Resurrection (2.0): Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
{{spell
{{spell
|abbrev=MF
|abbrev=REZZ
|prereqs=[[Soul Bonding]], 30th circle, Quest, Infusion Ability
|prereqs=[[Soul Bonding]], 30th circle, Quest, Infusion Ability
|minprep=10 harnessed
|minprep=10 harnessed

Revision as of 08:33, 26 March 2007


Cleric thumb.jpgCleric Guild


Resurrection (2.0)
Abbreviation: REZZ
Prerequisites: Soul Bonding, 30th circle, Quest, Infusion Ability
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 10 harnessed"harnessed" can not be assigned to a declared number type with value 10. / n/a"n/a" is not a number.
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Resurrection spell is but one of the greatest gifts the Immortals may grant a Cleric. Once a soul is bonded to its body, this spell will return the body to life.
Effect: Unknown
Example Messaging: As you murmur a quiet prayer to Meraud, your hands begin to glow faintly silver. You extend a glowing hand towards the body of Person.

Dark crimson bands of light flow about the body of Person, pulsating with a heartbeat rhythm. Silvery-grey tendrils twine around the dark crimson bands, seeping into the corpse. As the last tendril vanishes from view, the bands explode with a brilliant flash and Person blinks dazedly, wobbling on his feet.

Devices/Tattoos: No devices or tattoos documented.