Barbarian Abilities 3.0: Difference between revisions
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#REDIRECT [[:Category:Barbarian abilities]] |
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[[Image:Barbabilities3.0.png]] |
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{| border="1" cellpadding="4" class="sortable" |
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! Ability!!Type!!Difficulty!!Path!!Cost!!Prereqs!!Effect |
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|[[Buffalo Form|Buffalo]]||Form||Intro||Flame||1||0||Bonuses Encumbrance |
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|[[Dragon Form|Dragon]]||Form||Intro||Horde||2||1||Bonuses Held Melee |
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|[[Eagle Form|Eagle]]||Form||Intro||Predator||2||1||Bonuses Held Bow |
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|[[Swan Form|Swan]]||Form||Basic||Flame||2||4||Weak Potency Barrier |
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|[[Piranha Form|Piranha]]||Form||Basic||Predator||2||4||Balance and Evasion Boost |
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|[[Monkey Form|Monkey]]||Form||Basic||Flame||1||2||Reflex Bonus |
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|[[Python Form|Python]]||Form||Basic||Horde||1||2||Parry Bonus |
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|[[Badger Form|Badger]]||Form||Advanced||Horde||2||7||Weak Generic SvS Barrier |
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|[[Owl Form|Owl]]||Form||Advanced||Predator||1||5||Perception Bonus |
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|[[Wolverine Form|Wolverine]]||Form||Advanced||Predator||1||3||Advanced speed boost |
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|[[Bear Form|Bear]]||Form||Advanced||Flame||2||5||Strength and Warding Boost |
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|[[Toad Form|Toad]]||Form||Expert||Horde||2||5||Elemental Damage Resistance |
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|[[Turtle Form|Turtle]]||Form||Expert||Flame||2||7||TBD Strong Antimagic |
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|[[Panther Form|Panther]]||Form||Expert||Predator||1||6||Stealth Bonus |
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|[[Avalanche Berserk|Avalanche]]||Berserk||Intro||Horde||1||0||Pulsing Fatigue Regeneration |
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|[[Famine Berserk|Famine]]||Berserk||Basic||Flame||1||1||Pulsing Vitality Regeneration |
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|Tornado||Berserk||Basic||Predator||2||1||Shield and Stamina Bonus |
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|Wildfire||Berserk||Basic||Horde||2||3||Agility and Damage Bonus |
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|Earthquake||Berserk||Advanced||Horde||3||4||Engaged Damage over Time |
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|Flashflood||Berserk||Advanced||Predator||2||3||Immediate followed by Pulsing AntiStun/AntiWeb/Standup |
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|Cyclone||Berserk||Advanced||Flame||2||3||Charisma and Voice Recovery Bonus |
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|Volcano||Berserk||Expert||Horde||3||6||Un-killable by normal means. Cannot be used in many other abilities. |
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|Tsunami||Berserk||Expert||Flame||2||6||Increases Balance and Power of held weapon, reduces chance of critical miss |
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|Hurricane||Berserk||Expert||Predator|| || ||Pulsing Dispel, reduces mana in area |
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|Anger the Earth||Roar||Intro||Horde||1||0||Unbalance enemies |
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|Death's Embrace ||Roar|| Basic || Horde||1||1||Debuffs to-hit chance of enemies |
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|Everild's Rage ||Roar|| Basic || Predator||1||0||Debuffs enemy defense |
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|Screech of Madness||Roar||Basic||Flame||2||3||Debuffs Discipline and Reflex, making it easier to land other roars |
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|Serpent's Hiss || Roar||Advanced || Horde||1||5||Makes enemies flee the room |
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|Kuniyo's Strike || Roar||Advanced || Predator||3||4||Stun + Knockback |
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|Mage's Lash || Roar||Advanced || Flame||3||6||Primary Magic Debuff and chance to interrupt spell preparation |
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|Wail of Torment||Roar||Expert||Horde||2||7||Immobilize |
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|Mana Torment||Roar||Expert||Flame||?||?||Drain Mana |
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|Slash the Shadows||Roar||Expert||Predator||3||7||Knock out of hiding, and stealth debuff |
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|Death's Shriek || Roar||Expert || Flame||3||7||Drop enemy to his knees, and penalizes shield skill |
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|Flame||Meditation||Intro||Flame||0||0||Shows Inner Fire Level |
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|Power||Meditation||Basic||Flame||1||1||Shows Durations of abilities remaining |
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|Unyielding||Meditation||Basic||Horde||1||2||Athletics Skill Bonus |
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|Contemplation||Meditation||Basic||Flame||1||2||Defensive Bonus |
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|Bastion||Meditation||Basic||Predator||2||4||Strong barrier versus agility contested attacks |
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|Seek||Meditation||Basic||Predator||1||0||Outdoorsman-ship Skill boost |
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|Staunch||Meditation||Advanced||Predator||2||5||Stop all bleeding for a time |
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|Tenacity||Meditation||Advanced||Horde||1||2||Physical Damage resistance |
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|Dispel||Meditation||Advanced||Flame||2||3||Removes all magic on barbarian |
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|Focus||Meditation||Expert||Horde||1||1||Lock/Trap Bonus |
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|Serenity||Meditation||Expert||Flame||2||6||Very strong magic potency barrier. Blocks other abilities from being in effect. |
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|Prediction||Meditation||Expert||Predator||3||5||If you get disabled (stun/immobilize/web/knockdown), you dive-roll out of the area and away from harm. |
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Dual load, warstomp, and area roars will each require 1 slot special maneuvers. They are not currently available. |
Latest revision as of 20:04, 15 March 2015
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