Template:Critter: Difference between revisions
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{{cat|Bestiary}}[[page type is::bestiary| ]]{{#if:{{{BodyType|}}}|[[body type is::{{{BodyType}}}| ]]}}{{#if:{{{Province|}}}|{{#arraymap:{{{Province}}}|,|x|[[Category:x Creatures|{{PAGENAME}}]][[found in::x| ]]|}}}}{{#if:{{{City|}}}|{{#arraymap:{{{City}}}|,|x|[[Category:x Creatures|{{PAGENAME}}]][[found in::x| ]]|}}}}{{#switch:{{lc:{{{Corporeal}}}}}|y|yes=[[Category:Corporeal Creatures]]{{#switch:{{lc:{{{Evil}}}}}|y|yes=[[Category:Evil Corporeal Creatures]]|n|no=[[Category:Non-Evil Corporeal Creatures]]|}}|n|no=[[Category:Non-Corporeal Creatures]]{{#switch:{{lc:{{{Evil}}}}}|y|yes=[[Category:Evil Non-Corporeal Creatures]]|n|no=[[Category:Non-Evil Non-Corporeal Creatures]]|}}|}}{{#switch:{{lc:{{{Evil}}}}}|y|yes=[[Category:Evil Creatures]]|n|no=[[Category:Non-Evil Creatures]]|}} |
{{cat|Bestiary}}[[page type is::bestiary| ]]{{#if:{{{BodyType|}}}|[[body type is::{{{BodyType}}}| ]]}}{{#if:{{{Province|}}}|{{#arraymap:{{{Province}}}|,|x|[[Category:x Creatures|{{PAGENAME}}]][[found in::x| ]]|}}}}{{#if:{{{City|}}}|{{#arraymap:{{{City}}}|,|x|[[Category:x Creatures|{{PAGENAME}}]][[found in::x| ]]|}}}}{{#switch:{{lc:{{{Corporeal}}}}}|y|yes=[[Category:Corporeal Creatures]]{{#switch:{{lc:{{{Evil}}}}}|y|yes=[[Category:Evil Corporeal Creatures]]|n|no=[[Category:Non-Evil Corporeal Creatures]]|}}|n|no=[[Category:Non-Corporeal Creatures]]{{#switch:{{lc:{{{Evil}}}}}|y|yes=[[Category:Evil Non-Corporeal Creatures]]|n|no=[[Category:Non-Evil Non-Corporeal Creatures]]|}}|}}{{#switch:{{lc:{{{Evil}}}}}|y|yes=[[Category:Evil Creatures]]|n|no=[[Category:Non-Evil Creatures]]|}} |
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{{#switch: {{lc: {{{Skinnable|}}} }} | y|yes= |
|{{#switch: {{lc: {{{Skinnable|}}} }} | y|yes= |
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{{{!}} cellpadding="2" style="float:right; width:200px; background:#e3e3e3; margin-left:1em; margin-right:1em; border-spacing:1px;" |
{{{!}} cellpadding="2" style="float:right; width:200px; background:#e3e3e3; margin-left:1em; margin-right:1em; border-spacing:1px;" |
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{{!}}- |
{{!}}- |
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{{#if: {{{Skin Type|}}} | [[Category:{{{Skin Type}}} Skin Type]] | }} |
{{#if: {{{Skin Type|}}} | [[Category:{{{Skin Type}}} Skin Type]] | }} |
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{|style="float:right; width:200px; background:#e3e3e3; margin-left:1em; margin-right:1em; border-spacing:1px;" cellpadding="5" |
|{|style="float:right; width:200px; background:#e3e3e3; margin-left:1em; margin-right:1em; border-spacing:1px;" cellpadding="5" |
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|colspan="2" style="font-size: small; text-align: left;|'''[[Manipulate_ability|Manipulation]]''' |
|colspan="2" style="font-size: small; text-align: left;|'''[[Manipulate_ability|Manipulation]]''' |
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|-bgcolor="#FFFFFF" |
|-bgcolor="#FFFFFF" |
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{{!}}Maintenance Cost{{!}}{{!}}{{#expr:({{{InitCost5}}}/3-0.5round0)}}}}|n|no=[[is manipulatable::No]]|''Unknown''}} |
{{!}}Maintenance Cost{{!}}{{!}}{{#expr:({{{InitCost5}}}/3-0.5round0)}}}}|n|no=[[is manipulatable::No]]|''Unknown''}} |
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|-bgcolor="#FFFFFF" |
|-bgcolor="#FFFFFF" |
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</includeonly> |
</includeonly> |
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Revision as of 00:42, 8 February 2009
Usage Documentation:
Leave unknown fields BLANK!
| Variable | Supported Values | Usage |
|---|---|---|
| Critter Name | ||
| Image File | filename on the elanthipedia server | |
| Agi | # | The creature's Agility as determined by APPRAISE. Put a range such as 10< if exact numbers are not available. |
| Ref | # | The creature's Reflex as determined by APPRAISE. Put a range such as 10< if exact numbers are not available. |
| Str | # | The creature's Strength as determined by APPRAISE. Put a range such as 10< if exact numbers are not available. |
| MinCap | # | The minimum amount of weapons that is required to reasonably hunt this creature. |
| MaxCap | # | The maximum amount of weapon skill that this creature will teach before it becomes not worth the effort. |
| BodyType | (type) | The creatures body type, such as humanoid, etc. |
| Skinnable | yes/y/no/n | Can the creature be skinned? |
| Has Coins | yes/y/no/n | Does the creature directly drop coins? |
| Has Gems | yes/y/no/n | Does the creature directly drop coins? |
| Has Boxes | yes/y/no/n | Does the creature drop boxes? |
| Evil | yes/y/no/n | Is the creature evil, undead, or cursed, such as the type affected by blessed equipment? |
| Corporeal | yes/y/no/n | Must blessed weapons be used to strike the creature? |
| BackStabbable | yes/y/no/n | Can the creature be backstabbed? |
| Poachable | yes/y/no/n | Can the creature be poached? |
| Casts Spells | yes/y/no/n | Does the creature cast spells? |
| Attack Range | All/Melee/Pole/Ranged/(Ranged/Melee) | What range can the creature attack from? |
| Stealthy | yes/y/no/n | Does the creature use stealth on a regular basis? |
| Special | yes/y/no/n | Does the creature have a special non-spell attack, including but not limited to poison or disease? Please give details in the main entry if so. |
| Province | Forfedhdar, Ilithi, Therengia, Qi, Zoluren | List which provinces the creature can be found |
| City | Which city the creature may be found near | |
| MapList# | * {{rmap|Map #|Map Name}} | List the locations the creature can be found. |
| Manipulated | yes/y/no/n | Can the creature be manipulated? Leave blank for unknown. |
| InitCost | # | Concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you) |
{{Critter at a Glance |
Critter Name = |
Image File = |
Skinnable = |
Has Coins = |
Has Gems = |
Has Boxes = |
Evil = |
Corporeal = |
BackStabbable = |
Poachable = |
Casts Spells = |
Attack Range = |
Stealthy = |
Special = |
Province = |
City = |
MapList = |
Skin Name = |
Skin Type = |
Weight = |
Tannable = |
NumPieces = |
Crushable = |
RequiredRanks = |
MaxValKro = |
MaxValLir = |
MaxValDok = |
MaxArranged = |
}}
Leave unknown fields BLANK!
Maintenance Cost is calculated and handled by the template, no user input required for this item.
| Variable | Supported Values | Usage |
|---|
Copy and paste the following:
{{Manipulation |
Manipulated = |
InitCost = |
InitCost2 = |
InitCost3 = |
InitCost4 = |
InitCost5 = |
}}