User:Walcar: Difference between revisions

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Been playing the Prime instance of Dragonrealms since 1996 always as the same character. Previously been playing Walcar as a True Paladin but over the past few years have slowly spiralled him downwards towards the darkside of things. Toils in necromancy, black magics, blasphomy towards the Immortals and Paladin Council. Hes not so much an 'evil' paladin but believes that one doesn't need to be blindly following policy and docterine handed down from a select few whom have their own view and force it upon others. Is stealth survival primary, wears all forms of armors and trains whatever he feels like.
You are Baronet Walcar Walcars, Leader of The Locksmith Union, a Human.
He secretly studies trying to find a link between the orginal formation of the Paladin guild and the newly refound Necromancer guild. Hense an explanation for the visions of 'wrongness' 'pain' and 'darkness'. "Are there none that remember?"... Remember the true meanings of the Paladin, to "protect" the darkness so it doesn't fall or thrive. For without a balance of good and evil.. the world will end.
You have silver-flecked stormy grey eyes and a cleft chin. Your red-streaked grey hair is long and thick, and is worn in a simple, pulled-back style held in place by a length of undyed leather. You have fair skin.
You are tall for a Human.
You are venerable.
You are clean shaven.
You have a tattoo of an iron rose with razor-toothed leaves on your back.


Currently acting as the General of the Locksmith Union. :laugh: Inside joke but its true.
You are wearing a sallow skull-shaped shadowmaster mask layered with dangling strips of inky-black silk, some flowing nightsilk robes, a nightsilk duffel bag secured with slender leather straps, a copperleaf dako'gi crossbow set with a bone scrimshaw boltplate, a twisted black bone longbow wrapped in a torn acidic-green leather, an unobtrusive sable knapsack strung with nightsilk cording, a warrior's tower shield, some shadowy arsenic gauntlets, a dented steel ring set with a cracked soulstone, a burlap sack for gathered souls, a rusty iron manacle, and a pair of dark goblin-skin boots with bronze toecaps.

Player of a few other names which I'm sure many people recognize and know but would ruin my fun if I told you.

Latest revision as of 02:57, 20 December 2013

Been playing the Prime instance of Dragonrealms since 1996 always as the same character. Previously been playing Walcar as a True Paladin but over the past few years have slowly spiralled him downwards towards the darkside of things. Toils in necromancy, black magics, blasphomy towards the Immortals and Paladin Council. Hes not so much an 'evil' paladin but believes that one doesn't need to be blindly following policy and docterine handed down from a select few whom have their own view and force it upon others. Is stealth survival primary, wears all forms of armors and trains whatever he feels like. He secretly studies trying to find a link between the orginal formation of the Paladin guild and the newly refound Necromancer guild. Hense an explanation for the visions of 'wrongness' 'pain' and 'darkness'. "Are there none that remember?"... Remember the true meanings of the Paladin, to "protect" the darkness so it doesn't fall or thrive. For without a balance of good and evil.. the world will end.

Currently acting as the General of the Locksmith Union. :laugh: Inside joke but its true.

Player of a few other names which I'm sure many people recognize and know but would ruin my fun if I told you.