Vertigo: Difference between revisions

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m (moved Vertigo 3.0 to Vertigo)
m (Added spell contests.)
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A side-striped jackal turns an impossible shade of pure white, lost in a world only it can see and hear.<br />
A side-striped jackal turns an impossible shade of pure white, lost in a world only it can see and hear.<br />
A side-striped jackal collapses to the ground!
A side-striped jackal collapses to the ground!
|offtype=mind
|deftype=will
|diff=advanced
|diff=advanced
|source=standard
|source=standard

Revision as of 17:49, 25 January 2013


Wm thumb.jpgWarrior Mage Guild


Vertigo
Abbreviation: VERTIGO
Prerequisites: Paeldryth's Wrath
Signature: No
Spell Slots: 2
Mana Type: Unknown
Spell Type: battle / debilitation
Difficulty: advanced
Prep (min/max): 15 / 100
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: PC, creatures
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Vertigo spell is an entertaining use of elemental magic. The caster causes the air pressure around a victim's head to change and fluctuate, making the target feel weak in the stomach and unsettled. Any foe affected will have a harder time focusing on combat, and will often suffer from unsteadiness. Vertigo has no effect on undead or creatures that do not breathe air.
Effect: Unknown
Example Messaging: You gesture at a side-striped jackal.

You meticulously alter the air flow and pressure around a side-striped jackal's head.
A side-striped jackal suddenly turns pale and begins to look unsteady.
A side-striped jackal collapses to the ground!
Roundtime: 2 sec.

A side-striped jackal turns an impossible shade of pure white, lost in a world only it can see and hear.
A side-striped jackal collapses to the ground!

Contest Type: mind / will
Devices/Tattoos: No devices or tattoos documented.