Arc Light (2.0): Difference between revisions
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(New page: {{spell |name=Arc Light |abbrev= AL |prereqs= 2nd Circle |minprep= |castcap= |validtarget= |desc= The Arc Light spell uses small amounts of raw electrical energy to produce a blinding flas...) |
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{{OSpell |
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|name=Arc Light |
|name=Arc Light |
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|desc= |
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|messaging= |
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|guild=Warrior Mage |
|guild=Warrior Mage |
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|spellbook=Electricity Manipulation |
|spellbook=Electricity Manipulation |
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|magictype=Elemental |
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|messaging=A brilliant flash of light issues from your hands.<br>The bright flash disorients the fendryad. |
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|spelltype2=Area of Effect |
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|tier=first |
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|planned=No |
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|scroll=No |
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|target=No |
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|held=No |
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}} |
}} |
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==Notes== |
==Notes== |
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*Only effective at melee range. |
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*Can specify a single target, or generally cast to affect all targets in range. |
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*No effect if cast again on the same target within roughly 30 seconds. |
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*May also disrupt a target's prepared spell. |
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*If the target is a player, can cause slight (1-2 second) RT in the target. |
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*Ignites Naphtha but not consistently. |
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*Compatible with the [[Warrior_Mage_Cantrips#Pattern_Hues|Pattern Hues]] cantrip. |
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*With the release of the [[:Category:Analogous_Patterns_Spellbook|Analogous Patterns Spellbook]], this spell can now be chosen at 1st circle. |
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*This spell '''does''' cause [[Empathic shock]] if cast on non-construct targets. Due to a bug, it currently causes shock if it is cast at ALL by an empath.<ref>[[Post:Empathic shock and arc light - 12/9/2008 - 15:07:53]]</ref> |
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{{RefAl|r=y}} |
Latest revision as of 17:13, 22 January 2013
Abbreviation: | AL | |
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Prerequisites: | None | |
Minimum Prep: | 1 | |
Casting Cap: | 61 | |
Valid Spell Target: | Others, Critters | |
Description: | The Arc Light spell uses small amounts of raw electrical energy to produce a blinding flash of light which throws the target off balance. Though non-lethal, use caution since it's possible to ignite naphtha with the flashes. | |
Example Messaging: | A brilliant flash of light issues from your hands. The bright flash disorients the fendryad. |
Notes
- Only effective at melee range.
- Can specify a single target, or generally cast to affect all targets in range.
- No effect if cast again on the same target within roughly 30 seconds.
- May also disrupt a target's prepared spell.
- If the target is a player, can cause slight (1-2 second) RT in the target.
- Ignites Naphtha but not consistently.
- Compatible with the Pattern Hues cantrip.
- With the release of the Analogous Patterns Spellbook, this spell can now be chosen at 1st circle.
- This spell does cause Empathic shock if cast on non-construct targets. Due to a bug, it currently causes shock if it is cast at ALL by an empath.[1]