Dreamheart/Comparison Chart of Light Crossbows: Difference between revisions

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*I did not make all the light crossbows in the tinkering book; I only made the bow models from the [[Tinkering products]] page of difficulty tier 6 and above.
*I did not make all the light crossbows in the tinkering book; I only made the bow models from the [[Tinkering products]] page of difficulty tier 6 and above.
*Affinity seems to be '''the''' singular property of any wood in relationship to the combat properties of a finished piece.
*Affinity seems to be '''the''' singular property of any wood in relationship to the combat properties of a finished piece.
*To save time/coins, I only laminated once during the test crafting. The better construction value will always be because the crossbow is laminated. It does not impact the rest of the stats. Keep that in mind as you review the chart.
*I made at least two levels of affinity for each bow model, 85 and 95 affinity.
*I made at least two levels of affinity for each bow model, 85 and 95 affinity.
*I made two different mechanisms for each bow/wood/style, one at either end of the ductility values. Usually, darkstone (20) or Nickel/Brass (both 90)
*I made two different mechanisms for each bow/wood/style, one at either end of the ductility values. Usually, darkstone (20) or Nickel/Brass (both 90)
** Ductility does not have seem to make a large difference from 96 down to 31. You need to get under 30 for it to change. Whether this is fractional, too, I have no idea. But 31-96 ductility ... seems to yield the exact same results in the mechs.
** Ductility does not have seem to make a large difference from 90 down to 31. You need to get under 30 for it to change. Whether this is fractional, too, I have no idea. But 31-96 ductility ... seems to yield the exact same results in the mechs.
** Ductility in the mechanisms below 30 results in -2 to balance and +1 to suitedness
** Ductility in the mechanisms below 30 results in -2 to balance and +1 to suitedness
*Loading time is from hand, without any penalties. Where there is a decimal value, that is an average of 25 loads (sometimes more, but even with a script, it is as tedious as watching paint dry). The average should give you an idea whether a bow will have more 4 second loads than 5 second ones. There is a definite difference, depending on the mods and mechs.
*Loading time is from hand, without any penalties. Where there is a decimal value, that is an average of 25 loads (sometimes more, but even with a script, it is as tedious as watching paint dry). The average should give you an idea whether a bow will have more 4 second loads than 5 second ones. There is a definite difference, depending on the mods and mechs.
*Loading time with a notation of anything point zero means every single load time was the same.
*Expect the load time to vary +/- .2 for any given average.
*The Points column is the sum of FOI, BALANCE, and SUITEDNESS
*The Points column is the sum of FOI, BALANCE, and SUITEDNESS
*There is no draw strength listed here because it is not part of Xbow appraisal
*There is no draw strength listed here because it is not part of Xbow appraisal
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*li=lightened
*li=lightened


'''Remember:'''
'''Remember:'''<BR />
FOI impacts damage potential
FOI impacts damage potential<BR />
Balance = Accuracy
Balance = Accuracy<BR />
Suitedness affects the power in the hit
Suitedness affects the power in the hit<BR />
(Then your skills, stats, and situation get all mixed in, too.)
(Then your skills, stats, and situation get all mixed in, too.)


Line 606: Line 609:
| 08-marginally vulnerable
| 08-marginally vulnerable
| 139
| 139
| 05-6
| 5-6
| 24
| 24
|-
|-
Line 803: Line 806:
| 5.24
| 5.24
| 25
| 25
|-
| Light battle crossbow
| 96-felwood
| 10
| no
| 90
| 09-well
| 08-soundly
| 09-well
| 08-marg. vuln
| 181
| 5.8
| 26
|-
| Light battle crossbow
| 96-felwood
| 10
| lam
| 95
| 09-well
| 08-soundly (+1)
| 09-well
| 13-highly protected
| 181
| 5.8
| 26
|-
| Light battle crossbow
| 96-felwood
| 10
| lam, cab
| 95
| 09-well
| 08-soundly (+1)
| 09-well (+1)
| 13-highly protected
| 181
| 5.8
| 26
|-
|-
| steppe crossbow
| steppe crossbow

Latest revision as of 01:12, 19 January 2021

Notes about using this chart:

  • I did not make all the light crossbows in the tinkering book; I only made the bow models from the Tinkering products page of difficulty tier 6 and above.
  • Affinity seems to be the singular property of any wood in relationship to the combat properties of a finished piece.
  • To save time/coins, I only laminated once during the test crafting. The better construction value will always be because the crossbow is laminated. It does not impact the rest of the stats. Keep that in mind as you review the chart.
  • I made at least two levels of affinity for each bow model, 85 and 95 affinity.
  • I made two different mechanisms for each bow/wood/style, one at either end of the ductility values. Usually, darkstone (20) or Nickel/Brass (both 90)
    • Ductility does not have seem to make a large difference from 90 down to 31. You need to get under 30 for it to change. Whether this is fractional, too, I have no idea. But 31-96 ductility ... seems to yield the exact same results in the mechs.
    • Ductility in the mechanisms below 30 results in -2 to balance and +1 to suitedness
  • Loading time is from hand, without any penalties. Where there is a decimal value, that is an average of 25 loads (sometimes more, but even with a script, it is as tedious as watching paint dry). The average should give you an idea whether a bow will have more 4 second loads than 5 second ones. There is a definite difference, depending on the mods and mechs.
  • Loading time with a notation of anything point zero means every single load time was the same.
  • Expect the load time to vary +/- .2 for any given average.
  • The Points column is the sum of FOI, BALANCE, and SUITEDNESS
  • There is no draw strength listed here because it is not part of Xbow appraisal
  • When a xbow has been modified by cabling or lightening, and the appraisal stays the same, it is because the difference is fractional.
  • Lightening adds to balance, removes from suitedness (always, even if only fractional), shaves off a few stones, and sometimes impacts the draw, too.
  • Cable-backing adds to suitedness, removes from balances, (always, even if only fractional), adds a few stones, and ...sometimes impacts the draw, too.
  • lam = laminated
  • cab = cable-backed
  • li=lightened

Remember:
FOI impacts damage potential
Balance = Accuracy
Suitedness affects the power in the hit
(Then your skills, stats, and situation get all mixed in, too.)

Weapon Name Affin-Wood #Pieces Mod/s Mechs FOI Balance Suited Construction Weight Load RT Points
Lockbow 80-cedar 8 no 90 06-decently 08-soundly 06-decently 05-particularly weak 50 4-5 20
Lockbow 85-sandalwood 8 no 90 06-decently 09-well 06-decently 03-quite fragile 96 4-5 21
Lockbow 85-sandalwood 8 lam 90 06-decently 09-well 06-decently 05-particularly weak 96 4-5 21
Lockbow 85-sandalwood 8 lam, cab 90 06-decently 08-soundly 07-reasonably 05-particularly weak 100 4-5 21
Lockbow 85-lelori 8 no 90 06-decently 09-well 06-decently 03-quite fragile 64 4-5 21
Lockbow 85-lelori 8 lam 90 06-decently 09-well 06-decently 05-particularly weak 64 4-5 21
Lockbow 85-lelori 8 lam, cab 90 06-decently 08-soundly 07-reasonably 05-particularly weak 68 4-5 21
Lockbow 85-lelori 8 li 90 06-decently 09-well 06-decently 03-quite fragile 61 4-5 21
Lockbow 85-lelori 8 no 20 06-decently 07-reasonably 07-reasonably 03-quite fragile and easily damaged 64 4.2 20
Lockbow 85-lelori 8 lam 20 06-decently 07-reasonably 07-reasonably 05-particularly weak against damage 64 4.2 20
Lockbow 85-lelori 8 lam, cab 20 06-decently 07-reasonably 07-reasonably 05-particularly weak against damage 68 4.56 20
Lockbow 85-lelori 8 li 20 06-decently 08-soundly 06-decently 03-quite fragile and easily damaged 61 4.0 20
Lockbow 95-silverwood 8 no 90 06-decently 10-very well 07-reasonably 05-particularly weak 67 4-5 23
Lockbow 95-silverwood 8 lam 90 06-decently 10-very well 07-reasonably 09-average 67 4-5 23
Lockbow 95-silverwood 8 lam, cab 90 06-decently 09-well 07-reasonably 09-average 71 4-5 22
Lockbow 95-silverwood 8 li 90 06-decently 10-very well 06-decently 09-average 64 4-5 22
Lockbow 95-silverwood 8 no 20 06-decently 08-soundly 07-reasonably 05-particularly weak 67 4.2 21
Lockbow 95-silverwood 8 cab 20 06-decently 08-soundly 08-soundly 05-particularly weak 71 4.48 22
Lockbow 95-silverwood 8 li 20 06-decently 09-well 07-reasonably 05-particularly weak against damage 64 4.0 22
Light forester's crossbow 80-cedar 9 no 15 07-reasonably 06-decently 07-reasonably 06-somewhat unsound 64 4-5 20
Light forester's crossbow 80-cedar 9 no 90 07-reasonably 08-soundly 06-decently 06-somewhat unsound 64 4-5 21
Light forester's crossbow 80-bamboo 9 no 15 07-reasonably 06-decently 07-reasonably 05-particularly weak 76 4-5 20
Light forester's crossbow 85-sandalwood 9 no 90 07-reasonably 08-soundly 07-reasonably 4-rather flimsy 102 4-5 22
Light forester's crossbow 85-sandalwood 9 lam 90 07-reasonably 08-soundly 07-reasonably 06-somewhat unsound 102 4-5 22
Light forester's crossbow 85-sandalwood 9 lam, cab 90 07-reasonably 08-soundly 07-reasonably 06-somewhat unsound 106 5.0 22
Light forester's crossbow 85-sandalwood 9 li 90 07-reasonably 09-well 06-decently 4-rather flimsy 99 4-5 22
Light forester's crossbow 85-lelori 9 lam 15 07-reasonably 07-reasonably 07-reasonably 06-somewhat unsound 68 4-5 21
Light forester's crossbow 85-lelori 9 no 90 07-reasonably 08-soundly 07-reasonably 4-rather flimsy 68 4.76 22
Light forester's crossbow 85-lelori 9 lam 90 07-reasonably 08-soundly 07-reasonably 06-somewhat unsound 68 4.76 22
Light forester's crossbow 85-lelori 9 lam, cab 90 07-reasonably 08-soundly 07-reasonably 06-somewhat unsound 72 5.0 22
Light forester's crossbow 85-lelori 9 lam, li 90 07-reasonably 09-well 06-decently 06-somewhat unsound 65 4-5 22
Light forester's crossbow 85-lelori 9 no 20 07-reasonably 07-reasonably 07-reasonably 4-rather flimsy 68 4.68 21
Light forester's crossbow 85-lelori 9 lam 20 07-reasonably 07-reasonably 07-reasonably 06-somewhat unsound against damage 68 4.76 21
Light forester's crossbow 85-lelori 9 lam,li 20 07-reasonably 07-reasonably 07-reasonably 06-somewhat unsound against damage 65 4.16 21
Light forester's crossbow 85-lelori 9 cab 20 07-reasonably 06-decently 08-soundly 4-rather flimsy 72 5.0 21
Light forester's crossbow 95-silverwood 9 no 90 07-reasonably 09-well 07-reasonably 06-somewhat unsound 71 4-5 23
Light forester's crossbow 95-silverwood 9 lam 90 07-reasonably 09-well 07-reasonably 10-bit safeguarded 71 4-5 23
Light forester's crossbow 95-silverwood 9 lam, cab 90 07-reasonably 09-well 08-soundly 10-bit safeguarded 75 5.0 24
Light forester's crossbow 95-silverwood 9 li 90 07-reasonably 10-very well 07-reasonably 06-somewhat unsound 68 4-5 24
Light forester's crossbow 95-silverwood 9 lam, li 90 07-reasonably 10-very well 07-reasonably 10-bit safeguarded 68 4-5 24
Light forester's crossbow 95-silverwood 9 no 20 07-reasonably 08-soundly 08-soundly 06-somewhat unsound 71 4.48 23
Light forester's crossbow 95-silverwood 9 li 20 07-reasonably 08-soundly 07-reasonably 06-somewhat unsound 68 4.48 22
Light forester's crossbow 95-silverwood 9 cab 20 07-reasonably 07-reasonably 08-soundly 06-somewhat unsound 75 5.0 22
Light forester's crossbow 906-finivire 9 no 95 07-reasonably 10-very well 07-reasonably 08-marginally vulnerable 139 5-6 24
Light battle crossbow 85-sandalwood 10 no 90 09-well 07-reasonably 08-soundly 03-quite fragile 114 5.65 24
Light battle crossbow 85-sandalwood 10 lam 90 09-well 07-reasonably 08-soundly 06-somewhat unsound 114 5.65 24
Light battle crossbow 85-sandalwood 10 lam, cab 90 09-well 07-reasonably 08-soundly 06-somewhat unsound 118 6.0 24
Light battle crossbow 85-sandalwood 10 lam, li 90 09-well 08-soundly 07-reasonably 06-somewhat unsound 111 5.2 24
Light battle crossbow 85-sandalwood 10 no 20 09-well 06-decently 08-soundly 03-quite fragile 114 5.68 23
Light battle crossbow 85-sandalwood 10 cab 20 09-well 05-fairly 09-well 03-quite fragile 118 6.0 23
Light battle crossbow 85-sandalwood 10 li 20 09-well 06-decently 08-soundly 03-quite fragile 111 5.4 23
Light battle crossbow 95-silverwood 10 no 90 09-well 08-soundly 09-well 06-somewhat unsound 79 5.64 26
Light battle crossbow 95-silverwood 10 lam 90 09-well 08-soundly 09-well 10-bit safeguarded 79 5.64 26
Light battle crossbow 95-silverwood 10 cab 90 09-well 07-reasonably 09-well 06-somewhat unsound against damage 83 6.0 25
Light battle crossbow 95-silverwood 10 li 90 09-well 08-soundly 08-soundly 06-somewhat unsound against damage 76 5.24 25
Light battle crossbow 95-silverwood 10 no 20 09-well 06-decently 09-well 06-somewhat unsound against damage 79 5.6 24
Light battle crossbow 95-silverwood 10 lam 20 09-well 06-decently 09-well 10-a bit safeguarded against damage 79 5.6 24
Light battle crossbow 95-silverwood 10 lam, cab 20 09-well 06-decently 10-very well 10-a bit safeguarded against damage 83 6.0 25
Light battle crossbow 95-silverwood 10 li 20 09-well 07-reasonably 09-well 06-somewhat unsound against damage 76 5.24 25
Light battle crossbow 96-felwood 10 no 90 09-well 08-soundly 09-well 08-marg. vuln 181 5.8 26
Light battle crossbow 96-felwood 10 lam 95 09-well 08-soundly (+1) 09-well 13-highly protected 181 5.8 26
Light battle crossbow 96-felwood 10 lam, cab 95 09-well 08-soundly (+1) 09-well (+1) 13-highly protected 181 5.8 26
steppe crossbow 85-lelori 10 no 90 08-soundly 07-reasonably 07-reasonably 4-rather flimsy and easily damaged 76 5.3 22
steppe crossbow 85-lelori 10 lam 90 08-soundly 07-reasonably 07-reasonably 06-somewhat unsound against damage 76 5.2 22
steppe crossbow 85-lelori 10 lam, cab 90 08-soundly 07-reasonably 08-soundly 06-somewhat unsound against damage 80 5.62 23
steppe crossbow 85-lelori 10 li 90 08-soundly 08-soundly 07-reasonably 4-rather flimsy and easily damaged 73 5 23
steppe crossbow 85-lelori 10 no 20 08-soundly 06-decently 08-soundly 4-rather flimsy and easily damaged 76 5.32 22
steppe crossbow 85-lelori 10 lam 20 08-soundly 06-decently 08-soundly 06-somewhat unsound against damage 76 5.32 22
steppe crossbow 85-lelori 10 lam, cab 20 08-soundly 05-fairly 08-soundly 06-somewhat unsound against damage 80 5.76 21
steppe crossbow 85-lelori 10 li 20 08-soundly 06-decently 07-reasonably 4-rather flimsy and easily damaged 73 5 21
steppe crossbow 95-silverwood 10 no 90 08-soundly 08-soundly 08-soundly 06-somewhat unsound against damage 79 5.20 24
steppe crossbow 95-silverwood 10 lam 90 08-soundly 08-soundly 08-soundly 10-a bit safeguarded against damage 79 5.26 24
steppe crossbow 95-silverwood 10 lam, cab 90 08-soundly 08-soundly 09-well 10-a bit safeguarded against damage 83 5.68 25
steppe crossbow 95-silverwood 10 li 90 08-soundly 09-well 08-soundly 06-somewhat unsound against damage 76 5.0 25
steppe crossbow 95-silverwood 10 no 15 08-soundly 07-reasonably 09-well 06-somewhat unsound against damage 79 5.28 24
steppe crossbow 95-silverwood 10 lam 15 08-soundly 07-reasonably 09-well 10-a bit safeguarded against damage 79 5.32 24
steppe crossbow 95-silverwood 10 lam, cab 15 08-soundly 06-decently 09-well 10-a bit safeguarded against damage 83 5.52 23
steppe crossbow 95-silverwood 10 li 15 08-soundly 07-reasonably 09-well 06-somewhat unsound against damage 79 5.32 24
latchbow 85-lelori 9 no 90 06-decently 09-well 06-decently 03-quite fragile and easily damaged 68 4.28 21
latchbow 85-lelori 9 lam 90 06-decently 09-well 06-decently 06-somewhat unsound against damage 68 4.2 21
latchbow 85-lelori 9 lam, cab 90 06-decently 08-soundly 07-reasonably 06-somewhat unsound against damage 72 4.68 21
latchbow 85-lelori 9 li 90 06-decently 09-well 06-decently 03-quite fragile and easily damaged 65 4.0 21
latchbow 85-lelori 9 no 20 06-decently 07-reasonably 07-reasonably 03-quite fragile and easily damaged 68 4.24 20
latchbow 85-lelori 9 lam 20 06-decently 07-reasonably 07-reasonably 06-somewhat unsound against damage 68 4.24 20
latchbow 85-lelori 9 lam, cab 20 06-decently 07-reasonably 07-reasonably 06-somewhat unsound against damage 72 4.76 20
latchbow 85-lelori 9 li 20 06-decently 08-soundly 06-decently 03-quite fragile and easily damaged 65 4.0 20
latchbow 95-silverwood 9 no 90 06-decently 10-very well 07-reasonably 06-somewhat unsound against damage 71 4.38 23
latchbow 95-silverwood 9 lam 90 06-decently 10-very well 07-reasonably 10-a bit safeguarded against damage 71 4.36 23
latchbow 95-silverwood 9 lam, cab 90 06-decently 09-well 07-reasonably 10-a bit safeguarded against damage 75 4.6 22
latchbow 95-silverwood 9 li 90 06-decently 10-very well 06-decently 06-somewhat unsound against damage 68 4.0 22
latchbow 95-silverwood 9 no 20 06-decently 08-soundly 07-reasonably 06-somewhat unsound against damage 71 4.44 21
latchbow 95-silverwood 9 lam 20 06-decently 08-soundly 07-reasonably 10-a bit safeguarded against damage 71 4.52 21
latchbow 95-silverwood 9 lam, cab 20 06-decently 08-soundly 08-soundly 10-a bit safeguarded against damage 75 4.72 22
latchbow 95-silverwood 9 li 20 06-decently 09-well 07-reasonably 06-somewhat unsound against damage 68 4.0 22