Centering (2.0): Difference between revisions

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* One shot anti-stun feature activates at 50 mana infusion, and dissolves the spell when it clears a stun.
* One shot anti-stun feature activates at 50 mana infusion, and dissolves the spell when it clears a stun.
* The balance effect maxes out at the upper end of "Nimble."
* The balance effect maxes out at the upper end of "Nimble."
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==Also See==
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Revision as of 10:40, 11 February 2012


Cleric thumb.jpgCleric Guild


Centering
Abbreviation: -
Prerequisites: Vigil
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 4 harnessed"harnessed" can not be assigned to a declared number type with value 4. / 60 infused"infused" can not be assigned to a declared number type with value 60.
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Centering spell channels one's steadiness of faith and spirit into a force which aids the body when it falters. This spell may be woven into an Osrel Meraud orb.
Effect: Unknown
Example Messaging: An odd tingling sensation spreads upward from your feet through your entire body.
Devices/Tattoos: No devices or tattoos documented.

Notes

  • One shot anti-stun feature activates at 50 mana infusion, and dissolves the spell when it clears a stun.
  • The balance effect maxes out at the upper end of "Nimble."

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