Greater sluagh: Difference between revisions

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{{Critter
[[Category:Bestiary]]
|new=No
[[Category:Therengia Creatures]]
|Critter Name=Greater Sluagh
[[Category:Riverhaven Creatures]]
|Province=Therengia

|City=Riverhaven
|MapList=*{{rmap|31a | Zaulfung (31a)}}
|naturallevel=61
|weaponlevel=62
|defenselevel=59
|level=60
|MinCap=280
|Attack Range=Ranged
|Has Coins=yes
|Has Gems=yes
|Has Boxes=yes
|Evil=cursed
|Construct=no
|Corporeal=yes
|Special=no
|Casts Spells=no
|Stealthy=no
|Skinnable=yes
|hasskin=No
|haspart=Yes
|Part Name=a wicked sluagh claw
|Part Weight=4
|hasbone=No
|RequiredRanks=180
|Manipulated=yes
|BackStabbable=yes
|hasorgan=No
}}
__NOTOC__
__NOTOC__

{{Critter at a Glance |
==Description==
Critter Name = Greater Sluagh |
Image File = |
Skinnable = Yes |
Has Coins = Yes |
Has Gems = Yes |
Has Boxes = Yes |
Evil = Yes |
Corporeal = Yes |
BackStabbable = Yes |
Casts Spells = No |
Attack Range = Melee |
Stealthy = No |
Special = No |
MapList = *[[RanikMap31a | Zaulfung Swamp]]|
Poison = No
}}==Description==
The greater sluagh is a foul-smelling, foul-tempered, foul-looking beast that makes a mother-in-law seem positively angelic. Seven feet tall, musclebound, and wearing some kind of ragged, odiferous hide over its own none too lovely grey skin, it stares with bloodshot eyes and an evil leer. It is a living creature rather than an undead one, though you can't imagine it being any uglier or meaner were it undead.
The greater sluagh is a foul-smelling, foul-tempered, foul-looking beast that makes a mother-in-law seem positively angelic. Seven feet tall, musclebound, and wearing some kind of ragged, odiferous hide over its own none too lovely grey skin, it stares with bloodshot eyes and an evil leer. It is a living creature rather than an undead one, though you can't imagine it being any uglier or meaner were it undead.
It seems much more intelligent than the lesser variety, looming with a greater strength, and moving deftly about with agile precision.
It seems much more intelligent than the [[Lesser Sluagh|lesser]] variety, looming with a greater strength, and moving deftly about with agile precision.




==In Depth==
==In Depth==
===Equipment/Loot===
{| style="float: right;"
Greater Sluaghs may have one of the following weapons:
|{{Critter Skin |
{| class="wikitable"
Skin Name = wicked sluagh claw |
Skin Type = claw |
Weight = |
Tannable = No |
NumPieces = |
Crushable = |
RequiredRanks = |
MaxVal = |
MaxArranged =
}}
|-
|-
| {{cloot|w|bent bone-hilted axe}}
|{{Manipulation |
| {{cloot|w|bent bone-hilted broadsword}}
Manipulated = no |
| {{cloot|w|bent bone-hilted longsword}}
InitCost = |
|-
InitCost2 = |
| {{cloot|w|bent bone-hilted scimitar}}
InitCost3 = |
| {{cloot|w|cracked bone-hilted broadsword}}
InitCost4 = |
| {{cloot|w|cracked bone-hilted claymore}}
InitCost5 = |
|-
}}
| {{cloot|w|cracked bone-hilted greatsword}}
| {{cloot|w|cracked bone-hilted longsword}}
| {{cloot|w|cracked bone-hilted scimitar}}
|-
| {{cloot|w|cracked bone-hilted sword}}
| {{cloot|w|stained bone-hilted scimitar}}
| {{cloot|w|rusty bone-hilted axe}}
|-
| {{cloot|w|rusty bone-hilted broadsword}}
| {{cloot|w|rusty bone-hilted claymore}}
| {{cloot|w|rusty bone-hilted longsword}}
|-
| {{cloot|w|rusty bone-hilted scimitar}}
| {{cloot|w|rusty bone-hilted sword}}
| {{cloot|w|sling (1)|sling}} and some {{cloot|w|smooth rock}}s
|-
| {{cloot|w|stained bone-hilted broadsword}}
| {{cloot|w|stained bone-hilted claymore}}
| {{cloot|w|stained bone-hilted scimitar}}
|-
| {{cloot|w|warped bone-hilted axe}}
| {{cloot|w|warped bone-hilted broadsword}}
| {{cloot|w|warped bone-hilted greatsword}}
|-
| {{cloot|w|warped bone-hilted longsword}}
| {{cloot|w|warped bone-hilted scimitar}}
| {{cloot|w|warped bone-hilted sword}}
|}
|}
===Equipment/Loot===
*It is carrying a sling, some smooth rocks.

===Area Info===
===Area Info===
The entire area is swamp so you will get wading roundtimes while moving - stalking is impossible. A giant skeletal hand sometimes appears and will attempt to grab and crush you. [[Protection from Evil]] will protect against the hand.
The entire area is swamp so you will get wading roundtimes while moving - stalking is impossible. A [[Giant Skeletal Claw]] sometimes appears and will attempt to grab and crush you. [[Protection from Evil]] will protect against the claw

Occasionally, a looming shadowy cloud released by a [[Greater Shadow Hound]] will drift into the area and inflict [[Damage#Disease|fleshrot]] on anyone not protected by Protection from Evil.


===Other===
===Other===

Latest revision as of 07:35, 12 June 2020


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on overall relative creature level, Infobox entry on maximum skill taught to, Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only, Infobox entry on maximum unarranged skin value, Infobox entry on maximum arranged skin value, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
Greater Sluagh
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack 61
    Weapon Attack 62
    Defense 59
    Player Estimated 60
Potential overall skill: ?
Skill Cap 280 to ?
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment Cursed
Corporeal Yes
Construct No
Casts Spells No
Attack Range Ranged
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type unknown
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Skinning Details
Part Name wicked sluagh claw
Part Weight 4
Ranks Required 180
Max Value ?
Max Arranged ?
 
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?



Description

The greater sluagh is a foul-smelling, foul-tempered, foul-looking beast that makes a mother-in-law seem positively angelic. Seven feet tall, musclebound, and wearing some kind of ragged, odiferous hide over its own none too lovely grey skin, it stares with bloodshot eyes and an evil leer. It is a living creature rather than an undead one, though you can't imagine it being any uglier or meaner were it undead. It seems much more intelligent than the lesser variety, looming with a greater strength, and moving deftly about with agile precision.


In Depth

Equipment/Loot

Greater Sluaghs may have one of the following weapons:

bent bone-hilted axe bent bone-hilted broadsword bent bone-hilted longsword
bent bone-hilted scimitar cracked bone-hilted broadsword cracked bone-hilted claymore
cracked bone-hilted greatsword cracked bone-hilted longsword cracked bone-hilted scimitar
cracked bone-hilted sword stained bone-hilted scimitar rusty bone-hilted axe
rusty bone-hilted broadsword rusty bone-hilted claymore rusty bone-hilted longsword
rusty bone-hilted scimitar rusty bone-hilted sword sling and some smooth rocks
stained bone-hilted broadsword stained bone-hilted claymore stained bone-hilted scimitar
warped bone-hilted axe warped bone-hilted broadsword warped bone-hilted greatsword
warped bone-hilted longsword warped bone-hilted scimitar warped bone-hilted sword

Area Info

The entire area is swamp so you will get wading roundtimes while moving - stalking is impossible. A Giant Skeletal Claw sometimes appears and will attempt to grab and crush you. Protection from Evil will protect against the claw

Occasionally, a looming shadowy cloud released by a Greater Shadow Hound will drift into the area and inflict fleshrot on anyone not protected by Protection from Evil.

Other

A greater sluagh looks around, mumbling "I smell somethin' here and for once it ain't me."