Backfire: Difference between revisions

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A '''backfire''' [[page type is::definition|occurs]] when a magic-user {{com|cast}}s a spell with too many mana streams. The energy can come either from the initial {{com|prepare}}, from {{com|harness}}ing afterwards, or tapping too much energy from [[cambrinth]] or other stores. The primary limit to the amount a caster is capable of using is their {{skill|Primary Magic}} skill.
A '''backfire''' occurs when a magic-user {{com|cast}}s a spell with too many mana streams. The energy can come either from the initial {{com|prepare}}, from {{com|harness}}ing afterwards, or tapping too much energy from [[cambrinth]] or other stores. The primary limit to the amount a caster is capable of using is their {{skill|Primary Magic}} skill.


Backfiring will occur more if you are fatigued.
Backfiring will occur more if you are fatigued.
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{{RefAl}}
{{RefAl}}
{{cat|Definitions,Magic}}
{{cat|Definitions,Magic}}

[[page type is::concept| ]]

Revision as of 12:06, 19 January 2013

A backfire occurs when a magic-user CASTs a spell with too many mana streams. The energy can come either from the initial PREPARE, from HARNESSing afterwards, or tapping too much energy from cambrinth or other stores. The primary limit to the amount a caster is capable of using is their Primary Magic skill skill.

Backfiring will occur more if you are fatigued.

Effects

Normally backfiring simply results in the spell failing. However, in extreme cases, it will causes damage to the casters nervous system, which is felt as a tingling sensation.

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