Pale grey death spirit: Difference between revisions
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{{Critter |
{{Critter |
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|Critter Name=Pale Grey Death Spirit |
|Critter Name=Pale Grey Death Spirit |
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|Image File=pgdspirit.jpg |
|Image File=pgdspirit.jpg |
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|Province=Zoluren, Therengia, Qi'Reshalia |
|Province=Zoluren, Therengia, Qi'Reshalia |
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|City=Crossing, Leth Deriel, Riverhaven,Ratha |
|City=Crossing, Leth Deriel, Riverhaven,Ratha |
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|MapList=*{{rmap|8a | Lost Crossings (8a)}} |
|MapList=*{{rmap|8a | Lost Crossings (8a)}} |
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*{{rmap|6 | Monastery Fields (6)}} |
|MapList2=*{{rmap|6 | Monastery Fields (6)}} |
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*{{rmap|30b | Dunshade Manor (30b)}} |
|MapList3=*{{rmap|30b | Dunshade Manor (30b)}}*{{rmap|60 | Forest of Night (60)}}*{{rmap|92 | Undead on Ratha (92)}} |
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|simulevel=40 |
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*{{rmap|60 | Forest of Night (60)}} |
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|naturallevel=34 |
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*{{rmap|92 | Undead on Ratha (92)}} |
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|weaponlevel=40 |
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|defenselevel=40 |
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|level=35 |
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|flex=No |
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|Defense=no |
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|Premium=no |
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|hasskin=No |
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|haspart=No |
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|hasbone=No |
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|Boxes=yes |
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|hasorgan=No |
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==Description== |
==Description== |
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The grey death spirit is a mass of swirling shadow given substance. Clothed in little but the rag of a robe, its hands are terribly jagged claws, its eyes a glowing sanguine color. The creature appears to have the mentality of the damned, moving with intention and deadly grace as it floats about. |
The grey death spirit is a mass of swirling shadow given substance. Clothed in little but the rag of a robe, its hands are terribly jagged claws, its eyes a glowing sanguine color. The creature appears to have the mentality of the damned, moving with intention and deadly grace as it floats about. |
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==In Depth== |
==In Depth== |
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=== Equipment/Loot === |
=== Equipment/Loot === |
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In the Crossing Monastery Field on [[RanikMap6 | Map 6]], [[Forest of Night]] on [[RanikMap60 | Map60]], and [[Dunshade Manor]] on [[RanikMap30b | Map 30b]] the death spirits are armed with a {{cloot|a|tattered shadowy shroud}}, a {{cloot|s|shadowy shield}} and a {{cloot|w|slice of black shadow}}. All equipment disappears once |
In the Crossing Monastery Field on [[RanikMap6 | Map 6]], [[Forest of Night]] on [[RanikMap60 | Map60]], and [[Dunshade Manor]] on [[RanikMap30b | Map 30b]] the death spirits are armed with a {{cloot|a|tattered shadowy shroud}}, a {{cloot|s|shadowy shield}} and a {{cloot|w|slice of black shadow}}. All equipment disappears once killed. |
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On the Reshalia Trade |
On the Reshalia Trade Road on [[RanikMap92|Map 92]] they fight with a {{cloot|a|pale grey tattered shroud}} a {{cloot|w|slice of black shadow}} and a {{cloot|s|shadowy shield}}. |
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Under the Crossing Moon Mage Guild in what is known as [[Lost Crossing]] ([[RanikMap8a | Map 8a]]), however, they fight armorless and use their claws to attack. |
Under the Crossing Moon Mage Guild in what is known as [[Lost Crossing]] ([[RanikMap8a | Map 8a]]), however, they fight armorless and use their claws to attack. |
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Some invasion version once dropped either a {{sloot|w|grim black-handled axe (me)}} or very rarely a {{sloot|w|grim black-handled axe (he)}}. |
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Box difficulty is estimated at about 120 ranks. |
Box difficulty is estimated at about 120 ranks. |
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Drops cards/diras, runes, scrolls, herbs, and other assorted 'junk' items. |
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Survival Tertiary, traps hard to see at 149 perception with runestone cast clear vision (35+2 agil and reflex). Boxes Disarm and pick (care) easily once you finally see traps at 132 locksmithing. |
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===Area Information=== |
===Area Information=== |
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The Pale Grey Death Spirit hunting area in the Forest of Night is only open at night. |
The 'mist' entrance to the Pale Grey Death Spirit hunting area in the Forest of Night is only open at night. You can, however enter or exit the PGDS hunting area via Silverclaw Hub, through the woods; day or night. |
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===Skill Caps=== |
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Defenses hard cap at 254. Offenses cap close to 285. |
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{{RefAl}} |
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{{cat|Extra-planar creatures}} |
Latest revision as of 10:58, 16 August 2023
Missing or Incomplete Creature Information Needed |
Incomplete Article
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To add any of the missing information listed above, use THIS FORM. |
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Description
The grey death spirit is a mass of swirling shadow given substance. Clothed in little but the rag of a robe, its hands are terribly jagged claws, its eyes a glowing sanguine color. The creature appears to have the mentality of the damned, moving with intention and deadly grace as it floats about.
In Depth
Equipment/Loot
In the Crossing Monastery Field on Map 6, Forest of Night on Map60, and Dunshade Manor on Map 30b the death spirits are armed with a tattered shadowy shroud, a shadowy shield and a slice of black shadow. All equipment disappears once killed.
On the Reshalia Trade Road on Map 92 they fight with a pale grey tattered shroud a slice of black shadow and a shadowy shield.
Under the Crossing Moon Mage Guild in what is known as Lost Crossing ( Map 8a), however, they fight armorless and use their claws to attack.
Some invasion version once dropped either a grim black-handled axe (me) or very rarely a grim black-handled axe (he).
Box difficulty is estimated at about 120 ranks.
Drops cards/diras, runes, scrolls, herbs, and other assorted 'junk' items.
Survival Tertiary, traps hard to see at 149 perception with runestone cast clear vision (35+2 agil and reflex). Boxes Disarm and pick (care) easily once you finally see traps at 132 locksmithing.
Area Information
The 'mist' entrance to the Pale Grey Death Spirit hunting area in the Forest of Night is only open at night. You can, however enter or exit the PGDS hunting area via Silverclaw Hub, through the woods; day or night.
Skill Caps
Defenses hard cap at 254. Offenses cap close to 285.
Related Forum Posts
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures without special defenses
- Crossing creatures
- Leth Deriel creatures
- Riverhaven creatures
- Ratha creatures
- Bestiary
- Zoluren creatures
- Therengia creatures
- Qi'Reshalia creatures
- Non-corporeal creatures
- Evil non-corporeal creatures
- Evil creatures
- Extra-planar creatures