably.(223)
If you attempted to beguile the enemy with tactics, you are certain that it would train acceptably.(252)
If you attempted to debilitate the enemy, you are certain that it would train acceptably.(236)
> app second ogre careful
You are certain that the blight ogre is healthy.
You are certain that the blight ogre is somewhat fatigued.
You are certain that it is somewhat weaker than you are. (40 Strength)
You are certain that it is somewhat less agile than you are. (40 Agility)
You are certain that it is somewhat less disciplined than you are. (30 Discipline)
You are certain that it is somewhat less quick to react than you are. (40 Reflex)
You are certain that it is somewhat less conditioned than you are. (30 Stamina)
Taking stock of its offensive abilities, and defending with a small shield and a steel javelin, you are certain that the blight ogre is a solid opponent. (208 Shield/parry/defend, 243 Evasion)
Taking stock of its defensive abilities, and attacking with a steel javelin, you are certain that the blight ogre is a simple opponent. (171 weapon, 219 melee mastery)
If you attacked with a steel javelin, you are certain that the enemy would train rather well. (171 weapon, 219 melee mastery)
If you threw the javelin at the enemy you are certain that it would train rather well. (172 HT, 197 missile mastery)
If you defended by parrying attacks, you are certain that the enemy would train rather well. (208 Parry)
If you defended by evading attacks, you are certain that the enemy would train acceptably. (243 Evasion)
If you defended by blocking attacks, you are certain that the enemy would train rather well. (208 Shield)
If you attempted to beguile the enemy with tactics, you are certain that it would train acceptably. (235 Tactics)
If you targeted and cast a spell at the enemy, you are certain that it would train acceptably. (221 TM)
If you attempted to debilitate the enemy, you are certain that it would train acceptably. (223 Debil)
Updated as of 3.1
With 40 agility and 40 reflex, could skin, unarranged, and get poor to mid-quality skins with 135 ranks.
201 disarm 39/39/38 agi/ref/disc I get the "precisely at your level" and "minor troubles" messaging. These are slightly easier than geni boxes. Average drop rate on boxes. Low drop rate on gems. Average spawn rate
8/20/14:
-Weapons seem to cap around 270. While backtraining several weapons, started hunting below 180, but often missed.
-Agil 36/Refl 36, 318 Skinning, can fully arrange and get perfect skins every time.
-Agil 36/Refl 36/Disc 50, 314 Locksmithing, get "laughable matter" and "can take down anytime" messaging. Can disarm quick about 98% without blowing traps.