Misenseor resuscitant: Difference between revisions

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{{Critter
{{Critter
|new=Yes
|Critter Name=Misenseor resuscitant
|Critter Name=Misenseor resuscitant
|Province=Zoluren
|City=Stone Clan
|MapList=* {{rmap|12a | Dense Copse + Temple (12a)}}
|simulevel=105
|levelvariancedown=4
|levelvarianceup=3
|naturallevel=101
|weaponlevel=101
|defenselevel=101
|level=107
|flex=No
|MinCap=550
|MinCap=550
|MaxCap=800
|MaxCap=800
|BodyType=Biped
|BodyType=biped
|Attack Range=Melee
|new=No
|Skinnable=no
|Has Coins=no
|Has Coins=no
|Has Gems=yes
|Has Gems=yes
|Has Boxes=yes
|Has Boxes=yes
|Special=yes
|Evil=undead
|Evil=undead
|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|BackStabbable=yes
|Casts Spells=no
|Casts Spells=no
|Stealthy=yes
|Stealthy=yes
|Special=yes
|Defense=yes
|Premium=no
|Attack Range=Melee
|Skinnable=no
|Province=Zoluren
|City=Stone Clan
|MapList=* {{rmap|12a | Dense Copse + Temple (12a)}}
|hasskin=No
|hasskin=No
|Skin Name=
|Skin Weight=
|haspart=No
|haspart=No
|Part Name=
|Part Weight=
|hasbone=No
|hasbone=No
|Manipulated=no
|Bone Name=
|Boxes=yes
|Bone Weight=
|hasorgan=No
|Organ Name=
|Organ Weight=
|RequiredRanks=
|MaxVal=
|MaxArrangedVal=
|mskill1=
|mskill2=
|mcap=
}}
}}
__NOTOC__
__NOTOC__
Line 46: Line 42:


==In Depth==
==In Depth==
*Immune to poisons.
*Ambush attack that knocks you down but does no damage.
*Ambush attack that knocks you down but does no damage.


Line 54: Line 51:
[You're very badly balanced with opponent in excellent position.]
[You're very badly balanced with opponent in excellent position.]


==Levels==
This creature can spawn with levels 101-108:
<pre>
-------------------------
A Misenseor resuscitant:

FOR NATURAL ATTACKS:
Estimated Creature Level = 102

FOR WEAPON ATTACKS:
Estimated Creature Level = 102

FOR DEFENSE:
Estimated Creature Level = 102

Overall estimated creature level = 102

-------------------------
A Misenseor resuscitant:

FOR NATURAL ATTACKS:
Estimated Creature Level = 108

FOR WEAPON ATTACKS:
Estimated Creature Level = 108

FOR DEFENSE:
Estimated Creature Level = 108

Overall estimated creature level = 108

-------------------------
A Misenseor resuscitant:

FOR NATURAL ATTACKS:
Estimated Creature Level = 105

FOR WEAPON ATTACKS:
Estimated Creature Level = 105

FOR DEFENSE:
Estimated Creature Level = 105

Overall estimated creature level = 105

-------------------------
A Misenseor resuscitant:

FOR NATURAL ATTACKS:
Estimated Creature Level = 105

FOR WEAPON ATTACKS:
Estimated Creature Level = 105

FOR DEFENSE:
Estimated Creature Level = 105

Overall estimated creature level = 105

-------------------------
A Misenseor resuscitant:

FOR NATURAL ATTACKS:
Estimated Creature Level = 101

FOR WEAPON ATTACKS:
Estimated Creature Level = 101

FOR DEFENSE:
Estimated Creature Level = 101

Overall estimated creature level = 101
-------------------------
Notes:
5 evaluated.
</pre>
==Notes==
* Boxes for Thieves with the appropriate skills can be opened with 90% efficiency at 300 ranks of locksmithing.
* Boxes for Thieves with the appropriate skills can be opened with 90% efficiency at 300 ranks of locksmithing.
* Boxes for non thieves are challenging but mostly doable at 450 ranks of locksmithing.
* Boxes for non thieves are challenging but mostly doable at 450 ranks of locksmithing.


* Training slows down noticeably after 700 ranks.
* Training slows down noticeably after 700 ranks.

5/15/2015
Stealth still training well above 815 ranks.
Evasion is not training well above 815 ranks. Started slowing down drastically and now rarely hits 1/34 at 818 ranks and dancing with 4.


==Bugs==
==Bugs==

Latest revision as of 11:06, 16 August 2023


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap
To add any of the missing information listed above, use THIS FORM.
Misenseor resuscitant
Unknown creature.jpg
Creature Levels:
    Overall 105
    Level Variance (-4 ⁄ +3)
101–108
    Natural Attack 101
    Weapon Attack 101
    Defense 101
    Player Estimated 107
Potential overall skill: 500
Skill Cap 550 to 800
Skinnable No
Has Coins No
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment Undead
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy Yes
Special Attacks Yes
Special Defenses Yes
Body Type biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only No
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 



Description

Human only in size and form, this wretched creature is clearly powered by some supernatural energy. It is constantly in motion of some kind, sharply wrenching its decaying head from side to side or twitching its dead limbs erratically. Its body is covered with shredded remnants of clothing, but its skin underneath is corded with dessicated muscles that strain with its every movement.

In Depth

  • Immune to poisons.
  • Ambush attack that knocks you down but does no damage.

The Misenseor resuscitant leaps from hiding and ambushes you, startling you.

The Misenseor resuscitant suddenly coils back, clenching one hoary fist inside the other. With a sudden change in direction, it whips its fists towards your abdomen! The Misenseor resuscitant slams the balled fist into your abdomen with incredible power. The force of the blow sends you flying backwards, landing in a crumpled heap! The Misenseor resuscitant shrieks loudly in victory and points at you mockingly, its wretched face contorted into a hideous grin.

[You're very badly balanced with opponent in excellent position.]

Levels

This creature can spawn with levels 101-108:

-------------------------
A Misenseor resuscitant:

FOR NATURAL ATTACKS:
   Estimated Creature Level = 102

FOR WEAPON ATTACKS:
   Estimated Creature Level = 102

FOR DEFENSE:
   Estimated Creature Level = 102

 Overall estimated creature level = 102

-------------------------
A Misenseor resuscitant:

FOR NATURAL ATTACKS:
   Estimated Creature Level = 108

FOR WEAPON ATTACKS:
   Estimated Creature Level = 108

FOR DEFENSE:
   Estimated Creature Level = 108

 Overall estimated creature level = 108

-------------------------
A Misenseor  resuscitant:

FOR NATURAL ATTACKS:
   Estimated Creature Level = 105

FOR WEAPON ATTACKS:
   Estimated Creature Level = 105

FOR DEFENSE:
   Estimated Creature Level = 105

 Overall estimated creature level = 105

-------------------------
A Misenseor resuscitant:

FOR NATURAL ATTACKS:
   Estimated Creature Level = 105

FOR WEAPON ATTACKS:
   Estimated Creature Level = 105

FOR DEFENSE:
   Estimated Creature Level = 105

 Overall estimated creature level = 105

-------------------------
A Misenseor  resuscitant:

FOR NATURAL ATTACKS:
   Estimated Creature Level = 101

FOR WEAPON ATTACKS:
   Estimated Creature Level = 101

FOR DEFENSE:
   Estimated Creature Level = 101

 Overall estimated creature level = 101
-------------------------
Notes:
  5 evaluated.

Notes

  • Boxes for Thieves with the appropriate skills can be opened with 90% efficiency at 300 ranks of locksmithing.
  • Boxes for non thieves are challenging but mostly doable at 450 ranks of locksmithing.
  • Training slows down noticeably after 700 ranks.

5/15/2015 Stealth still training well above 815 ranks. Evasion is not training well above 815 ranks. Started slowing down drastically and now rarely hits 1/34 at 818 ranks and dancing with 4.

Bugs

  • "The Misenseor resuscitant suddenly coils back, clenching one hoary fist inside the other. With a sudden change in direction, it whips its fists towards your right leg! You knock the balled fist away with !"