Cheetah Swiftness (2.0): Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
{{spell
{{Spell
|name=Cheetah Swiftness
|name=Cheetah Swiftness
|minprep=5
|castcap=75
|abbrev=CS
|abbrev=CS
|prereqs=[[Senses of the Tiger]]
|minprep=-
|castcap=-
|validtarget=self
|validtarget=self
|guild=Ranger
|spellbook=Animal Abilities
|prereqs=[[Senses of the Tiger]]
|desc=The Cheetah Swiftness spell boosts your reflexes and agility while you hold mana for it. The more mana you hold, the more effective it is.
|desc=The Cheetah Swiftness spell boosts your reflexes and agility while you hold mana for it. The more mana you hold, the more effective it is.
|messaging=You feel a bit lighter on your feet. (5-19 mana)
|messaging=You feel a bit lighter on your feet. (5-19 mana)
Line 13: Line 15:


You feel your agility and reflexes return to normal.
You feel your agility and reflexes return to normal.
|guild=Ranger
|spellbook=Animal Abilities
|spelltype=Buffing
|spelltype=Buffing
|planned=No
|magictype=Life
|scroll=No
|held=yes
|target=No
|held=Yes
}}
}}
==Notes==
==Notes==

Revision as of 12:59, 11 February 2009


Ranger thumb.jpgRanger Guild


Cheetah Swiftness
Abbreviation: CS
Prerequisites: Senses of the Tiger
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 5 / 75
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: self
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Cheetah Swiftness spell boosts your reflexes and agility while you hold mana for it. The more mana you hold, the more effective it is.
Effect: Unknown
Example Messaging: You feel a bit lighter on your feet. (5-19 mana)

You feel as quick as a hunting cat. (20-39 mana)

You feel as if you could outrun a prize racehorse! (40 + mana)

You feel your agility and reflexes return to normal.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • For every 5 mana you are holding you will receive 1 bonus point of Agility and Reflex. If the mana you are holding drops below a multiple of 5 you will loose a stat point boost. Re-harnessing mana will return the boost after the spell mechanics check for the amount of held mana. This pulse check appears to happen ~ 3 to 5 seconds.
  • The cap is 15 stat points at 75 mana. Additional mana does not appear to increase the stat boost.
  • Tests were done with roundtime reduction on a weapon and and with origami folding difficulty messages.