Play command: Difference between revisions
(New page: PLAY: Instrumental Performances To stop playing a song, use STOP PLAY. Syntax: () indicates a required field. {} indicates an optional field. PLAY (song) {mood} {ON} {instrumen...) |
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{{Command |
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PLAY: Instrumental Performances |
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|rp=No |
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To stop playing a song, use STOP PLAY. |
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|combat=No |
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|magic=No |
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|settings=No |
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|systems=No |
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}} |
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==Syntax== |
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⚫ | |||
PLAY (Song) {mood} {ON} {instrument} FOR (TARGET)<br/> |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
To stop playing a song, use STOP PLAY. |
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⚫ | |||
⚫ | |||
To use this option, you must be already successfully playing a song. |
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⚫ | |||
===Song types=== |
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scales (ruff), arpeggios (rudiments), ditty, folk, ballad, waltz, lullaby, march, jig, lament, wedding, hymn, rumba, polka, battle, reel, elegy, serenade, minuet, psalm, dirge, gavotte, tango, tarantella, bolero, nocturne, requiem, fantasia, rondo, aria, sonata, and concerto. |
From easiest to hardest: scales (ruff), arpeggios (rudiments), ditty, folk, ballad, waltz, lullaby, march, jig, lament, wedding, hymn, rumba, polka, battle, reel, elegy, serenade, minuet, psalm, dirge, gavotte, tango, tarantella, bolero, nocturne, requiem, fantasia, rondo, aria, sonata, and concerto. |
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Note: For |
'''Note:''' For percussion, ruff and rudiments replace scales and arpeggios. You may use either version -- it will default to the correct type for the instrument. |
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===Styles/Moods=== |
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Off-key, halting, slow, loud, quiet, quick, fierce, flashy, playful, solemn, mournful, wistful, excited, haunting, romantic, cheerful, confident and masterful. |
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Off-key and halting styles will make all songs easier to play. Confident and masterful styles will make all songs more difficult to play. |
Off-key and halting styles will make all songs easier to play. Confident and masterful styles will make all songs more difficult to play. |
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Please be aware that not all 'moods' are compatible with all song types, and some combinations may result in unexpected play styles. In addition, certain combinations can make a particular song easier or more difficult to play. Except as noted above, this varies from song to song. |
Please be aware that not all 'moods' are compatible with all song types, and some combinations may result in unexpected play styles. In addition, certain combinations can make a particular song easier or more difficult to play. Except as noted above, this varies from song to song. |
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===Song Learning Levels=== |
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:This is my list '''playing on zills''' across multiple characters, should get the "slightest hint of difficulty" all the way up to 600ish or so, I'm not sure where Concerto gets easier and you'll have to start altering the style or moods to keep learning well. There's a lot of overlap so tweak the list as needed for your character. |
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::0-39 Ranks = SCALES (You'll struggle with scales until about 30 ranks, it's the easiest song there's no way around this). |
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::40-49 Ranks = ARPEGGIOS |
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::50-58 Ranks = DITTY |
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::59-69 Ranks = BALLAD |
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::70-79 Ranks = WALTZ |
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::80-99 Ranks = MARCH |
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::100-124 Ranks= LAMENT |
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::125-179 Ranks = HYMN |
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::180-219 Ranks = POLKA |
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::220-249 Ranks = REEL |
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::250-299 Ranks = SERENADE |
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::300-349 Ranks = PSALM |
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::350-449 Ranks = TANGO |
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::450-474 Ranks = BOLERO |
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::475-524 Ranks = NOCTURNE |
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::525-549 Ranks = REQUIEM |
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::550-??? Ranks = CONCERTO |
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==Special Bard Abilities== |
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PLAY /DANCE (Song) {mood} {ON (instrument)} {FOR (TARGET)}<br> |
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This will make any [[playact ability|PLAYACT]] area into a temporary dance floor.<br/> |
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To use special dance moves on these temporary dance floors,use [[Dance floors|DANCE]] (person) (dance move) where the move can be TAP, TURN, DANCE, DIP, and more! |
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{{RefAl}} |
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{{cat|commands}} |
Latest revision as of 13:53, 5 June 2022
Unknown |
Unknown |
Syntax
PLAY (song) {mood} {ON} {instrument}
PLAY (Song) {mood} {ON} {instrument} FOR (TARGET)
() indicates a required field. {} indicates an optional field.
PLAY /PERFORM (message)
To use this option, you must be already successfully playing a song. If you aren't skillful enough for that song, /perform will not work.
To stop playing a song, use STOP PLAY.
Song types
From easiest to hardest: scales (ruff), arpeggios (rudiments), ditty, folk, ballad, waltz, lullaby, march, jig, lament, wedding, hymn, rumba, polka, battle, reel, elegy, serenade, minuet, psalm, dirge, gavotte, tango, tarantella, bolero, nocturne, requiem, fantasia, rondo, aria, sonata, and concerto.
Note: For percussion, ruff and rudiments replace scales and arpeggios. You may use either version -- it will default to the correct type for the instrument.
Styles/Moods
Off-key, halting, slow, loud, quiet, quick, fierce, flashy, playful, solemn, mournful, wistful, excited, haunting, romantic, cheerful, confident and masterful.
Off-key and halting styles will make all songs easier to play. Confident and masterful styles will make all songs more difficult to play.
Please be aware that not all 'moods' are compatible with all song types, and some combinations may result in unexpected play styles. In addition, certain combinations can make a particular song easier or more difficult to play. Except as noted above, this varies from song to song.
Song Learning Levels
- This is my list playing on zills across multiple characters, should get the "slightest hint of difficulty" all the way up to 600ish or so, I'm not sure where Concerto gets easier and you'll have to start altering the style or moods to keep learning well. There's a lot of overlap so tweak the list as needed for your character.
- 0-39 Ranks = SCALES (You'll struggle with scales until about 30 ranks, it's the easiest song there's no way around this).
- 40-49 Ranks = ARPEGGIOS
- 50-58 Ranks = DITTY
- 59-69 Ranks = BALLAD
- 70-79 Ranks = WALTZ
- 80-99 Ranks = MARCH
- 100-124 Ranks= LAMENT
- 125-179 Ranks = HYMN
- 180-219 Ranks = POLKA
- 220-249 Ranks = REEL
- 250-299 Ranks = SERENADE
- 300-349 Ranks = PSALM
- 350-449 Ranks = TANGO
- 450-474 Ranks = BOLERO
- 475-524 Ranks = NOCTURNE
- 525-549 Ranks = REQUIEM
- 550-??? Ranks = CONCERTO
Special Bard Abilities
PLAY /DANCE (Song) {mood} {ON (instrument)} {FOR (TARGET)}
This will make any PLAYACT area into a temporary dance floor.
To use special dance moves on these temporary dance floors,use DANCE (person) (dance move) where the move can be TAP, TURN, DANCE, DIP, and more!