S'lai scout: Difference between revisions
(added creature levels from test eval) |
mNo edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 11: | Line 11: | ||
|defenselevel=5 |
|defenselevel=5 |
||
|level=5 |
|level=5 |
||
|flex=No |
|||
|MinCap=36 |
|MinCap=36 |
||
|MaxCap=49 |
|MaxCap=49 |
||
|BodyType2=creatural |
|||
|BodySize=little |
|||
|Attack Range=Melee |
|Attack Range=Melee |
||
|Has Coins=yes |
|Has Coins=yes |
||
|Has Gems=no |
|Has Gems=no |
||
|Has Boxes=yes |
|Has Boxes=yes |
||
|Has Other=no |
|||
|Uses Weapons=yes |
|||
⚫ | |||
|Evil=no |
|Evil=no |
||
|Construct=no |
|Construct=no |
||
|Corporeal=yes |
|Corporeal=yes |
||
⚫ | |||
|Casts Spells=no |
|Casts Spells=no |
||
|Stealthy=no |
|Stealthy=no |
||
|Premium=no |
|||
|Skinnable=yes |
|Skinnable=yes |
||
|hasskin=No |
|hasskin=No |
Latest revision as of 15:28, 23 July 2023
Missing or Incomplete Creature Information Needed |
Incomplete Article
|
To add any of the missing information listed above, use THIS FORM. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Description
Looking like nothing so much as a ill-bred cross between a bat and some sort of diminutive lizard-man, the S'lai are a vicious breed of nocturnal cave-dwellers. The Scout's furry, reptilian head sits atop a dark, scaly torso which in turn is covered with a slight coat of dark hair. Two stubby legs, lizard-like in appearance, end in a pair of wide feet, each equipped with four long, bony toes. Its arms are more humanoid-looking, covered in a dense layer of dark fur from its shoulders down to its monkey-like paws. Perhaps the oddest aspect of this S'lai's appearance is its vestigal pair of webbed, bat-like wings which protrude from its shoulders.
In Depth
Skill Caps
Armor/Shield/Evasion/Parry hard cap at >56 ((struggling to mind lock at 40 ranks))
Defending hard caps at < 54 with 4 at melee
Weapons hard cap at >51.
TM hard caps at 62
Skinning hard caps at >95
Hiding/stalking hard cap at ?
Escape hard caps at ?
Equipment/Loot
- It is carrying a quarter staff.
- Recommended 30 ranks of Lockpicking & Disarm for boxes.
-- Ranger with 16 agility, 45/40 disarm/lockpick, 90 perception has a 98% chance of disarming safely and 100% chance of picking.
-- Warrior Mage with 10 Agility 25 Locksmithing and 42 perception, can pick them effectively and have not set off any traps after several dozen boxes. - Adherent 10/05/16
Related Forum Posts
- Incomplete articles
- Creatures with coins
- Creatures without gems
- Creatures with boxes
- Creatures without other loot
- Creatures with weapons
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Stone Clan creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- S'lai