Centering (2.0): Difference between revisions
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Revision as of 18:50, 22 January 2013
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Abbreviation: | - | |
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Prerequisites: | Vigil | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 4 harnessed"harnessed" can not be assigned to a declared number type with value 4. / 60 infused"infused" can not be assigned to a declared number type with value 60. | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Self | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Centering spell channels one's steadiness of faith and spirit into a force which aids the body when it falters. This spell may be woven into an Osrel Meraud orb. | |
Effect: | Unknown | |
Example Messaging: | An odd tingling sensation spreads upward from your feet through your entire body. | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- One shot anti-stun feature activates at 50 mana infusion, and dissolves the spell when it clears a stun.
- The balance effect maxes out at the upper end of "Nimble."