Template:Critter: Difference between revisions
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{{!}} valign="top" {{!}} Max Arranged {{!}}{{!}} align="center" {{!}} {{#if: {{{MaxArrangedKro|}}} | *{{{MaxArrangedKro}}} K|}}{{#if: {{{MaxArrangedLir|}}} | *{{{MaxArrangedLir}}} L|}}{{#if: {{{MaxArrangedDok|}}} | *{{{MaxArrangedDok}}} D|}} |
{{!}} valign="top" {{!}} Max Arranged {{!}}{{!}} align="center" {{!}} {{#if: {{{MaxArrangedKro|}}} | *{{{MaxArrangedKro}}} K|}}{{#if: {{{MaxArrangedLir|}}} | *{{{MaxArrangedLir}}} L|}}{{#if: {{{MaxArrangedDok|}}} | *{{{MaxArrangedDok}}} D|}} |
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{{#if: {{{Skin Type|}}} | [[Category:{{{Skin Type}}} Skin Type]] | }} |
{{#if: {{{Skin Type|}}} | [[Category:{{{Skin Type}}} Skin Type]] | }} }} |
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Revision as of 00:43, 8 February 2009
Usage Documentation:
Leave unknown fields BLANK!
| Variable | Supported Values | Usage |
|---|---|---|
| Critter Name | ||
| Image File | filename on the elanthipedia server | |
| Agi | # | The creature's Agility as determined by APPRAISE. Put a range such as 10< if exact numbers are not available. |
| Ref | # | The creature's Reflex as determined by APPRAISE. Put a range such as 10< if exact numbers are not available. |
| Str | # | The creature's Strength as determined by APPRAISE. Put a range such as 10< if exact numbers are not available. |
| MinCap | # | The minimum amount of weapons that is required to reasonably hunt this creature. |
| MaxCap | # | The maximum amount of weapon skill that this creature will teach before it becomes not worth the effort. |
| BodyType | (type) | The creatures body type, such as humanoid, etc. |
| Skinnable | yes/y/no/n | Can the creature be skinned? |
| Has Coins | yes/y/no/n | Does the creature directly drop coins? |
| Has Gems | yes/y/no/n | Does the creature directly drop coins? |
| Has Boxes | yes/y/no/n | Does the creature drop boxes? |
| Evil | yes/y/no/n | Is the creature evil, undead, or cursed, such as the type affected by blessed equipment? |
| Corporeal | yes/y/no/n | Must blessed weapons be used to strike the creature? |
| BackStabbable | yes/y/no/n | Can the creature be backstabbed? |
| Poachable | yes/y/no/n | Can the creature be poached? |
| Casts Spells | yes/y/no/n | Does the creature cast spells? |
| Attack Range | All/Melee/Pole/Ranged/(Ranged/Melee) | What range can the creature attack from? |
| Stealthy | yes/y/no/n | Does the creature use stealth on a regular basis? |
| Special | yes/y/no/n | Does the creature have a special non-spell attack, including but not limited to poison or disease? Please give details in the main entry if so. |
| Province | Forfedhdar, Ilithi, Therengia, Qi, Zoluren | List which provinces the creature can be found |
| City | Which city the creature may be found near | |
| MapList# | * {{rmap|Map #|Map Name}} | List the locations the creature can be found. |
| Manipulated | yes/y/no/n | Can the creature be manipulated? Leave blank for unknown. |
| InitCost | # | Concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you) |
{{Critter at a Glance |
Critter Name = |
Image File = |
Skinnable = |
Has Coins = |
Has Gems = |
Has Boxes = |
Evil = |
Corporeal = |
BackStabbable = |
Poachable = |
Casts Spells = |
Attack Range = |
Stealthy = |
Special = |
Province = |
City = |
MapList = |
Skin Name = |
Skin Type = |
Weight = |
Tannable = |
NumPieces = |
Crushable = |
RequiredRanks = |
MaxValKro = |
MaxValLir = |
MaxValDok = |
MaxArranged = |
}}
Leave unknown fields BLANK!
Maintenance Cost is calculated and handled by the template, no user input required for this item.
| Variable | Supported Values | Usage |
|---|
Copy and paste the following:
{{Manipulation |
Manipulated = |
InitCost = |
InitCost2 = |
InitCost3 = |
InitCost4 = |
InitCost5 = |
}}