Awaken (spell) (2.0): Difference between revisions
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(Redirected page to Awaken 3.0) |
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#REDIRECT [[Awaken 3.0]] |
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{{Spell |
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|name=Awaken |
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|minprep=4 |
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|castcap=69 |
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|abbrev=AWAKEN |
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|validtarget=self, others |
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|guild=Empath |
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|spellbook=Mental Preparation |
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|prereqs=[[Refresh]] |
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|desc=This spell will attempt to awaken any living thing which is unconscious, and may also free the mind from other stuporous confines. A self-cast Awaken spell pattern will settle over the Empath quiescently, rousing to activity when his mental equilibrium is disrupted. |
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|messaging=You gesture. |
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The vivacious energies of your spell focalize around your head. As the pattern reaches deeply beyond your conscious mind, you are pervaded by a feeling of sobered vigilance. |
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|spelltype=Defensive |
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|spelltype2=Healing |
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|tier=second |
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|planned=No |
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|scroll=No |
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|target=No |
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|held=No |
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}} |
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==Notes== |
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*If self-cast preemptively, awaken will pulse to shorten stuns and unconsciousness. If a pulse is powerful enough, the pulse can end the stun or break the unconsciousness. The spell fades when it breaks a stun. |
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*Awaken cannot be preemptively cast on others, only used to rouse them from an already stunned or unconscious state. Several casts are often required to wake someone from unconsciousness. |
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*Can be cast when [[Empathic_Shock|shocked]]. Can also be used to break shock stuns. |
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==Play.net Posts== |
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Revision as of 13:01, 19 January 2013
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