Form:Critter: Difference between revisions

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==Basic==
==Basic==
{| class="formtable"
{| class="formtable"
|- align="left"
|- align="center"
| {{{field|new|input type=checkbox}}} | [[Template:Critter#New_Caps|New Creature Caps]]<br><font size="1">(check for new addition or update)</font>
| [[Template:Critter#New_Caps|New Creature Caps]]<br><font size="1">(check for new addition or update)</font>
|- align="center"
|- align="center"
| {{{field|new|input type=checkbox}}}
| {{{field|new|input type=checkbox}}}
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| colspan="3" | {{{field|Critter Name}}} || colspan="3" | {{{field|Image File|autocomplete on namespace=Image}}}
| colspan="3" | {{{field|Critter Name}}} || colspan="3" | {{{field|Image File|autocomplete on namespace=Image}}}
|- align="left"
|- align="left"
| colspan="3" | Province: || colspan="2" | City:<br><font size="1">(Use "q" for quest, and "i" for invasion)</font>
| colspan="2" | Province: || colspan="2" | Closest City/Region: <font size="1">(Required. Use "q" for quest, and "i" for invasion)</font>
|- valign="top"
|-
| colspan="2" | {{{field|Province|input type=listbox|list|delimiter=,|input type=listbox|values=Forfedhdar,Ilithi,Qi'Reshalia,Therengia,Zoluren}}} || colspan="3" | {{{field|City|list|delimiter=,|size=30}}}
| colspan="2" | {{{field|Province|input type=listbox|list|delimiter=,|input type=listbox|values= Zoluren,Therengia,Ilithi,Qi'Reshalia,Forfedhdar,Extra-Provincial}}} || colspan="2" | {{{field|City|list|delimiter=,|size=30}}}
|-
|-
| colspan="5" | MapList: <br><font size="1">Use format of <nowiki>{{rmap|<map #>|<display name>}}</nowiki></font>
| colspan="5" | MapList: <br><font size="1">Use format of <nowiki>{{rmap|<map #>|<display name>}}</nowiki></font>
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|}
|}
==Levels==
==Levels==
'''The Overall Relative, Natural Attack, Weapon Attack & Defense levels can be determined using {{tt|test evaluate}} on the creatures in the [[Test Instance]].'''
{| class="formtable"
{| class="formtable"
|- valign="top"
| colspan="2" | Overall Relative Creature Level: || {{{field|simulevel|size=10}}}
|- align="left"
|- align="left"
| colspan="2" | Level Variation (-): || {{{field|levelvariancedown|size=10}}} || Level Variation (+): || {{{field|levelvarianceup|size=10}}}
| colspan="2" | Overall Relative Creature Level: <br><font size="1">(from {{tt|test evaluate}} in the [[Test Instance]])</font>
|- align="left"
|- align="left"
| colspan="2" | {{{field|simulevel|size=10}}}
| colspan="2" | Natural Attack Creature Level: ||{{{field|naturallevel|size=10}}} || ||
|- align="left"
|- align="left"
| colspan="2" | Natural Attack Creature Level: <br><font size="1">(from {{tt|test evaluate}} in the [[Test Instance]])</font>
| colspan="2" | Weapon Attack Creature Level: || {{{field|weaponlevel|size=10}}} || ||
|- align="left"
|- align="left"
| colspan="2" | {{{field|naturallevel|size=10}}}
| colspan="2" | Defense Creature Level: || {{{field|defenselevel|size=10}}} || ||
|- align="left"
|- align="left"
| colspan="2" | Weapon Attack Creature Level: <br><font size="1">(from {{tt|test evaluate}} in the [[Test Instance]])</font>
| colspan="4" | Player Estimated Creature Level: <br><font size="1">(for creatures not in the [[Test Instance]], such as invasion creatures; use average if a range)</font> || {{{field|level|size=10}}}
|- align="left"
| colspan="2" | {{{field|weaponlevel|size=10}}}
|- align="left"
| colspan="2" | Defense Creature Level: <br><font size="1">(from {{tt|test evaluate}} in the [[Test Instance]])</font>
|- align="left"
| colspan="2" | {{{field|defenselevel|size=10}}}
|- align="left"
| colspan="2" | Player Estimated Creature Level: <br><font size="1">(for creatures not in the [[Test Instance]], such as invasion creatures; use average if a range)</font>
|- align="left"
| colspan="2" | {{{field|level|size=10}}}
|- align="center"
|- align="center"
| MinCap: <br><font size="1">(Do not include a '?')</font>|| MaxCap: <br><font size="1">(Do not include a '?')
| MinCap: <br><font size="1">(Do not include a '?')</font>|| MaxCap: <br><font size="1">(Do not include a '?')||colspan="2"|This Critter Flexes {{{field|flex|input type=checkbox}}} <br><font size="1">(Do not use if the creature has slight variations in [[Relative creature level|creature level]].)</font>
|- align="center"
|- align="center"
| {{{field|MinCap}}} || {{{field|MaxCap}}}
| {{{field|MinCap}}} || {{{field|MaxCap}}}
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|}
|}
==Details==
==Details==
* ''BackStabbable'' has been removed as [[Blindside]] now allows for attacks on all body types.''
* Only Necromancers can see "Body Type (Alt)" and "Body Size" data.
{| class="formtable"
{| class="formtable"
|- align="center"
|- align="left"
| Body Type || Body Type (Alt) || Body Size
| BodyType:
|- align="center"
|- align="left"
| {{{field|BodyType|input type=dropdown|values=amorphous,avian,biped,crustacean,fish,insect,ophidian,plant,quadruped,skeletal,unknown,worm|autocomplete on property=body type is}}}
| {{{field|BodyType|input type=dropdown|values=amorphous,avian,biped,crustacean,fish,insect,ophidian,plant,quadruped,skeletal,unknown,worm|autocomplete on property=body type is}}} || {{{field|BodyType2|input type=dropdown|values=creatural,demonic,humanoid,monstrous|autocomplete on property=body butch type is}}}|| {{{field|BodySize|input type=dropdown|values=tiny,little,small,medium,large,very large,huge|autocomplete on property=body size is}}}
|- align="center"
|- align="left"
| Skinnable: || Has Coins: || Has Gems: || Has Boxes:
|- align="center"
| {{{field|Skinnable|input type=dropdown|values=yes,no|show on select=yes=>skin;Yes=>skin}}} || {{{field|Has Coins|input type=dropdown|values=yes,no}}} || {{{field|Has Gems|input type=dropdown|values=yes,no}}} || {{{field|Has Boxes|input type=dropdown|values=yes,no}}}
|- align="center"
| Evil/Undead: || Construct: || Corporeal: || Special Attack:
|- align="center"
| {{{field|Evil|input type=dropdown|values=no,cursed,undead}}} || {{{field|Construct|input type=dropdown|values=yes,no}}} || {{{field|Corporeal|input type=dropdown|values=yes,no}}} || {{{field|Special|input type=dropdown|values=yes,no}}}
|- align="center"
| BackStabbable: || Casts Spells: || Stealthy: || Special Defense:
|- align="center"
| {{{field|BackStabbable|input type=dropdown|values=yes,no}}} || {{{field|Casts Spells|input type=dropdown|values=yes,no}}} || {{{field|Stealthy|input type=dropdown|values=yes,no}}} || {{{field|Defense|input type=dropdown|values=yes,no}}}
|-
| Attack Range:
| Attack Range:
|- align="left"
|-
| {{{field|Attack Range|input type=dropdown|values=All,Melee,Pole,Ranged,Ranged/Melee}}}
| {{{field|Attack Range|input type=dropdown|values=All,Melee,Pole,Ranged,Ranged/Melee}}}
|- align="left"
| Has Coins: || Has Gems: || Has Boxes: || Has Other:
|- align="left"
| {{{field|Has Coins|input type=dropdown|values=yes,no}}} || {{{field|Has Gems|input type=dropdown|values=yes,no}}} || {{{field|Has Boxes|input type=dropdown|values=yes,no}}} || {{{field|Has Other|input type=dropdown|values=yes,no}}}
|- align="left"
| Uses Weapons: || Special Attack:
|- align="left"
| {{{field|Uses Weapons|input type=dropdown|values=yes,no}}} || {{{field|Special|input type=dropdown|values=yes,no}}}
|- align="left"
| Alignment: || Construct: || Corporeal:
|- align="left"
| {{{field|Evil|input type=dropdown|values=no,cursed,undead,holy}}} || {{{field|Construct|input type=dropdown|values=yes,no}}} || {{{field|Corporeal|input type=dropdown|values=yes,no}}}
|- valign="bottom"
| Casts Spells: || Stealthy: || Special Defense:
|- align="left"
| {{{field|Casts Spells|input type=dropdown|values=yes,no}}} || {{{field|Stealthy|input type=dropdown|values=yes,no}}} || {{{field|Defense|input type=dropdown|values=yes,no}}}
|- valign="bottom"
| Premium-Only
|- align="left"
| {{{field|Premium|input type=dropdown|values=yes,no}}}
|-
|-
|}
|}
<div id="skin" style="display: none">
==Skins==
==Skins==
{| class="formtable"
| Skinnable: || |{{{field|Skinnable|input type=dropdown|values=yes,no|show on select=yes=>skin;Yes=>skin}}}
|}
<div id="skin" style="display: none">
{| class="formtable"
{| class="formtable"
| || align="center" | Has Part || colspan="2" align="center" | Object Name: || align="center" | Weight
| || align="center" | Has Part || colspan="2" align="center" | Object Name: || align="center" | Weight
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==Locksmithing Info==
==Locksmithing Info==
{| class="formtable"
{| class="formtable"
! !! Careful !! Blind
| Has boxes:|| | {{{field|Boxes|input type=dropdown|values=yes,no|show on select=yes=>boxes;Yes=>boxes}}}
|}
<div id="boxes" style="display: none">
{| class="formtable"
| '''Skill Required:''' || {{{field|mskill1|size=5}}} || {{{field|mskill2|size=5}}}
|-
|-
| '''Teaching Cap:''' || {{{field|mcap|size=5}}}
| '''Skill Required:''' || {{{field|lskill1|size=5}}} || {{{field|lskill2|size=5}}}
|-
| '''Teaching Cap:''' || {{{field|lcap|size=5}}}
|}
|}

</div>
==Manipulation==
==Manipulation==
{| class="formtable"
{| class="formtable"
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{{{end template}}}
{{{end template}}}


'''Free text:'''
==Free text==


{{{standard input|free text}}}
{{{standard input|free text}}}

Latest revision as of 14:10, 23 July 2023

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