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{{Script
I borrowed the loot code from Geniehunter to make a standalone looting script. The first version is a menu-based script. The second version can be run to quickly loot [[Currency|coins]], [[Gems|gems]], and [[Dira|diras]].
|cat=utility
|fe=Genie
|auth=[[User:Isharon|Isharon]]
}}
I borrowed the loot code from Geniehunter to make a standalone looting script. The first version is a menu-based script. The second version can be run to quickly loot [[Currency|coins]], [[Gems|gems]], treasure maps, and [[Dira|diras]].


==Menu Versopm==
==Menu Options==


# Coins
<pre>
# Gems (includes treasure maps just because I never want to miss them)
##LOOT Variables
# Boxes
var gems1 agate|alexandrite|amber|amethyst|andalusite|aquamarine|bar|bead|beryl|bloodgem|bloodstone|carnelian|carnelian|chalcedony
# Dira
var gems2 chrysoberyl|chrysoprase|citrine|coral|crystal|diamond|diopside|egg|eggcase|emerald|garnet|gem|goldstone
# Cards
var gems3 (chunk of|some|piece of).*granite|hematite|iolite|ivory|jade|jasper|kunzite|lapis|lazuli|malachite|malachite stone|minerals|moonstone|morganite|nugget|onyx
# Herbs
var gems4 opal|pearl|pebble|peridot|quartz|ruby|sapphire|spinel|star-stone|sunstone|talon|tanzanite|tooth|topaz|tourmaline|tsavorite|turquoise|zircon
# Junk
var gweths (jadeite|kyanite|lantholite|lasmodi|sjatmal|waermodi) stones

var boxes (brass|copper|deobar|driftwood|iron|ironwood|mahogany|oaken|pine|steel|wooden) box|caddy|casket|chest|coffer|crate|skippet|strongbox|trunk
==Menu Version==
var dira dira

var card card
<pre>##LOOT Variables
var herbs (aevaes|aloe|blocil|cebi|eghmok|genich|georin|hisan|hulij|hulnik|ithor|jadice|junliar|lujeakave|muljin|nemoih|nilos|nuloe|ojhenik|plovik|qun|riolur|sufil|yelith) balm|berries|elixir|flower|grass|leaf|mash|moss|paste|pollen|potion|powder|pulp|root|salve|sap|solution|stem|tea|tincture
var gweths (lantholite|waermodi|jadeite|lasmodi|sjatmal) stones
var junk fragment|hhr'lav'geluhh bark|lockpick|ostracon|package|papyrus roll|runestone|scroll|sheiska leaf|smudged parchment|tablet|vellum
var boxtype brass|copper|deobar|driftwood|iron|ironwood|mahogany|oaken|pine|steel|wooden
var boxes coffer|crate|strongbox|caddy|casket|skippet|trunk|chest|\bbox
var junkloot runestone|scroll|tablet|vellum|sheiska leaf|ostracon|hhr'lav'geluhh bark|papyrus roll|smudged parchment|lockpick|fragment|package
var collectibles dira|kirmhiro draught|\bmap\b|package|soulstone|(?<!crossbow) \bbolts?\b|flarmencrank|\bgear\b|glarmencoupler|\bnuts?\b|rackensprocket|spangleflange


echo ** Enter Loot Option # ***
echo ** Enter Loot Option # ***
Line 24: Line 33:
echo 3. Boxes
echo 3. Boxes
echo
echo
echo 4. Dira
echo 4. Collectibles (Except Cards)
echo
echo
echo 5. Cards
echo 5. Cards
Line 35: Line 44:
matchre Gems 2
matchre Gems 2
matchre Boxes 3
matchre Boxes 3
matchre Dira 4
matchre Collectibles 4
matchre Cards 5
matchre Cards 5
matchre Herbs 6
matchre Herbs 6
Line 42: Line 51:


Coins:
Coins:

CHECK_COIN:
if matchre ("$roomobjs", "(coin|coins)") then goto GET_COIN
NO_COINS:
goto end


GET_COIN:
GET_COIN:
put get coin
send get coin
matchre GET_COIN ^You pick up
waitforre o
matchre end ^What were you referring to
goto CHECK_COIN
matchwait 2


Gems:
Gems:
GET_GEM:
send stow gem
matchre GET_GEM ^You put your|^You open your
matchre GET_BAR ^Stow what|^You just can't get|^But that's closed|^You think the
matchwait 2


GET_BAR:
CHECK_GEM:
send stow my bar
if (matchre ("$roomobjs", "\b(%gems1|%gems2|%gems3|%gems4|%gweths)\b(,|\.| and)")) then goto GET_GEM
waitforre ^You put your bar|^Stow what
NO_GEMS:
send get bar
goto end
matchre GET_BAR ^You pick up

matchre end ^You get|^What were you referring to
GET_GEM:
matchwait 2
var GEM $1
put get %GEM
waitforre o
put stow %GEM
waitforre o
goto CHECK_GEM


Boxes:
Boxes:
Line 78: Line 83:
var BOX $1
var BOX $1
put get %BOX
put get %BOX
waitforre o
waitforre ^You
put stow %BOX
put stow %BOX
waitforre o
waitforre ^You
goto CHECK_BOX
goto CHECK_BOX


Collectibles:
Diras:


CHECK_collectible:
CHECK_DIRA:
if matchre ("$roomobjs", "(dira|diras)") then goto GET_DIRA
if matchre ("$roomobjs", "(%collectibles)") then goto GET_collectible
NO_collectibleS:
NO_DIRAS:
goto end
goto end


GET_collectible:
GET_DIRA:
var COLLECTIBLE $1
put get dira
put get %COLLECTIBLE
waitforre o
waitforre ^You
put stow dira
put stow %COLLECTIBLE
waitforre o
waitforre ^You
goto CHECK_DIRA
goto CHECK_collectible


Cards:
Cards:
Line 106: Line 112:
GET_CARD:
GET_CARD:
put get card
put get card
waitforre o
waitforre ^You
put stow card
put stow card
waitforre o
waitforre ^You
goto CHECK_CARD
goto CHECK_CARD


Line 121: Line 127:
var HERB $1
var HERB $1
put get %HERB
put get %HERB
waitforre o
waitforre ^You
put stow %HERB
put stow %HERB
waitforre o
waitforre ^You
goto CHECK_HERB
goto CHECK_HERB


Line 129: Line 135:


CHECK_JUNK:
CHECK_JUNK:
if (matchre ("$roomobjs", "\b(%junk)\b(,|\.| and)")) then goto GET_JUNK
if (matchre ("$roomobjs", "\b(%junkloot)\b(,|\.| and)")) then goto GET_JUNK
NO_JUNKS:
NO_JUNKS:
goto end
goto end
Line 136: Line 142:
var JUNK $1
var JUNK $1
put get %JUNK
put get %JUNK
waitforre o
waitforre ^You
put stow %JUNK
put stow %JUNK
waitforre o
waitforre ^You
goto CHECK_JUNK
goto CHECK_JUNK


end:</pre>
end:
send stow my bar
waitforre ^You put your bar|^Stow what</pre>


==Quick Version==
==Quick Version==


<pre>##LOOT Variables
<pre>##LOOT Variables
var gweths (lantholite|waermodi|jadeite|lasmodi|sjatmal) stones
var gems1 agate|alexandrite|amber|amethyst|andalusite|aquamarine|bar|bead|beryl|bloodgem|bloodstone|carnelian|carnelian|chalcedony
var boxtype brass|copper|deobar|driftwood|iron|ironwood|mahogany|oaken|pine|steel|wooden
var gems2 chrysoberyl|chrysoprase|citrine|coral|crystal|diamond|diopside|egg|eggcase|emerald|garnet|gem|goldstone
var boxes coffer|crate|strongbox|caddy|casket|skippet|trunk|chest|\bbox
var gems3 (chunk of|some|piece of).*granite|hematite|iolite|ivory|jade|jasper|kunzite|lapis|lazuli|malachite|malachite stone|minerals|moonstone|morganite|nugget|onyx
var junkloot runestone|scroll|tablet|vellum|sheiska leaf|ostracon|hhr'lav'geluhh bark|papyrus roll|smudged parchment|lockpick|fragment|package
var gems4 opal|pearl|pebble|peridot|quartz|ruby|sapphire|spinel|star-stone|sunstone|talon|tanzanite|tooth|topaz|tourmaline|tsavorite|turquoise|zircon
var collectibles dira|kirmhiro draught|\bmap\b|package|soulstone|(?<!crossbow) \bbolts?\b|flarmencrank|\bgear\b|glarmencoupler|\bnuts?\b|rackensprocket|spangleflange
var gweths (jadeite|kyanite|lantholite|lasmodi|sjatmal|waermodi) stones
var dira dira


Coins:
Coins:

CHECK_COIN:
if matchre ("$roomobjs", "(coin|coins)") then goto GET_COIN
NO_COINS:
goto Gems

GET_COIN:
GET_COIN:
put get coin
send get coin
matchre GET_COIN ^You pick up
waitforre o
matchre Gems ^What were you referring to
goto CHECK_COIN
matchwait 2


Gems:
Gems:

CHECK_GEM:
if (matchre ("$roomobjs", "\b(%gems1|%gems2|%gems3|%gems4|%gweths)\b(,|\.| and)")) then goto GET_GEM
NO_GEMS:
goto Diras

GET_GEM:
GET_GEM:
send stow gem
var GEM $1
matchre GET_GEM ^You put your|^You open your
put get %GEM
matchre GET_BAR ^Stow what|^You just can't get|^But that's closed|^You think the
waitforre o
matchwait 2
put stow %GEM
waitforre o
goto CHECK_GEM


GET_BAR:
Diras:
send stow my bar
waitforre ^You put your bar|^Stow what
send get bar
matchre GET_BAR ^You pick up
matchre Collectibles ^You get|^What were you referring to
matchwait 2


Collectibles:
CHECK_DIRA:
send stow my bar
if matchre ("$roomobjs", "(dira|diras)") then goto GET_DIRA
waitforre ^You put your bar|^Stow what
NO_DIRAS:
CHECK_collectible:
if matchre ("$roomobjs", "(%collectibles)") then goto GET_collectible
NO_collectibleS:
goto end
goto end


GET_collectible:
GET_DIRA:
var COLLECTIBLE $1
put get dira
put get %COLLECTIBLE
waitforre o
waitforre ^You
put stow dira
put stow %COLLECTIBLE
waitforre o
waitforre ^You
goto CHECK_DIRA
goto CHECK_collectible

end:</pre>


end:
[[Category:Scripts]]
put #parse SCRIPT DONE
exit</pre>

Latest revision as of 18:44, 4 March 2016

Loot (script)
Category utility
Front-end Genie
Author Isharon

I borrowed the loot code from Geniehunter to make a standalone looting script. The first version is a menu-based script. The second version can be run to quickly loot coins, gems, treasure maps, and diras.

Menu Options

  1. Coins
  2. Gems (includes treasure maps just because I never want to miss them)
  3. Boxes
  4. Dira
  5. Cards
  6. Herbs
  7. Junk

Menu Version

##LOOT Variables
var gweths (lantholite|waermodi|jadeite|lasmodi|sjatmal) stones
var boxtype brass|copper|deobar|driftwood|iron|ironwood|mahogany|oaken|pine|steel|wooden
var boxes coffer|crate|strongbox|caddy|casket|skippet|trunk|chest|\bbox
var junkloot runestone|scroll|tablet|vellum|sheiska leaf|ostracon|hhr'lav'geluhh bark|papyrus roll|smudged parchment|lockpick|fragment|package
var collectibles dira|kirmhiro draught|\bmap\b|package|soulstone|(?<!crossbow) \bbolts?\b|flarmencrank|\bgear\b|glarmencoupler|\bnuts?\b|rackensprocket|spangleflange

echo ** Enter Loot Option # ***
echo
echo 1. Coins
echo
echo 2. Gems
echo
echo 3. Boxes
echo
echo 4. Collectibles (Except Cards)
echo
echo 5. Cards
echo
echo 6. Herbs
echo
echo 7. Junk

matchre Coins 1
matchre Gems 2
matchre Boxes 3
matchre Collectibles 4
matchre Cards 5
matchre Herbs 6
matchre Junk 7
matchwait

Coins:

GET_COIN:
send get coin
matchre GET_COIN ^You pick up
matchre end ^What were you referring to
matchwait 2

Gems:
GET_GEM:
send stow gem
matchre GET_GEM ^You put your|^You open your
matchre GET_BAR ^Stow what|^You just can't get|^But that's closed|^You think the
matchwait 2

GET_BAR:
send stow my bar
waitforre ^You put your bar|^Stow what
send get bar
matchre GET_BAR ^You pick up
matchre end ^You get|^What were you referring to
matchwait 2

Boxes:

CHECK_BOX:
if matchre ("$roomobjs", "(%boxes)") then goto GET_BOX
NO_BOXES:
goto end

GET_BOX:
var BOX $1
put get %BOX
waitforre ^You
put stow %BOX
waitforre ^You
goto CHECK_BOX

Collectibles:

CHECK_collectible:
if matchre ("$roomobjs", "(%collectibles)") then goto GET_collectible
NO_collectibleS:
goto end

GET_collectible:
var COLLECTIBLE $1
put get %COLLECTIBLE
waitforre ^You
put stow %COLLECTIBLE
waitforre ^You
goto CHECK_collectible

Cards:

CHECK_CARD:
if matchre ("$roomobjs", "(card|cards)") then goto GET_CARD
NO_CARDS:
goto end

GET_CARD:
put get card
waitforre ^You
put stow card
waitforre ^You
goto CHECK_CARD

Herbs:

CHECK_HERB:
if (matchre ("$roomobjs", "\b(%herbs)\b(,|\.| and)")) then goto GET_HERB
NO_HERBS:
goto end

GET_HERB:
var HERB $1
put get %HERB
waitforre ^You
put stow %HERB
waitforre ^You
goto CHECK_HERB

Junk:

CHECK_JUNK:
if (matchre ("$roomobjs", "\b(%junkloot)\b(,|\.| and)")) then goto GET_JUNK
NO_JUNKS:
goto end

GET_JUNK:
var JUNK $1
put get %JUNK
waitforre ^You
put stow %JUNK
waitforre ^You
goto CHECK_JUNK

end:
send stow my bar
waitforre ^You put your bar|^Stow what

Quick Version

##LOOT Variables
var gweths (lantholite|waermodi|jadeite|lasmodi|sjatmal) stones
var boxtype brass|copper|deobar|driftwood|iron|ironwood|mahogany|oaken|pine|steel|wooden
var boxes coffer|crate|strongbox|caddy|casket|skippet|trunk|chest|\bbox
var junkloot runestone|scroll|tablet|vellum|sheiska leaf|ostracon|hhr'lav'geluhh bark|papyrus roll|smudged parchment|lockpick|fragment|package
var collectibles dira|kirmhiro draught|\bmap\b|package|soulstone|(?<!crossbow) \bbolts?\b|flarmencrank|\bgear\b|glarmencoupler|\bnuts?\b|rackensprocket|spangleflange

Coins:
GET_COIN:
send get coin
matchre GET_COIN ^You pick up
matchre Gems ^What were you referring to
matchwait 2

Gems:
GET_GEM:
send stow gem
matchre GET_GEM ^You put your|^You open your
matchre GET_BAR ^Stow what|^You just can't get|^But that's closed|^You think the
matchwait 2

GET_BAR:
send stow my bar
waitforre ^You put your bar|^Stow what
send get bar
matchre GET_BAR ^You pick up
matchre Collectibles ^You get|^What were you referring to
matchwait 2

Collectibles:
send stow my bar
waitforre ^You put your bar|^Stow what
CHECK_collectible:
if matchre ("$roomobjs", "(%collectibles)") then goto GET_collectible
NO_collectibleS:
goto end

GET_collectible:
var COLLECTIBLE $1
put get %COLLECTIBLE
waitforre ^You
put stow %COLLECTIBLE
waitforre ^You
goto CHECK_collectible

end:
put #parse SCRIPT DONE
exit