Post:Two questions - 03/07/2012 - 00:40: Difference between revisions

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Latest revision as of 21:08, 11 May 2014

Re: Two questions · on 03/07/2012 12:40 AM CST 1881
>>sort of an invisible "luck" stat, but it would be pretty darn hard to prove or disprove.

I hate to ruin your day, but insofar as you trust me, I can promise you that there's no luck stat. It would be monumentally hard to code, harder to balance, and a huge pain in the butt to keep hidden.

Don't let the gambler's fallacy fool you into thinking there are patterns when there aren't - I've run thousands of tests against our RNG and found no interesting patterns at all.

This message was originally posted in Abilities, Skills and Magic \ The Experience System, by DR-SOCHARIS on the play.net forums.