Footman's Strike (2.0): Difference between revisions
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{{OSpell |
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|name=Footman's Strike |
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|minprep=3 |
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|castcap=58 |
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|abbrev=FST |
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|validtarget=Others, Critters |
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|guild=Paladin |
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|spellbook=Justice |
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|prereqs=none |
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|desc=At the first step on the road to being a combat magician, the Paladin is still attached to the martial training of his guild. Footman's Strike draws on the caster's melee weapon in hand as a focus for the spell, which dictates the shape of its manifestation. A rapier will produce a piercing force, while a claymore will invoke a spell that slashes and slices at the target. Holding a missile weapon or being unarmed causes the spell to fail. |
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|messaging=<u>[[Holy Weapon]] messaging:</u><br /> |
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You gesture at <target> with your <holy weapon>, letting out a war cry to Chadatru! |
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''Gesture messaging reflects amount of mana put into the spell:''<br /> |
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A few golden sparks 3-15 mana<br /> |
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A spray of silver sparks 16-27 mana<br /> |
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A shower of white sparks 28-40 mana<br /> |
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A powerful, bright white light 41-58 mana<br /> |
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<u>Slice:</u><br /> |
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You gesture at ''<target>'' with your ''<slicing weapon>''.<br /> |
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A powerful, bright white light flashes along the edge of the <weapon>, blinking out of sight near-instantly.<br /> |
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A multitude of swiftly inflicted lacerations reduce ''<target>'''s chest into a diced wreck, as if assailed by the full force of several phantom claymores! |
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<u>Impact:</u><br /> |
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You gesture at ''<target>'' with your ''<impact weapon>''.<br /> |
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A powerful, bright white light flashes on the surface of the ''<weapon>'', blinking out of sight near-instantly.<br /> |
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''<Target>'' stumbles momentarily as a heavy blow bruises its chest. |
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<u>Piercing:</u><br /> |
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You gesture at ''<target>'' with your ''<piercing weapon>''.<br /> |
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A powerful, bright white light flashes about the tip of the ''<weapon>'', blinking out of sight near-instantly.<br /> |
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A series of bloody dots appear on ''<target>'''s head in a colander-like pattern. |
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<u>Failure:</u><br /> |
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You gesture at ''<target>''.<br /> |
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With no melee weapon to define the magical pattern, your spell fizzles. |
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|spelltype=Offensive |
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|tier=first |
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|planned=No |
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|scroll=No |
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|target=Yes |
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|held=No |
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}} |
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Per GM Grejuva, the Holy Weapon messaging is purely cosmetic, and does NOT use a strike when used. Also, weapon stats do not influence damage done by the spell, except to determine type of damage dealt. |
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{{RefAl|a=-}} |
Latest revision as of 22:41, 22 January 2013
Abbreviation: | FST | |
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Prerequisites: | none | |
Minimum Prep: | 3 | |
Casting Cap: | 58 | |
Valid Spell Target: | Others, Critters | |
Description: | At the first step on the road to being a combat magician, the Paladin is still attached to the martial training of his guild. Footman's Strike draws on the caster's melee weapon in hand as a focus for the spell, which dictates the shape of its manifestation. A rapier will produce a piercing force, while a claymore will invoke a spell that slashes and slices at the target. Holding a missile weapon or being unarmed causes the spell to fail. | |
Example Messaging: | Holy Weapon messaging: You gesture at <target> with your <holy weapon>, letting out a war cry to Chadatru!
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Per GM Grejuva, the Holy Weapon messaging is purely cosmetic, and does NOT use a strike when used. Also, weapon stats do not influence damage done by the spell, except to determine type of damage dealt.