Magic Techniques: Difference between revisions

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#REDIRECT [[Magical feats]]
{{RTOC}}
All techniques cost one (1) spell slot to learn and a varying cost in coins for the instructor's time. All techniques require the [[Arcana skill]] and a relevant second skill.

==Spell Preparation Techniques==

==Alternate Preparations==
Allows the magician to learn up to two alternate spell preparations.<br />
'''Skill Prerequisites:''' Arcana, Stealth.

===Subtle Preparations===
Allows the magician to learn special spell preparations that are harder to spot.<br />
'''Technique Prerequisites:''' Alternate Preparations, Legerdemain.<br />
'''Skill Prerequisites:''' Arcana, Stealth.

===Recognize Patterns===
Gives the magician a chance to identify the preparation of spells he does not know.<br />
'''Skill Prerequisites:'''Arcana, Perception.

===Advanced Spell Recognition===
Increases the magician's chances of identifying a spell he does not know. There are five Advanced Recognition techniques, one for each realm (Advanced Holy Recognition, Advanced Lunar Recognition, etc.).<br />
'''Technique Prerequisites:''' Recognize Patterns.<br />
'''Skill Prerequisites:''' Arcana, Perception

===Legerdemain===
Decreases the chance that the magician's preparations will be identified by others.<br />
'''Skill Prerequisites:'''Arcana, Stealth.

===Faster Preparation===
Decreases the preparation time for spells. There are four Faster techniques, one for each kind of spell pattern (Faster Battle Preparations, Faster Matrices, Faster Rituals, and Faster Targeting).<br />
'''Skill Prerequisites:'''Arcana, Primary Magic.

===Focused Preparations===
Increases the length of time the magician may hold a fully prepared spell at the ready.<br />
'''Skill Prerequisites:''' Arcana, Scholarship.

==Spell Casting Techniques==

===Sorcerous Patterns===
Reduces the chance that the magician will trigger a sorcerous backfire.<br />
'''Technique Prerequisites:''' Cautious Casting, Magic Theorist.<br />
'''Skill Prerequisites:''' Arcana, Sorcery.

===Spell Mastery===
Increases the magician's effective skill in a particular application of magic. There are five Mastery techniques, one for each sub-skill of magic (Augmentation Mastery, Warding Mastery, etc.).<br />
'''Skill Prerequisites:''' Arcana, appropriate sub-skill.

===Improvised Rituals===
Allows the magician to use universal or realm-attuned ritual tools.<br />
'''Skill Prerequisites:'''Arcana, Primary Magic.

===Cautious Casting===
Reduces the chance that a backfired spell will injure the magician.<br />
'''Skill Prerequisites:''' Arcana, Primary Magic.

===Injured Casting===
Reduces the penalties for casting a spell while injured.<br />
'''Skill Prerequisites:''' Arcana, Primary Magic.

==Attunement Techniques==

===Deep Attunement===
Increases the amount of mana the magician can sense at any given location or time.<br />
'''Skill Prerequisites:''' Arcana, Attunement.

===Raw Channeling===
Allows the magician to power a Cyclic spell directly from his attunement.<br />
'''Skill Prerequisites:''' Arcana, Attunement.

===Efficient Channeling===
Reduces the cost of maintaining Cyclic spells.<br />
'''Skill Prerequisites:''' Arcana, Attunement.

===Efficient Harnessing===
Reduces the cost of holding mana.<br />
'''Skill Prerequisites:''' Arcana, Attunement.

===Cautious Harnessing===
Reduces the chance that held mana will injure the magician.<br />
'''Skill Prerequisites:''' Arcana, Attunement.

==Scroll Techniques==

===Improved Memory===
Allows the magician to keep a second scroll spell temporarily memorized.<br />
'''Skill Prerequisites:''' Arcana, Scholarship

===Magic Theorist===
Allows the magician to temporarily memorize scrolls spells from other realms.<br />
'''Skill Prerequisites:''' Arcana, Scholarship.

==References / Also See==
<references />
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Latest revision as of 03:03, 22 December 2014

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