Acid Splash (2.0): Difference between revisions
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(New page: {{spell |name=Acid Splash |abbrev= ACS |prereqs= <!--manually add links to other spells, if needed--> |minprep= |castcap= |validtarget= Critters, Others |desc=In their experimentations wit...) |
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This acidic substance is almost never the same twice in a row, changing its properties with every cast. The practical result is that no creature or person can always be immune to it, but the Necromancer can also get unlucky as well. |
This acidic substance is almost never the same twice in a row, changing its properties with every cast. The practical result is that no creature or person can always be immune to it, but the Necromancer can also get unlucky as well. |
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|messaging= |
|messaging= |
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|notes=*Random damage type |
|notes=*Random damage type |
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|guild=Necromancer |
|guild=Necromancer |
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|spellbook= Synthetic Creation |
|spellbook= Synthetic Creation |
Revision as of 15:17, 14 February 2009
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Abbreviation: | ACS | |
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Prerequisites: | Unknown | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | Unknown / Unknown | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Critters, Others | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | In their experimentations with death and dying, some of the Philosopher's thoughts also turned to science and alchemy to aid them in their pursuit of the Great Work. The power of acid has always been associated with Necromancy, sometimes wrongly and sometimes rightly.
What is known, however, is that in some of their experimentations with Synthetic Creation to discover the legendary 'Universal Solvent', that which can dissolve all known matter, they discovered a trick to conjuring a lesser and briefer version of it, achieving a partial success. What has been dubbed the Acid Splash spell conjures up an extremely brief summoning of an acidic substance which is thrown at a target (for reasons unknown to observers, since it uses a targeting matrix). This acidic substance is almost never the same twice in a row, changing its properties with every cast. The practical result is that no creature or person can always be immune to it, but the Necromancer can also get unlucky as well. | |
Effect: | Unknown | |
Example Messaging: | Unknown | |
Devices/Tattoos: | No devices or tattoos documented. |