Arc Light (2.0): Difference between revisions

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{{Spell
{{OSpell
|name=Arc Light
|name=Arc Light
|minprep=1
|minprep=1
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}}
}}
==Notes==
==Notes==
*Only effective at melee range.
*Can specify a single target, or generally cast to affect all targets in range.
*No effect if cast again on the same target within roughly 30 seconds.
*May also disrupt a target's prepared spell.
*May also disrupt a target's prepared spell.
*If the target is a player, can cause slight RT in the target.
*If the target is a player, can cause slight (1-2 second) RT in the target.
*Ignites Naphtha but not consistently.
*Ignites Naphtha but not consistently.
*Compatible with the [[Warrior_Mage_Cantrips#Pattern_Hues|Pattern Hues]] cantrip.
*Compatible with the [[Warrior_Mage_Cantrips#Pattern_Hues|Pattern Hues]] cantrip.
*With the release of the [[:Category:Analogous_Patterns_Spellbook|Analogous Patterns Spellbook]], this spell can now be chosen at 1st circle.
*With the release of the [[:Category:Analogous_Patterns_Spellbook|Analogous Patterns Spellbook]], this spell can now be chosen at 1st circle.
*This spell '''does''' cause [[Empathic shock]] if cast on non-construct targets. Due to a bug, it currently causes shock if it is cast at ALL by an empath.[http://www.play.net/forums/messages.asp?forum=20&category=23&topic=18&message=1281] GM Armifer's post about Arc Light and Empaths.
*This spell '''does''' cause [[Empathic shock]] if cast on non-construct targets. Due to a bug, it currently causes shock if it is cast at ALL by an empath.<ref>[[Post:Empathic shock and arc light - 12/9/2008 - 15:07:53]]</ref>
{{RefAl|r=y}}

Latest revision as of 17:13, 22 January 2013

Wm thumb.jpgWarrior Mage Guild
Arc Light
Abbreviation: AL
Prerequisites: None
Minimum Prep: 1
Casting Cap: 61
Valid Spell Target: Others, Critters
Description: The Arc Light spell uses small amounts of raw electrical energy to produce a blinding flash of light which throws the target off balance. Though non-lethal, use caution since it's possible to ignite naphtha with the flashes.
Example Messaging: A brilliant flash of light issues from your hands.
The bright flash disorients the fendryad.

Notes

  • Only effective at melee range.
  • Can specify a single target, or generally cast to affect all targets in range.
  • No effect if cast again on the same target within roughly 30 seconds.
  • May also disrupt a target's prepared spell.
  • If the target is a player, can cause slight (1-2 second) RT in the target.
  • Ignites Naphtha but not consistently.
  • Compatible with the Pattern Hues cantrip.
  • With the release of the Analogous Patterns Spellbook, this spell can now be chosen at 1st circle.
  • This spell does cause Empathic shock if cast on non-construct targets. Due to a bug, it currently causes shock if it is cast at ALL by an empath.[1]

References

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