Mountain giant: Difference between revisions
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{{Critter |
{{Critter |
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⚫ | |||
|Critter Name=Mountain Giant |
|Critter Name=Mountain Giant |
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|simulevel=72 |
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|naturallevel=76 |
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|weaponlevel=76 |
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|defenselevel=69 |
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|level=72 |
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|MinCap=375 |
|MinCap=375 |
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|MaxCap= |
|MaxCap=530 |
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|BodyType= |
|BodyType=biped |
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|BodyType2=creatural |
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|BodySize=very large |
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|Has Coins=yes |
|Has Coins=yes |
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|Has Gems=yes |
|Has Gems=yes |
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|Corporeal=yes |
|Corporeal=yes |
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|Special=yes |
|Special=yes |
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|Casts Spells=no |
|Casts Spells=no |
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|Stealthy=no |
|Stealthy=no |
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|Defense=no |
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⚫ | |||
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⚫ | |||
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|hasskin=No |
|hasskin=No |
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|Skin Name= |
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|Skin Weight= |
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|haspart=No |
|haspart=No |
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|Part Name= |
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|Part Weight= |
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|hasbone=No |
|hasbone=No |
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|Bone Name= |
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|Bone Weight= |
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|RequiredRanks= |
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|MaxVal= |
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|MaxArrangedVal= |
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|Manipulated=yes |
|Manipulated=yes |
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|hasorgan=No |
|hasorgan=No |
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}} |
}} |
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==In Depth== |
==In Depth== |
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They don't move evasion (survival tert) or other defenses off dabbling at 520. |
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⚫ | With 50 reflex/agility these are NOT huntable as a survival secondary class with 350 shield/parry and 400 evasion. Can handle 2 at melee, but 4 is a continuous string of solid hits. Another issue arises with the fact that they can fight you at melee AND ranged. I've had situations where two of them are on me at melee and two are launching boulders at me, making it near impossible to stance dance.In my opinion, based on extensive testing, |
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⚫ | With 50 reflex/agility these are NOT huntable as a survival secondary class with 350 shield/parry and 400 evasion. Can handle 2 at melee, but 4 is a continuous string of solid hits. Another issue arises with the fact that they can fight you at melee AND ranged. I've had situations where two of them are on me at melee and two are launching boulders at me, making it near impossible to stance dance.In my opinion, based on extensive testing, these are now significantly more difficult than Orc Raiders (2/19/2016) |
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Can throw a {{cloot|w|large boulder}}. |
Can throw a {{cloot|w|large boulder}}. |
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*NB: it should be noted that significant numbers of these critters will "shrug off" magical attempts to stun them |
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*Probably due to the fact that they have 100 strength increasing their fortitude defense in a spell contest. |
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60 reflex and 63 agility evasion at 517 evasion won't come off 3/34 with 4 at melee. 5/10/2017. |
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===Equipment/Loot=== |
===Equipment/Loot=== |
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* some {{cloot|i|tattered patchwork pants}} |
* some {{cloot|i|tattered patchwork pants}} |
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* an {{cloot|i|enormous patchwork pouch}} |
* an {{cloot|i|enormous patchwork pouch}} |
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===Notes=== |
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* Very high spawn rate. |
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* Creature has above average strength - harder hits. |
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* Boulders fill the room very quickly, but decay when you attempt to pick them up. |
Latest revision as of 01:57, 15 April 2021
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Description
The giant is as tall as the mountains it was named for, with legs the size of large trees and arms resembling slightly smaller ones. A thick layer of rock-strewn moss dangles from its shoulders and back, held securely by the root structure of the numerous juvenile saplings winding around its stone grey flesh. Thick verdant hair, littered with shards of bone and discarded food, falls in coarse layers from its head and narrow jaw, frame the sunken features of its craggy visage. Sunken red eyes, though showing little intelligence, reveal unrestrained hostility towards anything that may be considered food, no matter the size!
In Depth
They don't move evasion (survival tert) or other defenses off dabbling at 520.
With 50 reflex/agility these are NOT huntable as a survival secondary class with 350 shield/parry and 400 evasion. Can handle 2 at melee, but 4 is a continuous string of solid hits. Another issue arises with the fact that they can fight you at melee AND ranged. I've had situations where two of them are on me at melee and two are launching boulders at me, making it near impossible to stance dance.In my opinion, based on extensive testing, these are now significantly more difficult than Orc Raiders (2/19/2016) Can throw a large boulder.
- NB: it should be noted that significant numbers of these critters will "shrug off" magical attempts to stun them
- Probably due to the fact that they have 100 strength increasing their fortitude defense in a spell contest.
60 reflex and 63 agility evasion at 517 evasion won't come off 3/34 with 4 at melee. 5/10/2017.
Equipment/Loot
Notes
- Very high spawn rate.
- Creature has above average strength - harder hits.
- Boulders fill the room very quickly, but decay when you attempt to pick them up.
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Pole range-attacking creatures
- Non-stealthy creatures
- Creatures with special attacks
- Creatures without special defenses
- Raven's Point creatures
- Bestiary
- Forfedhdar creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures