Magical Devices skill: Difference between revisions
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#REDIRECT [[Arcana skill]] |
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The Magical Device skill, or MD, allows the user to manipulate items imbued with magical energy. The current common list includes [[runestones]], [[rods]], [[wands]], and [cambrinth]]. There are other more uncommon devices, but are listed elsewhere. |
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==Training== |
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*0-50 - [[Runestones]] Would be ideal for these ranks, as they can be focused repeatedly to high gain. |
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*50+ - [[Cambrinth]] will be your permanent trainer after 50 ranks. For best practices see the [[Cambrinth]] page. |
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==Skill Feats== |
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Rank: |
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80 - Able to focus mana into runestones, increasing their effectiveness.| |
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100 - 100% efficiency charging cambrinth. | |
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120 - Able to charge cambrinth 1-handed.| |
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150 - Able to utilize wands and rods.| |
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180 - Able to charge cambrinth worn, still requires one hand free.| |
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200 - Able to focus mana into rods and wands, increasing their effectiveness.| |
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=Guild Specific Uses= |
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[[Cleric]] |
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[[Moon Mage]] |
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*Requirements for [[Enchanting]] |
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*Astoshe's Eclipse, also known as "inviso rings" can be recharged by Moon Mages once they reach 300 ranks of MD. |
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[[Warrior Mage]] |
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*Used to direct [[Ball Lightning]]. |
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*Used to shape [[Fire Rain]] to avoid damaging others. |
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[[Category:Magic Skillset]] |
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[[Category:Skills]] |
Latest revision as of 15:56, 14 December 2009
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