Greater sluagh: Difference between revisions
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{{Critter |
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[[Category:Bestiary]] |
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|new=No |
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[[Category:Therengia Creatures]] |
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|Critter Name=Greater Sluagh |
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[[Category:Riverhaven Creatures]] |
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|Province=Therengia |
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|City=Riverhaven |
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|MapList=*{{rmap|31a | Zaulfung (31a)}} |
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|naturallevel=61 |
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|weaponlevel=62 |
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|defenselevel=59 |
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|level=60 |
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|MinCap=280 |
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|Attack Range=Ranged |
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|Has Coins=yes |
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|Has Gems=yes |
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|Has Boxes=yes |
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|Evil=cursed |
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|Construct=no |
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|Corporeal=yes |
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|Special=no |
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|Casts Spells=no |
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|Stealthy=no |
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|Skinnable=yes |
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|hasskin=No |
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|haspart=Yes |
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|Part Name=a wicked sluagh claw |
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|Part Weight=4 |
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|hasbone=No |
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|RequiredRanks=180 |
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|Manipulated=yes |
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|BackStabbable=yes |
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|hasorgan=No |
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}} |
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__NOTOC__ |
__NOTOC__ |
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{{Critter at a Glance | |
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==Description== |
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Critter Name = Greater Sluagh | |
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Image File = | |
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Skinnable = Yes | |
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Has Coins = Yes | |
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Has Gems = Yes | |
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Has Boxes = Yes | |
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Evil = Yes | |
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Corporeal = Yes | |
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BackStabbable = Yes | |
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Casts Spells = No | |
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Attack Range = Melee | |
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Stealthy = No | |
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Special = No | |
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MapList = *[[RanikMap31a | Zaulfung Swamp]]| |
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Poison = No |
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}}==Description== |
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The greater sluagh is a foul-smelling, foul-tempered, foul-looking beast that makes a mother-in-law seem positively angelic. Seven feet tall, musclebound, and wearing some kind of ragged, odiferous hide over its own none too lovely grey skin, it stares with bloodshot eyes and an evil leer. It is a living creature rather than an undead one, though you can't imagine it being any uglier or meaner were it undead. |
The greater sluagh is a foul-smelling, foul-tempered, foul-looking beast that makes a mother-in-law seem positively angelic. Seven feet tall, musclebound, and wearing some kind of ragged, odiferous hide over its own none too lovely grey skin, it stares with bloodshot eyes and an evil leer. It is a living creature rather than an undead one, though you can't imagine it being any uglier or meaner were it undead. |
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It seems much more intelligent than the lesser variety, looming with a greater strength, and moving deftly about with agile precision. |
It seems much more intelligent than the [[Lesser Sluagh|lesser]] variety, looming with a greater strength, and moving deftly about with agile precision. |
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==In Depth== |
==In Depth== |
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===Equipment/Loot=== |
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{| style="float: right;" |
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Greater Sluaghs may have one of the following weapons: |
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|{{Critter Skin | |
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{| class="wikitable" |
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Skin Name = wicked sluagh claw | |
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Skin Type = claw | |
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Weight = | |
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Tannable = No | |
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NumPieces = | |
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Crushable = | |
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RequiredRanks = | |
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MaxValKro = | |
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MaxValLir = | |
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MaxValDok = | |
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MaxArrangedKro = | |
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MaxArrangedLir = | |
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MaxArrangedDok = | |
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}} |
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|- |
|- |
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| {{cloot|w|bent bone-hilted axe}} |
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|{{Manipulation | |
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| {{cloot|w|bent bone-hilted broadsword}} |
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Manipulated = no | |
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| {{cloot|w|bent bone-hilted longsword}} |
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InitCost = | |
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|- |
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InitCost2 = | |
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| {{cloot|w|bent bone-hilted scimitar}} |
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InitCost3 = | |
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| {{cloot|w|cracked bone-hilted broadsword}} |
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InitCost4 = | |
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| {{cloot|w|cracked bone-hilted claymore}} |
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InitCost5 = | |
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|- |
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}} |
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| {{cloot|w|cracked bone-hilted greatsword}} |
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| {{cloot|w|cracked bone-hilted longsword}} |
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| {{cloot|w|cracked bone-hilted scimitar}} |
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|- |
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| {{cloot|w|cracked bone-hilted sword}} |
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| {{cloot|w|stained bone-hilted scimitar}} |
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| {{cloot|w|rusty bone-hilted axe}} |
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|- |
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| {{cloot|w|rusty bone-hilted broadsword}} |
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| {{cloot|w|rusty bone-hilted claymore}} |
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| {{cloot|w|rusty bone-hilted longsword}} |
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|- |
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| {{cloot|w|rusty bone-hilted scimitar}} |
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| {{cloot|w|rusty bone-hilted sword}} |
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| {{cloot|w|sling (1)|sling}} and some {{cloot|w|smooth rock}}s |
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|- |
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| {{cloot|w|stained bone-hilted broadsword}} |
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| {{cloot|w|stained bone-hilted claymore}} |
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| {{cloot|w|stained bone-hilted scimitar}} |
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|- |
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| {{cloot|w|warped bone-hilted axe}} |
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| {{cloot|w|warped bone-hilted broadsword}} |
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| {{cloot|w|warped bone-hilted greatsword}} |
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|- |
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| {{cloot|w|warped bone-hilted longsword}} |
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| {{cloot|w|warped bone-hilted scimitar}} |
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| {{cloot|w|warped bone-hilted sword}} |
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|} |
|} |
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===Equipment/Loot=== |
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*It is carrying a {{cloot|w|sling}}, some {{cloot|w|smooth rock}}s. |
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===Area Info=== |
===Area Info=== |
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The entire area is swamp so you will get wading roundtimes while moving - stalking is impossible. A |
The entire area is swamp so you will get wading roundtimes while moving - stalking is impossible. A [[Giant Skeletal Claw]] sometimes appears and will attempt to grab and crush you. [[Protection from Evil]] will protect against the claw |
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Occasionally, a looming shadowy cloud released by a [[Greater Shadow Hound]] will drift into the area and inflict [[Damage#Disease|fleshrot]] on anyone not protected by Protection from Evil. |
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===Other=== |
===Other=== |
Latest revision as of 07:35, 12 June 2020
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Description
The greater sluagh is a foul-smelling, foul-tempered, foul-looking beast that makes a mother-in-law seem positively angelic. Seven feet tall, musclebound, and wearing some kind of ragged, odiferous hide over its own none too lovely grey skin, it stares with bloodshot eyes and an evil leer. It is a living creature rather than an undead one, though you can't imagine it being any uglier or meaner were it undead. It seems much more intelligent than the lesser variety, looming with a greater strength, and moving deftly about with agile precision.
In Depth
Equipment/Loot
Greater Sluaghs may have one of the following weapons:
Area Info
The entire area is swamp so you will get wading roundtimes while moving - stalking is impossible. A Giant Skeletal Claw sometimes appears and will attempt to grab and crush you. Protection from Evil will protect against the claw
Occasionally, a looming shadowy cloud released by a Greater Shadow Hound will drift into the area and inflict fleshrot on anyone not protected by Protection from Evil.
Other
A greater sluagh looks around, mumbling "I smell somethin' here and for once it ain't me."