Nature Control: Difference between revisions
Jump to navigation
Jump to search
(New page: {{spell |name=Nature Control |abbrev= |prereqs= Harawep's Bonds, Blend, and Sphere of Protection |minprep= |castcap= |validtarget= |desc= |messaging= |guild=Ranger |spellbook...) |
No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ |
{{Spell |
||
|name=Nature Control |
|name=Nature Control |
||
|abbrev= |
|||
⚫ | |||
|minprep= |
|||
|castcap= |
|||
|validtarget= |
|||
|desc= |
|||
|messaging= |
|||
|guild=Ranger |
|guild=Ranger |
||
⚫ | |||
|spellbook= |
|||
|buffs=No buffs |
|||
|debuffs=No debuffs |
|||
|dtype=No damage |
|||
|htype=No heal |
|||
|sig=No |
|||
|status=planned |
|||
|spelltype=Utility |
|spelltype=Utility |
||
|target= |
|target= |
||
|held= |
|held= |
||
|scroll= |
|scroll= |
||
|planned= yes |
|||
|tier=fifth |
|tier=fifth |
||
. |
|||
⚫ | |||
}} |
}} |
||
==Notes== |
|||
⚫ | A type of meta-spell. It will interact with [[Nature's Canopy]] (for example allowing it to work in higher urban levels) and [[Forestwalker's Boon]] (calming intelligent creatures) and possibly other spells. It will allow other spells to go a bit above and beyond their tiers. It is also planned to interact with your bonus and Nature pool somehow, I believe make recovery a little better |
Latest revision as of 02:18, 30 January 2016
|
Abbreviation: | Unknown | |
---|---|---|
Prerequisites: | Harawep's Bonds, Blend, and Sphere of Protection | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | Unknown / Unknown | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Unknown | |
Duration (min/max): | Unknown minutes | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Unknown | |
Effect: | ||
Example Messaging: | Unknown | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
A type of meta-spell. It will interact with Nature's Canopy (for example allowing it to work in higher urban levels) and Forestwalker's Boon (calming intelligent creatures) and possibly other spells. It will allow other spells to go a bit above and beyond their tiers. It is also planned to interact with your bonus and Nature pool somehow, I believe make recovery a little better