Climbing skill: Difference between revisions
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*Warrior Mage [[Sure Footing]] spell |
*Warrior Mage [[Sure Footing]] spell |
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*Bard [[Drums of the Snake]] |
*Bard [[Drums of the Snake]] |
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*Thief - Thief confidence and Urban bonus both include Climbing, per GM-Risek, post #7425 in The Den, A place to talk, squeal, "You can definitely boost your escaping skill with khri. You can boost it by a great deal. You don't have a specific ability to boost you climbing, but it is covered under your Urban Bonus and in Confidence." |
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*Thief - no abilities to directly boost climbing. However, khri can be used to boost stats. |
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*The role of stats in climbing has been increased. Both agility and strength will aid in climbing, so any other ability that boosts agility and/or strength helps as well. |
*The role of stats in climbing has been increased. Both agility and strength will aid in climbing, so any other ability that boosts agility and/or strength helps as well. |
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Revision as of 14:43, 14 August 2009
The Climbing skill is both used and learned by climbing obstacles. A wide variety of such obstacles exist, from the easiest stairs, steps, and ramps to the hardest sheer cliff walls and barricades.
Uses/Learning
- Not every example of simple obstacles such as steps or stairs may be climbed. If it can't be climbed, just GO as you would through a door or gate.
- Learning for climbing is on a 60 second (1 minute) timer. Which means you can only learn from one climb of any particular obstacle once every 60 seconds. If an obstacle is climbable from two directions, each direction is considered a separate obstacle that can be learned from. The timer was tested by Zihnj using a favor orb. An obstacle was climbed, exp was granted, and a stop watch was started. A favor orb was rubbed until climbing was clear. Zihnj then climbed back and forth until climbing got exp again. The timer was confirmed on 3 different climbing spots.
- Failing to climb an obstacle teaches just as well or better than successfully climbing an obstacle, so an ideal training strategy is to attempt to climb many obstacles in a 60 second time, then repeat the loop if not mindlocked.
- Holding a weapon in one or both hands while climbing increases the amount of experience gained from the climb. (This was true under climbing 2.0, but has not been confirmed for climbing 3.0)
- You may now also use CLIMB PRACTICE <obstacle> and STOP CLIMB to practice climbing on reasonably challenging obstacles. Note that practicing will not actually move you, nor will it invoke the experience timers. You would need at least 8 climbs (4 going both ways assuming both ways are roughly equal) in an area that teach you for a climbing script to be as efficient as practice.[1]
- You now have the option to CLIMB <obstacle> WITH <tool>. If you have an appropriate tool (currently the coiled ropes like those sold at the Crossing General Store are the only ones supported) you will gain a bonus to your climb attempt. However, this comes at the cost of a reduction in experience gained.
Things that Hinder Climbing
- The biggest hindrance to climbing is injuries. Climbs more difficult than stairs/steps will now also check all limb wounds, not just legs like before.
- Additional burden hinders climbing
- Fatigue hinders climbing. The more difficult the climb, the greater the fatigue cost. The better your success (where applicable) the lower the cost.
- You may now attempt climbs with items in your hands (any type), but there will be a penalty involved based on the size of the item, and an additional penalty if both hands are filled. Note: climbing tools (see above) are exempt and will not incur a penalty in and of themselves, although the penalty for having both hands filled will be applied if you have something in the other hand as well.
Abilities and Spells that Boost Climbing
- Appraising an obstacle before attempting the climb helps based on your success at appraising. Note that appraisal difficulties are currently inaccurate, but will still help with the climbing attempt.
- Being led by a superior climber increases climbing ability. Being led by a superior climbing Ranger increases it even more.
- Ranger Spider Climb
- Ranger wilderness bonus
- Warrior Mage Sure Footing spell
- Bard Drums of the Snake
- Thief - Thief confidence and Urban bonus both include Climbing, per GM-Risek, post #7425 in The Den, A place to talk, squeal, "You can definitely boost your escaping skill with khri. You can boost it by a great deal. You don't have a specific ability to boost you climbing, but it is covered under your Urban Bonus and in Confidence."
- The role of stats in climbing has been increased. Both agility and strength will aid in climbing, so any other ability that boosts agility and/or strength helps as well.
What to Climb
Thanks to Simu and Elanthipedia accountholder Nikpack for the list (Oh The Places You Will Go).
Climbable Object | Location | Bottom Cap | Weapon | Top Cap | Notes |
---|---|---|---|---|---|
Rockslide | NTR near Dirge (canyon where you get knocked down) | 0? | >77 | unknown | can just GO TRAIL if you can't CLIMB ROCKSLIDE |
Jadewater trellis | Jadewater Mansion | 0 | unknown | unknown | |
Ancient Tower stairs/steps | Zoluren, Ancient Tower, Stairwell | 0 | N/A | unknown | incidental feature |
Temple stairs and ladders | Crossing Temple | 0 | unknown | unknown | incidental feature |
Felled tree | on way to Knife Clan | 0 | unknown | >19 | |
Vreeland Peartree | Crossing, Grassland Road, Meadow | 0 | unknown | 80 | between west gate and eels (it is literally climb peartree, not tree or pear tree) |
Arthe Dale tree | Arthe Dale, Greensward, Swimming Hole | 5 | 30 | 140 | |
Apple tree | Midton Circle | 10 | unknown | unknown | Housing area near TGNE |
Quarry Chute and Cliff | Crossing, Temple Hill | unknown | unknown | unknown | |
Linden Tree | Crossing, Willow Walk | unknown | unknown | unknown | where am I? |
Vineyards Terraced Hills | Crossing, 3 climbs | unknown | unknown | unknown | |
Manure Pit Wall | Crossing Paladin Guild | unknown | unknown | unknown | you smell like manure, can't climb up the wall) |
Empath Pole | Crossing Empath Guild | unknown | unknown | unknown | |
Crossing Moon Mage Guild stairs | Middens | 20? | unknown | unknown | |
Arthe Dale Oak Tree | Arthe Dale,Berry Knolls | unknown | unknown | unknown | where am I? |
Birch Tree | Northwall Trail, Birch Copse | 15? | unknown | unknown | am I a willow tree? |
Siergelde Cliffs (By favors, beware bobcats) | Siergelde Cliffs | 20? | unknown | unknown | |
Monolith | entrance to Leth Moss Meys | 45 | unknown | unknown | |
Stream bank in Moss Meys | Leth Moss Mey area | 45? | unknown | unknown | |
Mine shaft | Silverwater Mines | <60 | unknown | unknown | UP and DOWN also teach |
Ladder on Ledge | Silverwater Mine shaft | >250 | unknown | unknown | |
Ladder/Creeper/Rope to Beisswurms | Abandoned Mine | 30 | unknown | unknown | high skill to drag bodies up |
Cliff and Trail to Crossing Ogres | Rocky OutCrop | 65 | unknown | unknown | |
Crossing NE gate walls | Crossing | 150? | 200? | 350? | 2 walls |
Crossing NE gate crenellations | Crossing | 150? | 200? | 350? | 1 crenellation |
Crossing NE gate embrasures | Crossing | 110 | 200? | 350? | 1 embrasure |
Crossing W gate walls | Crossing | 150? | 200? | 350? | 3 walls |
Crossing W gate crenellations | Crossing | 150? | 200? | 350? | 1 crenellation |
Crossing W gate embrasures | Crossing | 150? | 200? | 350? | 3 embrasures |
Crossing E gate walls | Crossing | 200? | 225? | 350? | 3 walls |
Crossing E gate crenellations | Crossing | 225? | 200? | 350? | 1 crenellation |
Crossing E gate embrasures | Crossing | 85? | 225? | 350? | 2 embrasures |
Geni Oak Tree | Geni Wilderness | 180 | unknown | unknown | |
Geni Branch | Geni Wilderness | 220 | unknown | unknown | |
Geni Bough | Geni Wilderness | 250 | unknown | unknown | |
Geni Limb | Geni Wilderness | 250 | unknown | unknown | |
Fireplace in Germish'din | Oshu'Ehhrsk Manor Grounds, Catacombs | 220 | unknown | unknown | one way? |
Vine into Kartais | Oshu'Ehhrsk Manor | >250 | unknown | unknown |
Climbable Object | Location | Bottom Cap | Weapon | Top Cap | Notes |
---|---|---|---|---|---|
Salt Yard ladder | Riverhaven Salt Yard | 0 | unknown | unknown | |
Salt mound | Riverhaven Salt Yard | 20? | unknown | unknown | Beware of rats/crabs, four sides to climb |
East Gate rope | Riverhaven, East Gate guardhouse 3rd floor | 0 | unknown | unknown | |
Slippery ladder | Riverhaven, underwharf | 10 | unknown | unknown | |
Riverhaven city towers | Riverhaven, gates | 10 | unknown | 90 | |
Tree in Pejek Bog | Pejek Bog | 0 | unknown | unknown | in heggi frog area |
Stream bank in Pejek Bog | Pejek Bog | 10? | unknown | unknown | watch for vipers and serpents |
Stream bank in West Meadows | Riverhaven West Wilds | 10? | unknown | unknown | |
Boulder in West Wilds | Riverhaven West Wilds | 75? | unknown | unknown | west, south, and southeast faces |
Large tree | Faldesu Inlet | >250 | unknown | unknown | between boas and crocs |
Logs | between Lang and El Bain's | 60? | 110 | 140 | |
Birch Tree | Lang, Blufe Path | 60 | unknown | unknown | near gwenalion fens, map 40 or 40a? |
Oak Tree | Lang, Blufe Path | 60 | unknown | unknown | near gwenalion fens, map 40 or 40a? |
Pine Tree | Langenfirth, Blufe Path | 150? | unknown | unknown | near Gwenalion Fens |
Fir Tree | Langenfirth, Blufe Path | 250? | unknown | unknown | near Gwenalion Fens |
Oak tree in Barghests | Cecline's Meadow | 70 | unknown | 150 | three levels of climbing |
Footholds on Mistwood Road | near Barghests/Unyns | 100 | unknown | unknown | need about 100 perc to search for them |
Deobar Tree | Langenfirth, Blufe Path | 120 | unknown | unknown | near housing area stream |
Cliffs/Walls south of Fornsted | Ker'Leor | 200 | 250 | >300 |
Climbable Object | Location | Bottom Cap | Weapon | Top Cap | Notes |
---|---|---|---|---|---|
Shard Gate ladders | Inside N, S, E, and W Gates | 10? | 40? | unknown | |
Embrasures | Atop N, S, E, and W gate battlements | 110? | <180 | unknown | |
City Walls | N, S, E, and W Bridges | 185 | 210? | 350? | |
Tall stone | Diving rock near eels | <40? | unknown | unknown | top of the map |
Track/Trail to Dragon Priests | Gilen Otso Steppes | 80? | unknown | unknown | Near Horse Clan |
Wall in DPs | Gilen Otso Steppes | unknown | unknown | unknown | Near Horse Clan, wall type of object |
Ice Cave walls | Whistling Wood, Ice Caves | 70? | unknown | unknown | beware water current in pool |
Talus Trail | near Corik's Wall | 80 | 125 | unknown | |
Corik's Wall | Corik's Wall | 525 | unknown | unknown | |
Undergondola Red Leucros Cliffs | Shard, Undergondola | 110? | unknown | unknown | |
Log and Embankment | Red Leucro area | ~140 | <183 | 225+ | |
La'tami Cliffs | Undergondola | ~140? | <183 | 225+ | |
Deep Pit | La'tami Cliff area | >183 | unknown | unknown | |
Branch to Undergondola | Undergondola | 530 | 570 | >700 |
Climbable Object | Location | Bottom Cap | Weapon | Top Cap | Notes |
---|---|---|---|---|---|
Fences | 1st Tier near clinic, 2nd Tier at Meadow Park | 0 | 5 | 45<>85 | |
Retaining Wall | 2nd Tier by cliffs to 1st Tier | 0 | 5 | 60ish | |
Sandy Embankment | 2nd Tier Meadow Park near cliffs | 5 | 10 | 85ish | |
Ladder/Rung | Sewers between 3rd and 4th tier | 5 | 25 | 90 | |
Sana'ati Tree and Limb | 2nd Tier Meadow Park near cliffs | 8 | 25 | 75 | |
Steep Bank | 2nd Tier Meadow Park near cliffs | <10 | 10<>28 | <185 | |
Foremast | La'heke in Ratha | <11 | <11 | 65 | need about 130 to drag down |
Paths | Egress Bluffs to Merrows | 10-15 | 25-35 | 110<>185 | 8 paths to climb down/up, paths get slightly harder towards the bottom. |
Drainpipe | 3rd Tier Hota'grathi Theater | 15 | 35 | 85<>185 | |
Oak Tree | Reshalia Trade Road near turnoff to Merrows | 25 | 35 | 80 | Bees sting you at top of tree and cause vitality loss, climbing down is slightly harder than climbing up. |
Rope Swing | 2nd Tier Meadow Park near cliffs | 27 | 45 | <185 | |
Sana'ati Tree Rope | 2nd Tier Meadow Park near cliffs | 27 | 45 | 85<>185 | |
Rough Handholds | Deadman's Confide path to undead beach | <185 | <185 | <185 | Must LOOK CLIFF to find handholds |
Narrow Path | Deadman's Confide path to undead | 30 | 40 | 185+ | |
Gorge/Trail | Reshalion Coastal Road to Pokekehekepi Beach | 45 | 85 | 185+ | |
Basalt Slabs | Near Hermit's Shack on 1st Tier | 45 | 85 | 185+ | |
Cliff/Narrow Ledge | Between 1st and 2nd tiers | 65 | 80 | 185+ | |
Slide/Washout/Rockface/Slope | Deadman's Confide path to undead | 100<>110 | <110 | 185+ | This area has 7-20 second RTs. |
Immense Boulder | Reshalion Coastal Road to Pokekehepi Beach | 130 | <185 | 185+ | |
Deep Crack | Old Field Road to Merrows | 180 | >185 | <645 | |
Sea Vine | From the Crack into Merrows | 240 | <600 | <645 |
Climbable Object | Location | Bottom Cap | Weapon | Top Cap | Notes |
---|---|---|---|---|---|
Aesry Stairs | Jama and around Aesry Surlaenis'a | 0 | N/A | unlimited | incidental feature; climb time decreases with skill, with time change being noticable at 200 ranks; experience timer. |
Fissure | Aesry | 30? | unknown | unknown | where am I? |
La'tami Cliffs | Aesry | 80? | unknown | 250 | |
Fireplace | Aesry, Sea Caves | 240? | unknown | 500? | in with nightstalker unyns |
Climbable Object | Location | Bottom Cap | Weapon | Top Cap | Notes |
---|---|---|---|---|---|
Trees in Caracals | M'Riss | unknown | unknown | 141 | |
Piling | M'Riss | 240 | unknown | unknown | |
Crossbrace | M'Riss | 310 | unknown | unknown | |
Pier | M'Riss | >300 | unknown | unknown |
Climbable Object | Location | Bottom Cap | Weapon | Top Cap | Notes |
---|---|---|---|---|---|
Cliff into Moradu | Hara'jaal | 140 | unknown | unknown | |
Lava shaft | hara'jaal | 350< >635 | unknown | unknown |
Climbable Object | Location | Bottom Cap | Weapon | Top Cap | Notes |
---|---|---|---|---|---|
Bridge Rubble | Hrendh Skogar | >80 | unknown | unknown | |
Tree, Slopes, Boulder, and Barricade | Hrendh Skogar | <80 | unknown | unknown | |
Stones out of Hav'roth Altar | Hawkstaal Road | 80 | unknown | unknown | REALLY hard to pull off at 80 |
Peregan Tree | Boar Clan | <80 | unknown | >80 | |
Barb Guild Chain | Outer Hibarnhvidar | unknown | unknown | >80 | wall type of climb |
Various precipices, escarpments, cliffs, and slopes | Ain Ghazal | >80 | unknown | unknown | |
Sinkhole into Cave Trolls | Ain Ghazal | <80 | unknown | unknown | slight difficulties at 80 |
Ridge, Trails, Slopes, Ladders, Ropes and Path into the Vela'Tohr Overlook | Vela'Tohr Overlook | <80-150 | unknown | 220+ | They are all over and vary in difficulty |
Mountain into Marble Gargoyles | Vela'Tohr Overlook | ~170 | unknown | unknown |
Climbable Object | Location | Bottom Cap | Weapon | Top Cap | Notes |
---|---|---|---|---|---|
Ladders and stairs | various ships | 0 | unknown | unknown |
Uncategorized Items
- Tree in Leth Manor
- Mason in Kartais
- Sinkhole in/out of Germish'din
- Forlorn Hope Cave
- Oak tree middle branch (barghest)
- Oak tree upper branch (barghest)
- Ironwood and Pine Trees (darkling wood)
- Ladder to Rossman's Pier
- Tree in Peccarries (Rossman's Landing)
Climbing Scripts
Titles
- See Climbing Titles