Devolve: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 10: Line 10:
|slot=2
|slot=2
|desc=Each advisary you face will have strengths and weaknesses. The Devolve spell is designed to seek out your foe's strengths specifically. It is a spell to enfeeble the hearty, to confound the wise, or to hinder the quick. And while this spell is more versitile than similar magical effects, it suffers a loss of its potency from the broad range that it affects.
|desc=Each advisary you face will have strengths and weaknesses. The Devolve spell is designed to seek out your foe's strengths specifically. It is a spell to enfeeble the hearty, to confound the wise, or to hinder the quick. And while this spell is more versitile than similar magical effects, it suffers a loss of its potency from the broad range that it affects.
|messaging=You gesture at a musk hog.
You focus on the musk hog's life essence as you swipe your hand downward in its direction!
A bluish green aura leaches out from the musk hog, which solidifies into a double helix composed of the two individual hues. The helices spin rapidly as it shrinks into the musk hog's chest.
|offtype=magic
|offtype=magic
|deftype=fortitude
|deftype=fortitude
Line 17: Line 20:
|ctype=battle
|ctype=battle
}}
}}
Debuffs the targets top two stats. Less powerful than other debuffs because of this versatility.
It is a single target debuff that affects the top two stats of the target. Because it is nifty at figuring out which stats to affect it tends to be weaker than other stat debuff spells. This will stick around Test for a few days before wandering over to Plat.

Revision as of 16:23, 7 January 2013

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on justice, Infobox entry on corrupt
Ranger thumb.jpgRanger Guild


Devolve
Abbreviation: DE
Prerequisites: Compost or Devitalize
Signature: No
Spell Slots: 2
Mana Type: Unknown
Spell Type: battle / debilitation
Difficulty: basic
Prep (min/max): 5 / 90
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: PC, creatures
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: Each advisary you face will have strengths and weaknesses. The Devolve spell is designed to seek out your foe's strengths specifically. It is a spell to enfeeble the hearty, to confound the wise, or to hinder the quick. And while this spell is more versitile than similar magical effects, it suffers a loss of its potency from the broad range that it affects.
Effect: Unknown
Example Messaging: You gesture at a musk hog.

You focus on the musk hog's life essence as you swipe your hand downward in its direction! A bluish green aura leaches out from the musk hog, which solidifies into a double helix composed of the two individual hues. The helices spin rapidly as it shrinks into the musk hog's chest.

Contest Type: magic / fortitude
Devices/Tattoos: No devices or tattoos documented.

Debuffs the targets top two stats. Less powerful than other debuffs because of this versatility.