Post:Stun and Imobilize Tweak - 01/04/2014 - 01:30: Difference between revisions

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Latest revision as of 21:12, 11 May 2014

Stun and Imobilize Tweak · on 01/04/2014 01:30 AM CST 403
Howdy folks. I've randomized the balance loss from stun a bit. On average, it should be a bit less than you were previously seeing.


Also to make immobilize a bit more appealing, it will lower the affected person's balance to "solidly", if it was previously above that.

This message was originally posted in Dragon Realms 3.1 Test \ Combat, by DR-KODIUS on the play.net forums.