User:Walcar: Difference between revisions

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Been playing the Prime instance of Dragonrealms since 1996 always as the same character. Previously been playing Walcar as a True Paladin but over the past few years have slowly spiralled him downwards towards the darkside of things. Toils in necromancy, black magics, blasphomy towards the Immortals and Paladin Council. Hes not so much an 'evil' paladin but believes that one doesn't need to be blindly following policy and docterine handed down from a select few whom have their own view and force it upon others. Is stealth survival primary, wears all forms of armors and trains whatever he feels like.
You are Infiltrator Walcar Walcars, Mortician of the Ilithi Infantry, a Human.
He secretly studies trying to find a link between the orginal formation of the Paladin guild and the newly refound Necromancer guild. Hense an explanation for the visions of 'wrongness' 'pain' and 'darkness'. "Are there none that remember?"... Remember the true meanings of the Paladin, to "protect" the darkness so it doesn't fall or thrive. For without a balance of good and evil.. the world will end.
You have deep-set clear colored eyes. Your red-streaked grey hair is long and thick, and is worn in a simple, pulled-back style held in place by a length of undyed leather. You have pale skin and an emaciated build.
You are tall for a Human.
A circle of obsidian is positioned between your eyes, surrounded by an aura of shadow rippling against your skin.
You are elderly.
You have a short scruffy mustache on your upper lip and a short rough beard.
You are in good shape.


Currently acting as the General of the Locksmith Union. :laugh: Inside joke but its true.
You are wearing a sallow skull-shaped shadowmaster mask layered with dangling strips of inky-black silk, a rotted strip of sinew with shrunken gnome skulls attached by strings of bone beads, a heavy black robe, a dark longbow carved to resemble a grotesquely elongated femur, an unobtrusive sable knapsack strung with nightsilk cording, a giant black scarab carapace streaked with fading bands of emerald green, some jet-black koboldhide leather gloves, a deep ebony snake ring inset with ruby eyes, a dark platinum ring with a tempest sapphire embraced by skeletal hands, an onyx ring, a burlap sack for gathered souls, some bleached bone footwraps and a petrified Adan'f femur.

Player of a few other names which I'm sure many people recognize and know but would ruin my fun if I told you.

Latest revision as of 02:57, 20 December 2013

Been playing the Prime instance of Dragonrealms since 1996 always as the same character. Previously been playing Walcar as a True Paladin but over the past few years have slowly spiralled him downwards towards the darkside of things. Toils in necromancy, black magics, blasphomy towards the Immortals and Paladin Council. Hes not so much an 'evil' paladin but believes that one doesn't need to be blindly following policy and docterine handed down from a select few whom have their own view and force it upon others. Is stealth survival primary, wears all forms of armors and trains whatever he feels like. He secretly studies trying to find a link between the orginal formation of the Paladin guild and the newly refound Necromancer guild. Hense an explanation for the visions of 'wrongness' 'pain' and 'darkness'. "Are there none that remember?"... Remember the true meanings of the Paladin, to "protect" the darkness so it doesn't fall or thrive. For without a balance of good and evil.. the world will end.

Currently acting as the General of the Locksmith Union. :laugh: Inside joke but its true.

Player of a few other names which I'm sure many people recognize and know but would ruin my fun if I told you.