Deer: Difference between revisions

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(construct field)
Line 12: Line 12:
|Evil = No
|Evil = No
|Corporeal = Yes
|Corporeal = Yes
|Construct = No
|BackStabbable = No
|BackStabbable = No
|Poachable = Yes
|Poachable = Yes

Revision as of 07:26, 18 October 2009


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on skinning skill required, Infobox entry on maximum arranged skin value, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
Deer
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 15?"?" can not be assigned to a declared number type with value 15. to 45?"?" can not be assigned to a declared number type with value 45.
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type Quadruped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Skinning Details
Ranks Required ?
Max Value 13 Kronars10.4 Lirums <br />9.381 Dokoras <br />0.013 LTBpoints <br />0.013 Tickets <br />0.013 Scrips <br />
Max Arranged ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?


Description

The sleek deer looks graceful and quick. It appears to be passive but may fight back if provoked.

In Depth