Post:Combat Overhaul Update: Difference between revisions
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Latest revision as of 20:52, 11 May 2014
Re: Combat Overhaul Update #1: Fatigue, Vitality, and Shields · on 6/25/2009 4:29:10 PM | 6295 |
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> Dart, any chance you could take a look at the calcs which go into the THROW NAPHTHA combat maneuver?
> Right now I think on the defensive side shield factors as x2 and evasion factors as 1/2. I just did a ton of digging, and found the problem. When it comes to naphtha, shield block is all or nothing -- that is to say, if it blocks so much as 1% of the naphtha attack, it blocks it all. This is as opposed to normal weapons, where a shield can intercept part of the attack and still let some through. This is not going to be something that is easy to change without completely redoing naphtha mechs first. I'll add it to the list, but it's not going to be high priority. - GM Dartenian | |
This message was originally posted in Combat - Weapons and Armor (11) - Responses to GM and Official Announcements (2), by DR-DARTENIAN on the play.net forums. |