Shatter (2.0): Difference between revisions
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{{OSpell |
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|name=Shatter |
|name=Shatter |
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|minprep= |
|minprep=5 |
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|castcap=60 |
|castcap=60 |
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|abbrev=None |
|abbrev=None |
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==Restrictions== |
==Restrictions== |
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Paladins must have a minimum [[Soul System|soul state]] to cast this spell. |
Paladins must have a minimum [[Soul System|soul state]] to cast this spell. |
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{{RefAl}} |
Latest revision as of 04:39, 23 January 2013
Abbreviation: | NONE | |
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Prerequisites: | Divine Armor | |
Minimum Prep: | 5 | |
Casting Cap: | 60 | |
Valid Spell Target: | One creature. Cannot be used on PCs. | |
Description: | The Shatter spell combines elements of the ancient Smite Shield and Smite Weapon spells. It will damage or destroy an evil person's or creature's armor and weapons, though it is not quite so effective against those with no such implements. | |
Example Messaging: | Unarmored: With a brutal tearing sound, lacerations suddenly rip across its flesh!
Armored: The <weapon/armor> makes a sharp cracking noise! |
Restrictions
Paladins must have a minimum soul state to cast this spell.