Shapelumber (script): Difference between revisions

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{{Script
{{Script
|cat=crafting
|cat=crafting, Engineering
|fe=StormFront, Wizard, Genie,
|fe=StormFront, Wizard, Genie,
|auth=[[User:LAWREYJRJ7|Pfanston]]
|auth=[[User:LAWREYJRJ7|Pfanston]]
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When you work wood products into lumber you have 3 quality types that you will find. The first is when you simply forage a random limb/branch/stick, which when refined will produce the lowest quality of lumber. The Engineering society also sells some refined lumber (pine and maple) which is a medium quality lumber. And the really good refined lumber comes from lumberjacking. So the quality you get from the wood type you process depends on these three sources for the wood.
When you work wood products into lumber you have 3 quality types that you will find. The first is when you simply forage a random limb/branch/stick, which when refined will produce the lowest quality of lumber. The Engineering society also sells some refined lumber (pine and maple) which is a medium quality lumber. And the really good refined lumber comes from lumberjacking. So the quality you get from the wood type you process depends on these three sources for the wood.

===Other Shaping Scripts===

This script shapelumber.cmd is a subset of shaping scripts. The others are as follows:<br>
<br>
shapeah.cmd<br>
shapeshaft.cmd<br>
shapeitem.cmd<br>
shapebowenhance.cmd<br>
shapearrows.cmd<br>
<br>


===Instructions===
===Instructions===

Latest revision as of 12:37, 23 May 2016

Shapelumber (script)
Category crafting,Engineering
Front-end StormFront,Wizard,Genie
Author Pfanston


Description

This script is set up to handle an item on the ground or in your hand. That means you should do this in a place where you are alone to prevent other folks who might be foraging or working other wood related things from causing this script to fail. The second thing you have to be aware of is based on your stamina and strength you might end up with more lumber than you can effectively hold and the only option will be to break it up into smaller parts and deed it.

Note this script is set up for stormfront, wizard and genie. I have run it in all 3 front ends.

Things That Can Go Wrong

If there are sticks/branches/limbs/logs on the ground and you are trying to process one in hand, the script may fail. The same thing can happen if you are working on a limb in hand or on the ground and have 5 more in another container. Close the container or pick up the other items. IF someone else is foraging and drops a limb and you are working on a limb it can fail. So be aware of these possible problems.

Quality of Lumber

When you work wood products into lumber you have 3 quality types that you will find. The first is when you simply forage a random limb/branch/stick, which when refined will produce the lowest quality of lumber. The Engineering society also sells some refined lumber (pine and maple) which is a medium quality lumber. And the really good refined lumber comes from lumberjacking. So the quality you get from the wood type you process depends on these three sources for the wood.

Other Shaping Scripts

This script shapelumber.cmd is a subset of shaping scripts. The others are as follows:

shapeah.cmd
shapeshaft.cmd
shapeitem.cmd
shapebowenhance.cmd
shapearrows.cmd

Instructions

parameters are .shapelumber <container1> <item>

example .shapelumber bag stick

This script assumes you have some wood type in hand or in front of you, tools and ingredients in the container1. I don't see any point in stamping lumber and I'm not even sure you can. Once done you will have refined lumber in your hand. Analyze it or appraise it careful then start on the next item to refine.

The script will then get the wood saw out and start the process of cutting the item. The things you cut can be stick, branch, limb, or log. You will cut with the saw 3 times and then get the drawknife out and scrape 3 times with the drawknife till you finish and will have refined lumber in hand or on the ground.

Script

#shapelumber
# parameters are .shapelumber <container1> <item>
#
# example .shapelumber bag stick
#
# This script is set up to handle an item on the ground or in your hand.
# That means you should do this in a place where you are alone to prevent other
# folks who might be foraging or working other wood related things from causing
# this script to fail.  The second thing you have to be aware of is based on
# your stamina and strength you might end up with more lumber than you can 
# effectively hold and the only option will be to break it up into smaller parts
# and deed it.
#
# Note this script is set up for stormfront, wizard and genie.  It should run as is
# for all three front ends.  
#
# This script assumes you have some woodtype in hand or in front of you, tools
# and ingredients in the container1.  I dont see any point in stamping lumber and I'm not
# even sure you can.  Once done you will have refined lumber in your hand.  Analyze it or
# appraise it careful then start on the next item to refine.
#
# The script will then get the wood saw out and start the process of cutting the item.
# The things you cut can be stick, branch, limb, or log.  You will cut with the saw 3 
# times and then get the drawknife out and scrape 3 times with the drawknife till you 
# finish and will have refined lumber in hand or on the ground.
#
  put get saw from my %1
waitfor You get
  pause 1
  put cut %2 with my saw
waitfor Roundtime:
  pause 1
  put cut %2 with my saw
waitfor Roundtime:
  pause 1
  put cut %2 with my saw
waitfor Roundtime:
  pause 1
  put put my saw in my %1
waitfor You put
  pause 1
  put get my drawknife from my %1
waitfor You get
  pause 1
  put scrape %2 with my drawknife
waitfor Roundtime:
  pause 1
  put scrape %2 with my drawknife
waitfor Roundtime:
  pause 1
  put scrape %2 with my drawknife
waitfor Roundtime:
  pause 1
  put put my drawknife in my %1
waitfor You put
  pause 1
echo -------------------------------
echo =  One refined lumber finished.
echo -------------------------------
exit