Sentinel's Resolve (2.0): Difference between revisions

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|abbrev=SR
|abbrev=SR
|prereqs=10th Circle, [[Courage]]
|prereqs=10th Circle, [[Courage]]
|minprep=
|minprep=6
|castcap=
|castcap=
|validtarget=One person/creature.
|validtarget=One person/creature.

Revision as of 01:34, 10 July 2006




Sentinel's Resolve (2.0)
Abbreviation: SR
Prerequisites: 10th Circle, Courage
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 6 / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: One person/creature.
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Sentinel's Resolve spell greatly enhances the defensive abilities of the subject, while equally reducing the offensive abilities. This makes it equally suited for subduing an agressor and for protecting a noncombatant.
Effect: Unknown
Example Messaging: Unknown
Devices/Tattoos: No devices or tattoos documented.