Dazzle (2.0): Difference between revisions

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(Additional dazzle effect)
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==Notes==
==Notes==
*Is used in [[Moon Mage Enchanting|enchanting]] to activate sigils and gives players roundtime and eye damage. Doesn't do either particularly well, however.
*Is used in [[Moon Mage Enchanting|enchanting]] to activate sigils and gives players roundtime and eye damage. Doesn't do either particularly well, however. It will also cause a target to stop advancing.

Revision as of 05:40, 3 February 2008


Mm thumb.jpgMoon Mage Guild


Dazzle
Abbreviation: DAZ
Prerequisites: Shadows
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): [[minimum prep is::3 mana if Xibar or Yavash are in the sky, otherwise 8 mana.]] / 40
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self, Others, Items
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Dazzle spell bathes the target in a bright flash of moonlight. It's such a bright flash that it will disorient the target and cause them to stop in their tracks. The intensity of the flash depends on the amount of power you put into the spell. Dazzle tends to react violently with moon weapons, but if you cast it on a Moonblade or Steelstar, the resulting shards from the explosion can be useful for Telekinetic Throw. The Dazzle spell is also useful for Enchanters.
Effect: Unknown
Example Messaging: Unknown
Devices/Tattoos: No devices or tattoos documented.

Notes

  • Is used in enchanting to activate sigils and gives players roundtime and eye damage. Doesn't do either particularly well, however. It will also cause a target to stop advancing.