Count command: Difference between revisions

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{{Command
The '''{{tt|Count}} [[page type is::command]]''' has two main uses, the first of which is to determine the number of portions in an object. The second, and more obscure use is to convert skins into the substance system.
|rp=Yes
|combat=No
|magic=No
|settings=No
|systems=Yes
|description=1) Emotive command to indicate suspicion. 2) Determine number of portions in an object. 3) Convert skins to substance system.
|messaging='''COUNT <person>'''<br />
''You see'': There appears to be only one <person>, but you never know.<br />
''Target sees'': ''<Player>'' is looking at you in the most suspicious manner.<br />


'''COUNT ROOM''' (can also use AREA or ALL)<br />
==Syntax==
''You see'': ''Results of your count: everything in the area''<br />
{|
''Others see'': ''<Player>'' takes a quick count of what's in the area.<br />
|{{tt|COUNT ROOM}} || -- || Count everything in the area. You can also use {{tt|AREA}} and {{tt|ALL}}.
|-
|{{tt|COUNT CRITTER}} || -- || Count all the visible critters. You can also use {{tt|CREATURE}}.
|- valign="top" |
| {{tt|COUNT}} ''<object>'' || -- || For containers: You count everything inside.<br \>For ammunition: You count how much is there.<br \>For alchemical substances: You count how much is there.<br \>For food and drink: You count how much is left.<br \>For bone stacks: You count how many bones are there.
|}
{{cat|commands}}


'''COUNT CRITTER''' (can also use CREATURE)<br />
==Examples==
''You see'': ''Results of your count: all visible critters in the area''<br />
<tt>COUNT [[Jadice|JADICE POWDER]] IN MY JAR</tt><br>
''Others see'': ''<Player>'' takes a quick count of what's in the area.<br />
<i>There's five parts left of the [[Jadice|jadice powder]].</i>

{{RefAl}}
'''COUNT <object>'''<br />
[[Category:Commands]][[page type is::command| ]]
''You see'': ''Results of your count: see below''<br />
''Others see'': ''<Player>'' takes a quick count of what's in the area.<br />
* For containers: You count everything inside.<br />
* For ammunition: You count how much is there.<br />
* For alchemical substances: You count how much is there.<br />
* For food and drink: You count how much is left.<br />
* For bone stacks: You count how many bones are there.<br />

'''Example messaging:'''<br />
COUNT JADICE POWDER IN MY JAR<br />
''There's five parts left of the jadice powder.<br />
}}
==Helpfile==
<pre>COUNT HELP

COUNT ROOM -- Count everything in the area. You can also use AREA and ALL.
COUNT CRITTER -- Count all the visible critters. You can also use CREATURE.
COUNT <object> -- For containers: You count everything inside.
* For ammunition: You count how much is there.
* For alchemical substances: You count how much is there.
* For food and drink: You count how much is left.<pre>

Latest revision as of 19:20, 11 August 2021

Count
1) Emotive command to indicate suspicion. 2) Determine number of portions in an object. 3) Convert skins to substance system.
COUNT <person>

You see: There appears to be only one <person>, but you never know.
Target sees: <Player> is looking at you in the most suspicious manner.

COUNT ROOM (can also use AREA or ALL)
You see: Results of your count: everything in the area
Others see: <Player> takes a quick count of what's in the area.

COUNT CRITTER (can also use CREATURE)
You see: Results of your count: all visible critters in the area
Others see: <Player> takes a quick count of what's in the area.

COUNT <object>
You see: Results of your count: see below
Others see: <Player> takes a quick count of what's in the area.

  • For containers: You count everything inside.
  • For ammunition: You count how much is there.
  • For alchemical substances: You count how much is there.
  • For food and drink: You count how much is left.
  • For bone stacks: You count how many bones are there.

Example messaging:
COUNT JADICE POWDER IN MY JAR
There's five parts left of the jadice powder.


Helpfile

COUNT HELP

COUNT ROOM     -- Count everything in the area.  You can also use AREA and ALL.
COUNT CRITTER  -- Count all the visible critters.  You can also use CREATURE.
COUNT <object> -- For containers:  You count everything inside.
* For ammunition:  You count how much is there.
* For alchemical substances:  You count how much is there.
* For food and drink:  You count how much is left.