Training (script): Difference between revisions
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{{Script |
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|cat=training |
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|fe=StormFront |
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|auth=[[User:Damian|Damian]] |
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}} |
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<pre> |
<pre> |
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################################################################################ |
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#Mind States are as follows |
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#############################GLOBAL VARIABLES################################### |
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#clear 0/34 |
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#dabbling 1/34 |
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#perusing 2/34 |
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#learning 3/34 |
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#thoughtful 4/34 |
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#thinking 5/34 |
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#considering 6/34 |
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#pondering 7/34 |
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#ruminating 8/34 |
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#concentrating 9/34 |
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#attentive 10/34 |
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#deliberative 11/34 |
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#interested 12/34 |
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#examining 13/34 |
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#understanding 14/34 |
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#absorbing 15/34 |
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#intrigued 16/34 |
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#scrutinizing 17/34 |
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#analyzing 18/34 |
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#studious 19/34 |
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#focused 20/34 |
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#very focused 21/34 |
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#engaged 22/34 |
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#very engaged 23/34 |
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#cogitating 24/34 |
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#fascinated 25/34 |
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#captivated 26/34 |
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#engrossed 27/34 |
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#riveted 28/34 |
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#very riveted 29/34 |
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#rapt 30/34 |
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#very rapt 31/34 |
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#enthralled 32/34 |
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#nearly locked 33/34 |
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#mind lock 34/34 |
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###################################################################################### |
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#############################GLOBAL VARIABLES######################################### |
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setvariable LARGESTORAGECONTAINER HAVERSACK |
setvariable LARGESTORAGECONTAINER HAVERSACK |
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| Line 47: | Line 15: | ||
setvariable SPELLPREPMESSAGE dirt in your palm to prepare |
setvariable SPELLPREPMESSAGE dirt in your palm to prepare |
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setvariable LOCKPICKSTORAGECONTAINER ADAN SKULL |
setvariable LOCKPICKSTORAGECONTAINER ADAN SKULL |
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setvariable HUMTHISTUNE HUM |
setvariable HUMTHISTUNE HUM CONCERT ROMANT |
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setvariable CAMBRINTHDEVICE NESTLED ARMBAND |
setvariable CAMBRINTHDEVICE NESTLED ARMBAND |
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setvariable GLOBALSPELLTARGET |
setvariable GLOBALSPELLTARGET |
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| Line 53: | Line 21: | ||
setvariable GLOBALMOON |
setvariable GLOBALMOON |
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setvariable FORAGEFORITEM REDWOOD LIMB |
setvariable FORAGEFORITEM REDWOOD LIMB |
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setvariable SPELLRETURNPOINTER NEXTFUNCTION |
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setvariable SPELLADDITIONALCOMMAND |
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save NEXTFUNCTION |
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#############################GLOBAL VARIABLES |
#############################GLOBAL VARIABLES################################### |
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################################################################################ |
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if_1 save NEXTFUNCTION |
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if_1 goto %1% |
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goto %1 |
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================================================================================== |
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================================================================================== |
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################################################################################ |
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################################################################################ |
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#begin START function |
#begin START function |
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START: |
START: |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put SORT AUTO HEAD |
put SORT AUTO HEAD |
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waitfor |
waitfor inventory is now |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put RESYNC |
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waitfor > |
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put INVFIX |
put INVFIX |
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waitfor > |
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put AWAKE |
put AWAKE |
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waitfor > |
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echo |
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echo ##################################################################### |
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=============================================================================================================================== |
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put INV CHECK |
put INV CHECK |
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echo ##################################################################### |
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waitfor > |
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echo |
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=============================================================================================================================== |
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put EXP ALL |
put EXP ALL |
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waitfor |
waitfor Circle: |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put HEAL |
put HEAL |
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waitfor |
waitfor Your body |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put STAT FULL |
put STAT FULL |
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waitfor |
waitfor Brave Adventurers |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put INFO |
put INFO |
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waitfor |
waitfor Name: |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put RPA PIRP |
put RPA PIRP |
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waitfor |
waitfor You currently have |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put LOOK |
put LOOK |
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echo ##################################################################### |
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waitfor > |
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echo |
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=============================================================================================================================== |
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put TIME |
put TIME |
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waitfor |
waitfor It has been |
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put OBS WEATHER |
put OBS WEATHER |
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echo ##################################################################### |
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waitfor > |
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echo |
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=============================================================================================================================== |
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put EXP FIXWALL |
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put HIDE |
put HIDE |
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shift |
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goto %1 |
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#end START function |
#end START function |
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################################################################################ |
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================================================================================== |
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################################################################################ |
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================================================================================== |
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#begin GLOBAL PIERCING GAZE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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############################SKILL TRAINING SCRIPTS############################## |
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GPIERCINGGAZE: |
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################################################################################ |
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GPG: |
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################################################################################ |
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#begin FIRSTAID function |
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FIRSTAID: |
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setvariable RETURNPOINTER GPGPREPSPELL |
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FIRSTAIDGETTHIRDCOMPENDIUM: |
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GPGPREPSPELL: |
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put %HUMTHISTUNE |
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put |
put sort compendium in %LARGESTORAGECONTAINER |
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Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, |
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Match GPGPREPSPELL ...wait |
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Match |
Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, |
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Match |
Match FIRSTAID1COMPENDIUM a leather compendium, |
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Match KILLSPELLPREP You have to strain |
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Match GPGFULLPREP %SPELLPREPMESSAGE% |
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Matchwait |
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put look in %LARGESTORAGECONTAINER |
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GPGFULLPREP: |
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waitfor You feel fully prepared |
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setvariable RETURNPOINTER %s% |
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GPGHARNESS1: |
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GPGHARNESS2: |
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put harness 15 |
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Match GPGHARNESS%c% ...wait |
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Match GPGUPDATECOUNTER You tap into the mana from |
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Match KILLSPELLPREP You strain, but cannot harness |
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Matchwait |
Matchwait |
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FIRSTAID2COMPENDIUMS: |
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GPGUPDATECOUNTER: |
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setvariable TOTALCOMPENDIUMS second |
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counter add 1 |
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counter set 2 |
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goto FIRSTAIDCOUNTERCOPY |
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FIRSTAID1COMPENDIUM: |
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goto GPGHARNESS%c% |
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GPGHARNESS3: |
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GPGHARNESS4: |
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GPGHARNESS5: |
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GPGHARNESS6: |
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GPGHARNESS7: |
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GPGHARNESS8: |
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GPGHARNESS9: |
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GPGHARNESS10: |
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GPGSPELLCAST: |
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counter set 0 |
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put cast %GLOBALSPELLTARGET% |
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Match GPGSPELLCAST ...wait |
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Match %s% You gesture |
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Matchwait |
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GPIERCINGGAZEAT: |
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GPGAT: |
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if_2 setvariable GLOBALSPELLTARGET %2% |
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goto GPIERCINGGAZE |
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#end GLOBAL PIERCING GAZE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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================================================================================== |
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================================================================================== |
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#begin GLOBAL CLEAR VISION v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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GCLEARVISION: |
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GCV: |
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setvariable RETURNPOINTER GCVPREPSPELL |
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GCVPREPSPELL: |
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setvariable TOTALCOMPENDIUMS first |
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counter set 1 |
counter set 1 |
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goto FIRSTAIDCOUNTERCOPY |
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FIRSTAIDCOUNTERCOPY: |
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put prep CLEAR VISION 30 |
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setvariable TEMPCOUNTER %c |
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goto FIRSTAIDGETCOMPENDIUM%c |
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Match KILLHUMMING You should stop playing |
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Match KILLSPELLPREP You are already preparing |
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Match KILLSPELLPREP You have to strain |
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Match GCVFULLPREP %SPELLPREPMESSAGE% |
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Matchwait |
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FIRSTAIDGETCOMPENDIUM1: |
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GCVFULLPREP: |
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FIRSTAIDGETCOMPENDIUM2: |
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FIRSTAIDGETCOMPENDIUM3: |
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FIRSTAIDGETCOMPENDIUM4: |
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FIRSTAIDGETCOMPENDIUM5: |
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Match FIRSTAIDGETCOMPENDIUM5 ...wait |
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waitfor You feel fully prepared |
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Match FIRSTAIDOPENCOMPENDIUM You get a |
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Match FIRSTAIDNOCOMPENDIUMS What are you referring to? |
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put get %TOTALCOMPENDIUMS compendium from %LARGESTORAGECONTAINER |
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setvariable RETURNPOINTER %s% |
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GCVHARNESS1: |
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GCVHARNESS2: |
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put harness 20 |
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Match GCVHARNESS%c% ...wait |
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Match GCVUPDATECOUNTER You tap into the mana from |
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Match KILLSPELLPREP You strain, but cannot harness |
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Matchwait |
Matchwait |
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FIRSTAIDGETCOMPENDIUM0: |
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GCVUPDATECOUNTER: |
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goto NEXTFUNCTION |
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FIRSTAIDOPENCOMPENDIUM: |
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goto GCVHARNESS%c% |
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counter set 9 |
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GCVHARNESS3: |
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GCVHARNESS4: |
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GCVHARNESS5: |
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GCVHARNESS6: |
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GCVHARNESS7: |
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GCVHARNESS8: |
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GCVHARNESS9: |
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GCVHARNESS10: |
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Match FIRSTAIDOPENCOMPENDIUM ...wait |
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GCVSPELLCAST: |
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Match FIRSTAIDSTUDYCOMPENDIUM That is already open! |
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Match FIRSTAIDSTUDYCOMPENDIUM You open your |
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put open my compendium |
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put cast %GLOBALSPELLTARGET% |
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Match GCVSPELLCAST ...wait |
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Match %s% You gesture |
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Matchwait |
Matchwait |
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FIRSTAIDSTUDYCOMPENDIUM: |
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GCLEARVISIONAT: |
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GCVAT: |
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put %HUMTHISTUNE |
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if_2 setvariable GLOBALSPELLTARGET %2% |
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goto GCLEARVISION |
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Match FIRSTAIDSTUDYCOMPENDIUM ...wait |
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#end GLOBAL CLEAR VISION v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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Match FIRSTAIDTURNCOMPENDIUM%c Why do you need to study this chart again? |
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================================================================================== |
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Match FIRSTAIDTURNCOMPENDIUM%c a sudden moment of clarity, the information on the chart |
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================================================================================== |
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Match FIRSTAIDSTUDYCOMPENDIUM You begin studying |
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#begin GLOBAL AURA SIGHT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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Match FIRSTAIDSTUDYCOMPENDIUM gradually absorbing more of the knowledge |
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Match FIRSTAIDERROR You study the sky but fail to find anything |
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put study my compendium |
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GAURASIGHT: |
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Matchwait |
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GAUS: |
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FIRSTAIDTURNCOMPENDIUM9: |
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setvariable RETURNPOINTER GAUSPREPSPELL |
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FIRSTAIDTURNCOMPENDIUM8: |
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FIRSTAIDTURNCOMPENDIUM7: |
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FIRSTAIDTURNCOMPENDIUM6: |
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FIRSTAIDTURNCOMPENDIUM5: |
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FIRSTAIDTURNCOMPENDIUM4: |
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FIRSTAIDTURNCOMPENDIUM3: |
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FIRSTAIDTURNCOMPENDIUM2: |
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FIRSTAIDTURNCOMPENDIUM1: |
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counter subtract 1 |
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GAUSPREPSPELL: |
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Match FIRSTAIDTURNCOMPENDIUM10 ...wait |
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counter set 1 |
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Match FIRSTAIDSTUDYCOMPENDIUM You turn to the section |
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put |
put turn my compendium |
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Match GAUSPREPSPELL ...wait |
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Match KILLHUMMING You should stop playing |
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Match KILLSPELLPREP You are already preparing |
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Match KILLSPELLPREP You have to strain |
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Match GAUSFULLPREP %SPELLPREPMESSAGE% |
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Matchwait |
Matchwait |
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FIRSTAIDTURNCOMPENDIUM0: |
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GAUSFULLPREP: |
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counter set %TEMPCOUNTER |
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counter subtract 1 |
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goto FIRSTAIDSTORECOMPENDIUM |
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FIRSTAIDSTORECOMPENDIUM: |
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setvariable RETURNPOINTER %s% |
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Match FIRSTAIDSTORECOMPENDIUM ...wait |
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GAUSHARNESS1: |
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Match FIRSTAIDERROR What were you referring to? |
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GAUSHARNESS2: |
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Match FIRSTAIDCOUNTERCOPY You put your compendium in your |
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put put my compendium in my %LARGESTORAGECONTAINER |
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put harness 15 |
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Match GAUSHARNESS%c% ...wait |
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Match GAUSUPDATECOUNTER You tap into the mana from |
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Match KILLSPELLPREP You strain, but cannot harness |
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Matchwait |
Matchwait |
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FIRSTAIDNOCOMPENDIUMS: |
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GAUSUPDATECOUNTER: |
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echo =========================================== |
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counter add 1 |
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echo =You have no compendiums for this training= |
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echo =========================================== |
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exit |
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FIRSTAIDERROR: |
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GAUSHARNESS4: |
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GAUSHARNESS5: |
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GAUSHARNESS6: |
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GAUSHARNESS7: |
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GAUSHARNESS8: |
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GAUSHARNESS9: |
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GAUSHARNESS10: |
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echo ===================================================== |
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GAUSSPELLCAST: |
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echo =For some reason you are not holding your compendium= |
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echo ===================================================== |
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exit |
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#end FIRSTAID function |
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put cast |
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################################################################################ |
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################################################################################ |
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#begin PERCEPTION function |
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PERCEPTION: |
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Match GAUSSPELLCAST ...wait |
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Match %s% You gesture |
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Matchwait |
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setvariable PERCEPTIONMATERIAL SILVER ZOMBIES |
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#end GLOBAL AURA SIGHT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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================================================================================== |
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================================================================================== |
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#begin GLOBAL SHADOWS v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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PERCEPTIONSUPSPELLS: |
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GSHADOWSSPELL: |
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save PERCEPTIONGETTOOLS |
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GSHADOWS: |
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goto GCLEARVISION |
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PERCEPTIONGETTOOLS: |
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setvariable RETURNPOINTER GSHADOWSPREPSPELL |
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pause |
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GSHADOWSPREPSPELL: |
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put get %PERCEPTIONMATERIAL |
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Match PERCEPTIONGETTOOLS ...wait |
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put prep SHADOWS 30 |
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Match PERCEPTIONWORK You get |
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Match |
Match PERCEPTIONWORK already holding that |
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Match |
Match NEXTFUNCTION could not find what |
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Match KILLSPELLPREP You are already preparing |
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Match KILLSPELLPREP You have to strain |
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Match GSHADOWSFULLPREP %SPELLPREPMESSAGE% |
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Matchwait |
Matchwait |
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PERCEPTIONWORK: |
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GSHADOWSFULLPREP: |
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pause |
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waitfor You feel fully prepared |
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put %HUMTHISTUNE |
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setvariable RETURNPOINTER %s% |
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put juggle my %PERCEPTIONMATERIAL |
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Match PERCEPTIONWORK ...wait |
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GSHADOWSHARNESS1: |
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Match EXPPERCEPTION Roundtime |
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GSHADOWSHARNESS2: |
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Match PERCEPTIONSTOWTOOLS Your injuries make juggling impossible |
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put harness 15 |
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Match GSHADOWSHARNESS%c% ...wait |
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Match GSHADOWSUPDATECOUNTER You tap into the mana from |
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Match KILLSPELLPREP You strain, but cannot harness |
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Matchwait |
Matchwait |
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EXPPERCEPTION: |
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GSHADOWSUPDATECOUNTER: |
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put exp skill perception |
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Match PERCEPTIONSTOWTOOLS dazed |
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goto GSHADOWSHARNESS%c% |
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Match PERCEPTIONSTOWTOOLS mind lock |
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Match PERCEPTIONWORK EXP HELP for more information |
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Matchwait |
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PERCEPTIONSTOWTOOLS: |
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GSHADOWSHARNESS3: |
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GSHADOWSHARNESS4: |
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GSHADOWSHARNESS5: |
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GSHADOWSHARNESS6: |
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GSHADOWSHARNESS7: |
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GSHADOWSHARNESS8: |
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GSHADOWSHARNESS9: |
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GSHADOWSHARNESS10: |
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put put %PERCEPTIONMATERIAL in my %LARGESTORAGECONTAINER |
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GSHADOWSSPELLCAST: |
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put %HUMTHISTUNE |
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waitfor finish humming |
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goto NEXTFUNCTION |
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put cast %GLOBALSPELLTARGET% |
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#end PERCEPTION function |
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Match GSHADOWSSPELLCAST ...wait |
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################################################################################ |
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Match %s% You gesture |
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################################################################################ |
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Matchwait |
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#begin FORAGING function (this function tests against exp for perception not foraging |
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#since you learn both doing collect, it is also set up for 2 items, if you wish to add |
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#more items, simply add more setvariable statements with matching FORAGINGHUM# so it |
|||
#doesn't end after the 2nd one as FORAGINGHUM3 will go to the end of the function |
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FORAGING: |
|||
GSHADOWSSPELLAT: |
|||
GSHADOWSAT: |
|||
FORAGINGDECLAREVARIABLES: |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GSHADOWSSPELL |
|||
setvariable ITEM1 stem |
|||
#end GLOBAL SHADOWS v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
setvariable ITEM2 rock |
|||
================================================================================== |
|||
counter set 0 |
|||
================================================================================== |
|||
#begin GLOBAL SEER'S SENSE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
FORAGINGCOUNTERINCREASE: |
|||
GSEERSSENSE: |
|||
GSEERS: |
|||
counter add 1 |
|||
GSEER: |
|||
goto FORAGINGHUM%c |
|||
FORAGINGHUM: |
|||
setvariable RETURNPOINTER GSEERPREPSPELL |
|||
FORAGINGHUM1: |
|||
FORAGINGHUM2: |
|||
put %HUMTHISTUNE |
|||
GSEERPREPSPELL: |
|||
goto FORAGINGKICKPILE |
|||
FORAGINGKICKPILE: |
|||
counter set 1 |
|||
Match FORAGINGKICKPILE ...wait |
|||
put prep SEER SENSE 26 |
|||
Match FORAGINGSTART you fail to find any signs of its presence |
|||
Match FORAGINGSTART I could not find what you were referring to |
|||
put kick pile |
|||
Match GSEERPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSEERFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
FORAGINGSTART: |
|||
Match FORAGINGSTART ...wait |
|||
waitfor You feel fully prepared |
|||
Match FORAGINGCLUTTER The room is too cluttered |
|||
Match EXPFORAGING You manage to collect a pile |
|||
Match FORAGINGCOUNTERINCREASE wondering what you might find |
|||
Match FORAGINGCOUNTERINCREASE trying to find a dragon's egg |
|||
Match FORAGINGCOUNTERINCREASE you were looking for |
|||
Match FORAGINGCOUNTERINCREASE if you had a bit more luck. |
|||
Match FORAGINGCOUNTERINCREASE unable to find anything. |
|||
put collect %ITEM%c |
|||
GSEERHARNESS1: |
|||
GSEERHARNESS2: |
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put harness 15 |
|||
Match GSEERHARNESS%c% ...wait |
|||
Match GSEERUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
FORAGINGCLUTTER: |
|||
GSEERUPDATECOUNTER: |
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pause 2 |
|||
goto FORAGINGKICKPILE |
|||
EXPFORAGING: |
|||
goto GSEERHARNESS%c% |
|||
Match FORAGINGEND mind lock |
|||
GSEERHARNESS3: |
|||
Match FORAGINGHUM EXP HELP for more information |
|||
GSEERHARNESS4: |
|||
GSEERHARNESS5: |
|||
GSEERHARNESS6: |
|||
GSEERHARNESS7: |
|||
GSEERHARNESS8: |
|||
GSEERHARNESS9: |
|||
GSEERHARNESS10: |
|||
put exp skill perception |
|||
GSEERSPELLCAST: |
|||
counter set 0 |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match GSEERSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
FORAGINGHUM3: |
|||
FORAGINGEND: |
|||
GSEERAT: |
|||
goto NEXTFUNCTION |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
exit |
|||
#end |
#end FORAGING function |
||
################################################################################ |
|||
================================================================================== |
|||
################################################################################ |
|||
================================================================================== |
|||
LE: |
|||
#begin GLOBAL SHADOWLING v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
setvariable COMBATMOVE1 DODGE |
|||
GSHADOWLINGSPELL: |
|||
setvariable COMBATMOVE2 FEINT %2 |
|||
setvariable COMBATMOVE3 DRAW %2 |
|||
setvariable COMBATMOVE4 SLICE %2 |
|||
setvariable COMBATMOVE5 CHOP %2 |
|||
setvariable COMBATMOVE6 ENC |
|||
counter set 1 |
|||
GSHADOWLING: |
|||
goto WIELDWEAPON |
|||
setvariable RETURNPOINTER GSHADOWLINGPREPSPELL |
|||
################################################################################ |
|||
GSHADOWLINGPREPSPELL: |
|||
################################################################################ |
|||
ME: |
|||
HE: |
|||
2HE: |
|||
setvariable COMBATMOVE1 DODGE |
|||
counter set 1 |
|||
setvariable COMBATMOVE2 FEINT |
|||
setvariable COMBATMOVE3 DRAW |
|||
setvariable COMBATMOVE4 SWEEP |
|||
setvariable COMBATMOVE5 SLICE |
|||
setvariable COMBATMOVE6 CHOP |
|||
setvariable COMBATMOVE7 SLICE |
|||
setvariable COMBATMOVE8 CHOP |
|||
setvariable COMBATMOVE9 ENC |
|||
counter set 1 |
|||
put prep SHADOWLING 30 |
|||
goto WIELDWEAPON |
|||
Match GSHADOWLINGPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSHADOWLINGFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
################################################################################ |
|||
GSHADOWLINGFULLPREP: |
|||
################################################################################ |
|||
LB: |
|||
MB: |
|||
HB: |
|||
2HB: |
|||
setvariable COMBATMOVE1 DODGE |
|||
waitfor You feel fully prepared |
|||
setvariable COMBATMOVE2 FEINT |
|||
setvariable COMBATMOVE3 SWEEP |
|||
setvariable COMBATMOVE4 DRAW |
|||
setvariable COMBATMOVE5 SLICE |
|||
setvariable COMBATMOVE6 ENC |
|||
counter set 1 |
|||
setvariable RETURNPOINTER %s% |
|||
goto WIELDWEAPON |
|||
GSHADOWLINGHARNESS1: |
|||
GSHADOWLINGHARNESS2: |
|||
################################################################################ |
|||
put harness 15 |
|||
################################################################################ |
|||
BRAWLING: |
|||
setvariable COMBATMOVE1 DODGE |
|||
Match GSHADOWLINGHARNESS%c% ...wait |
|||
setvariable COMBATMOVE2 FEINT |
|||
Match GSHADOWLINGUPDATECOUNTER You tap into the mana from |
|||
setvariable COMBATMOVE3 SWEEP |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
setvariable COMBATMOVE4 KICK |
|||
Matchwait |
|||
setvariable COMBATMOVE5 SLICE |
|||
setvariable COMBATMOVE6 GOUGE |
|||
setvariable COMBATMOVE7 ELBOW |
|||
setvariable COMBATMOVE8 ENC |
|||
counter set 1 |
|||
GSHADOWLINGUPDATECOUNTER: |
|||
goto WIELDWEAPON |
|||
counter add 1 |
|||
################################################################################ |
|||
goto GSHADOWLINGHARNESS%c% |
|||
################################################################################ |
|||
PIKE: |
|||
setvariable COMBATMOVE1 DODGE |
|||
GSHADOWLINGHARNESS3: |
|||
setvariable COMBATMOVE2 JAB |
|||
GSHADOWLINGHARNESS4: |
|||
setvariable COMBATMOVE3 SWEEP |
|||
GSHADOWLINGHARNESS5: |
|||
setvariable COMBATMOVE4 THRUST |
|||
GSHADOWLINGHARNESS6: |
|||
setvariable COMBATMOVE5 FEINT |
|||
GSHADOWLINGHARNESS7: |
|||
setvariable COMBATMOVE6 LUNGE |
|||
GSHADOWLINGHARNESS8: |
|||
setvariable COMBATMOVE7 DRAW |
|||
GSHADOWLINGHARNESS9: |
|||
setvariable COMBATMOVE8 ENC |
|||
GSHADOWLINGHARNESS10: |
|||
counter set 1 |
|||
GSHADOWLINGSPELLCAST: |
|||
goto WIELDWEAPON |
|||
counter set 0 |
|||
################################################################################ |
|||
put cast |
|||
################################################################################ |
|||
QS: |
|||
SS: |
|||
setvariable COMBATMOVE1 DODGE |
|||
Match GSHADOWLINGSPELLCAST ...wait |
|||
setvariable COMBATMOVE2 FEINT |
|||
Match %s% You gesture |
|||
setvariable COMBATMOVE3 DRAW |
|||
Matchwait |
|||
setvariable COMBATMOVE4 SLICE |
|||
setvariable COMBATMOVE5 SWEEP |
|||
setvariable COMBATMOVE6 CHOP |
|||
setvariable COMBATMOVE7 ENC |
|||
counter set 1 |
|||
#end GLOBAL SHADOWLING v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SHADOW SERVANT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
goto WIELDWEAPON |
|||
GSHADOWSERVANTSPELL: |
|||
################################################################################ |
|||
GSHADOWSERVANT: |
|||
################################################################################ |
|||
HALBERD: |
|||
setvariable COMBATMOVE1 DODGE |
|||
setvariable COMBATMOVE2 DRAW |
|||
setvariable COMBATMOVE3 SLICE |
|||
setvariable COMBATMOVE4 SWEEP |
|||
setvariable COMBATMOVE5 CHOP |
|||
setvariable COMBATMOVE6 ENC |
|||
counter set 1 |
|||
GSHADOWSERVANTPREPSPELL: |
|||
goto WIELDWEAPON |
|||
counter set 1 |
|||
################################################################################ |
|||
put prep SHADOW SERVANT 44 |
|||
################################################################################ |
|||
HT: |
|||
LT: |
|||
setvariable COMBATMOVE1 THROW |
|||
Match GSHADOWSERVANTPREPSPELL ...wait |
|||
setvariable COMBATMOVE2 GET %2 %3 |
|||
Match KILLHUMMING You should stop playing |
|||
setvariable COMBATMOVE3 ENC |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSHADOWSERVANTFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
counter set 1 |
|||
GSHADOWSERVANTFULLPREP: |
|||
goto WIELDWEAPON |
|||
waitfor You feel fully prepared |
|||
################################################################################ |
|||
setvariable RETURNPOINTER %s% |
|||
################################################################################ |
|||
#begin WIELDWEAPON function |
|||
WIELDWEAPONRESETCOUNTER: |
|||
GSHADOWSERVANTHARNESS1: |
|||
counter set 1 |
|||
put harness 10 |
|||
goto WIELDWEAPON |
|||
Match GSHADOWSERVANTHARNESS%c% ...wait |
|||
Match GSHADOWSERVANTUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
WIELDWEAPONADDCOUNTER: |
|||
GSHADOWSERVANTUPDATECOUNTER: |
|||
counter add 1 |
|||
goto WIELDWEAPON |
|||
WIELDWEAPON: |
|||
GSHADOWSERVANTHARNESS2: |
|||
GSHADOWSERVANTHARNESS3: |
|||
GSHADOWSERVANTHARNESS4: |
|||
GSHADOWSERVANTHARNESS5: |
|||
GSHADOWSERVANTHARNESS6: |
|||
GSHADOWSERVANTHARNESS7: |
|||
GSHADOWSERVANTHARNESS8: |
|||
GSHADOWSERVANTHARNESS9: |
|||
GSHADOWSERVANTHARNESS10: |
|||
Match WIELDWEAPON ...wait |
|||
GSHADOWSERVANTSPELLCAST: |
|||
Match WIELDWEAPONADDCOUNTER You feint |
|||
Match WIELDWEAPONADDCOUNTER You jab |
|||
Match WIELDWEAPONADDCOUNTER You step backward and |
|||
Match WIELDWEAPONADDCOUNTER You sweep |
|||
Match WIELDWEAPONADDCOUNTER You slice |
|||
Match WIELDWEAPONADDCOUNTER You swing |
|||
Match WIELDWEAPONADDCOUNTER You chop |
|||
Match WIELDWEAPONADDCOUNTER You thrust |
|||
Match WIELDWEAPONADDCOUNTER You lunge |
|||
Match WIELDWEAPONADDCOUNTER You kick |
|||
Match WIELDWEAPONADDCOUNTER You gouge |
|||
Match WIELDWEAPONADDCOUNTER You elbow |
|||
Match WIELDWEAPONADDCOUNTER You throw |
|||
Match WIELDWEAPONADDCOUNTER You pick up |
|||
Match WIELDWEAPONADDCOUNTER position to dodge |
|||
Match WIELDWEAPONADDCOUNTER you are already dodging |
|||
Match WIELDWEAPONADDCOUNTER position to parry |
|||
Match WIELDWEAPONRESETCOUNTER Encumbrance : |
|||
Match WIELDWEAPONWAITTARGET nothing else to face! |
|||
Match WIELDWEAPONADVANCE close enough to attack |
|||
put %COMBATMOVE%c |
|||
counter set 0 |
|||
Matchwait |
|||
WIELDWEAPONWAITTARGET: |
|||
Match GSHADOWSERVANTSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
Match WIELDWEAPONRESETCOUNTER melee range |
|||
GSHADOWSERVANTPYRAMIDS: |
|||
Match WIELDWEAPONADVANCE at you |
|||
Match WIELDWEAPONADVANCE missle range |
|||
Match WIELDWEAPONADVANCE pole weapon range |
|||
Match WIELDWEAPONWAITLONGER You assess your combat situation... |
|||
put ASSES |
|||
save GSHADOWSERVANTGETPYRAMIDS |
|||
Matchwait |
|||
goto GSHADOWSERVANT |
|||
WIELDWEAPONADVANCE: |
|||
GSHADOWSERVANTGETPYRAMIDS: |
|||
Match WIELDWEAPONADVANCE ...wait |
|||
save NEXTFUNCTION |
|||
Match WIELDWEAPONRESETCOUNTER You close to melee range |
|||
Match WIELDWEAPONRESETCOUNTER You are already at melee |
|||
Match WIELDWEAPONRESETCOUNTER You turn to face |
|||
Match WIELDWEAPONWAITLONGER You begin to advance |
|||
Match WIELDWEAPONWAITLONGER You are already advancing |
|||
put ADVANCE |
|||
Match GSHADOWSERVANTGETPYRAMIDS ...wait |
|||
Match %s% stares at you in confusion |
|||
Match %s% To whom are you speaking |
|||
Match GSHADOWSERVANTDROPPYRAMIDS pyramid and hands it to you |
|||
Matchwait |
|||
put ask servant for pyramid |
|||
WIELDWEAPONWAITLONGER: |
|||
Matchwait |
|||
Match WIELDWEAPONADVANCE begins to advance on you! |
|||
GSHADOWSERVANTDROPPYRAMIDS: |
|||
Match WIELDWEAPONADVANCE is still a distance away from you and is closing steadily. |
|||
Match WIELDWEAPONADVANCE closes to pole weapon range on you! |
|||
Match WIELDWEAPONRESETCOUNTER to melee range |
|||
Matchwait |
|||
match GSHADOWSERVANTDROPPYRAMIDS ...wait |
|||
match GSHADOWSERVANTGETPYRAMIDS You drop |
|||
################################################################################ |
|||
put drop pyramid |
|||
################################################################################ |
|||
#begin LOCKPICKING function |
|||
LOCKPICKING: |
|||
Matchwait |
|||
# LOCKPICKINGGETTOOLS: |
|||
#end GLOBAL SHADOW SERVANT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL STARLIGHT SPHERE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
# Match LOCKPICKINGGETTOOLS ...wait |
|||
GSTARLIGHTSPHERE: |
|||
# Match LOCKPICKINGPICK You get a |
|||
# Match LOCKPICKINGPICK You are already holding |
|||
# Match LOCKPICKINGNOTOOLS What were you referring |
|||
# put get lockpick |
|||
GSLS: |
|||
# Matchwait |
|||
setvariable RETURNPOINTER GSLSPREPSPELL |
|||
LOCKPICKINGPICK: |
|||
put |
put %HUMTHISTUNE |
||
Match |
Match LOCKPICKINGPICK ...wait |
||
Match |
# Match LOCKPICKINGGETTOOLS useless lockpick |
||
Match |
# Match LOCKPICKINGGETTOOLS appropriate tool and try again |
||
Match |
Match LOCKPICKINGBOXISOPEN not even locked, why bother? |
||
Match |
Match LOCKPICKINGEXPCHECK Roundtime: |
||
Match GSLSSPELLFAIL midday |
|||
Match GSLSSPELLFAIL morning |
|||
Matchwait |
|||
put pick my %2 blind |
|||
GSLSPREPSPELL: |
|||
counter set 1 |
|||
put prep STARLIGHT SPHERE 20 |
|||
Match GSLSPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSLSFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGEXPCHECK: |
|||
GSLSFULLPREP: |
|||
Match LOCKPICKINGSTOWTOOLS mind lock |
|||
waitfor You feel fully prepared |
|||
Match LOCKPICKINGPICK EXP HELP |
|||
put exp skill lock |
|||
setvariable RETURNPOINTER %s% |
|||
GSLSHARNESS1: |
|||
put harness 10 |
|||
Match GSLSHARNESS%c% ...wait |
|||
Match GSLSUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGNOTOOLS: |
|||
GSLSUPDATECOUNTER: |
|||
echo ################################################# |
|||
counter add 1 |
|||
echo # # |
|||
echo # You have no lockpicks to use in this training # |
|||
echo # # |
|||
echo ################################################# |
|||
goto |
goto LOCKPICKINGSTOWBOX |
||
LOCKPICKINGBOXISOPEN: |
|||
GSLSHARNESS2: |
|||
GSLSHARNESS3: |
|||
GSLSHARNESS4: |
|||
GSLSHARNESS5: |
|||
GSLSHARNESS6: |
|||
GSLSHARNESS7: |
|||
GSLSHARNESS8: |
|||
GSLSHARNESS9: |
|||
GSLSHARNESS10: |
|||
setvariable BOXISOPEN 1 |
|||
GSLSSPELLCAST: |
|||
goto LOCKPICKINGSTOWTOOLS%BOXISOPEN |
|||
LOCKPICKINGSTOWTOOLS: |
|||
counter set 0 |
|||
goto LOCKPICKINGSTOWBOX |
|||
# Match LOCKPICKINGSTOWTOOLS ...wait |
|||
# Match LOCKPICKINGSTOWBOX What were you referring |
|||
# Match LOCKPICKINGSTOWBOX You put your |
|||
# put put lock in %LOCKPICKSTORAGECONTAINER |
|||
Match GSLSSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
# Matchwait |
|||
GSLSSPELLFAIL: |
|||
LOCKPICKINGSTOWTOOLS1: |
|||
echo ============================================ |
|||
echo = = |
|||
echo = The spell Starlight Sphere cannot be = |
|||
echo = cast during the day. Try again at night. = |
|||
echo = = |
|||
echo ============================================ |
|||
goto |
goto LOCKPICKINGOPENBOX |
||
# Match LOCKPICKINGSTOWTOOLS1 ...wait |
|||
# Match LOCKPICKINGOPENBOX What were you referring |
|||
# Match LOCKPICKINGOPENBOX You put your |
|||
# put put lock in %LOCKPICKSTORAGECONTAINER |
|||
#end GLOBAL STARLIGHT SPHERE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL PSYCHIC SHIELD v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
# Matchwait |
|||
GPSYCHICSHIELD: |
|||
LOCKPICKINGOPENBOX: |
|||
GPSY: |
|||
Match LOCKPICKINGOPENBOX ...wait |
|||
setvariable RETURNPOINTER GPSYPREPSPELL |
|||
Match LOCKPICKINGDISMANTLEBOX You open |
|||
Match LOCKPICKINGSHIFTDOWN What were you referring to |
|||
put open my %2 |
|||
GPSYPREPSPELL: |
|||
counter set 1 |
|||
put prep PSYCHIC SHIELD 26 |
|||
Match GPSYPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GPSYFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGDISMANTLEBOX: |
|||
GPSYFULLPREP: |
|||
Match LOCKPICKINGDISMANTLEBOX ...wait |
|||
waitfor You feel fully prepared |
|||
Match LOCKPICKINGDISMANTLEBOX you'd like to dump the contents |
|||
Match LOCKPICKINGSHIFTDOWN move your hands in a practiced maneuver |
|||
Match LOCKPICKINGSHIFTDOWN casually study the |
|||
Match LOCKPICKINGSHIFTDOWN Rolling your shoulders to loosen them |
|||
put dismantle my %2 press |
|||
GPSYHARNESS1: |
|||
GPSYHARNESS2: |
|||
put harness 20 |
|||
Match GPSYHARNESS%c% ...wait |
|||
Match GPSYUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGSTOWBOX: |
|||
GPSYUPDATECOUNTER: |
|||
Match LOCKPICKINGSTOWBOX ...wait |
|||
counter add 1 |
|||
Match LOCKPICKINGSHIFTDOWN What were you referring |
|||
Match LOCKPICKINGSHIFTDOWN You put your |
|||
goto GPSYHARNESS%c% |
|||
GPSYHARNESS3: |
|||
GPSYHARNESS4: |
|||
GPSYHARNESS5: |
|||
GPSYHARNESS6: |
|||
GPSYHARNESS7: |
|||
GPSYHARNESS8: |
|||
GPSYHARNESS9: |
|||
GPSYHARNESS10: |
|||
GPSYSPELLCAST: |
|||
counter set 0 |
|||
put |
put put my %2 in %LARGESTORAGECONTAINER |
||
Match GPSYSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGSHIFTDOWN: |
|||
GPSYCHICSHIELDAT: |
|||
GPSYAT: |
|||
shift |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GPSYCHICSHIELD |
|||
goto NEXTFUNCTION |
|||
#end GLOBAL PSYCHIC SHIELD v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL FOCUS MOONBEAM v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
#end LOCKPICKING function |
|||
GFOCUSMOONBEAM: |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin POWERPERCEIVE function (This function used to be part of the main POWERPERCEIVE function and would be called |
|||
provided the main one ran out of mana. It has been separated so it can be accessed by itself using the POWERPERCEIVE |
|||
GFM: |
|||
LABEL.) |
|||
setvariable RETURNPOINTER GFMPREPSPELL |
|||
POWERPERCEIVE: |
|||
GFMPREPSPELL: |
|||
POWERPERCEIVECONCENTRATE: |
|||
counter set 1 |
|||
pause 2 |
|||
put conc all |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GFMFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
put %HUMTHISTUNE |
|||
GFMFULLPREP: |
|||
waitfor Roundtime |
|||
POWERPERCEIVEKATAMBA: |
|||
setvariable RETURNPOINTER %s% |
|||
pause |
|||
GFMHARNESS1: |
|||
GFMHARNESS2: |
|||
GFMHARNESS3: |
|||
GFMHARNESS4: |
|||
GFMHARNESS5: |
|||
put |
put perc katamba |
||
waitfor Roundtime |
|||
Match GFMHARNESS%c% ...wait |
|||
Match GFMUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
POWERPERCEIVEXIBAR: |
|||
GFMUPDATECOUNTER: |
|||
pause |
|||
put perc xibar |
|||
waitfor Roundtime |
|||
GFMHARNESS6: |
|||
GFMHARNESS7: |
|||
GFMHARNESS8: |
|||
GFMHARNESS9: |
|||
GFMHARNESS10: |
|||
POWERPERCEIVEYAVASH: |
|||
GFMSPELLCAST: |
|||
pause |
|||
put |
put perc yavash |
||
waitfor Roundtime |
|||
Match %s% You gesture |
|||
Matchwait |
|||
POWERPERCEIVEMOON: |
|||
GFOCUSMOONBEAMAT: |
|||
GFMAT: |
|||
pause |
|||
if_2 setvariable GLOBALMOON %2% |
|||
goto GFOCUSMOONBEAM |
|||
put perc moon |
|||
#end GLOBAL FOCUS MOONBEAM v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SEAL OF DEFLECTION v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
waitfor Roundtime |
|||
GSEALOFDEFLECTION: |
|||
POWERPERCEIVEMOONMANIP: |
|||
GSOD: |
|||
pause 2 |
|||
setvariable RETURNPOINTER GSODPREPSPELL |
|||
put perc moonlight manip |
|||
GSODPREPSPELL: |
|||
put %HUMTHISTUNE |
|||
waitfor Roundtime |
|||
put prep SEAL OF DEFLECTION 20 |
|||
POWERPERCEIVETRANSDUCTION: |
|||
Match GSODPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSODFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
pause |
|||
GSODFULLPREP: |
|||
put perc transduction |
|||
waitfor Roundtime |
|||
setvariable RETURNPOINTER %s% |
|||
POWERPERCEIVEPERCEPTIONBOOK: |
|||
GSODHARNESS1: |
|||
GSODHARNESS2: |
|||
pause |
|||
put perc perception |
|||
Match GSODUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
waitfor Roundtime |
|||
GSODUPDATECOUNTER: |
|||
POWERPERCEIVEPSYCHPROJ: |
|||
counter add 1 |
|||
pause |
|||
put perc psych project |
|||
GSODHARNESS3: |
|||
GSODHARNESS4: |
|||
GSODHARNESS5: |
|||
GSODHARNESS6: |
|||
GSODHARNESS7: |
|||
GSODHARNESS8: |
|||
GSODHARNESS9: |
|||
GSODHARNESS10: |
|||
waitfor Roundtime |
|||
GSODSPELLCAST: |
|||
POWERPERCEIVESTELLAR: |
|||
counter set 0 |
|||
pause |
|||
put cast %GLOBALSPELLTARGET% |
|||
put perc stellar |
|||
Match %s% You gesture |
|||
Matchwait |
|||
waitfor Roundtime |
|||
GSEALOFDEFLECTIONAT: |
|||
GSODAT: |
|||
POWERPERCEIVEPLANET: |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GSEALOFDEFLECTION |
|||
pause |
|||
#end GLOBAL SEAL OF DEFLECTION v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SEVER THREAD v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
put perc planet |
|||
GSEVERTHREAD: |
|||
waitfor Roundtime |
|||
GSET: |
|||
POWERPERCEIVEWATCHERS: |
|||
setvariable RETURNPOINTER GSETPREPSPELL |
|||
pause |
|||
GSETPREPSPELL: |
|||
put perc watchers |
|||
waitfor Roundtime |
|||
POWERPERCEIVESELF: |
|||
Match GSETPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSETFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
pause |
|||
GSETFULLPREP: |
|||
put perc self |
|||
waitfor Roundtime |
|||
setvariable RETURNPOINTER %s% |
|||
POWERPERCEIVEAREA: |
|||
GSETHARNESS1: |
|||
GSETHARNESS2: |
|||
pause |
|||
put perc area |
|||
Match GSETUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
waitfor Roundtime |
|||
GSETUPDATECOUNTER: |
|||
goto POWERPERCEIVECHECKEXP |
|||
counter add 1 |
|||
POWERPERCEIVECHECKEXP: |
|||
goto GSETHARNESS%c% |
|||
Match POWERPERCEIVEENDFUNCTION mind lock |
|||
GSETHARNESS3: |
|||
Match POWERPERCEIVE EXP HELP |
|||
GSETHARNESS4: |
|||
GSETHARNESS5: |
|||
GSETHARNESS6: |
|||
GSETHARNESS7: |
|||
GSETHARNESS8: |
|||
GSETHARNESS9: |
|||
GSETHARNESS10: |
|||
put exp skill power perc |
|||
GSETSPELLCAST: |
|||
counter set 0 |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match GSETSPELLCAST ...wait |
|||
Match GSETPREDICTSEVERTARGET You gesture |
|||
Matchwait |
Matchwait |
||
POWERPERCEIVEENDFUNCTION: |
|||
GSETPREDICTSEVERTARGET: |
|||
goto NEXTFUNCTION |
|||
put predict sever %GLOBALSPELLTARGET% |
|||
exit |
|||
#end POWERPERCEIVE function |
|||
Match GSETPREDICTSEVERTARGET ...wait |
|||
################################################################################ |
|||
Match %s% Roundtime |
|||
################################################################################ |
|||
Matchwait |
|||
#begin MAGIC function |
|||
MAGIC: |
|||
GSEVERTHREADAT: |
|||
GSETAT: |
|||
save MAGICSOD |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GSEVERTHREAD |
|||
counter set 0 |
|||
#end GLOBAL SEVER THREAD v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL LOCATE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
MAGICSODGETTOOLS: |
|||
GLOCATESPELL: |
|||
MAGICEXPCHECK0: |
|||
MAGICEXPCHECK1: |
|||
MAGICEXPCHECK2: |
|||
MAGICEXPCHECK3: |
|||
MAGICEXPCHECK4: |
|||
MAGICMANACHECK: |
|||
setvariable RETURNPOINTER GLOCATEPREPSPELL |
|||
Match MAGICSODSTOWTOOLS S>>>>>>>>|_ |
|||
GLOCATEPREPSPELL: |
|||
Match MAGICSODSTOWTOOLS S>>>>>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>>>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>|_ |
|||
Match MAGICSODSTOWTOOLS S>|_ |
|||
Match MAGICSODSTOWTOOLS S|_ |
|||
Match MAGICSOD MANA HELP |
|||
put mana |
|||
put prep LOCATE 20 |
|||
Match GLOCATEPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GLOCATEFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
MAGICSOD: |
|||
setvariable RETURNPOINTER MAGICSOD |
|||
waitfor You feel fully prepared |
|||
Match KILLHUMMING should stop playing before |
|||
setvariable RETURNPOINTER %s% |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match MAGICSOD ...wait |
|||
Match MAGICSODSTOWTOOLS You have to strain |
|||
Match MAGICSODCHARGEORB Seal of Deflection spell |
|||
put prep SEAL OF DEFLECTION 5 |
|||
GLOCATEHARNESS1: |
|||
GLOCATEHARNESS2: |
|||
put harness 15 |
|||
Match GLOCATEHARNESS%c% ...wait |
|||
Match GLOCATEUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
MAGICSODCHARGEORB: |
|||
GLOCATEUPDATECOUNTER: |
|||
Match MAGICSODCHARGEORB ...wait |
|||
Match MAGICSODSTOWTOOLS cannot harness that much power |
|||
Match MAGICSODFOCUSORB Roundtime |
|||
put charge my %CAMBRINTHDEVICE 20 |
|||
goto GLOCATEHARNESS%c% |
|||
Matchwait |
|||
GLOCATEHARNESS3: |
|||
GLOCATEHARNESS4: |
|||
GLOCATEHARNESS5: |
|||
GLOCATEHARNESS6: |
|||
GLOCATEHARNESS7: |
|||
GLOCATEHARNESS8: |
|||
GLOCATEHARNESS9: |
|||
GLOCATEHARNESS10: |
|||
MAGICSODFOCUSORB: |
|||
GLOCATESPELLCAST: |
|||
put focus my %CAMBRINTHDEVICE |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match |
Match MAGICSODFOCUSORB ...wait |
||
Match |
Match MAGICSOINCREASECOUNTER forge a magical link to it |
||
Match MAGICSOINCREASECOUNTER is intact |
|||
Matchwait |
Matchwait |
||
MAGICSOINCREASECOUNTER: |
|||
GLOCATESPELLAT: |
|||
GLOCATEAT: |
|||
counter add 1 |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto |
goto MAGICSODCAST |
||
MAGICSODCAST: |
|||
#end GLOBAL LOCATE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL MENTAL BLAST v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
Match MAGICSODCAST ...wait |
|||
GMENTALBLAST: |
|||
Match MAGICEXPCHECK%c shifting plexus |
|||
Match MAGICSODSTOWTOOLS backfires |
|||
Match MAGICSODSTOWTOOLS You are unable to harness |
|||
put cast |
|||
setvariable RETURNPOINTER GMBPREPSPELL |
|||
GMBPREPSPELL: |
|||
counter set 1 |
|||
put prep MENTAL BLAST 25 |
|||
Match GMBPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GMBFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
MAGICSODNOTOOLS: |
|||
save MAGICSODNOTOOLS |
|||
Match MAGICSODNOTOOLS ...wait |
|||
setvariable RETURNPOINTER %s% |
|||
Match MAGICENDFUNCTION You have to strain |
|||
Match MAGICSODFULLPREP Seal of Deflection spell |
|||
put prep SEAL OF DEFLECTION 20 |
|||
GMBHARNESS1: |
|||
GMBHARNESS2: |
|||
put harness 20 |
|||
Match GMBHARNESS%c% ...wait |
|||
Match GMBUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
MAGICSODFULLPREP: |
|||
GMBUPDATECOUNTER: |
|||
waitfor You feel fully prepared |
|||
goto MAGICSODCAST |
|||
MAGICEXPCHECK5: |
|||
goto GMBHARNESS%c% |
|||
MAGICEXPMAGIC: |
|||
GMBHARNESS3: |
|||
GMBHARNESS4: |
|||
GMBHARNESS5: |
|||
GMBHARNESS6: |
|||
GMBHARNESS7: |
|||
GMBHARNESS8: |
|||
GMBHARNESS9: |
|||
GMBHARNESS10: |
|||
GMBSPELLCAST: |
|||
counter set 0 |
counter set 0 |
||
Match MAGICEXPHARNESS mind lock |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match MAGICMANACHECK EXP HELP for more information |
|||
put exp skill primary magic |
|||
Match GMBSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
MAGICEXPHARNESS: |
|||
GMBAT: |
|||
Match MAGICEXPMAGDEVICES mind lock |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
Match MAGICMANACHECK EXP HELP for more information |
|||
goto GMENTALBLAST |
|||
put exp skill harness |
|||
#end GLOBAL MENTAL BLAST v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL TEZIRAH'S VEIL v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
GTEZIRAHSVEIL: |
|||
GTV: |
|||
setvariable RETURNPOINTER GTVPREPSPELL |
|||
GTVPREPSPELL: |
|||
counter set 1 |
|||
put prep TEZIRA VEIL 28 |
|||
Match GTVPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GTVFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
MAGICEXPMAGDEVICES: |
|||
GTVFULLPREP: |
|||
Match MAGICSODSTOWTOOLS mind lock |
|||
pause 16 |
|||
Match MAGICMANACHECK EXP HELP for more information |
|||
put exp skill magical devices |
|||
setvariable RETURNPOINTER %s% |
|||
GTVHARNESS1: |
|||
GTVHARNESS2: |
|||
put harness 15 |
|||
Match GTVHARNESS%c% ...wait |
|||
Match GTVUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
MAGICSODSTOWTOOLS: |
|||
GTVUPDATECOUNTER: |
|||
goto NEXTFUNCTION |
|||
exit |
|||
#end MAGIC function |
|||
goto GTVHARNESS%c% |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin ASTROLOGY function (this function will hum/study/observe/get a prism/align/predict/appraise) |
|||
ASTROLOGY: |
|||
GTVHARNESS3: |
|||
GTVHARNESS4: |
|||
GTVHARNESS5: |
|||
GTVHARNESS6: |
|||
GTVHARNESS7: |
|||
GTVHARNESS8: |
|||
GTVHARNESS9: |
|||
GTVHARNESS10: |
|||
ASTROLOGYDECLAREVARIABLES: |
|||
GTVSPELLCAST: |
|||
setvariable TEMPBODYCOUNTER 0 |
|||
setvariable TEMPSKILLCOUNTER 0 |
|||
setvariable TEMPOBSCOUNTER 0 |
|||
ASTROLOGYCOUNTERSTART: |
|||
put cast %GLOBALSPELLTARGET% |
|||
counter set 0 |
|||
Match %s% You gesture |
|||
Matchwait |
|||
ASTROLOGYCOUNTERINCREASE: |
|||
GTEZIRAHSVEILAT: |
|||
GTVAT: |
|||
counter set %TEMPBODYCOUNTER |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
counter add 1 |
|||
goto ASTROLOGYBODY%c |
|||
ASTROLOGYBODY1: |
|||
#end GLOBAL TEZIRAH'S VEIL v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL RIPPLE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
setvariable ASTROLOGYBODY sun |
|||
GRIPPLESPELL: |
|||
setvariable ASTROLOGYSKILL1 survival |
|||
setvariable ASTROLOGYSKILL2 offense |
|||
setvariable TEMPBODYCOUNTER %c |
|||
counter set 1 |
|||
goto ASTROLOGYPG |
|||
ASTROLOGYBODY2: |
|||
GRIPPLE: |
|||
setvariable |
setvariable ASTROLOGYBODY Magpie |
||
setvariable ASTROLOGYSKILL1 survival |
|||
setvariable ASTROLOGYSKILL2 defense |
|||
setvariable TEMPBODYCOUNTER %c |
|||
counter set 1 |
|||
goto ASTROLOGYPG |
|||
ASTROLOGYBODY3: |
|||
GRIPPLEPREPSPELL: |
|||
setvariable ASTROLOGYBODY Spider |
|||
counter set 1 |
|||
setvariable ASTROLOGYSKILL1 offense |
|||
setvariable ASTROLOGYSKILL2 magic |
|||
setvariable TEMPBODYCOUNTER %c |
|||
counter set 1 |
|||
goto ASTROLOGYPG |
|||
ASTROLOGYBODY4: |
|||
setvariable ASTROLOGYBODY Toad |
|||
Match GRIPPLEPREPSPELL ...wait |
|||
setvariable ASTROLOGYSKILL1 survival |
|||
Match KILLHUMMING You should stop playing |
|||
setvariable ASTROLOGYSKILL2 defense |
|||
Match KILLSPELLPREP You are already preparing |
|||
setvariable TEMPBODYCOUNTER %c |
|||
Match KILLSPELLPREP You have to strain |
|||
counter set 1 |
|||
Match GRIPPLEFULLPREP %SPELLPREPMESSAGE% |
|||
goto ASTROLOGYPG |
|||
ASTROLOGYPG: |
|||
Match ASTROLOGYPG ...wait |
|||
waitfor You feel fully prepared |
|||
Match ASTROLOGYPGCAST Roundtime |
|||
Match ASTROLOGYEND2 You can't see the sky clearly enough |
|||
put stop hum |
|||
put prep pg 30 |
|||
put predict weather |
|||
GRIPPLEHARNESS1: |
|||
put harness 20 |
|||
Match GRIPPLEHARNESS%c% ...wait |
|||
Match GRIPPLEUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
ASTROLOGYPGCAST: |
|||
GRIPPLEUPDATECOUNTER: |
|||
Match ASTROLOGYPGCAST ...wait |
|||
Match ASTROLOGYSTUDY The world around you |
|||
goto GRIPPLEHARNESS%c% |
|||
GRIPPLEHARNESS2: |
|||
GRIPPLEHARNESS3: |
|||
GRIPPLEHARNESS4: |
|||
GRIPPLEHARNESS5: |
|||
GRIPPLEHARNESS6: |
|||
GRIPPLEHARNESS7: |
|||
GRIPPLEHARNESS8: |
|||
GRIPPLEHARNESS9: |
|||
GRIPPLEHARNESS10: |
|||
GRIPPLESPELLCAST: |
|||
counter set 0 |
|||
put cast |
put cast |
||
Match GRIPPLESPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
ASTROLOGYSTUDY: |
|||
#end GLOBAL RIPPLE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL CONTINGENCY v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
Match ASTROLOGYSTUDY ...wait |
|||
GCONTINGENCYSPELL: |
|||
Match ASTROLOGYOBSERVE%c You manage to memorize the pattern of the sigil |
|||
Match ASTROLOGYSTUDYFAIL but fail to find |
|||
Match ASTROLOGYOBSERVE%c You are unable to comprehend the nature of the sigil |
|||
Match ASTROLOGYOBSERVE%c Your head is still swimming from your last attempts at comprehending |
|||
Match ASTROLOGYOBSERVE%c You've already memorized |
|||
Match ASTROLOGYEND2 You should try that where you can see the sky |
|||
Match ASTROLOGYEND2 That's a bit hard to do while inside |
|||
put %HUMTHISTUNE |
|||
GCONTINGENCY: |
|||
put STUDY %ASTROLOGYBODY |
|||
setvariable RETURNPOINTER GCONTINGENCYPREPSPELL |
|||
GCONTINGENCYPREPSPELL: |
|||
counter set 1 |
|||
put prep CONTINGENCY 25 |
|||
Match GCONTINGENCYPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GCONTINGENCYFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
ASTROLOGYSTUDYFAIL: |
|||
GCONTINGENCYFULLPREP: |
|||
goto ASTROLOGYCOUNTERINCREASE |
|||
waitfor You feel fully prepared |
|||
ASTROLOGYOBSERVE1: |
|||
setvariable RETURNPOINTER %s% |
|||
pause |
|||
GCONTINGENCYHARNESS1: |
|||
put harness 20 |
|||
Match GCONTINGENCYHARNESS%c% ...wait |
|||
Match GCONTINGENCYUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
GCONTINGENCYUPDATECOUNTER: |
|||
counter add 1 |
counter add 1 |
||
setvariable TEMPOBSCOUNTER %c |
|||
counter set 1 |
|||
setvariable ASTROLOGYPTR1 ASTROLOGYALIGN |
|||
Match ASTROLOGYOBSERVE1 ...wait |
|||
goto GCONTINGENCYHARNESS%c% |
|||
Match ASTROLOGYOBSERVE1 You see nothing regarding the future |
|||
Match ASTROLOGYGETPRISM You learned something useful from your observation. |
|||
GCONTINGENCYHARNESS2: |
|||
Match ASTROLOGYGETPRISM quite what you were hoping for |
|||
GCONTINGENCYHARNESS3: |
|||
GCONTINGENCYHARNESS4: |
|||
GCONTINGENCYHARNESS5: |
|||
GCONTINGENCYHARNESS6: |
|||
GCONTINGENCYHARNESS7: |
|||
GCONTINGENCYHARNESS8: |
|||
GCONTINGENCYHARNESS9: |
|||
GCONTINGENCYHARNESS10: |
|||
GCONTINGENCYSPELLCAST: |
|||
counter set 0 |
|||
put |
put OBSERVE %ASTROLOGYBODY |
||
Match GCONTINGENCYSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
ASTROLOGYALIGN: |
|||
GCONTINGENCYSPELLAT: |
|||
ASTROLOGYALIGN1: |
|||
ASTROLOGYALIGN2: |
|||
pause |
|||
Match ASTROLOGYALIGN ...wait |
|||
if_2 setvariable GLOBALMOON %2% |
|||
Match ASTROLOGYTURNPRISM You focus internally and align yourself |
|||
goto GCONTINGENCY |
|||
put ALIGN %ASTROLOGYSKILL%c |
|||
#end GLOBAL CONTINGENCY v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
counter add 1 |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL CAGE OF LIGHT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
GCAGEOFLIGHT: |
|||
GCOL: |
|||
setvariable RETURNPOINTER GCOLPREPSPELL |
|||
GCOLPREPSPELL: |
|||
counter set 1 |
|||
put prep CAGE OF LIGHT 23 |
|||
Match GCOLPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GCOLFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
ASTROLOGYTURNPRISM: |
|||
GCOLFULLPREP: |
|||
Match ASTROLOGYTURNPRISM ...wait |
|||
waitfor You feel fully prepared |
|||
Match ASTROLOGYRAISEPRISM You wind the chain around the prism. |
|||
put TURN PRISM |
|||
GCOLHARNESS1: |
|||
put harness 20 |
|||
Match GCOLHARNESS%c% ...wait |
|||
Match GCOLUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
ASTROLOGYRAISEPRISM: |
|||
GCOLUPDATECOUNTER: |
|||
setvariable ASTROLOGYPTR1 ASTROLOGYALIGN |
|||
counter add 1 |
|||
Match ASTROLOGYRAISEPRISM ...wait |
|||
goto GCOLHARNESS%c% |
|||
Match ASTROLOGYALIGN%c You focus your sight on the prism as it spins |
|||
Match ASTROLOGYALIGN%c It seems to lack focus and slows to a stop |
|||
Match ASTROLOGYGETPRISM you lose your grip and drop it to the |
|||
Match ASTROLOGYTURNPRISM That's not quite wound up enough yet |
|||
put RAISE PRISM |
|||
GCOLHARNESS2: |
|||
GCOLHARNESS3: |
|||
GCOLHARNESS4: |
|||
GCOLHARNESS5: |
|||
GCOLHARNESS6: |
|||
GCOLHARNESS7: |
|||
GCOLHARNESS8: |
|||
GCOLHARNESS9: |
|||
GCOLHARNESS10: |
|||
GCOLSPELLCAST: |
|||
counter set 0 |
|||
put cast %GLOBALMOON% |
|||
Match GCOLSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
ASTROLOGYALIGN3: |
|||
ASTROLOGYANALYZE: |
|||
GCOLAT: |
|||
pause |
|||
if_2 setvariable GLOBALMOON %2% |
|||
goto GCAGEOFLIGHT |
|||
#end GLOBAL CAGE OF LIGHT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL DAZZLE function (THIS FUNCTION HAS BEEN FIXED) |
|||
GDAZZLESPELL: |
|||
GDAZZLE: |
|||
setvariable RETURNPOINTER GDAZZLEPREPSPELL |
|||
GDAZZLEPREPSPELL: |
|||
counter set 1 |
counter set 1 |
||
setvariable ASTROLOGYPTR1 ASTROLOGYAPPRAISE |
|||
Match ASTROLOGYANALYZE ...wait |
|||
Match ASTROLOGYSTOWPRISM Roundtime |
|||
put PREDICT ANALYZE |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GDAZZLEFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
GDAZZLEFULLPREP: |
|||
waitfor You feel fully prepared |
|||
setvariable RETURNPOINTER %s% |
|||
GDAZZLEHARNESS1: |
|||
GDAZZLEHARNESS2: |
|||
put harness 15 |
|||
Match GDAZZLEHARNESS%c% ...wait |
|||
Match GDAZZLEUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
ASTROLOGYAPPRAISE: |
|||
GDAZZLEUPDATECOUNTER: |
|||
Match ASTROLOGYAPPRAISE ...wait |
|||
Match ASTROLOGYSTOWPOUCH Roundtime |
|||
put get pouch from case in cloak |
|||
goto GDAZZLEHARNESS%c% |
|||
put appraise my pouch quick |
|||
GDAZZLEHARNESS3: |
|||
GDAZZLEHARNESS4: |
|||
GDAZZLEHARNESS5: |
|||
GDAZZLEHARNESS6: |
|||
GDAZZLEHARNESS7: |
|||
GDAZZLEHARNESS8: |
|||
GDAZZLEHARNESS9: |
|||
GDAZZLEHARNESS10: |
|||
GDAZZLESPELLCAST: |
|||
counter set 0 |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match GDAZZLESPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
ASTROLOGYSTOWPOUCH: |
|||
GDAZZLESPELLAT: |
|||
GDAZZLEAT: |
|||
Match ASTROLOGYSTOWPOUCH ...wait |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
Match ASTROLOGYWAIT You put your |
|||
goto GDAZZLESPELL |
|||
put put pouch in case in my cloak |
|||
#end GLOBAL DAZZLE function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL EASE BURDEN function (THIS FUNCTION HAS BEEN FIXED) |
|||
GEASEBURDEN: |
|||
GEASE: |
|||
setvariable RETURNPOINTER GEASEPREPSPELL |
|||
GEASEPREPSPELL: |
|||
counter set 1 |
|||
put prep EASE 30 |
|||
Match GEASEPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GEASEFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
ASTROLOGYOBSERVE2: |
|||
GEASEFULLPREP: |
|||
counter subtract 2 |
|||
waitfor You feel fully prepared |
|||
ASTROLOGYWAIT: |
|||
setvariable RETURNPOINTER %s% |
|||
Match ASTROLOGYWAIT ...wait |
|||
GEASEHARNESS1: |
|||
Match EXPASTROLOGY %ASTROLOGYBODY fades. |
|||
GEASEHARNESS2: |
|||
put harness 20 |
|||
Match GEASEHARNESS%c% ...wait |
|||
Match GEASEUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
GEASEUPDATECOUNTER: |
|||
counter add 1 |
counter add 1 |
||
put predict event |
|||
put study sky |
|||
Matchwait |
|||
GEASEHARNESS3: |
|||
GEASEHARNESS4: |
|||
GEASEHARNESS5: |
|||
GEASEHARNESS6: |
|||
GEASEHARNESS7: |
|||
GEASEHARNESS8: |
|||
GEASEHARNESS9: |
|||
GEASEHARNESS10: |
|||
EXPASTROLOGY: |
|||
Match ASTROLOGYEND mind lock |
|||
Match ASTROLOGYPG EXP HELP for more information |
|||
put |
put exp skill astrology |
||
put encumb |
|||
Match GEASESPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
ASTROLOGYGETPRISM: |
|||
GEASEBURDENAT: |
|||
GEASEAT: |
|||
Match ASTROLOGYGETPRISM ...wait |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
Match %ASTROLOGYPTR1 You get a |
|||
goto GEASEBURDEN |
|||
Match %ASTROLOGYPTR1 You pick up a |
|||
Match %ASTROLOGYPTR1 You are already holding that |
|||
Match ASTROLOGYEND1 What were you referring to? |
|||
put get prism |
|||
#end GLOBAL EASE BURDEN function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL DISTANT GAZE function (THIS FUNCTION HAS BEEN FIXED2) |
|||
GDISTANTGAZE: |
|||
#################################################################################################### |
|||
# |
|||
# Prepares distant gaze at 20 and harnesses twice 20 for a total of 60. It will cast it on the |
|||
# GLOBALMOON variable which must be determined prior so both functions must be called for it to |
|||
# function properly |
|||
# |
|||
#################################################################################################### |
|||
GDG: |
|||
setvariable RETURNPOINTER GDGPREPSPELL |
|||
GDGPREPSPELL: |
|||
counter set 1 |
|||
put prep DISTANT GAZE 20 |
|||
Match GDGPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GDGFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
ASTROLOGYSTOWPRISM: |
|||
GDGFULLPREP: |
|||
Match ASTROLOGYSTOWPRISM ...wait |
|||
waitfor You feel fully prepared |
|||
Match %ASTROLOGYPTR1 You put your |
|||
put put prism in my cloak |
|||
setvariable RETURNPOINTER %s% |
|||
GDGHARNESS1: |
|||
GDGHARNESS2: |
|||
put harness 20 |
|||
Match GDGHARNESS%c% ...wait |
|||
Match GDGUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
ASTROLOGYRESETCOUNTER: |
|||
GDGUPDATECOUNTER: |
|||
counter |
counter set 1 |
||
goto %ASTROLOGYPTR2 |
|||
ASTROLOGYEND1: |
|||
goto GDGHARNESS%c% |
|||
echo ###################### |
|||
GDGHARNESS3: |
|||
echo # FIND A PRISM FIRST # |
|||
GDGHARNESS4: |
|||
echo # Function ending # |
|||
GDGHARNESS5: |
|||
echo ###################### |
|||
GDGHARNESS6: |
|||
GDGHARNESS7: |
|||
GDGHARNESS8: |
|||
GDGHARNESS9: |
|||
GDGHARNESS10: |
|||
goto ASTROLOGYEND |
|||
GDGSPELLCAST: |
|||
ASTROLOGYEND2: |
|||
counter set 0 |
|||
echo ################################# |
|||
put cast %GLOBALMOON% |
|||
echo # GO OUTSIDE UNDER THE OPEN SKY # |
|||
echo # Function ending # |
|||
echo ################################# |
|||
goto ASTROLOGYEND |
|||
Match %s% You gesture |
|||
Matchwait |
|||
ASTROLOGYBODY5: |
|||
ASTROLOGYEND: |
|||
goto NEXTFUNCTION |
|||
exit |
|||
#end ASTROLOGY function |
|||
if_2 setvariable GLOBALMOON %2% |
|||
################################################################################ |
|||
goto GDISTANTGAZE |
|||
################################################################################ |
|||
#begin GLOBALWEAPONRESET function |
|||
GLOBALWEAPONRESET: |
|||
#end GLOBAL DISTANT GAZE function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SPHERE OF PROTECTION function (THIS FUNCTION HAS BEEN FIXED) |
|||
Match %s at you |
|||
GSPHEREOFPROTECTION: |
|||
Match %s melee |
|||
Matchwait |
|||
#end GLOBALWEAPONRESET function |
|||
#################################################################################################### |
|||
################################################################################ |
|||
# |
|||
################################################################################ |
|||
# This is a global function which will prep the spell SPHERE OF PROTECTION at minimum mana and then |
|||
#begin KILLHUMMING function |
|||
# cast it repeatedly until at maximum strength. If it cannot be cast due to a "strain to |
|||
# harness" message, the script will release the spell and return to the function listed in its %s% |
|||
# memory bank. NOTE! Make sure when calling this function you SAVE the function next on the list |
|||
# after the GLOBAL function finishes. (ie, ASTROLOGY calls GCLEARVISION, save ASTROLOGYOBSWEATHER |
|||
# as the function for which the GLOBAL function to return to after finishing.) |
|||
# |
|||
#################################################################################################### |
|||
KILLHUMMING: |
|||
GLOBALSOP: |
|||
put |
put stop hum |
||
goto %RETURNPOINTER |
|||
Match GLOBALSOPREL You have to strain |
|||
Match GLOBALSOPCAST Sphere of Protection spell |
|||
Matchwait |
|||
#end KILLHUMMING function |
|||
GLOBALSOPCAST: |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin KILLSPELLPREP function |
|||
KILLSPELLPREP: |
|||
pause 2 |
|||
put |
put release |
||
Match |
Match KILLSPELLPREP ...wait |
||
Match |
Match %RETURNPOINTER RELEASE HELP |
||
Match GLOBALSOPREL You are unable to harness |
|||
goto GLOBALSOP |
|||
Matchwait |
Matchwait |
||
#end KILLSPELLPREP function |
|||
GLOBALSOPREL: |
|||
################################################################################ |
|||
################################################################################ |
|||
######################### SPELL PREPARATION FUNCTIONS ########################## |
|||
put rel |
|||
goto %s% |
|||
################################################################################ |
|||
#end GLOBAL SPHERE OF PROTECTION function (THIS FUNCTION HAS BEEN FIXED) |
|||
################################################################################ |
|||
================================================================================== |
|||
ANTIMAGIC: |
|||
================================================================================== |
|||
BARRIERSPELLS: |
|||
#begin PERCEPTION function (THIS FUNCTION HAS BEEN FIXED) |
|||
BARRIER: |
|||
BARRIERSPELL1: |
|||
PERCEPTION: |
|||
setvariable |
setvariable SPELLRETURNPOINTER BARRIERSPELL2 |
||
goto GPSY |
|||
BARRIERSPELL2: |
|||
PERCEPTIONSUPSPELLS: |
|||
setvariable SPELLRETURNPOINTER BARRIERSPELL3 |
|||
save PERCEPTIONGETTOOLS |
|||
goto GSOD |
|||
BARRIERSPELL3: |
|||
PERCEPTIONGETTOOLS: |
|||
setvariable SPELLRETURNPOINTER NEXTFUNCTION |
|||
pause |
|||
goto GSHEAR |
|||
################################################################################ |
|||
put get %PERCEPTIONMATERIAL% |
|||
################################################################################ |
|||
#cap is 69 mana TENEBROUS SENSE SPELL |
|||
GTENEBROUSSENSE: |
|||
Match PERCEPTIONGETTOOLS ...wait |
|||
GTS: |
|||
Match PERCEPTIONWORK You get |
|||
Match PERCEPTIONWORK already holding that |
|||
Match NEXTFUNCTION could not find what |
|||
Matchwait |
|||
setvariable SPELLTOPREP TENEB SENSE |
|||
PERCEPTIONWORK: |
|||
setvariable SPELLBASEMANA 29 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GTENEBROUSSENSEAT: |
|||
pause |
|||
GTSAT: |
|||
shift |
|||
put %HUMTHISTUNE% |
|||
setvariable SPELLTOPREP TENEB SENSE |
|||
put juggle my %PERCEPTIONMATERIAL% |
|||
setvariable SPELLBASEMANA 29 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Match PERCEPTIONWORK ...wait |
|||
################################################################################ |
|||
Match EXPPERCEPTION Roundtime |
|||
#cap is 55 mana WHOLE DISPLACEMENT SPELL |
|||
Matchwait |
|||
GWHOLEDISPLACEMENT: |
|||
EXPPERCEPTION: |
|||
GWD: |
|||
setvariable SPELLTOPREP WHOLE DISPLACEMENT |
|||
put exp skill perception |
|||
setvariable SPELLBASEMANA 35 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GWHOLEDISPLACEMENTAT: |
|||
Match PERCEPTIONSTOWTOOLS dazed |
|||
GWDAT: |
|||
Match PERCEPTIONSTOWTOOLS mind lock |
|||
Match PERCEPTIONWORK EXP HELP for more information |
|||
Matchwait |
|||
shift |
|||
PERCEPTIONSTOWTOOLS: |
|||
setvariable SPELLTOPREP WHOLE DISPLACEMENT |
|||
setvariable SPELLBASEMANA 35 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put put %PERCEPTIONMATERIAL% in my %LARGESTORAGECONTAINER% |
|||
################################################################################ |
|||
#cap is 54 mana TELEKINETIC THROW SPELL |
|||
GTKTAT: |
|||
put %HUMTHISTUNE% |
|||
waitfor finish humming |
|||
shift |
|||
goto NEXTFUNCTION |
|||
setvariable SPELLTOPREP TKT |
|||
setvariable SPELLBASEMANA 34 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
#end PERCEPTION function (THIS FUNCTION HAS BEEN FIXED) |
|||
################################################################################ |
|||
================================================================================== |
|||
#cap is 45 mana TELEKINETIC STORM SPELL |
|||
================================================================================== |
|||
#begin POWERPERCEIVE function (THIS FUNCTION HAS BEEN FIXED) |
|||
GTKS: |
|||
POWERPERCEIVE: |
|||
GTSK: |
|||
setvariable SPELLTOPREP TKS |
|||
POWERPERCEIVESUPSPELLS: |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
save POWERPERCEIVEPREPSHADOWLING |
|||
################################################################################ |
|||
goto GAURASIGHT |
|||
#cap is 60 mana SHEAR SPELL |
|||
GSHEAR: |
|||
POWERPERCEIVEPREPSHADOWLING: |
|||
setvariable SPELLTOPREP SHEAR |
|||
pause |
|||
setvariable SPELLBASEMANA 30 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put prep SHADOWLING |
|||
################################################################################ |
|||
#cap is 50 mana DARKNESS SPELL |
|||
GDARKNESS: |
|||
Match POWERPERCEIVEPREPSHADOWLING ...wait |
|||
GDARK: |
|||
Match EXPPOWERPERCEIVE you aren't sure you can get enough |
|||
Match POWERPERCEIVEPERCSHADOWLING %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
setvariable SPELLTOPREP DARKNESS |
|||
POWERPERCEIVEPERCSHADOWLING: |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put perc SHADOWLING |
|||
################################################################################ |
|||
#cap is 52 mana SHADOW WEB SPELL |
|||
GSHADOWWEB: |
|||
Match POWERPERCEIVEPERCSHADOWLING ...wait |
|||
GWEB: |
|||
Match POWERPERCEIVEFPREPSHADOWLING could not find |
|||
Match POWERPERCEIVEFPREPSHADOWLING shadowling |
|||
Matchwait |
|||
setvariable SPELLTOPREP SHADOW WEB |
|||
POWERPERCEIVEFPREPSHADOWLING: |
|||
setvariable SPELLBASEMANA 22 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
waitfor You feel fully prepared to cast |
|||
################################################################################ |
|||
POWERPERCEIVERELSHADOWLING: |
|||
################################################################################ |
|||
#cap is 33 mana PARTIAL DISPLACEMENT SPELL |
|||
GPDAT: |
|||
put release SHADOWLING |
|||
shift |
|||
Match POWERPERCEIVERELSHADOWLING ...wait |
|||
setvariable SPELLTOPREP PARTIAL DISPLAC |
|||
Match POWERPERCEIVECASTSHADOWLING shadowling |
|||
setvariable SPELLBASEMANA 15 |
|||
Matchwait |
|||
setvariable SPELLMANAHARNESS 18 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVECASTSHADOWLING: |
|||
################################################################################ |
|||
#cap is 75 mana IMBUE SPELL |
|||
GIMBUEAT: |
|||
put cast |
|||
shift |
|||
Match POWERPERCEIVECASTSHADOWLING ...wait |
|||
setvariable SPELLTOPREP IMBUE |
|||
Match EXPPOWERPERCEIVE unable to harness |
|||
setvariable SPELLBASEMANA 25 |
|||
Match POWERPERCEIVEPREPSHADOWLING diminutive phantasmal form |
|||
setvariable SPELLMANAHARNESS 25 |
|||
Matchwait |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
EXPPOWERPERCEIVE: |
|||
################################################################################ |
|||
#cap is 48 mana DINAZEN OLKAR SPELL |
|||
GDOAT: |
|||
pause |
|||
shift |
|||
put perc SERVANT |
|||
setvariable SPELLTOPREP DINAZ OLKAR |
|||
setvariable SPELLBASEMANA 18 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put exp skill pp |
|||
################################################################################ |
|||
#cap is 36 mana CRYSTAL SPIKE SPELL |
|||
GCRSAT: |
|||
Match NEXTFUNCTION mind lock |
|||
Match POWERPERCEIVECHECKMANA EXP HELP for more information |
|||
Matchwait |
|||
shift |
|||
POWERPERCEIVECHECKMANA: |
|||
setvariable SPELLTOPREP CRYSTAL SPIKE |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 16 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put mana |
|||
################################################################################ |
|||
#cap is 50 mana CLARIFY GEM SPELL |
|||
GCGAT: |
|||
Match POWERPERCEIVEPREPSHADOWLING >100%] |
|||
Match POWERPERCEIVEPREPSHADOWLING |_100%] |
|||
Match POWERPERCEIVEPREPSHADOWLING + |
|||
Match POWERPERCEIVEPREPSHADOWLING complete attunement |
|||
Match NEXTFUNCTION for more. |
|||
Matchwait |
|||
shift |
|||
#end POWERPERCEIVE function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable SPELLTOPREP CLARIFY GEM |
|||
================================================================================== |
|||
setvariable SPELLBASEMANA 20 |
|||
================================================================================== |
|||
setvariable SPELLMANAHARNESS 30 |
|||
#begin POWERPERCEIVE4 function (This function used to be part of the main POWERPERCEIVE function and would be called provided the |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
main one ran out of mana. It has been separated so it can be accessed by itself using the POWERPERCEIVE4 LABEL.) |
|||
################################################################################ |
|||
#cap is 42 mana BURN SPELL |
|||
GBURNAT: |
|||
POWERPERCEIVE4: |
|||
shift |
|||
POWERPERCEIVECONCENTRATE: |
|||
setvariable SPELLTOPREP BURN |
|||
setvariable SPELLBASEMANA 12 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
pause |
|||
################################################################################ |
|||
#cap is 55 mana UNLEASH SPELL |
|||
GUNLEASHAT: |
|||
put conc all |
|||
shift |
|||
waitfor Roundtime |
|||
setvariable SPELLTOPREP UNLEASH |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVEKATAMBA: |
|||
################################################################################ |
|||
#cap is 55 mana PIERCING GAZE SPELL |
|||
GPIERCINGGAZE: |
|||
pause |
|||
GPG: |
|||
setvariable SPELLTOPREP PIERCING GAZE |
|||
put perc katamba |
|||
setvariable SPELLBASEMANA 15 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GPIERCINGGAZEAT: |
|||
waitfor Roundtime |
|||
GPGAT: |
|||
shift |
|||
POWERPERCEIVEXIBAR: |
|||
setvariable SPELLTOPREP PIERCING GAZE |
|||
setvariable SPELLBASEMANA 15 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
pause |
|||
################################################################################ |
|||
#cap is 70 mana CLEAR VISION SPELL |
|||
GCLEARVISION: |
|||
put perc xibar |
|||
GCV: |
|||
setvariable SPELLTOPREP CLEAR VISION |
|||
waitfor Roundtime |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GCLEARVISIONAT: |
|||
POWERPERCEIVEYAVASH: |
|||
GCVAT: |
|||
shift |
|||
pause |
|||
setvariable SPELLTOPREP CLEAR VISION |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put perc yavash |
|||
################################################################################ |
|||
#cap is 60 mana AURA SIGHT SPELL |
|||
GAUS: |
|||
waitfor Roundtime |
|||
setvariable SPELLTOPREP AURA SIGHT |
|||
POWERPERCEIVEMOON: |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GAUSAT: |
|||
pause |
|||
shift |
|||
put perc moon |
|||
setvariable SPELLTOPREP AURA SIGHT |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
waitfor Roundtime |
|||
################################################################################ |
|||
#cap is 73 mana SHADOWLING SPELL |
|||
GSHADOWLING: |
|||
POWERPERCEIVEMOONMANIP: |
|||
setvariable SPELLTOPREP SHADOWLING |
|||
pause 2 |
|||
setvariable SPELLBASEMANA 23 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put perc moonlight manip |
|||
################################################################################ |
|||
#cap is 54 mana SHADOW SERVANT SPELL |
|||
GSHADOWSERVANTPYRAMIDS: |
|||
waitfor Roundtime |
|||
setvariable SPELLRETURNPOINTER GSHADOWSERVANTGETPYRAMIDS |
|||
POWERPERCEIVETRANSDUCTION: |
|||
GSHADOWSERVANT: |
|||
pause |
|||
setvariable SPELLTOPREP SHADOW SERVANT |
|||
put perc transduction |
|||
setvariable SPELLBASEMANA 44 |
|||
setvariable SPELLMANAHARNESS 10 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSHADOWSERVANTGETPYRAMIDS: |
|||
waitfor Roundtime |
|||
save NEXTFUNCTION |
|||
POWERPERCEIVEPERCEPTIONBOOK: |
|||
Match GSHADOWSERVANTGETPYRAMIDS ...wait |
|||
pause |
|||
Match %s stares at you in confusion |
|||
Match %s To whom are you speaking |
|||
Match GSHADOWSERVANTDROPPYRAMIDS pyramid and hands it to you |
|||
put |
put ask servant for pyramid |
||
Matchwait |
|||
GSHADOWSERVANTDROPPYRAMIDS: |
|||
POWERPERCEIVEPSYCHPROJ: |
|||
match GSHADOWSERVANTDROPPYRAMIDS ...wait |
|||
pause |
|||
match GSHADOWSERVANTGETPYRAMIDS You drop |
|||
put |
put drop pyramid |
||
Matchwait |
|||
goto NEXTFUNCTION |
|||
POWERPERCEIVESTELLAR: |
|||
################################################################################ |
|||
pause |
|||
################################################################################ |
|||
#cap is 40 mana STARLIGHT SPHERE SPELL |
|||
GSLSAT: |
|||
put perc stellar |
|||
shift |
|||
waitfor Roundtime |
|||
setvariable SPELLTOPREP STARLIGHT SPHERE |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVEPLANET: |
|||
################################################################################ |
|||
#cap is 45 mana STRANGE ARROW SPELL |
|||
GSAAT: |
|||
pause |
|||
shift |
|||
put perc planet |
|||
setvariable SPELLTOPREP STRANGE ARROW |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
waitfor Roundtime |
|||
################################################################################ |
|||
#cap is 66 mana PSYCHIC SHIELD SPELL |
|||
GPSY: |
|||
POWERPERCEIVEWATCHERS: |
|||
setvariable SPELLTOPREP PSYCH SHIELD |
|||
pause |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GPSYAT: |
|||
put perc watchers |
|||
shift |
|||
waitfor Roundtime |
|||
setvariable SPELLTOPREP PSYCH SHIELD |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVESELF: |
|||
################################################################################ |
|||
#cap is 50 mana SEAL OF DEFLECTION SPELL |
|||
GSOD: |
|||
pause |
|||
setvariable SPELLTOPREP SEAL OF DEFLECT |
|||
put perc self |
|||
setvariable SPELLBASEMANA 10 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
waitfor Roundtime |
|||
################################################################################ |
|||
#cap is 62 mana SEVER THREAD SPELL |
|||
GSEVERTHREADAT: |
|||
POWERPERCEIVEAREA: |
|||
GSEVERAT: |
|||
setvariable SPELLTOPREP SEVER THREAD |
|||
pause |
|||
setvariable SPELLBASEMANA 32 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
shift |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND PREDICT SEVER %GLOBALSPELLTARGET |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put perc area |
|||
################################################################################ |
|||
#cap is 50 mana LOCATE SPELL |
|||
GLOCATE: |
|||
waitfor Roundtime |
|||
GLOC: |
|||
setvariable SPELLTOPREP LOCATE |
|||
goto POWERPERCEIVE4CHECKEXP |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GLOCATEAT: |
|||
POWERPERCEIVE4CHECKEXP: |
|||
GLOCAT: |
|||
shift |
|||
Match POWERPERCEIVE4ENDFUNCTION mind lock |
|||
setvariable SPELLTOPREP LOCATE |
|||
Match POWERPERCEIVE4 EXP HELP |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put exp skill power perc |
|||
################################################################################ |
|||
#cap is 65 mana MENTAL BLAST SPELL |
|||
GMENTALBLASTAT: |
|||
Matchwait |
|||
GMBAT: |
|||
shift |
|||
#end POWERPERCEIVE4 function |
|||
setvariable SPELLTOPREP MENTAL BLAST |
|||
================================================================================== |
|||
setvariable SPELLBASEMANA 35 |
|||
================================================================================== |
|||
setvariable SPELLMANAHARNESS 30 |
|||
#begin POWERPERCEIVE3 function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVE3: |
|||
################################################################################ |
|||
#cap is 58 mana TEZIRAH'S VEIL SPELL |
|||
GTEZIRAHSVEILAT: |
|||
put release |
|||
GTVAT: |
|||
shift |
|||
POWERPERCEIVE3INITIALSHADOWLING: |
|||
setvariable SPELLTOPREP TEZIRA VEIL |
|||
setvariable SPELLBASEMANA 28 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
setvariable RETURNPOINTER POWERPERCEIVE3INITIALSHADOWLING |
|||
################################################################################ |
|||
#cap is 75 mana RIPPLE SPELL (cannot cap this spell at 770PM yet) current total |
|||
#mana with no leak is 55 |
|||
GRIPPLE: |
|||
put prep SHADOWLING |
|||
GRIP: |
|||
setvariable SPELLTOPREP RIPPLE |
|||
Match POWERPERCEIVE3INITIALSHADOWLING ...wait |
|||
setvariable SPELLBASEMANA 25 |
|||
Match NEXTFUNCTION you aren't sure you can get enough |
|||
setvariable SPELLMANAHARNESS 30 |
|||
Match KILLHUMMING should stop playing before |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
Match POWERPERCEIVE3INITIALSHADOWLINGCONT %SPELLPREPMESSAGE% |
|||
setvariable GLOBALSPELLTARGET |
|||
Matchwait |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVE3INITIALSHADOWLINGCONT: |
|||
################################################################################ |
|||
#cap is 60 mana DAZZLE SPELL |
|||
GDAZZLE: |
|||
pause 10 |
|||
GDAZ: |
|||
setvariable SPELLTOPREP DAZZLE |
|||
put cast |
|||
setvariable SPELLBASEMANA 30 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GDAZZLEAT: |
|||
POWERPERCEIVE3PREPSHADOWLING: |
|||
GDAZAT: |
|||
shift |
|||
put prep SHADOWLING |
|||
setvariable SPELLTOPREP DAZZLE |
|||
setvariable SPELLBASEMANA 30 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Match POWERPERCEIVE3PREPSHADOWLING ...wait |
|||
################################################################################ |
|||
Match NEXTFUNCTION you aren't sure you can get enough |
|||
#cap is 60 mana SHADOWS SPELL |
|||
Match POWERPERCEIVE3HIDE %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
GSHADOWS: |
|||
POWERPERCEIVE3HIDE: |
|||
GSHAD: |
|||
setvariable SPELLTOPREP SHADOWS |
|||
pause |
|||
setvariable SPELLBASEMANA 30 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSHADOWSAT: |
|||
put hide |
|||
GSHADAT: |
|||
shift |
|||
Match POWERPERCEIVE3HIDE ...wait |
|||
setvariable SPELLTOPREP SHADOWS |
|||
Match POWERPERCEIVE3STALK Roundtime: |
|||
setvariable SPELLBASEMANA 30 |
|||
Matchwait |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVE3STALK: |
|||
################################################################################ |
|||
#cap is 56 mana SEER'S SENSE SPELL |
|||
GSEERSSENSE: |
|||
put stalk SHADOWLING |
|||
GSEERS: |
|||
GSEER: |
|||
setvariable SPELLTOPREP SEER |
|||
Match POWERPERCEIVE3STALK ...wait |
|||
setvariable SPELLBASEMANA 26 |
|||
Match POWERPERCEIVE3HIDE ruining your hiding place |
|||
setvariable SPELLMANAHARNESS 30 |
|||
Match POWERPERCEIVE3PERCEIVE move into position to stalk |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
Matchwait |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSEERSSENSEAT: |
|||
POWERPERCEIVE3PERCEIVE: |
|||
GSEERSAT: |
|||
GSEERAT: |
|||
shift |
|||
put perceive SHADOWLING |
|||
setvariable SPELLTOPREP SEER |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Match POWERPERCEIVE3PERCEIVE ...wait |
|||
################################################################################ |
|||
Match EXPPOWERPERCEIVE3 Roundtime: |
|||
#cap is 120 mana FOCUS MOONBEAM SPELL |
|||
Matchwait |
|||
GFOCUSMOONBEAMAT: |
|||
EXPPOWERPERCEIVE3: |
|||
GFMAT: |
|||
shift |
|||
put exp skill pp |
|||
setvariable SPELLTOPREP FOC MOON |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 5 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Match NEXTFUNCTION mind lock |
|||
################################################################################ |
|||
Match POWERPERCEIVE3CHECKMANA EXP HELP for more information |
|||
#cap is 45 mana CONTINGENCY SPELL |
|||
Matchwait |
|||
GCONTINGENCYAT: |
|||
POWERPERCEIVE3CHECKMANA: |
|||
shift |
|||
pause 2 |
|||
setvariable SPELLTOPREP CONTINGENCY |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put mana |
|||
################################################################################ |
|||
#cap is 43 mana CAGE OF LIGHT SPELL |
|||
GCAGEOFLIGHT: |
|||
Match POWERPERCEIVE3CASTSHADOWLING >100%] |
|||
GCOLAT: |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|_100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|__100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|___100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|____100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|_____100%] |
|||
Match POWERPERCEIVE3CHECKMANA MANA HELP for more. |
|||
Matchwait |
|||
shift |
|||
POWERPERCEIVE3CASTSHADOWLING: |
|||
setvariable SPELLTOPREP CAGE OF LIGHT |
|||
setvariable SPELLBASEMANA 23 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put cast |
|||
################################################################################ |
|||
#cap is 60 mana DISTANT GAZE SPELL |
|||
GDISTANTGAZEAT: |
|||
Match POWERPERCEIVE3PREPSHADOWLING form of a shadowling |
|||
GDGAT: |
|||
Match NEXTFUNCTION unable to harness sufficient |
|||
Matchwait |
|||
shift |
|||
#end POWERPERCEIVE3 function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable SPELLTOPREP DISTANT GAZE |
|||
================================================================================== |
|||
setvariable SPELLBASEMANA 10 |
|||
================================================================================== |
|||
setvariable SPELLMANAHARNESS 10 |
|||
#begin AMBUSHING function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
AMBUSHING: |
|||
################################################################################ |
|||
#cap is 71 mana EASE BURDEN SPELL |
|||
GEASE: |
|||
AMBUSHRETREAT: |
|||
setvariable SPELLTOPREP EASE |
|||
put retreat |
|||
setvariable SPELLBASEMANA 21 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND ENCUMB |
|||
goto GLOBALSPELLPREP |
|||
GEASEAT: |
|||
Match AMBUSHRETREAT ...wait |
|||
Match AMBUSHHIDE You retreat |
|||
Match AMBUSHHIDE far away as you can get! |
|||
Matchwait |
|||
shift |
|||
AMBUSHHIDE: |
|||
setvariable SPELLTOPREP EASE |
|||
setvariable SPELLBASEMANA 21 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put hide |
|||
################################################################################ |
|||
#cap is 65 mana SPHERE OF PROTECTION SPELL |
|||
GSOP: |
|||
Match AMBUSHHIDE ...wait |
|||
Match AMBUSHRETREAT ruining your hiding attempt! |
|||
Match AMBUSHRETREAT escape its notice! |
|||
Match AMBUSHADVANCE unobserved |
|||
Match AMBUSHADVANCE you're already hidden! |
|||
Matchwait |
|||
setvariable SPELLTOPREP SPHERE OF PROTECT |
|||
AMBUSHADVANCE: |
|||
setvariable SPELLBASEMANA 10 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSOPAT: |
|||
put advance |
|||
shift |
|||
Match AMBUSHADVANCEPAUSE ...wait |
|||
setvariable SPELLTOPREP SPHERE OF PROTECT |
|||
Match AMBUSHSTALK stealthily advance |
|||
setvariable SPELLBASEMANA 10 |
|||
Match AMBUSHRETREAT begin to advance |
|||
setvariable SPELLMANAHARNESS 25 |
|||
Match AMBUSHRETREAT already at melee |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
Match AMBUSHFACENEXT advance towards? |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
Matchwait |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
AMBUSHADVANCEPAUSE: |
|||
################################################################################ |
|||
#cap is 66 mana ETHEREAL SHIELD SPELL |
|||
GES: |
|||
pause |
|||
setvariable SPELLTOPREP ETHEREAL SHIELD |
|||
goto AMBUSHADVANCE |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GESAT: |
|||
AMBUSHFACENEXT: |
|||
shift |
|||
put face next |
|||
setvariable SPELLTOPREP ETHEREAL SHIELD |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Match AMBUSHFACENEXT ...wait |
|||
################################################################################ |
|||
Match NEXTFUNCTION nothing else to face |
|||
#begin GLOBAL SPELLCASTING FUNCTION |
|||
Match AMBUSHADVANCE You turn to face |
|||
Matchwait |
|||
GLOBALSPELLPREP: |
|||
AMBUSHSTALK: |
|||
setvariable RETURNPOINTER GSPELLPREP |
|||
put stalk |
|||
counter set %SPELLMANAINCREMENTS |
|||
GSPELLPREP: |
|||
Match AMBUSHSTALK ...wait |
|||
Match AMBUSHHIDE hidden first! |
|||
Match AMBUSHAMBUSH move into position to stalk |
|||
Match AMBUSHAMBUSH already stalking |
|||
Match NEXTFUNCTION nothing else to face! |
|||
Matchwait |
|||
Match GSPELLPREP ...wait |
|||
AMBUSHAMBUSH: |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSPELLPREPFULLPREP %SPELLPREPMESSAGE |
|||
put prep %SPELLTOPREP %SPELLBASEMANA |
|||
waitfor melee |
|||
put ambush |
|||
Match AMBUSHAMBUSH ...wait |
|||
Match AMBUSHGETWEAPON more effective when you use a weapon |
|||
Match AMBUSHADVANCE if you were closer |
|||
Match AMBUSHPARRY Roundtime |
|||
Match AMBUSHRETREAT ambush from plain sight |
|||
Match NEXTFUNCTION Ambush what? |
|||
Matchwait |
Matchwait |
||
GSPELLPREPFULLPREP: |
|||
AMBUSHPARRY: |
|||
waitfor You feel fully prepared |
|||
put parry |
|||
goto GSPELLPREPMANACHECK |
|||
GSPELLPREPMANACHECK: |
|||
Match AMBUSHPARRYPAUSE ...wait |
|||
Match AMBUSHEXPHIDING move into a position |
|||
Match AMBUSHRETREAT already in a position |
|||
Matchwait |
|||
Match %SPELLRETURNPOINTER S>>>>>>>|_ |
|||
AMBUSHPARRYPAUSE: |
|||
Match %SPELLRETURNPOINTER S>>>>>>|_ |
|||
Match %SPELLRETURNPOINTER S>>>>>|_ |
|||
Match %SPELLRETURNPOINTER S>>>>|_ |
|||
Match %SPELLRETURNPOINTER S>>>|_ |
|||
Match %SPELLRETURNPOINTER S>>|_ |
|||
Match %SPELLRETURNPOINTER S>|_ |
|||
Match %SPELLRETURNPOINTER S|_ |
|||
Match GSPELLPREPHARNESS%c MANA HELP |
|||
put mana |
|||
goto AMBUSHPARRY |
|||
EXPHIDING: |
|||
put exp skill hiding |
|||
Match NEXTFUNCTION mind lock |
|||
Match EXPSTALKING EXP HELP for more information |
|||
Matchwait |
Matchwait |
||
GSPELLPREPHARNESS10: |
|||
EXPSTALKING: |
|||
GSPELLPREPHARNESS9: |
|||
GSPELLPREPHARNESS8: |
|||
GSPELLPREPHARNESS7: |
|||
GSPELLPREPHARNESS6: |
|||
GSPELLPREPHARNESS5: |
|||
GSPELLPREPHARNESS4: |
|||
GSPELLPREPHARNESS3: |
|||
GSPELLPREPHARNESS2: |
|||
GSPELLPREPHARNESS1: |
|||
put harness %SPELLMANAHARNESS |
|||
pause |
|||
Match GSPELLPREPHARNESS%c ...wait |
|||
put exp skill stalking |
|||
Match GSPELLPREPUPDATECOUNTER You tap into the mana from |
|||
Match |
Match KILLSPELLPREP You strain, but cannot harness |
||
Match AMBUSHRETREAT EXP HELP for more information |
|||
Matchwait |
Matchwait |
||
GSPELLPREPUPDATECOUNTER: |
|||
#end AMBUSHING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin FORAGING function (THIS FUNCTION HAS BEEN FIXED) |
|||
counter subtract 1 |
|||
FORAGING: |
|||
goto GSPELLPREPMANACHECK |
|||
FORAGINGSUPSPELLS: |
|||
GSPELLPREPHARNESS0: |
|||
save FORAGINGSTART |
|||
goto GCLEARVISION |
|||
GSPELLPREPSPELLCAST: |
|||
FORAGINGSTART: |
|||
Match GSPELLPREPSPELLCAST ...wait |
|||
counter add 1 |
|||
Match GSPELLPREPFINISH You gesture |
|||
Match FORAGINGSTART ...wait |
|||
Match FORAGINGSTORE %FORAGEFORITEM% |
|||
Match FORAGINGSTART Roundtime |
|||
put |
put cast %GLOBALSPELLTARGET |
||
Matchwait |
Matchwait |
||
GSPELLPREPFINISH: |
|||
FORAGINGSTORE: |
|||
put %SPELLADDITIONALCOMMAND |
|||
if_2 Match FORAGINGSTORE ...wait |
|||
goto %SPELLRETURNPOINTER |
|||
if_2 Match EXPFORAGING%c% You put your |
|||
if_2 Match EXPFORAGING%c% You drop |
|||
#end GLOBAL SPELLPREP FUNCTION |
|||
if_2 put put %FORAGEFORITEM% in %2% |
|||
################################################################################ |
|||
################################################################################ |
|||
#############################INFORMATIONAL SCRIPTS############################## |
|||
if_2 Matchwait |
|||
################################################################################ |
|||
Match FORAGINGSTORE ...wait |
|||
################################################################################ |
|||
Match EXPFORAGING%c% You put your |
|||
Match EXPFORAGING%c% You drop |
|||
TIMERS: |
|||
put put %FORAGEFORITEM% in my %LARGESTORAGECONTAINER% |
|||
echo ########################################################################### |
|||
Matchwait |
|||
echo |
|||
echo This is a list of confirmed timers: |
|||
echo HUNT - 75s |
|||
echo STUDY SKY - 20s |
|||
echo STUDY CELESTIAL BODY - 120s |
|||
echo OBSERVE CELESTIAL BODY - 120s-240s |
|||
echo PREDICT ANALYZE - 90s |
|||
echo HIDE (in front of the same critters) - 45s |
|||
echo FLEE 2-5 mins |
|||
echo |
|||
echo ########################################################################### |
|||
exit |
|||
################################################################################ |
|||
EXPFORAGING1: |
|||
################################################################################ |
|||
EXPFORAGING2: |
|||
EXPFORAGING3: |
|||
EXPFORAGING4: |
|||
#################################TRAVEL SCRIPTS################################# |
|||
goto FORAGINGSTART |
|||
################################################################################ |
|||
EXPFORAGING5: |
|||
################################################################################ |
|||
TRAVEL: |
|||
counter set 0 |
|||
setvariable STARTINGLOCATION none |
|||
put %HUMTHISTUNE% |
|||
counter set 0 |
|||
Match CROSSINGLOCATION [Strand Communal Center, Common Room] |
|||
Match FORAGINGEND mind lock |
|||
Match CROSSINGLOCATIONADJUST [Communal Center, Veranda] |
|||
Match FORAGINGSTART EXP HELP for more information |
|||
Match AESRYLOCATION [Tona Kertigen, Bank Vault] |
|||
Match AESRYLOCATIONADJUST [Aesry Surlaenis'a, Staho Pivo'hrr'schu'Mus] |
|||
Match SHARDLOCATION [Lady Atladene's Salon, Entryway] |
|||
Match SHARDLOCATIONADJUST [First Bank of Ilithi, Exchange Vault] |
|||
Match MERKRESHLOCATION [Alydendael, Front Gardens] |
|||
Match MERKRESHLOCATIONADJUST [Wharf End, Mer'Kresh] |
|||
Match RIVERHAVENLOCATION [Armiger's Mansion, Foyer] |
|||
Match RIVERHAVENLOCATIONADJUST [Riverhaven, Tree-shaded Lane] |
|||
Match RATHALOCATION [Sshoi-sson Palace, Provincial Bank Foyer] |
|||
Match RATHALOCATIONADJUST [Sshoi-sson Palace, Portico] |
|||
Match ELBAINSLOCATION [Beech Glade, Trail] |
|||
Match ELBAINSLOCATIONADJUST [Outside the Circle, The Ironwoods] |
|||
Match MUSPARILOCATION [Velakan Trade Road] |
|||
Match MUSPARILOCATIONADJUST [Old Lata'arna Keep, Exchange Vault] |
|||
Match HIBLOCATION [The Stony Hub, Entryway] |
|||
Match HIBLOCATIONADJUST [Inner Hibarnhvidar, Tower Base] |
|||
put look |
|||
Matchwait |
|||
CROSSINGLOCATION: |
|||
FORAGINGEND: |
|||
setvariable STARTINGLOCATION CROSSING |
|||
if_2 shift |
|||
counter set 1 |
|||
goto SELECTLOCATION |
|||
CROSSINGLOCATIONADJUST: |
|||
goto NEXTFUNCTION |
|||
move go door |
|||
#end FORAGING function (THIS FUNCTION HAS BEEN FIXED) |
|||
goto TRAVEL |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin FIRSTAID function (THIS FUNCTION HAS BEEN FIXED) |
|||
AESRYLOCATION: |
|||
FIRSTAID: |
|||
setvariable STARTINGLOCATION AESRY |
|||
FIRSTAIDGETTHIRDCOMPENDIUM: |
|||
counter set 2 |
|||
goto SELECTLOCATION |
|||
AESRYLOCATIONADJUST: |
|||
put %HUMTHISTUNE% |
|||
move n |
|||
put sort compendium in %LARGESTORAGECONTAINER% |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
goto TRAVEL |
|||
SHARDLOCATION: |
|||
Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, |
|||
Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, |
|||
Match FIRSTAID1COMPENDIUM a leather compendium, |
|||
setvariable STARTINGLOCATION SHARD |
|||
put look in %LARGESTORAGECONTAINER% |
|||
counter set 3 |
|||
goto SELECTLOCATION |
|||
SHARDLOCATIONADJUST: |
|||
Matchwait |
|||
move out |
|||
FIRSTAID2COMPENDIUMS: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
goto TRAVEL |
|||
MERKRESHLOCATION: |
|||
setvariable TOTALCOMPENDIUMS second |
|||
counter set 2 |
|||
goto FIRSTAIDCOUNTERCOPY |
|||
setvariable STARTINGLOCATION MER'KRESH |
|||
FIRSTAID1COMPENDIUM: |
|||
counter set 4 |
|||
goto SELECTLOCATION |
|||
MERKRESHLOCATIONADJUST: |
|||
setvariable TOTALCOMPENDIUMS first |
|||
counter set 1 |
|||
goto FIRSTAIDCOUNTERCOPY |
|||
move nw |
|||
FIRSTAIDCOUNTERCOPY: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
goto TRAVEL |
|||
RIVERHAVENLOCATION: |
|||
setvariable TEMPCOUNTER %c% |
|||
goto FIRSTAIDGETCOMPENDIUM%c% |
|||
setvariable STARTINGLOCATION RIVERHAVEN |
|||
FIRSTAIDGETCOMPENDIUM1: |
|||
counter set 5 |
|||
FIRSTAIDGETCOMPENDIUM2: |
|||
goto SELECTLOCATION |
|||
FIRSTAIDGETCOMPENDIUM3: |
|||
FIRSTAIDGETCOMPENDIUM4: |
|||
FIRSTAIDGETCOMPENDIUM5: |
|||
RIVERHAVENLOCATIONADJUST: |
|||
Match FIRSTAIDGETCOMPENDIUM5 ...wait |
|||
Match FIRSTAIDOPENCOMPENDIUM You get a |
|||
Match FIRSTAIDNOCOMPENDIUMS What are you referring to? |
|||
move go gate |
|||
put get %TOTALCOMPENDIUMS% compendium from %LARGESTORAGECONTAINER% |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
goto TRAVEL |
|||
RATHALOCATION: |
|||
Matchwait |
|||
setvariable STARTINGLOCATION RATHA |
|||
FIRSTAIDGETCOMPENDIUM0: |
|||
counter set 6 |
|||
goto SELECTLOCATION |
|||
RATHALOCATIONADJUST: |
|||
goto NEXTFUNCTION |
|||
move go door |
|||
FIRSTAIDOPENCOMPENDIUM: |
|||
move e |
|||
goto TRAVEL |
|||
ELBAINSLOCATION: |
|||
counter set 9 |
|||
setvariable STARTINGLOCATION ELBAIN'S |
|||
Match FIRSTAIDOPENCOMPENDIUM ...wait |
|||
counter set 7 |
|||
Match FIRSTAIDSTUDYCOMPENDIUM That is already open! |
|||
goto SELECTLOCATION |
|||
Match FIRSTAIDSTUDYCOMPENDIUM You open your |
|||
ELBAINSLOCATIONADJUST: |
|||
put open my compendium |
|||
move go tree |
|||
move s |
|||
move s |
|||
goto TRAVEL |
|||
MUSPARILOCATION: |
|||
FIRSTAIDSTUDYCOMPENDIUM: |
|||
setvariable STARTINGLOCATION MUSPAR'I |
|||
put %HUMTHISTUNE% |
|||
counter set 8 |
|||
goto SELECTLOCATION |
|||
MUSPARILOCATIONADJUST: |
|||
Match FIRSTAIDSTUDYCOMPENDIUM ...wait |
|||
Match FIRSTAIDTURNCOMPENDIUM%c% Why do you need to study this chart again? |
|||
Match FIRSTAIDTURNCOMPENDIUM%c% a sudden moment of clarity, the information on the chart |
|||
Match FIRSTAIDSTUDYCOMPENDIUM You begin studying |
|||
Match FIRSTAIDSTUDYCOMPENDIUM gradually absorbing more of the knowledge |
|||
Match FIRSTAIDERROR You study the sky but fail to find anything |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
goto TRAVEL |
|||
HIBLOCATION: |
|||
Matchwait |
|||
setvariable STARTINGLOCATION HIBARNHVIDAR |
|||
FIRSTAIDTURNCOMPENDIUM9: |
|||
counter set 9 |
|||
FIRSTAIDTURNCOMPENDIUM8: |
|||
goto SELECTLOCATION |
|||
FIRSTAIDTURNCOMPENDIUM7: |
|||
FIRSTAIDTURNCOMPENDIUM6: |
|||
FIRSTAIDTURNCOMPENDIUM5: |
|||
FIRSTAIDTURNCOMPENDIUM4: |
|||
FIRSTAIDTURNCOMPENDIUM3: |
|||
FIRSTAIDTURNCOMPENDIUM2: |
|||
FIRSTAIDTURNCOMPENDIUM1: |
|||
HIBLOCATIONADJUST: |
|||
counter subtract 1 |
|||
move climb stair |
|||
Match FIRSTAIDTURNCOMPENDIUM10 ...wait |
|||
move nw |
|||
Match FIRSTAIDSTUDYCOMPENDIUM You turn to the section |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
goto TRAVEL |
|||
SELECTLOCATION: |
|||
put turn my compendium |
|||
pause |
|||
ECHO ###################################################################### |
|||
ECHO ################You are currently in %STARTINGLOCATION############### |
|||
ECHO ###################################################################### |
|||
ECHO ############################################################ |
|||
FIRSTAIDTURNCOMPENDIUM0: |
|||
ECHO Please select your destination from the following: |
|||
ECHO 1.CROSSING |
|||
ECHO 2.AESRY |
|||
ECHO 3.SHARD |
|||
ECHO 4.MERKRESH |
|||
ECHO 5.RIVERHAVEN |
|||
ECHO 6.RATHA |
|||
ECHO 7.ELBAINS |
|||
ECHO 8.MUSPARI |
|||
ECHO 9.HIBARN |
|||
ECHO Type out the location without the number in CAPS! (ie HIBARN) |
|||
ECHO ############################################################# |
|||
Match %cCROSSING CROSSING |
|||
Match %cAESRY AESRY |
|||
Match %cSHARD SHARD |
|||
goto FIRSTAIDSTORECOMPENDIUM |
|||
Match %cMERKRESH MERKRESH |
|||
Match %cRIVERHAVEN RIVERHAVEN |
|||
Match %cRATHA RATHA |
|||
Match %cELBAINS ELBAINS |
|||
Match %cMUSPARI MUSPARI |
|||
Match %cHIBARN HIBARN |
|||
Matchwait |
|||
FIRSTAIDSTORECOMPENDIUM: |
|||
1CROSSING: |
|||
Match FIRSTAIDSTORECOMPENDIUM ...wait |
|||
Match FIRSTAIDERROR What were you referring to? |
|||
Match FIRSTAIDCOUNTERCOPY You put your compendium in your |
|||
ECHO ##################### |
|||
put put my compendium in my %LARGESTORAGECONTAINER% |
|||
ECHO #Already in CROSSING# |
|||
ECHO ##################### |
|||
exit |
|||
1AESRY: |
|||
Matchwait |
|||
FIRSTAIDNOCOMPENDIUMS: |
|||
echo =========================================== |
|||
echo =You have no compendiums for this training= |
|||
echo =========================================== |
|||
move go portal |
|||
exit |
exit |
||
1SHARD: |
|||
move go portal |
|||
echo ===================================================== |
|||
echo =For some reason you are not holding your compendium= |
|||
echo ===================================================== |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
exit |
||
1MERKRESH: |
|||
#end FIRSTAID function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin FIRSTAID2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
FIRSTAID2: |
|||
move n |
|||
FIRSTAID2LOCATIONCHECK: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
1RIVERHAVEN: |
|||
Match FIRSTAID2RELOCATE In The Water |
|||
Match FIRSTAID2LOCCHEKCFAILED Obvious |
|||
Matchwait |
|||
move go portal |
|||
FIRSTAID2RELOCATE: |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
FIRSTAID2MOVE1: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
1RATHA: |
|||
counter add 1 |
|||
goto FIRSTAID2WORMCHECK |
|||
move go portal |
|||
FIRSTAID2MOVE2: |
|||
move |
move n |
||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move |
move nw |
||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
1ELBAINS: |
|||
counter add 1 |
|||
goto FIRSTAID2WORMCHECK |
|||
move go portal |
|||
FIRSTAID2MOVE5: |
|||
move |
move n |
||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
FIRSTAID2MOVE6: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move |
move nw |
||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
FIRSTAID2MOVE7: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move |
move go door |
||
move e |
|||
move go portal |
|||
exit |
|||
1MUSPARI: |
|||
FIRSTAID2WORMCHECK: |
|||
move go portal |
|||
move n |
|||
Match FIRSTAID2MOVE%c% You are in good shape |
|||
move e |
|||
Match FIRSTAID2REMOVEWORMRL on your right leg |
|||
move go gate |
|||
Match FIRSTAID2REMOVEWORMLL on your left leg |
|||
move go door |
|||
Match FIRSTAID2WORMFIND You are wearing |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
FIRSTAID2WORMFIND: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
Match FIRSTAID2REMOVEWORMRL on your right leg |
|||
move n |
|||
Match FIRSTAID2REMOVEWORMLL on your left leg |
|||
move n |
|||
Match FIRSTAID2WORMFIND You are wearing |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
FIRSTAID2REMOVEWORMRL: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
FIRSTAID2REMOVEWORMLL: |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
1HIBARN: |
|||
put tend my left leg |
|||
waitfor seconds. |
|||
goto FIRSTAID2EXPCHECK |
|||
move go portal |
|||
FIRSTAID2EXPCHECK: |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
Match FIRSTAID2DONE mind lock |
|||
move w |
|||
Match FIRSTAID2WORMCHECK EXP HELP |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
FIRSTAID2LOCCHECKFAILED: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
echo ************************************************************************ |
|||
move climb stair |
|||
echo You must be located in the Crocodile Marsh for this script to start. It |
|||
move go door |
|||
echo is located just south and east of the north bank of the ferry to River- |
|||
move go portal |
|||
echo haven. Go to the marsh, past the reeds, and start this script again. |
|||
echo You must be in [The Marsh, In The Water]. |
|||
echo ************************************************************************ |
|||
echo |
|||
move go door |
|||
FIRSTAID2DONE: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
#end FIRSTAID2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
move n |
|||
================================================================================== |
|||
move climb stair |
|||
================================================================================== |
|||
move s |
|||
#begin MAKEROPE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
2CROSSING: |
|||
MAKEROPE: |
|||
move go portal |
|||
counter set %2% |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
MAKEROPE5: |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
Match MAKEROPEFORAGEGRASS ...wait |
|||
move e |
|||
Match MAKEROPEBRAIDGRASS find some grass |
|||
move go portal |
|||
Match MAKEROPEFORAGEGRASS Roundtime |
|||
Matchwait |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
Match MAKEROPEBRAIDGRASS ...wait |
|||
move nw |
|||
Match MAKEROPEPULLGRASS bundling rope |
|||
move ne |
|||
Match MAKEROPEBRAIDGRASS Roundtime |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
2AESRY: |
|||
MAKEROPEPULLGRASS: |
|||
ECHO ##################### |
|||
ECHO ###Already in AESRY## |
|||
ECHO ##################### |
|||
exit |
|||
2SHARD: |
|||
Match MAKEROPEPULLGRASS ...wait |
|||
Match MAKEROPEPULLGRASS Roundtime |
|||
Match MAKEROPESTOREROPE new bundling rope |
|||
Matchwait |
|||
move go portal |
|||
exit |
|||
2MERKRESH: |
|||
put put my rope in my %LARGESTORAGECONTAINER% |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
2RIVERHAVEN: |
|||
move go portal |
|||
move out |
|||
#end MAKEROPE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move w |
|||
================================================================================== |
|||
move out |
|||
================================================================================== |
|||
move e |
|||
#begin ASTROLOGY function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
ASTROLOGY: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
2RATHA: |
|||
counter set 1 |
|||
save ASTROLOGYSUPSPELLS2 |
|||
move go portal |
|||
ASTROLOGYINDOORCHECK: |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
Match ASTROLOGYFUNCTIONEND you can see the sky |
|||
move climb stair |
|||
Match ASTROLOGYSUPSPELLS You glance outside. |
|||
move go door |
|||
Match ASTROLOGYSUPSPELLS You glance up at the sky |
|||
move go portal |
|||
exit |
|||
2ELBAINS: |
|||
ASTROLOGYSUPSPELLS: |
|||
move go portal |
|||
move out |
|||
ASTROLOGYSUPSPELLS2: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
ASTROLOGYRESETCTR: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
exit |
|||
2MUSPARI: |
|||
ASTROLOGYSTUDYSKY: |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
Match ASTROLOGYSTUDYSKY ...wait |
|||
move nw |
|||
Match ASTROLOGYBRIEFPAUSE You feel it is too soon |
|||
move ne |
|||
Match ASTROLOGY%c% You feel a lingering sense |
|||
move ne |
|||
Match ASTROLOGYPREDICTEVENT unable to sense additional information |
|||
move n |
|||
Match ASTROLOGYPREDICTEVENT Seconds. |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
goto ASTROLOGYSTUDYSKY |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
ASTROLOGYADJUSTCTR: |
|||
2HIBARN: |
|||
counter add 1 |
|||
pause 11 |
|||
goto ASTROLOGYSTUDYSKY |
|||
move go portal |
|||
ASTROLOGY7: |
|||
ASTROLOGY8: |
|||
goto %s% |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
Match ASTROLOGYPREDICTEVENT ...wait |
|||
move e |
|||
Match ASTROLOGYADJUSTCTR You focus inwardly searching for insight |
|||
move go portal |
|||
move go tree |
|||
ASTROLOGYSTUDYKATAMBA: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
3CROSSING: |
|||
move go portal |
|||
move nw |
|||
Match ASTROLOGYKILLRT ...wait |
|||
move nw |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move ne |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move ne |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
move n |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
move n |
|||
Match ASTROLOGYSTUDYXIBAR You are unable to comprehend |
|||
move n |
|||
Match ASTROLOGYSTUDYXIBAR fail to find |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
ASTROLOGYSTUDYXIBAR: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move ne |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move ne |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
move se |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
move climb stair |
|||
Match ASTROLOGYSTUDYYAVASH You are unable to comprehend |
|||
move se |
|||
Match ASTROLOGYSTUDYYAVASH fail to find |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
3AESRY: |
|||
ASTROLOGYSTUDYYAVASH: |
|||
move go portal |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move go portal |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYSUN You are unable to comprehend |
|||
Match ASTROLOGYSTUDYSUN fail to find |
|||
Matchwait |
|||
move go tree |
|||
ASTROLOGYSTUDYSUN: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
3SHARD: |
|||
Match ASTROLOGYKILLRT ...wait |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYWOLF You are unable to comprehend |
|||
Match ASTROLOGYSTUDYWOLF fail to find |
|||
Matchwait |
|||
ECHO ##################### |
|||
ASTROLOGYSTUDYWOLF: |
|||
ECHO ###Already in SHARD## |
|||
ECHO ##################### |
|||
exit |
|||
3MERKRESH: |
|||
save ASTROLOGYSTUDYWOLF |
|||
move go portal |
|||
exit |
|||
3RIVERHAVEN: |
|||
put study WOLF |
|||
move go portal |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYRAVEN You are unable to comprehend |
|||
Match ASTROLOGYSTUDYRAVEN fail to find |
|||
Matchwait |
|||
move nw |
|||
ASTROLOGYSTUDYRAVEN: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
3RATHA: |
|||
save ASTROLOGYSTUDYRAVEN |
|||
move go portal |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move climb stair |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move go door |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
move go portal |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
exit |
|||
Match ASTROLOGYSTUDYCAT You are unable to comprehend |
|||
Match ASTROLOGYSTUDYCAT fail to find |
|||
Matchwait |
|||
3ELBAINS: |
|||
ASTROLOGYSTUDYCAT: |
|||
move go portal |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move go portal |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
exit |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYRAM You are unable to comprehend |
|||
Match ASTROLOGYSTUDYRAM fail to find |
|||
Matchwait |
|||
3MUSPARI: |
|||
ASTROLOGYSTUDYRAM: |
|||
move go portal |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move go portal |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYMAGPIE You are unable to comprehend |
|||
Match ASTROLOGYSTUDYMAGPIE fail to find |
|||
Matchwait |
|||
move go tree |
|||
ASTROLOGYSTUDYMAGPIE: |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
3HIBARN: |
|||
save ASTROLOGYSTUDYMAGPIE |
|||
move go portal |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move climb stair |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move go door |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
move go portal |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYHEART You are unable to comprehend |
|||
Match ASTROLOGYSTUDYHEART fail to find |
|||
Matchwait |
|||
move go door |
|||
ASTROLOGYSTUDYHEART: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
4CROSSING: |
|||
put study HEART |
|||
move go portal |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYGIANT You are unable to comprehend |
|||
Match ASTROLOGYSTUDYGIANT fail to find |
|||
Matchwait |
|||
move go gate |
|||
ASTROLOGYSTUDYGIANT: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move ne |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move ne |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
move se |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
move climb stair |
|||
Match ASTROLOGYSTUDYSPIDER You are unable to comprehend |
|||
move se |
|||
Match ASTROLOGYSTUDYSPIDER fail to find |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
4AESRY: |
|||
ASTROLOGYSTUDYSPIDER: |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move s |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move go portal |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYKATAMBA You are unable to comprehend |
|||
Match ASTROLOGYSTUDYKATAMBA fail to find |
|||
Matchwait |
|||
move w |
|||
ASTROLOGYCASTPIERCINGGAZE: |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
ASTROLOGYEXPLORE: |
|||
move go portal |
|||
exit |
|||
4SHARD: |
|||
put exp lore all |
|||
move go portal |
|||
Match ASTROLOGYFUNCTIONEND dense |
|||
Match ASTROLOGYFUNCTIONEND thick |
|||
Match ASTROLOGYRESETCTR EXP HELP for more information |
|||
Matchwait |
|||
move go gate |
|||
ASTROLOGYKILLRT: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
ASTROLOGYFUNCTIONEND: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
#end ASTROLOGY function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin MAGIC2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
move n |
|||
MAGIC2: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
4MERKRESH: |
|||
save MAGIC2SOD |
|||
ECHO ####################### |
|||
counter set 0 |
|||
ECHO ##Already in MERKRESH## |
|||
ECHO ####################### |
|||
exit |
|||
4RIVERHAVEN: |
|||
MAGIC2SODGETTOOLS: |
|||
move go portal |
|||
exit |
|||
Match MAGIC2MANACHECK already holding that |
|||
Match MAGIC2MANACHECK You get |
|||
Match MAGIC2MANACHECK But that is already in your |
|||
Match MAGIC2SODNOTOOLS What were you referring to |
|||
4RATHA: |
|||
put get %CAMBRINTHDEVICE% |
|||
move go portal |
|||
move go gate |
|||
MAGIC2EXPCHECK0: |
|||
move se |
|||
MAGIC2EXPCHECK1: |
|||
move climb stair |
|||
MAGIC2EXPCHECK2: |
|||
move go door |
|||
MAGIC2EXPCHECK3: |
|||
move go portal |
|||
MAGIC2EXPCHECK4: |
|||
exit |
|||
4ELBAINS: |
|||
move go portal |
|||
Match MAGIC2SODSTOWTOOLS S>>>>_ |
|||
Match MAGIC2SODSTOWTOOLS S>>>_ |
|||
Match MAGIC2SODSTOWTOOLS S>>_ |
|||
Match MAGIC2SODSTOWTOOLS S>_ |
|||
Match MAGIC2SODSTOWTOOLS S_ |
|||
Match MAGIC2SOD MANA HELP |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
exit |
|||
4MUSPARI: |
|||
move go portal |
|||
setvariable RETURNPOINTER MAGIC2SOD |
|||
move go gate |
|||
Match KILLHUMMING should stop playing before |
|||
move se |
|||
move climb stair |
|||
Match MAGIC2SODSTOWTOOLS You have to strain |
|||
move go door |
|||
Match MAGIC2SODCHARGEORB Seal of Deflection spell |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
4HIBARN: |
|||
MAGIC2SODCHARGEORB: |
|||
move go portal |
|||
Match MAGIC2SODSTOWTOOLS cannot harness that much power |
|||
Match MAGIC2SODFOCUSORB Roundtime |
|||
move go gate |
|||
put charge my %CAMBRINTHDEVICE% 20 |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
MAGIC2SODFOCUSORB: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
5CROSSING: |
|||
Match MAGIC2SODFOCUSORB ...wait |
|||
Match MAGIC2SOINCREASECOUNTER forge a magical link to it |
|||
Match MAGIC2SOINCREASECOUNTER is intact |
|||
Matchwait |
|||
move go portal |
|||
MAGIC2SOINCREASECOUNTER: |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
MAGIC2SODCAST: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
Match MAGIC2EXPCHECK%c% shifting plexus |
|||
move climb stair |
|||
Match MAGIC2SODSTOWTOOLS backfires |
|||
move s |
|||
Match MAGIC2SODSTOWTOOLS You are unable to harness |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
5AESRY: |
|||
Matchwait |
|||
move go portal |
|||
MAGIC2SODNOTOOLS: |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
Match MAGIC2ENDFUNCTION You have to strain |
|||
move s |
|||
Match MAGIC2SODFULLPREP Seal of Deflection spell |
|||
move go portal |
|||
move w |
|||
put prep SEAL OF DEFLECTION 20 |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
MAGIC2SODFULLPREP: |
|||
move go portal |
|||
exit |
|||
5SHARD: |
|||
waitfor You feel fully prepared |
|||
goto MAGIC2SODCAST |
|||
move go portal |
|||
MAGIC2EXPCHECK5: |
|||
MAGIC2EXPMAGIC: |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
Match MAGIC2MANACHECK EXP HELP for more information |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
MAGIC2EXPHARNESS: |
|||
move go portal |
|||
move n |
|||
Match MAGIC2EXPMAGDEVICES mind lock |
|||
move e |
|||
Match MAGIC2MANACHECK EXP HELP for more information |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
5MERKRESH: |
|||
put exp skill harness |
|||
move go portal |
|||
move go door |
|||
MAGIC2EXPMAGDEVICES: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
Match MAGIC2SODSTOWTOOLS mind lock |
|||
move s |
|||
Match MAGIC2MANACHECK EXP HELP for more information |
|||
move s |
|||
move go portal |
|||
move w |
|||
put exp skill magical devices |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
MAGIC2SODSTOWTOOLS: |
|||
move go portal |
|||
move n |
|||
move e |
|||
put stow ORB in %LARGESTORAGECONTAINER% |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
5RIVERHAVEN: |
|||
#end MAGIC2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin SWIMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
ECHO ########################### |
|||
SWIMMING: |
|||
ECHO ###Already in RIVERHAVEN### |
|||
ECHO ########################### |
|||
exit |
|||
5RATHA: |
|||
SWIMMINGLOCATIONCHECK: |
|||
move go portal |
|||
exit |
|||
5ELBAINS: |
|||
Match SWIMSOUTH [Mill Pond] |
|||
Match SWIMMINGLOCATIONCHECKFAIL Obvious |
|||
Matchwait |
|||
move go portal |
|||
SWIMSOUTH: |
|||
move go door |
|||
move e |
|||
move go portal |
|||
exit |
|||
5MUSPARI: |
|||
put south |
|||
move go portal |
|||
Match SWIMNORTH Maple leaves swirl atop the muddy brown water |
|||
Match SWIMSOUTH Obvious |
|||
Match SWIMSOUTH fail |
|||
Match SWIMSOUTH swim south |
|||
Matchwait |
|||
move go door |
|||
SWIMNORTH: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
5HIBARN: |
|||
move go portal |
|||
move go door |
|||
move e |
|||
Match EXPSWIMMING [Mill Pond] |
|||
move go portal |
|||
Match SWIMNORTH fail |
|||
Matchwait |
|||
move go tree |
|||
EXPSWIMMING: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
6CROSSING: |
|||
Match NEXTFUNCTION mind lock |
|||
Match %s% EXP HELP for more information |
|||
Matchwait |
|||
move go portal |
|||
SWIMMINGLOCATIONCHECKFAIL: |
|||
move go tree |
|||
move s |
|||
echo ************************************************************************ |
|||
move s |
|||
echo You must be located at the [Mill Pond] in order for this script to start |
|||
move go portal |
|||
echo it is located, n, n, n, ne, ne, go trail, go tav, go door, go pond from |
|||
echo the NE Crossing Gate. |
|||
echo ************************************************************************ |
|||
echo |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
#end SWIMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move nw |
|||
================================================================================== |
|||
move ne |
|||
================================================================================== |
|||
move ne |
|||
#begin CLIMBING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
6AESRY: |
|||
CLIMBING: |
|||
move go portal |
|||
CLIMBINGLOCATIONCHECK: |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
Match CLIMBINGSTART The Guild Stables |
|||
move n |
|||
Match CLIMBINGLOCATIONCHECKFAIL Obvious |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
CLIMBINGSTART: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
6SHARD: |
|||
put climb trail |
|||
move up |
|||
move west |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
Match CLIMBCREEPERDOWN ...wait |
|||
move nw |
|||
Match CLIMBINGSTAND SPLAT |
|||
move ne |
|||
Match CLIMBLADDERDOWN Roundtime |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
6MERKRESH: |
|||
put climb ladder |
|||
move go portal |
|||
Match CLIMBLADDERDOWN ...wait |
|||
Match CLIMBROPEDOWN Round time |
|||
Matchwait |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
Match CLIMBROPEDOWN ...wait |
|||
move go portal |
|||
Matchwait |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
6RIVERHAVEN: |
|||
put climb rope |
|||
move go portal |
|||
Match CLIMBROPEUP ...wait |
|||
Match CLIMBLADDERUP rope |
|||
Matchwait |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
Match CLIMBLADDERUP ...wait |
|||
move go portal |
|||
Match CLIMBCREEPERUP Round time |
|||
Matchwait |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
6RATHA: |
|||
Match CLIMBCREEPERUP ...wait |
|||
Match CLIMBINGSTAND SPLAT |
|||
Match CLIMBTRAILUP Roundtime |
|||
Matchwait |
|||
ECHO ##################### |
|||
CLIMBTRAILUP: |
|||
ECHO ###Already in RATHA## |
|||
ECHO ##################### |
|||
exit |
|||
6ELBAINS: |
|||
move east |
|||
move down |
|||
put climb trail |
|||
pause |
|||
move go portal |
|||
EXPCLIMBING: |
|||
exit |
|||
6MUSPARI: |
|||
put exp skill climbing |
|||
move go portal |
|||
Match CLIMBINGSTART EXP HELP for more information |
|||
Matchwait |
|||
move go tree |
|||
CLIMBINGSTAND: |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
6HIBARN: |
|||
put dance |
|||
move go portal |
|||
Match %s% You leap to your feet |
|||
Matchwait |
|||
move go tree |
|||
CLIMBINGLOCATIONCHECKFAIL: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
echo ************************************************************************ |
|||
move climb stair |
|||
echo You must be located at the [Northern Trade Road, Foothills] in order for |
|||
move s |
|||
echo this script to start, it is located northeast of rock trolls and south |
|||
move climb stair |
|||
move se |
|||
echo ************************************************************************ |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
7CROSSING: |
|||
goto NEXTFUNCTION |
|||
move go portal |
|||
#end CLIMBING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin CLIMBING2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
CLIMBING2: |
|||
CLIMBING2LOCATIONCHECK: |
|||
put look |
|||
Match CLIMBING2START transitional block of busy Commerce Avenue |
|||
Match CLIMBING2LOCATIONCHECKFAIL Obvious |
|||
Matchwait |
|||
CLIMBING2START: |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move w |
|||
move w |
|||
move w |
move w |
||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
move go gate |
||
move go path |
|||
move w |
move w |
||
move |
move go portal |
||
move s |
|||
move |
move climb stair |
||
move climb peartree |
|||
move climb peartree |
|||
move n |
|||
move n |
|||
move nw |
move nw |
||
move |
move ne |
||
move |
move ne |
||
move |
move se |
||
move |
move climb stair |
||
move |
move se |
||
move s |
|||
move go recess |
|||
move sw |
move sw |
||
move w |
|||
move w |
|||
move nw |
move nw |
||
move nw |
move nw |
||
move |
move n |
||
move |
move ne |
||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
move s |
||
move se |
|||
move s |
move s |
||
move go cott |
|||
move go ramp |
|||
move climb ladder |
|||
move climb ladder |
|||
move go ramp |
|||
move out |
|||
move sw |
|||
move go green |
|||
move e |
move e |
||
move go |
move go entryway |
||
move |
move go portal |
||
exit |
|||
move out |
|||
7AESRY: |
|||
move go portal |
|||
move w |
move w |
||
move n |
move n |
||
move |
move climb stair |
||
move |
move s |
||
move |
move climb stair |
||
move |
move se |
||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
move go gate |
||
move w |
move w |
||
move go portal |
|||
move climb stair |
|||
move nw |
move nw |
||
move w |
|||
move w |
|||
move go brook |
|||
put w |
|||
pause 2 |
|||
put w |
|||
pause 2 |
|||
move w |
|||
move sw |
|||
move w |
|||
move w |
|||
move w |
|||
move w |
|||
move climb trail |
|||
move climb cliff |
|||
move climb cliff |
|||
move climb trail |
|||
move e |
|||
move n |
|||
move e |
|||
move go bramble |
|||
move ne |
move ne |
||
move ne |
move ne |
||
move |
move se |
||
move |
move climb stair |
||
move |
move se |
||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
move nw |
||
move nw |
move nw |
||
move nw |
|||
move down |
|||
move e |
|||
move ne |
|||
move climb root |
|||
move n |
move n |
||
move ne |
move ne |
||
move ne |
move ne |
||
move |
move go door |
||
move |
move climb stair |
||
move nw |
|||
move n |
|||
move nw |
|||
move go outcrop |
|||
move go outcrop |
|||
move se |
|||
move s |
move s |
||
move se |
|||
move go bush |
|||
move s |
move s |
||
move sw |
|||
move sw |
|||
move s |
move s |
||
move |
move s |
||
move |
move s |
||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
7SHARD: |
|||
move go portal |
|||
move w |
move w |
||
move |
move n |
||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
move se |
||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
move se |
||
move se |
move se |
||
move |
move se |
||
move |
move se |
||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
move s |
||
move go recess |
|||
move sw |
move sw |
||
move |
move nw |
||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
move s |
||
move se |
|||
move e |
|||
move ne |
|||
move e |
|||
move go brook |
|||
put e |
|||
pause 2 |
|||
put e |
|||
pause 2 |
|||
move e |
move e |
||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
move e |
||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
7MERKRESH: |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
move se |
||
move |
move sw |
||
move |
move climb stair |
||
move go gate |
|||
move se |
move se |
||
move se |
move se |
||
move e |
|||
move e |
|||
move ne |
|||
move e |
|||
move e |
|||
move se |
move se |
||
move e |
|||
move e |
|||
move se |
move se |
||
move |
move go gate |
||
move e |
|||
move go path |
|||
move go trail |
|||
move ne |
|||
move e |
|||
move climb deadfall |
|||
move down |
|||
move w |
move w |
||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
move sw |
||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
move s |
||
move go gate |
|||
move e |
|||
move e |
move e |
||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
move e |
||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
move e |
||
move go brid |
|||
move e |
move e |
||
move e |
move e |
||
move e |
move e |
||
move n |
move n |
||
move |
move ne |
||
move e |
move e |
||
move n |
move n |
||
move |
move go home |
||
move go port |
|||
exit |
|||
7RIVERHAVEN: |
|||
move go portal |
|||
move w |
move w |
||
move go arch |
|||
move n |
move n |
||
move |
move climb stair |
||
move |
move s |
||
move |
move climb stair |
||
move ne |
|||
move go copse |
|||
move climb tree |
|||
move climb tree |
|||
move se |
move se |
||
move |
move sw |
||
move |
move climb stair |
||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
move ne |
||
move ne |
move ne |
||
move e |
|||
move se |
move se |
||
move |
move climb stair |
||
move |
move se |
||
move |
move s |
||
move go recess |
|||
move sw |
|||
move nw |
move nw |
||
move nw |
|||
move n |
|||
move ne |
move ne |
||
move |
move ne |
||
move |
move go door |
||
move |
move climb stair |
||
move |
move s |
||
move |
move s |
||
move |
move s |
||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
move s |
||
move w |
|||
move w |
|||
move s |
move s |
||
move se |
|||
move sw |
|||
move s |
move s |
||
move s |
move s |
||
move climb stile |
|||
move sw |
|||
move sw |
|||
move s |
move s |
||
move climb hill |
|||
move e |
move e |
||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
move e |
||
move |
move go gate |
||
move |
move go door |
||
move n |
|||
move w |
move w |
||
move |
move go vault |
||
move go portal |
|||
move out |
|||
move w |
move w |
||
move |
move out |
||
move climb hill |
|||
move climb hill |
|||
move e |
move e |
||
move go brid |
|||
move e |
move e |
||
move ne |
|||
move e |
move e |
||
move |
move e |
||
move |
move n |
||
move w |
|||
move w |
|||
move climb hill |
|||
move go trail |
|||
move ne |
|||
move ne |
move ne |
||
move e |
|||
move n |
move n |
||
move go home |
|||
move go port |
|||
move nw |
move nw |
||
move nw |
move nw |
||
move n |
|||
move n |
|||
move ne |
move ne |
||
move |
move ne |
||
move n |
move n |
||
move n |
move n |
||
move e |
|||
move down |
|||
move down |
|||
move go gate |
|||
move n |
move n |
||
move n |
move n |
||
move go gate |
|||
move go portal |
|||
exit |
|||
7RATHA: |
|||
move go portal |
|||
move w |
move w |
||
move s |
|||
move climb tree |
|||
move climb tree |
|||
move n |
move n |
||
move |
move climb stair |
||
move s |
|||
move s |
move s |
||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
move go gate |
||
move up |
|||
move up |
|||
move w |
move w |
||
move |
move go portal |
||
move s |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
move se |
||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
move sw |
||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
move s |
||
move s |
move s |
||
move se |
|||
move w |
|||
move sw |
|||
move sw |
|||
move w |
|||
move w |
|||
move go copse |
|||
move climb tree |
|||
move climb tree |
|||
move sw |
|||
move sw |
|||
move w |
|||
move sw |
|||
move sw |
|||
move s |
move s |
||
move go arch |
|||
move e |
|||
move s |
move s |
||
move s |
move s |
||
move w |
|||
move w |
|||
move s |
move s |
||
move w |
|||
move w |
|||
move go bridge |
|||
move w |
|||
move s |
move s |
||
move s |
move s |
||
| Line 3,511: | Line 4,913: | ||
move s |
move s |
||
move s |
move s |
||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
EXPCLIMBING2: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
echo NOD to go again, ESC to cancel script. |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
CLIMBING2LOCATIONCHECKFAIL: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
7ELBAINS: |
|||
echo ************************************************************************ |
|||
echo You must be located at the [The Crossing, Commerce Avenue] in order for |
|||
echo this script to start, this location is near the Trader's guild in front |
|||
echo of some massive iron doors. |
|||
echo ************************************************************************ |
|||
echo |
|||
ECHO ######################## |
|||
goto NEXTFUNCTION |
|||
ECHO ###Already in ELBAINS### |
|||
ECHO ######################## |
|||
exit |
|||
7MUSPARI: |
|||
#end CLIMBING2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin COMBATSPELLS function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
COMBATSPELLS: |
|||
exit |
|||
7HIBARN: |
|||
setvariable RETURNPOINTER COMBATSETMYGLOBALMOON |
|||
goto KILLHUMMING |
|||
move go portal |
|||
COMBATSETMYGLOBALMOON: |
|||
move w |
|||
if_2 setvariable GLOBALMOON %2% |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
8CROSSING: |
|||
setvariable RETURNPOINTER COMBATSUPSPELL1 |
|||
goto FINDMOON |
|||
move go portal |
|||
COMBATSUPSPELL1: |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
8AESRY: |
|||
move go portal |
|||
goto GDG |
|||
move climb stair |
|||
COMBATSUPSPELL3: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
8SHARD: |
|||
move go portal |
|||
goto GPSY |
|||
move climb stair |
|||
COMBATSUPSPELL5: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
COMBATSUPSPELL6: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
8MERKRESH: |
|||
save COMBATSUPSPELL7 |
|||
goto GSEERSSENSE |
|||
move go portal |
|||
COMBATSUPSPELL7: |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
COMBATSUPSPELL8: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
COMBATSUPSPELL9: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
8RIVERHAVEN: |
|||
save COMBATSUPSPELL10 |
|||
goto GSOD |
|||
move go portal |
|||
COMBATSUPSPELL10: |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
#end COMBATSPELLS function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin ENCHANTING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move n |
|||
ENCHANTING: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
ENCHANTINGSUPSPELL: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
8RATHA: |
|||
ENCHANTINGSUPSPELL2: |
|||
move go portal |
|||
goto GPIERCINGGAZE |
|||
move climb stair |
|||
ENCHANTINGSUPSPELL3: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
ENCHANTINGSUPSPELL4: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
#end ENCHANTING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move nw |
|||
================================================================================== |
|||
move ne |
|||
================================================================================== |
|||
move ne |
|||
#begin GLOBALWEAPONRESET function (THIS FUNCTION HAS BEEN FIXED) |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
GLOBALWEAPONRESET: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
8ELBAINS: |
|||
Match %s% at you |
|||
Match %s% melee |
|||
Matchwait |
|||
move go portal |
|||
#end GLOBALWEAPONRESET function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin ME/HE/2HE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move climb stair |
|||
ME: |
|||
move nw |
|||
HE: |
|||
move ne |
|||
2HE: |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
MEHE2HEPARRY: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
Match MEHE2HEFEINT position to parry |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
MEHE2HEFEINT: |
|||
move e |
|||
move go portal |
|||
exit |
|||
8MUSPARI: |
|||
put FEINT |
|||
ECHO ######################## |
|||
Match MEHE2HEFEINT ...wait |
|||
ECHO ###Already in MUSPARI### |
|||
ECHO ######################## |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
exit |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
8HIBARN: |
|||
move go portal |
|||
exit |
|||
9CROSSING: |
|||
Match MEHE2HEDRAW ...wait |
|||
Match MEHE2HESWEEP You step backward and |
|||
Match MEHE2HEPARRY There is nothing else |
|||
Match MEHE2HEPARRY close enough |
|||
Matchwait |
|||
move go portal |
|||
MEHE2HESWEEP: |
|||
exit |
|||
9AESRY: |
|||
put SWEEP |
|||
move go portal |
|||
Match MEHE2HESLICE You sweep |
|||
Match MEHE2HEPARRY There is nothing else |
|||
Match MEHE2HEPARRY close enough |
|||
Matchwait |
|||
move go door |
|||
MEHE2HESLICE: |
|||
move go portal |
|||
exit |
|||
9SHARD: |
|||
put SLICE |
|||
move go portal |
|||
Match MEHE2HECHOP You slice |
|||
Match MEHE2HEPARRY There is nothing else |
|||
Match MEHE2HEPARRY close enough |
|||
Matchwait |
|||
move go door |
|||
MEHE2HECHOP: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
9MERKRESH: |
|||
Match MEHE2HECHOP ...wait |
|||
Match MEHE2HEDRAW You chop |
|||
Match MEHE2HEPARRY There is nothing else |
|||
Match MEHE2HEPARRY close enough |
|||
Matchwait |
|||
move go portal |
|||
#end ME/HE/2HE function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin LE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go door |
|||
LE: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
9RIVERHAVEN: |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
Matchwait |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
move ne |
|||
Match GLOBALWEAPONRESET close enough |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
9RATHA: |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
Match LESLICE You step backward and |
|||
Match LEPARRY There is nothing else |
|||
Match LEPARRY close enough |
|||
Matchwait |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
Match LEPARRY There is nothing else |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
LECHOP: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
9ELBAINS: |
|||
put CHOP %2% |
|||
move go portal |
|||
Match LEDRAW You chop |
|||
Match LEPARRY There is nothing else |
|||
Match LEPARRY close enough |
|||
Matchwait |
|||
move go door |
|||
#end LE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin LB/MB/HB/2HB function (THIS FUNCTION HAS BEEN FIXED) |
|||
move n |
|||
LB: |
|||
move e |
|||
MB: |
|||
move go gate |
|||
HB: |
|||
move go door |
|||
2HB: |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
MBLB2HBPARRY: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
Match MBLB2HBFEINT position to parry |
|||
move go portal |
|||
exit |
|||
9MUSPARI: |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
move n |
|||
MBLB2HBSWEEP: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
Match MBLB2HBPARRY There is nothing else |
|||
move ne |
|||
Match MBLB2HBPARRY close enough |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
MBLB2HBDRAW: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
Match MBLB2HBSLICE You step backward and |
|||
move s |
|||
Match MBLB2HBPARRY There is nothing else |
|||
move go portal |
|||
exit |
|||
9HIBARN: |
|||
ECHO #################### |
|||
ECHO ###Already in HIB### |
|||
ECHO #################### |
|||
exit |
|||
################################################################################## |
|||
Match MBLB2HBSLICE ...wait |
|||
Match MBLB2HBSWEEP You swing |
|||
Match MBLB2HBPARRY There is nothing else |
|||
Match MBLB2HBPARRY close enough |
|||
Matchwait |
|||
ECHO ######################################################### |
|||
#end LB/MB/HB/2HB function (THIS FUNCTION HAS BEEN FIXED) |
|||
ECHO Please select your destination from the following: |
|||
================================================================================== |
|||
ECHO CROSSING |
|||
================================================================================== |
|||
ECHO AESRY |
|||
#begin BRAWLING function (THIS FUNCTION HAS BEEN FIXED) |
|||
ECHO SHARD |
|||
ECHO MERKRESH |
|||
ECHO RIVERHAVEN |
|||
ECHO RATHA |
|||
ECHO ELBAINS |
|||
ECHO MUSPARI |
|||
ECHO HIBARN |
|||
ECHO Simply say outloud where you wish to go (ie say SHARD) and |
|||
ECHO capitalize the location! |
|||
ECHO ########################################################## |
|||
ECHO ##################### |
|||
BRAWLING: |
|||
ECHO ###Already in ### |
|||
ECHO ##################### |
|||
exit |
|||
#(crossing arrival) |
|||
BRAWLINGPARRY: |
|||
move go door |
|||
move go portal |
|||
#(crossing departure) |
|||
put PARRY |
|||
#(aesry arrival) |
|||
move n |
|||
move e |
|||
Match BRAWLINGFEINT position to parry |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
#(aesry departure) |
|||
BRAWLINGFEINT: |
|||
#(shard arrival) |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
#(shard departure) |
|||
Match BRAWLINGFEINT ...wait |
|||
#(merkeresh arrival) |
|||
Match BRAWLINGSWEEP You feint |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
move nw |
|||
BRAWLINGSWEEP: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
#(merkeresh departure) |
|||
put SWEEP |
|||
#(riverhaven arrival) |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
Match BRAWLINGPARRY There is nothing else |
|||
move go door |
|||
move go portal |
|||
#(riverhaven departure) |
|||
BRAWLINGKICK: |
|||
#(ratha arrival) |
|||
move go door |
|||
move e |
|||
move go portal |
|||
#(ratha departure) |
|||
Match BRAWLINGKICK ...wait |
|||
#(elbains arrival) |
|||
Match BRAWLINGSLICE You kick |
|||
Match BRAWLINGPARRY There is nothing else |
|||
Match BRAWLINGPARRY close enough |
|||
Matchwait |
|||
move go tree |
|||
BRAWLINGSLICE: |
|||
move s |
|||
move s |
|||
move go portal |
|||
#(ebains departure) |
|||
put SLICE |
|||
#(muspari arrival) |
|||
move w |
|||
move n |
|||
Match BRAWLINGGOUGE You slice |
|||
move climb stair |
|||
Match BRAWLINGPARRY There is nothing else |
|||
move s |
|||
Match BRAWLINGPARRY close enough |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
#(muspari departure) |
|||
BRAWLINGGOUGE: |
|||
#(hibarn arrival) |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
#(hibarn departure) |
|||
Match BRAWLINGGOUGE ...wait |
|||
#(crossing arrival) |
|||
Match BRAWLINGELBOW You gouge |
|||
Match BRAWLINGPARRY There is nothing else |
|||
Match BRAWLINGPARRY close enough |
|||
Matchwait |
|||
exit |
|||
BRAWLINGELBOW: |
|||
################################################################################ |
|||
################################################################################ |
|||
################################UTILITY SCRIPTS################################# |
|||
put ELBOW |
|||
################################################################################ |
|||
Match BRAWLINGELBOW ...wait |
|||
################################################################################ |
|||
Match BRAWLINGSWEEP You elbow |
|||
#begin RPA function |
|||
Match BRAWLINGPARRY There is nothing else |
|||
Match BRAWLINGPARRY close enough |
|||
Matchwait |
|||
RPA: |
|||
#end BRAWLING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin PIKE function (THIS FUNCTION HAS BEEN FIXED) |
|||
shift |
|||
PIKE: |
|||
if_1 put rpa bestow %1 1 |
|||
PIKEPARRY: |
|||
if_2 put rpa bestow %2 1 |
|||
if_3 put rpa bestow %3 1 |
|||
if_4 put rpa bestow %4 1 |
|||
if_5 pause 1 |
|||
if_5 put rpa bestow %5 1 |
|||
if_6 put rpa bestow %6 1 |
|||
if_7 put rpa bestow %7 1 |
|||
if_8 pause 1 |
|||
if_8 put rpa bestow %8 1 |
|||
if_9 put rpa bestow %9 1 |
|||
exit |
|||
save PIKEJAB |
|||
#end RPA function |
|||
put PARRY |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin CLARIFYGEMS function |
|||
CLARIFYGEMS: |
|||
Match PIKEPARRY ...wait |
|||
Match PIKEJAB position to parry |
|||
Matchwait |
|||
SETVARIABLE GEMLOCATION red pouch in haversack |
|||
PIKEJAB: |
|||
SETVARIABLE GEMSTORAGE |
|||
SETVARIABLE GEMTYPE |
|||
CLARIFYGEMSCASTAUS: |
|||
put JAB |
|||
setvariable SPELLRETURNPOINTER CLARIFYGEMSCASTPG |
|||
Match PIKEJAB ...wait |
|||
Match PIKESWEEP You jab |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
goto GAUS |
|||
PIKESWEEP: |
|||
CLARIFYGEMSCASTPG: |
|||
put SWEEP |
|||
setvariable SPELLRETURNPOINTER CLARIFYGEMSIDGEM |
|||
Match PIKESWEEP ...wait |
|||
Match PIKETHRUST You sweep |
|||
Match PIKEPARRY There is nothing else |
|||
Match PIKEPARRY close enough |
|||
Matchwait |
|||
goto GPG |
|||
CLARIFYGEMSNOSPELLS: |
|||
put THRUST |
|||
CLARIFYGEMSIDGEM: |
|||
Match |
Match SAVERUBY ruby |
||
Match |
Match SAVEBLOODSTONE bloodstone |
||
Match |
Match SAVEQUARTZ quartz |
||
Match |
Match SAVEJADE jade |
||
Match SAVEGARNET garnet |
|||
Match SAVEMORGANITE morganite |
|||
Match SAVETANZANITE tanzanite |
|||
PIKEFEINT: |
|||
Match SAVECARNELIAN carnelian |
|||
Match SAVECORAL coral |
|||
Match SAVEAQUAMARINE aquamarine |
|||
Match SAVEMOONSTONE moonstone |
|||
Match SAVESUNSTONE sunstone |
|||
Match SAVEONYX onyx |
|||
Match SAVEKUNZITE kunzite |
|||
Match SAVEAGATE agate |
|||
Match SAVETSAVORITE tsavorite |
|||
Match SAVEHEMATITE hematite |
|||
Match SAVECITRINE citrine |
|||
Match SAVESAPPHIRE sapphire |
|||
Match SAVEZIRCON zircon |
|||
Match SAVETOPAZ topaz |
|||
Match SAVESPINEL spinel |
|||
Match SAVECRYSTAL crystal |
|||
Match SAVELAZULI lazuli |
|||
Match SAVEPEARL pearl |
|||
Match SAVEANDALUSITE andalusite |
|||
Match SAVEPERIDOT peridot |
|||
Match SAVECHALCEDONY chalcedony |
|||
Match SAVETOURMALINE tourmaline |
|||
Match SAVEDIOPSIDE diopside |
|||
Match SAVECHRYSOPRASE chrysoprase |
|||
Match SAVECHRYSOBERYL chrysoberyl |
|||
Match SAVEBERYL beryl |
|||
Match SAVEAMBER amber |
|||
Match SAVEIOLITE iolite |
|||
Match SAVETURQUOISE turquoise |
|||
Match SAVEAMETHYST amethyst |
|||
Match SAVEALEXANDRITE alexandrite |
|||
Match SAVEEMERALD emerald |
|||
Match SAVESTARSTONE star-stone |
|||
Match NEXTFUNCTION There is nothing in there. |
|||
put |
put look in %GEMLOCATION |
||
Match PIKEFEINT ...wait |
|||
Match PIKELUNGE You feint |
|||
Match PIKEPARRY There is nothing else |
|||
Match PIKEPARRY close enough |
|||
Matchwait |
Matchwait |
||
SAVESTARSTONE: |
|||
setvariable GEMTYPE star |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEEMERALD: |
|||
Match PIKELUNGE ...wait |
|||
Match PIKEDRAW You lunge |
|||
Match PIKEPARRY There is nothing else |
|||
Match PIKEPARRY close enough |
|||
Matchwait |
|||
setvariable GEMTYPE emerald |
|||
PIKEDRAW: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEALEXANDRITE: |
|||
put DRAW |
|||
setvariable GEMTYPE alexandrite |
|||
goto CLARIFYGEMSGETGEM |
|||
Match PIKEPARRY You step backward |
|||
Match PIKEPARRY There is nothing else |
|||
Match PIKEPARRY close enough |
|||
Matchwait |
|||
SAVEAMETHYST: |
|||
#end PIKE function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin QS/SS function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable GEMTYPE amethyst |
|||
QS: |
|||
goto CLARIFYGEMSGETGEM |
|||
SS: |
|||
SAVECHRYSOBERYL: |
|||
setvariable GEMTYPE chrysoberyl |
|||
save QSFEINT |
|||
goto CLARIFYGEMSGETGEM |
|||
put PARRY |
|||
SAVETURQUOISE: |
|||
Match QSPARRY ...wait |
|||
Match QSFEINT position to parry |
|||
Matchwait |
|||
setvariable GEMTYPE turquoise |
|||
QSFEINT: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEIOLITE: |
|||
put FEINT |
|||
setvariable GEMTYPE iolite |
|||
goto CLARIFYGEMSGETGEM |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
SAVEAMBER: |
|||
setvariable GEMTYPE amber |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEBERYL: |
|||
Match QSDRAW ...wait |
|||
Match QSSLICE You step backward |
|||
Match QSPARRY There is nothing else |
|||
Match QSPARRY close enough |
|||
Matchwait |
|||
setvariable GEMTYPE beryl |
|||
QSSLICE: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVECHRYSOPRASE: |
|||
put SLICE |
|||
setvariable GEMTYPE chrysoprase |
|||
goto CLARIFYGEMSGETGEM |
|||
Match QSPARRY There is nothing else |
|||
Match QSPARRY close enough |
|||
Matchwait |
|||
SAVEDIOPSIDE: |
|||
setvariable GEMTYPE diopside |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVETOURMALINE: |
|||
Match QSSWEEP ...wait |
|||
Match QSCHOP You sweep |
|||
Match QSPARRY There is nothing else |
|||
Match QSPARRY close enough |
|||
Matchwait |
|||
setvariable GEMTYPE tourmaline |
|||
QSCHOP: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVECHALCEDONY: |
|||
put CHOP |
|||
setvariable GEMTYPE chalcedony |
|||
goto CLARIFYGEMSGETGEM |
|||
Match QSPARRY There is nothing else |
|||
Match QSPARRY close enough |
|||
Matchwait |
|||
SAVEPERIDOT: |
|||
#end QS/SS function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin HALBERD function (THIS FUNCTION HAS BEEN FIXED) |
|||
#combo for khuj draw/slice/sweep/chop |
|||
setvariable GEMTYPE peridot |
|||
HALBERD: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEANDALUSITE: |
|||
setvariable GEMTYPE andalusite |
|||
save HALBERDTHRUST |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEPEARL: |
|||
put THRUST |
|||
setvariable GEMTYPE pearl |
|||
goto CLARIFYGEMSGETGEM |
|||
Match HALBERDSWEEP You thrust |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
SAVELAZULI: |
|||
setvariable GEMTYPE lazuli |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVECRYSTAL: |
|||
put SWEEP |
|||
setvariable GEMTYPE crystal |
|||
goto CLARIFYGEMSGETGEM |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
SAVESPINEL: |
|||
setvariable GEMTYPE spinel |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVETOPAZ: |
|||
setvariable GEMTYPE topaz |
|||
goto CLARIFYGEMSGETGEM |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
SAVEZIRCON: |
|||
#end HALBERD function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin LOCKPICKING function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable GEMTYPE zircon |
|||
LOCKPICKING: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVESAPPHIRE: |
|||
LOCKPICKINGGETTOOLS: |
|||
setvariable GEMTYPE sapphire |
|||
Match LOCKPICKINGGETTOOLS ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match LOCKPICKINGPICK You get a |
|||
Match LOCKPICKINGPICK You are already holding |
|||
Match LOCKPICKINGNOTOOLS What were you referring |
|||
SAVECITRINE: |
|||
put get lockpick |
|||
setvariable GEMTYPE citrine |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEHEMATITE: |
|||
setvariable GEMTYPE hematite |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVETSAVORITE: |
|||
Match LOCKPICKINGPICK ...wait |
|||
Match LOCKPICKINGGETTOOLS useless lockpick |
|||
Match LOCKPICKINGGETTOOLS appropriate tool and try again |
|||
Match LOCKPICKINGBOXISOPEN not even locked, why bother? |
|||
Match LOCKPICKINGEXPCHECK Roundtime: |
|||
setvariable GEMTYPE tsavorite |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEAGATE: |
|||
Matchwait |
|||
setvariable GEMTYPE agate |
|||
LOCKPICKINGEXPCHECK: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEKUNZITE: |
|||
Match LOCKPICKINGSTOWTOOLS mind lock |
|||
Match LOCKPICKINGPICK EXP HELP |
|||
setvariable GEMTYPE kunzite |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEONYX: |
|||
Matchwait |
|||
setvariable GEMTYPE onyx |
|||
LOCKPICKINGNOTOOLS: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVESUNSTONE: |
|||
echo ================================================= |
|||
echo = = |
|||
echo = You have no lockpicks to use in this training = |
|||
echo = = |
|||
echo ================================================= |
|||
setvariable GEMTYPE sunstone |
|||
goto LOCKPICKINGSTOWBOX |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEMOONSTONE: |
|||
LOCKPICKINGBOXISOPEN: |
|||
setvariable |
setvariable GEMTYPE moonstone |
||
goto CLARIFYGEMSGETGEM |
|||
goto LOCKPICKINGSTOWTOOLS%BOXISOPEN% |
|||
SAVEAQUAMARINE: |
|||
LOCKPICKINGSTOWTOOLS: |
|||
setvariable GEMTYPE aquamarine |
|||
Match LOCKPICKINGSTOWTOOLS ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match LOCKPICKINGSTOWBOX What were you referring |
|||
Match LOCKPICKINGSTOWBOX You put your |
|||
SAVECORAL: |
|||
put put lock in %LOCKPICKSTORAGECONTAINER% |
|||
setvariable GEMTYPE coral |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVECARNELIAN: |
|||
LOCKPICKINGSTOWTOOLS1: |
|||
setvariable GEMTYPE carnelian |
|||
Match LOCKPICKINGSTOWTOOLS1 ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match LOCKPICKINGOPENBOX What were you referring |
|||
Match LOCKPICKINGOPENBOX You put your |
|||
SAVETANZANITE: |
|||
put put lock in %LOCKPICKSTORAGECONTAINER% |
|||
setvariable GEMTYPE tanzanite |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEMORGANITE: |
|||
LOCKPICKINGOPENBOX: |
|||
setvariable GEMTYPE morganite |
|||
Match LOCKPICKINGOPENBOX ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match LOCKPICKINGDISMANTLEBOX You open |
|||
Match LOCKPICKINGSHIFTDOWN What were you referring to |
|||
SAVEGARNET: |
|||
put open my %2% |
|||
setvariable GEMTYPE garnet |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEJADE: |
|||
LOCKPICKINGDISMANTLEBOX: |
|||
setvariable GEMTYPE jade |
|||
Match LOCKPICKINGDISMANTLEBOX ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match LOCKPICKINGDISMANTLEBOX you'd like to dump the contents |
|||
Match LOCKPICKINGSHIFTDOWN move your hands in a practiced maneuver |
|||
Match LOCKPICKINGSHIFTDOWN casually study the |
|||
Match LOCKPICKINGSHIFTDOWN Rolling your shoulders to loosen them |
|||
SAVEQUARTZ: |
|||
put dismantle my %2% press |
|||
setvariable GEMTYPE quartz |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEBLOODSTONE: |
|||
LOCKPICKINGSTOWBOX: |
|||
setvariable GEMTYPE bloodstone |
|||
Match LOCKPICKINGSTOWBOX ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match LOCKPICKINGSHIFTDOWN What were you referring |
|||
Match LOCKPICKINGSHIFTDOWN You put your |
|||
put put my %2% in %LARGESTORAGECONTAINER% |
|||
Matchwait |
|||
LOCKPICKINGSHIFTDOWN: |
|||
shift |
|||
goto NEXTFUNCTION |
|||
#end LOCKPICKING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin FINDMOON function |
|||
FINDMOON: |
|||
setvariable MOONFOUNDEAST NONE |
|||
setvariable MOONFOUNDWEST NONE |
|||
put prep fm 10 |
|||
FINDMOONYAVASH: |
|||
setvariable FINDMOONNEXTACTION FINDMOONXIBAR |
|||
setvariable LOOKINGFORMOON YAVASH |
|||
put perceive YAVASH |
|||
Match FINDMOONYAVASH ...wait |
|||
Match FINDMOONEAST degrees above the eastern |
|||
Match FINDMOONWEST degrees above the western |
|||
Match FINDMOONNO not visible |
|||
Matchwait |
|||
FINDMOONXIBAR: |
|||
setvariable FINDMOONNEXTACTION FINDMOONKATAMBA |
|||
setvariable LOOKINGFORMOON XIBAR |
|||
put perceive XIBAR |
|||
Match FINDMOONXIBAR ...wait |
|||
Match FINDMOONEAST degrees above the eastern |
|||
Match FINDMOONWEST degrees above the western |
|||
Match FINDMOONNO not visible |
|||
Matchwait |
|||
FINDMOONKATAMBA: |
|||
setvariable FINDMOONNEXTACTION CASTEASTMOON |
|||
setvariable LOOKINGFORMOON KATAMBA |
|||
put perceive KATAMBA |
|||
Match FINDMOONKATAMBA ...wait |
|||
Match FINDMOONEAST degrees above the eastern |
|||
Match FINDMOONWEST degrees above the western |
|||
Match FINDMOONNO not visible |
|||
Matchwait |
|||
FINDMOONEAST: |
|||
setvariable MOONFOUNDEAST %LOOKINGFORMOON% |
|||
goto %FINDMOONNEXTACTION% |
|||
FINDMOONWEST: |
|||
setvariable MOONFOUNDWEST %LOOKINGFORMOON% |
|||
goto %FINDMOONNEXTACTION% |
|||
FINDMOONNO: |
|||
goto %FINDMOONNEXTACTION% |
|||
CASTEASTMOON: |
|||
setvariable GLOBALMOON %MOONFOUNDEAST% |
|||
Match CASTEASTMOON ...wait |
|||
Match %RETURNPOINTER% into the area. |
|||
Match CASTWESTMOON three moons |
|||
put cast %MOONFOUNDEAST% |
|||
Matchwait |
|||
CASTWESTMOON: |
|||
setvariable GLOBALMOON %MOONFOUNDWEST% |
|||
Match CASTWESTMOON ...wait |
|||
Match %RETURNPOINTER% into the area. |
|||
Match NOMOONFOUND three moons |
|||
put cast %MOONFOUNDWEST% |
|||
Matchwait |
|||
NOMOONFOUND: |
|||
echo ============================================================= |
|||
echo NO MOON LOCATED IN THE SKY PLEASE REVIEW YOUR SPELL SELECTION |
|||
echo ============================================================= |
|||
exit |
|||
#end FINDMOON function |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GATHERAMMO function |
|||
GATHERAMMO: |
|||
Match GATHERAMMO ...wait |
|||
Match GATHERAMMOFINISHED %AMMUNITIONCONTAINER% |
|||
Match GATHERAMMOSTOW You pull |
|||
Match GATHERAMMOSTOW You pick up |
|||
Match GATHERAMMOSTOW You are already holding |
|||
Match GATHERAMMOUNLOAD You must unload |
|||
put get %2% |
|||
Matchwait |
|||
GATHERAMMOSTOW: |
|||
Match GATHERAMMOSTOW ...wait |
|||
Match GATHERAMMO You put your |
|||
put put %2% in my %AMMUNITIONCONTAINER% |
|||
Matchwait |
|||
GATHERAMMOUNLOAD: |
|||
Match GATHERAMMOUNLOAD ...wait |
|||
Match GATHERAMMOFINISHED You unload |
|||
put unload |
|||
Matchwait |
|||
GATHERAMMOFINISHED: |
|||
Match GATHERAMMOFINISHED ...wait |
|||
Match NEXTFUNCTION You put your |
|||
put put %2% in my %AMMUNITIONCONTAINER% |
|||
put sheath |
|||
Matchwait |
|||
#end GATHERAMMO function |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin KILLHUMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
KILLHUMMING: |
|||
put stop hum |
|||
goto %RETURNPOINTER% |
|||
#end KILLHUMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin KILLSPELLPREP function (THIS FUNCTION HAS BEEN FIXED) |
|||
KILLSPELLPREP: |
|||
put release |
|||
Match KILLSPELLPREP ...wait |
|||
Match %RETURNPOINTER% RELEASE HELP |
|||
Matchwait |
|||
#end KILLSPELLPREP function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin RPA function |
|||
if_1 put rpa bestow %1% 1 |
|||
if_2 put rpa bestow %2% 1 |
|||
if_3 put rpa bestow %3% 1 |
|||
if_4 put rpa bestow %4% 1 |
|||
if_5 pause 1 |
|||
if_5 put rpa bestow %5% 1 |
|||
if_6 put rpa bestow %6% 1 |
|||
if_7 put rpa bestow %7% 1 |
|||
if_8 pause 1 |
|||
if_8 put rpa bestow %8% 1 |
|||
if_9 put rpa bestow %9% 1 |
|||
exit |
|||
#end RPA function |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin CLARIFYGEMS function |
|||
CLARIFYGEMS: |
|||
SETVARIABLE GEMLOCATION red pouch in haversack |
|||
SETVARIABLE GEMSTORAGE |
|||
SETVARIABLE GEMTYPE |
|||
CLARIFYGEMSCASTPG: |
|||
save CLARIFYGEMSIDGEM |
|||
goto GPG |
|||
CLARIFYGEMSIDGEM: |
|||
Match SAVERUBY ruby, |
|||
Match SAVEBLOODSTONE bloodstone, |
|||
Match NEXTFUNCTION There is nothing in there. |
|||
put look in %GEMLOCATION% |
|||
Matchwait |
|||
SAVERUBY: |
SAVERUBY: |
||
setvariable GEMTYPE ruby |
setvariable GEMTYPE ruby |
||
goto CLARIFYGEMSGETGEM |
|||
SAVEBLOODSTONE: |
|||
setvariable GEMTYPE bloodstone |
|||
goto CLARIFYGEMSGETGEM |
goto CLARIFYGEMSGETGEM |
||
| Line 4,445: | Line 6,192: | ||
Match CLARIFYGEMSNOHANDS You need a free hand to pick that up. |
Match CLARIFYGEMSNOHANDS You need a free hand to pick that up. |
||
put get %GEMTYPE |
put get %GEMTYPE from %GEMLOCATION |
||
Matchwait |
Matchwait |
||
| Line 4,461: | Line 6,208: | ||
CLARIFYGEMSPREPCG: |
CLARIFYGEMSPREPCG: |
||
setvariable RETURNPOINTER |
setvariable RETURNPOINTER CLARIFYGEMSHARNESSMANA1 |
||
Match CLARIFYGEMSPREPCG ...wait |
Match CLARIFYGEMSPREPCG ...wait |
||
Match CLARIFYGEMSWAITTOCAST %SPELLPREPMESSAGE |
Match CLARIFYGEMSWAITTOCAST %SPELLPREPMESSAGE |
||
Match KILLSPELLPREP You have to strain to harness the energy |
|||
put prep clarify gem 10 |
put prep clarify gem 10 |
||
| Line 4,473: | Line 6,219: | ||
CLARIFYGEMSWAITTOCAST: |
CLARIFYGEMSWAITTOCAST: |
||
pause 15 |
|||
pause |
|||
CLARIFYGEMSCHECKMANA: |
|||
put perc xibar |
|||
pause |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>>>>>|_ |
|||
put perc yavash |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>>>>|_ |
|||
pause |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S|_ |
|||
Match %RETURNPOINTER MANA HELP |
|||
put |
put mana |
||
pause |
|||
Matchwait |
|||
CLARIFYGEMSHARNESSMANA1: |
|||
setvariable RETURNPOINTER CLARIFYGEMSHARNESSMANA2 |
|||
Match CLARIFYGEMSHARNESSMANA1 ...wait |
|||
Match CLARIFYGEMSCHECKMANA You tap into the mana from twenty |
|||
Match CLARIFYGEMSOUTOFMANA You are unable to harnesss |
|||
put harn 20 |
|||
Matchwait |
|||
CLARIFYGEMSHARNESSMANA2: |
|||
setvariable RETURNPOINTER NEXTFUNCTION |
|||
Match CLARIFYGEMSHARNESSMANA2 ...wait |
|||
Match CLARIFYGEMSCASTCG You tap into the mana from twenty |
|||
Match CLARIFYGEMSOUTOFMANA You are unable to harnesss |
|||
put harn 20 |
|||
Matchwait |
|||
CLARIFYGEMSCASTCG: |
CLARIFYGEMSCASTCG: |
||
| Line 4,496: | Line 6,273: | ||
Match CLARIFYGEMSGETGEM shatters! |
Match CLARIFYGEMSGETGEM shatters! |
||
put cast my %GEMTYPE |
put cast my %GEMTYPE |
||
Matchwait |
Matchwait |
||
| Line 4,507: | Line 6,284: | ||
Match CLARIFYGEMSGETGEM You open your |
Match CLARIFYGEMSGETGEM You open your |
||
put put my %GEMTYPE |
put put my %GEMTYPE in %GEMSTORAGE |
||
Matchwait |
Matchwait |
||
| Line 4,513: | Line 6,290: | ||
CLARIFYGEMSNOHANDS: |
CLARIFYGEMSNOHANDS: |
||
echo |
echo =================================== |
||
echo ==Both hands full! Abrupt ending. |
echo ==Both hands full! Abrupt ending.== |
||
echo |
echo =================================== |
||
exit |
|||
CLARIFYGEMSOUTOFMANA: |
|||
echo =================================== |
|||
echo ==You are out of MANA. == |
|||
echo =================================== |
|||
exit |
exit |
||
| Line 4,524: | Line 6,309: | ||
Match CLARIFYGEMSNOMOONSMSG You put your |
Match CLARIFYGEMSNOMOONSMSG You put your |
||
put put my %GEMTYPE |
put put my %GEMTYPE in %GEMLOCATION |
||
Matchwait |
Matchwait |
||
| Line 4,547: | Line 6,332: | ||
#end CLARIFYGEMS function |
#end CLARIFYGEMS function |
||
################################################################################ |
|||
================================================================================== |
|||
################################################################################ |
|||
================================================================================== |
|||
#begin |
#begin MAKEROPE function |
||
MAKEROPE: |
|||
MAINSPELLNAME: |
|||
counter set %2 |
|||
#################################################################################################### |
|||
# |
|||
# General description of what this function does including spell prep amount, harnessed amount |
|||
# and total mana cast. The template will prep a spell at minimum mana and harness 2 x 20 mana. |
|||
# If the spell has a target, the targeted section should be updated, if not erase it. |
|||
# |
|||
#################################################################################################### |
|||
MAKEROPE1: |
|||
MAKEROPE2: |
|||
MAKEROPE3: |
|||
MAKEROPE4: |
|||
MAKEROPE5: |
|||
MAKEROPEFORAGEGRASS: |
|||
setvariable RETURNPOINTER PREPSPELL |
|||
put forage grass |
|||
PREPSPELL: |
|||
Match MAKEROPEFORAGEGRASS ...wait |
|||
counter set 1 |
|||
Match MAKEROPEBRAIDGRASS find some grass |
|||
Match MAKEROPEFORAGEGRASS Roundtime |
|||
Matchwait |
|||
MAKEROPEBRAIDGRASS: |
|||
put braid my grass |
|||
Match PREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match SPELLFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
Match MAKEROPEBRAIDGRASS ...wait |
|||
SPELLFULLPREP: |
|||
Match MAKEROPEPULLGRASS bundling rope |
|||
Match MAKEROPEBRAIDGRASS Roundtime |
|||
Matchwait |
|||
MAKEROPEPULLGRASS: |
|||
waitfor You feel fully prepared |
|||
put pull my grass |
|||
setvariable RETURNPOINTER %s% |
|||
Match MAKEROPEPULLGRASS ...wait |
|||
SPELLHARNESS1: |
|||
Match MAKEROPEPULLGRASS Roundtime |
|||
SPELLHARNESS2: |
|||
Match MAKEROPESTOREROPE new bundling rope |
|||
Matchwait |
|||
MAKEROPESTOREROPE: |
|||
put put my rope in my %LARGESTORAGECONTAINER |
|||
Match SPELLHARNESS%c% ...wait |
|||
Match SPELLUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
counter subtract 1 |
|||
SPELLUPDATECOUNTER: |
|||
goto MAKEROPE%c |
|||
MAKEROPE0: |
|||
goto SPELLHARNESS%c% |
|||
goto NEXTFUNCTION |
|||
SPELLHARNESS3: |
|||
SPELLHARNESS4: |
|||
SPELLHARNESS5: |
|||
SPELLHARNESS6: |
|||
SPELLHARNESS7: |
|||
SPELLHARNESS8: |
|||
SPELLHARNESS9: |
|||
SPELLHARNESS10: |
|||
#end MAKEROPE function |
|||
SPELLCAST: |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin HERB listing function |
|||
HERB: |
|||
counter set 0 |
|||
HERBS: |
|||
echo BODY PART===|=============EXTERNAL===========================INTERNAL |
|||
put cast %GLOBALSPELLTARGET% |
|||
echo |
|||
echo Head========|=nemoih (root/pulp/powder/potion)===|===eghmok (moss/potion) |
|||
echo Neck========|=georin (grass/pulp/salve)==========|===riolur (leaf/pulp/powder/tea) |
|||
echo Limbs=======|=jadice (flower/pulp/powder/potion)=|===yelith (root/pulp/powder/potion) |
|||
echo Chest=======|=plovik (leaf/pulp/tea)=============|===ithor potion |
|||
echo Abdomen=====|=nilos (grass/salve)================|===muljin (sap/paste) |
|||
echo Back========|=hulnik (grass/pulp/powder/potion)==|===blocil (berries/pulp/powder/potion) |
|||
echo =================================================|===junliar (stem/solution) |
|||
echo Eyes========|=sufil (sap/paste/mash)=============|===aevaes solution |
|||
echo Skin/Nerves=|=aloe (leaf/crushed aloe/balm)======|===lujeakave elixir |
|||
echo |
|||
echo BODY PART===|=============EXTERNAL SCARS=====================INTERNAL SCARS |
|||
echo |
|||
echo Head/Eye====|=qun (pollen/?)=====================|===hulij elixir |
|||
echo Body========|=genich (stem/?)====================|===potion |
|||
echo Limbs=======|=jadice (pollen/paste/potion)=======|===nuloe (stem/?) |
|||
echo All=========|=cebi (root/pulp/powder/?)==========|===hisan salve |
|||
HERBEND: |
|||
Match SPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
goto NEXTFUNCTION |
|||
MAINSPELLNAMEAT: |
|||
SUBSPELLNAMEAT: |
|||
################################################################################ |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
################################################################################ |
|||
goto MAINSPELLNAME |
|||
#begin NEXTFUNCTION |
|||
#end GLOBAL SPELL TEMPLATE function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
NEXTFUNCTION: |
NEXTFUNCTION: |
||
shift |
shift |
||
goto %1 |
|||
goto %1% |
|||
exit |
|||
labelError: |
|||
if_2 goto NEXTFUNCTION |
|||
exit |
|||
</pre> |
</pre> |
||
Latest revision as of 12:53, 24 March 2011
| Training (script) | |
|---|---|
| Category | training |
| Front-end | StormFront |
| Author | Damian |
################################################################################
#############################GLOBAL VARIABLES###################################
setvariable LARGESTORAGECONTAINER HAVERSACK
setvariable SECONDSTORAGECONTAINER BALDRIC
setvariable AMMUNITIONCONTAINER thigh quiver
setvariable SPELLPREPMESSAGE dirt in your palm to prepare
setvariable LOCKPICKSTORAGECONTAINER ADAN SKULL
setvariable HUMTHISTUNE HUM CONCERT ROMANT
setvariable CAMBRINTHDEVICE NESTLED ARMBAND
setvariable GLOBALSPELLTARGET
setvariable TIMETOFULLPREP 20
setvariable GLOBALMOON
setvariable FORAGEFORITEM REDWOOD LIMB
setvariable SPELLRETURNPOINTER NEXTFUNCTION
setvariable SPELLADDITIONALCOMMAND
save NEXTFUNCTION
#############################GLOBAL VARIABLES###################################
################################################################################
goto %1
################################################################################
################################################################################
#begin START function
START:
echo #####################################################################
put SORT AUTO HEAD
waitfor inventory is now
echo #####################################################################
put INVFIX
put AWAKE
echo #####################################################################
put INV CHECK
echo #####################################################################
put EXP ALL
waitfor Circle:
echo #####################################################################
put HEAL
waitfor Your body
echo #####################################################################
put STAT FULL
waitfor Brave Adventurers
echo #####################################################################
put INFO
waitfor Name:
echo #####################################################################
put RPA PIRP
waitfor You currently have
echo #####################################################################
put LOOK
echo #####################################################################
put TIME
waitfor It has been
put OBS WEATHER
echo #####################################################################
put HIDE
shift
goto %1
#end START function
################################################################################
################################################################################
############################SKILL TRAINING SCRIPTS##############################
################################################################################
################################################################################
#begin FIRSTAID function
FIRSTAID:
FIRSTAIDGETTHIRDCOMPENDIUM:
put %HUMTHISTUNE
put sort compendium in %LARGESTORAGECONTAINER
Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium,
Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium,
Match FIRSTAID1COMPENDIUM a leather compendium,
put look in %LARGESTORAGECONTAINER
Matchwait
FIRSTAID2COMPENDIUMS:
setvariable TOTALCOMPENDIUMS second
counter set 2
goto FIRSTAIDCOUNTERCOPY
FIRSTAID1COMPENDIUM:
setvariable TOTALCOMPENDIUMS first
counter set 1
goto FIRSTAIDCOUNTERCOPY
FIRSTAIDCOUNTERCOPY:
setvariable TEMPCOUNTER %c
goto FIRSTAIDGETCOMPENDIUM%c
FIRSTAIDGETCOMPENDIUM1:
FIRSTAIDGETCOMPENDIUM2:
FIRSTAIDGETCOMPENDIUM3:
FIRSTAIDGETCOMPENDIUM4:
FIRSTAIDGETCOMPENDIUM5:
Match FIRSTAIDGETCOMPENDIUM5 ...wait
Match FIRSTAIDOPENCOMPENDIUM You get a
Match FIRSTAIDNOCOMPENDIUMS What are you referring to?
put get %TOTALCOMPENDIUMS compendium from %LARGESTORAGECONTAINER
Matchwait
FIRSTAIDGETCOMPENDIUM0:
goto NEXTFUNCTION
FIRSTAIDOPENCOMPENDIUM:
counter set 9
Match FIRSTAIDOPENCOMPENDIUM ...wait
Match FIRSTAIDSTUDYCOMPENDIUM That is already open!
Match FIRSTAIDSTUDYCOMPENDIUM You open your
put open my compendium
Matchwait
FIRSTAIDSTUDYCOMPENDIUM:
put %HUMTHISTUNE
Match FIRSTAIDSTUDYCOMPENDIUM ...wait
Match FIRSTAIDTURNCOMPENDIUM%c Why do you need to study this chart again?
Match FIRSTAIDTURNCOMPENDIUM%c a sudden moment of clarity, the information on the chart
Match FIRSTAIDSTUDYCOMPENDIUM You begin studying
Match FIRSTAIDSTUDYCOMPENDIUM gradually absorbing more of the knowledge
Match FIRSTAIDERROR You study the sky but fail to find anything
put study my compendium
Matchwait
FIRSTAIDTURNCOMPENDIUM9:
FIRSTAIDTURNCOMPENDIUM8:
FIRSTAIDTURNCOMPENDIUM7:
FIRSTAIDTURNCOMPENDIUM6:
FIRSTAIDTURNCOMPENDIUM5:
FIRSTAIDTURNCOMPENDIUM4:
FIRSTAIDTURNCOMPENDIUM3:
FIRSTAIDTURNCOMPENDIUM2:
FIRSTAIDTURNCOMPENDIUM1:
counter subtract 1
Match FIRSTAIDTURNCOMPENDIUM10 ...wait
Match FIRSTAIDSTUDYCOMPENDIUM You turn to the section
put turn my compendium
Matchwait
FIRSTAIDTURNCOMPENDIUM0:
counter set %TEMPCOUNTER
counter subtract 1
goto FIRSTAIDSTORECOMPENDIUM
FIRSTAIDSTORECOMPENDIUM:
Match FIRSTAIDSTORECOMPENDIUM ...wait
Match FIRSTAIDERROR What were you referring to?
Match FIRSTAIDCOUNTERCOPY You put your compendium in your
put put my compendium in my %LARGESTORAGECONTAINER
Matchwait
FIRSTAIDNOCOMPENDIUMS:
echo ===========================================
echo =You have no compendiums for this training=
echo ===========================================
exit
FIRSTAIDERROR:
echo =====================================================
echo =For some reason you are not holding your compendium=
echo =====================================================
exit
#end FIRSTAID function
################################################################################
################################################################################
#begin PERCEPTION function
PERCEPTION:
setvariable PERCEPTIONMATERIAL SILVER ZOMBIES
PERCEPTIONSUPSPELLS:
save PERCEPTIONGETTOOLS
goto GCLEARVISION
PERCEPTIONGETTOOLS:
pause
put get %PERCEPTIONMATERIAL
Match PERCEPTIONGETTOOLS ...wait
Match PERCEPTIONWORK You get
Match PERCEPTIONWORK already holding that
Match NEXTFUNCTION could not find what
Matchwait
PERCEPTIONWORK:
pause
put %HUMTHISTUNE
put juggle my %PERCEPTIONMATERIAL
Match PERCEPTIONWORK ...wait
Match EXPPERCEPTION Roundtime
Match PERCEPTIONSTOWTOOLS Your injuries make juggling impossible
Matchwait
EXPPERCEPTION:
put exp skill perception
Match PERCEPTIONSTOWTOOLS dazed
Match PERCEPTIONSTOWTOOLS mind lock
Match PERCEPTIONWORK EXP HELP for more information
Matchwait
PERCEPTIONSTOWTOOLS:
put put %PERCEPTIONMATERIAL in my %LARGESTORAGECONTAINER
put %HUMTHISTUNE
waitfor finish humming
goto NEXTFUNCTION
#end PERCEPTION function
################################################################################
################################################################################
#begin FORAGING function (this function tests against exp for perception not foraging
#since you learn both doing collect, it is also set up for 2 items, if you wish to add
#more items, simply add more setvariable statements with matching FORAGINGHUM# so it
#doesn't end after the 2nd one as FORAGINGHUM3 will go to the end of the function
FORAGING:
FORAGINGDECLAREVARIABLES:
setvariable ITEM1 stem
setvariable ITEM2 rock
counter set 0
FORAGINGCOUNTERINCREASE:
counter add 1
goto FORAGINGHUM%c
FORAGINGHUM:
FORAGINGHUM1:
FORAGINGHUM2:
put %HUMTHISTUNE
goto FORAGINGKICKPILE
FORAGINGKICKPILE:
Match FORAGINGKICKPILE ...wait
Match FORAGINGSTART you fail to find any signs of its presence
Match FORAGINGSTART I could not find what you were referring to
put kick pile
Matchwait
FORAGINGSTART:
Match FORAGINGSTART ...wait
Match FORAGINGCLUTTER The room is too cluttered
Match EXPFORAGING You manage to collect a pile
Match FORAGINGCOUNTERINCREASE wondering what you might find
Match FORAGINGCOUNTERINCREASE trying to find a dragon's egg
Match FORAGINGCOUNTERINCREASE you were looking for
Match FORAGINGCOUNTERINCREASE if you had a bit more luck.
Match FORAGINGCOUNTERINCREASE unable to find anything.
put collect %ITEM%c
Matchwait
FORAGINGCLUTTER:
pause 2
goto FORAGINGKICKPILE
EXPFORAGING:
Match FORAGINGEND mind lock
Match FORAGINGHUM EXP HELP for more information
put exp skill perception
Matchwait
FORAGINGHUM3:
FORAGINGEND:
goto NEXTFUNCTION
exit
#end FORAGING function
################################################################################
################################################################################
LE:
setvariable COMBATMOVE1 DODGE
setvariable COMBATMOVE2 FEINT %2
setvariable COMBATMOVE3 DRAW %2
setvariable COMBATMOVE4 SLICE %2
setvariable COMBATMOVE5 CHOP %2
setvariable COMBATMOVE6 ENC
counter set 1
goto WIELDWEAPON
################################################################################
################################################################################
ME:
HE:
2HE:
setvariable COMBATMOVE1 DODGE
setvariable COMBATMOVE2 FEINT
setvariable COMBATMOVE3 DRAW
setvariable COMBATMOVE4 SWEEP
setvariable COMBATMOVE5 SLICE
setvariable COMBATMOVE6 CHOP
setvariable COMBATMOVE7 SLICE
setvariable COMBATMOVE8 CHOP
setvariable COMBATMOVE9 ENC
counter set 1
goto WIELDWEAPON
################################################################################
################################################################################
LB:
MB:
HB:
2HB:
setvariable COMBATMOVE1 DODGE
setvariable COMBATMOVE2 FEINT
setvariable COMBATMOVE3 SWEEP
setvariable COMBATMOVE4 DRAW
setvariable COMBATMOVE5 SLICE
setvariable COMBATMOVE6 ENC
counter set 1
goto WIELDWEAPON
################################################################################
################################################################################
BRAWLING:
setvariable COMBATMOVE1 DODGE
setvariable COMBATMOVE2 FEINT
setvariable COMBATMOVE3 SWEEP
setvariable COMBATMOVE4 KICK
setvariable COMBATMOVE5 SLICE
setvariable COMBATMOVE6 GOUGE
setvariable COMBATMOVE7 ELBOW
setvariable COMBATMOVE8 ENC
counter set 1
goto WIELDWEAPON
################################################################################
################################################################################
PIKE:
setvariable COMBATMOVE1 DODGE
setvariable COMBATMOVE2 JAB
setvariable COMBATMOVE3 SWEEP
setvariable COMBATMOVE4 THRUST
setvariable COMBATMOVE5 FEINT
setvariable COMBATMOVE6 LUNGE
setvariable COMBATMOVE7 DRAW
setvariable COMBATMOVE8 ENC
counter set 1
goto WIELDWEAPON
################################################################################
################################################################################
QS:
SS:
setvariable COMBATMOVE1 DODGE
setvariable COMBATMOVE2 FEINT
setvariable COMBATMOVE3 DRAW
setvariable COMBATMOVE4 SLICE
setvariable COMBATMOVE5 SWEEP
setvariable COMBATMOVE6 CHOP
setvariable COMBATMOVE7 ENC
counter set 1
goto WIELDWEAPON
################################################################################
################################################################################
HALBERD:
setvariable COMBATMOVE1 DODGE
setvariable COMBATMOVE2 DRAW
setvariable COMBATMOVE3 SLICE
setvariable COMBATMOVE4 SWEEP
setvariable COMBATMOVE5 CHOP
setvariable COMBATMOVE6 ENC
counter set 1
goto WIELDWEAPON
################################################################################
################################################################################
HT:
LT:
setvariable COMBATMOVE1 THROW
setvariable COMBATMOVE2 GET %2 %3
setvariable COMBATMOVE3 ENC
counter set 1
goto WIELDWEAPON
################################################################################
################################################################################
#begin WIELDWEAPON function
WIELDWEAPONRESETCOUNTER:
counter set 1
goto WIELDWEAPON
WIELDWEAPONADDCOUNTER:
counter add 1
goto WIELDWEAPON
WIELDWEAPON:
Match WIELDWEAPON ...wait
Match WIELDWEAPONADDCOUNTER You feint
Match WIELDWEAPONADDCOUNTER You jab
Match WIELDWEAPONADDCOUNTER You step backward and
Match WIELDWEAPONADDCOUNTER You sweep
Match WIELDWEAPONADDCOUNTER You slice
Match WIELDWEAPONADDCOUNTER You swing
Match WIELDWEAPONADDCOUNTER You chop
Match WIELDWEAPONADDCOUNTER You thrust
Match WIELDWEAPONADDCOUNTER You lunge
Match WIELDWEAPONADDCOUNTER You kick
Match WIELDWEAPONADDCOUNTER You gouge
Match WIELDWEAPONADDCOUNTER You elbow
Match WIELDWEAPONADDCOUNTER You throw
Match WIELDWEAPONADDCOUNTER You pick up
Match WIELDWEAPONADDCOUNTER position to dodge
Match WIELDWEAPONADDCOUNTER you are already dodging
Match WIELDWEAPONADDCOUNTER position to parry
Match WIELDWEAPONRESETCOUNTER Encumbrance :
Match WIELDWEAPONWAITTARGET nothing else to face!
Match WIELDWEAPONADVANCE close enough to attack
put %COMBATMOVE%c
Matchwait
WIELDWEAPONWAITTARGET:
Match WIELDWEAPONRESETCOUNTER melee range
Match WIELDWEAPONADVANCE at you
Match WIELDWEAPONADVANCE missle range
Match WIELDWEAPONADVANCE pole weapon range
Match WIELDWEAPONWAITLONGER You assess your combat situation...
put ASSES
Matchwait
WIELDWEAPONADVANCE:
Match WIELDWEAPONADVANCE ...wait
Match WIELDWEAPONRESETCOUNTER You close to melee range
Match WIELDWEAPONRESETCOUNTER You are already at melee
Match WIELDWEAPONRESETCOUNTER You turn to face
Match WIELDWEAPONWAITLONGER You begin to advance
Match WIELDWEAPONWAITLONGER You are already advancing
put ADVANCE
Matchwait
WIELDWEAPONWAITLONGER:
Match WIELDWEAPONADVANCE begins to advance on you!
Match WIELDWEAPONADVANCE is still a distance away from you and is closing steadily.
Match WIELDWEAPONADVANCE closes to pole weapon range on you!
Match WIELDWEAPONRESETCOUNTER to melee range
Matchwait
################################################################################
################################################################################
#begin LOCKPICKING function
LOCKPICKING:
# LOCKPICKINGGETTOOLS:
# Match LOCKPICKINGGETTOOLS ...wait
# Match LOCKPICKINGPICK You get a
# Match LOCKPICKINGPICK You are already holding
# Match LOCKPICKINGNOTOOLS What were you referring
# put get lockpick
# Matchwait
LOCKPICKINGPICK:
put %HUMTHISTUNE
Match LOCKPICKINGPICK ...wait
# Match LOCKPICKINGGETTOOLS useless lockpick
# Match LOCKPICKINGGETTOOLS appropriate tool and try again
Match LOCKPICKINGBOXISOPEN not even locked, why bother?
Match LOCKPICKINGEXPCHECK Roundtime:
put pick my %2 blind
Matchwait
LOCKPICKINGEXPCHECK:
Match LOCKPICKINGSTOWTOOLS mind lock
Match LOCKPICKINGPICK EXP HELP
put exp skill lock
Matchwait
LOCKPICKINGNOTOOLS:
echo #################################################
echo # #
echo # You have no lockpicks to use in this training #
echo # #
echo #################################################
goto LOCKPICKINGSTOWBOX
LOCKPICKINGBOXISOPEN:
setvariable BOXISOPEN 1
goto LOCKPICKINGSTOWTOOLS%BOXISOPEN
LOCKPICKINGSTOWTOOLS:
goto LOCKPICKINGSTOWBOX
# Match LOCKPICKINGSTOWTOOLS ...wait
# Match LOCKPICKINGSTOWBOX What were you referring
# Match LOCKPICKINGSTOWBOX You put your
# put put lock in %LOCKPICKSTORAGECONTAINER
# Matchwait
LOCKPICKINGSTOWTOOLS1:
goto LOCKPICKINGOPENBOX
# Match LOCKPICKINGSTOWTOOLS1 ...wait
# Match LOCKPICKINGOPENBOX What were you referring
# Match LOCKPICKINGOPENBOX You put your
# put put lock in %LOCKPICKSTORAGECONTAINER
# Matchwait
LOCKPICKINGOPENBOX:
Match LOCKPICKINGOPENBOX ...wait
Match LOCKPICKINGDISMANTLEBOX You open
Match LOCKPICKINGSHIFTDOWN What were you referring to
put open my %2
Matchwait
LOCKPICKINGDISMANTLEBOX:
Match LOCKPICKINGDISMANTLEBOX ...wait
Match LOCKPICKINGDISMANTLEBOX you'd like to dump the contents
Match LOCKPICKINGSHIFTDOWN move your hands in a practiced maneuver
Match LOCKPICKINGSHIFTDOWN casually study the
Match LOCKPICKINGSHIFTDOWN Rolling your shoulders to loosen them
put dismantle my %2 press
Matchwait
LOCKPICKINGSTOWBOX:
Match LOCKPICKINGSTOWBOX ...wait
Match LOCKPICKINGSHIFTDOWN What were you referring
Match LOCKPICKINGSHIFTDOWN You put your
put put my %2 in %LARGESTORAGECONTAINER
Matchwait
LOCKPICKINGSHIFTDOWN:
shift
goto NEXTFUNCTION
#end LOCKPICKING function
################################################################################
################################################################################
#begin POWERPERCEIVE function (This function used to be part of the main POWERPERCEIVE function and would be called
provided the main one ran out of mana. It has been separated so it can be accessed by itself using the POWERPERCEIVE
LABEL.)
POWERPERCEIVE:
POWERPERCEIVECONCENTRATE:
pause 2
put conc all
put %HUMTHISTUNE
waitfor Roundtime
POWERPERCEIVEKATAMBA:
pause
put perc katamba
waitfor Roundtime
POWERPERCEIVEXIBAR:
pause
put perc xibar
waitfor Roundtime
POWERPERCEIVEYAVASH:
pause
put perc yavash
waitfor Roundtime
POWERPERCEIVEMOON:
pause
put perc moon
waitfor Roundtime
POWERPERCEIVEMOONMANIP:
pause 2
put perc moonlight manip
put %HUMTHISTUNE
waitfor Roundtime
POWERPERCEIVETRANSDUCTION:
pause
put perc transduction
waitfor Roundtime
POWERPERCEIVEPERCEPTIONBOOK:
pause
put perc perception
waitfor Roundtime
POWERPERCEIVEPSYCHPROJ:
pause
put perc psych project
waitfor Roundtime
POWERPERCEIVESTELLAR:
pause
put perc stellar
waitfor Roundtime
POWERPERCEIVEPLANET:
pause
put perc planet
waitfor Roundtime
POWERPERCEIVEWATCHERS:
pause
put perc watchers
waitfor Roundtime
POWERPERCEIVESELF:
pause
put perc self
waitfor Roundtime
POWERPERCEIVEAREA:
pause
put perc area
waitfor Roundtime
goto POWERPERCEIVECHECKEXP
POWERPERCEIVECHECKEXP:
Match POWERPERCEIVEENDFUNCTION mind lock
Match POWERPERCEIVE EXP HELP
put exp skill power perc
Matchwait
POWERPERCEIVEENDFUNCTION:
goto NEXTFUNCTION
exit
#end POWERPERCEIVE function
################################################################################
################################################################################
#begin MAGIC function
MAGIC:
save MAGICSOD
counter set 0
MAGICSODGETTOOLS:
MAGICEXPCHECK0:
MAGICEXPCHECK1:
MAGICEXPCHECK2:
MAGICEXPCHECK3:
MAGICEXPCHECK4:
MAGICMANACHECK:
Match MAGICSODSTOWTOOLS S>>>>>>>>|_
Match MAGICSODSTOWTOOLS S>>>>>>>|_
Match MAGICSODSTOWTOOLS S>>>>>>|_
Match MAGICSODSTOWTOOLS S>>>>>|_
Match MAGICSODSTOWTOOLS S>>>>|_
Match MAGICSODSTOWTOOLS S>>>|_
Match MAGICSODSTOWTOOLS S>>|_
Match MAGICSODSTOWTOOLS S>|_
Match MAGICSODSTOWTOOLS S|_
Match MAGICSOD MANA HELP
put mana
Matchwait
MAGICSOD:
setvariable RETURNPOINTER MAGICSOD
Match KILLHUMMING should stop playing before
Match KILLSPELLPREP You are already preparing
Match MAGICSOD ...wait
Match MAGICSODSTOWTOOLS You have to strain
Match MAGICSODCHARGEORB Seal of Deflection spell
put prep SEAL OF DEFLECTION 5
Matchwait
MAGICSODCHARGEORB:
Match MAGICSODCHARGEORB ...wait
Match MAGICSODSTOWTOOLS cannot harness that much power
Match MAGICSODFOCUSORB Roundtime
put charge my %CAMBRINTHDEVICE 20
Matchwait
MAGICSODFOCUSORB:
put focus my %CAMBRINTHDEVICE
Match MAGICSODFOCUSORB ...wait
Match MAGICSOINCREASECOUNTER forge a magical link to it
Match MAGICSOINCREASECOUNTER is intact
Matchwait
MAGICSOINCREASECOUNTER:
counter add 1
goto MAGICSODCAST
MAGICSODCAST:
Match MAGICSODCAST ...wait
Match MAGICEXPCHECK%c shifting plexus
Match MAGICSODSTOWTOOLS backfires
Match MAGICSODSTOWTOOLS You are unable to harness
put cast
Matchwait
MAGICSODNOTOOLS:
save MAGICSODNOTOOLS
Match MAGICSODNOTOOLS ...wait
Match MAGICENDFUNCTION You have to strain
Match MAGICSODFULLPREP Seal of Deflection spell
put prep SEAL OF DEFLECTION 20
Matchwait
MAGICSODFULLPREP:
waitfor You feel fully prepared
goto MAGICSODCAST
MAGICEXPCHECK5:
MAGICEXPMAGIC:
counter set 0
Match MAGICEXPHARNESS mind lock
Match MAGICMANACHECK EXP HELP for more information
put exp skill primary magic
Matchwait
MAGICEXPHARNESS:
Match MAGICEXPMAGDEVICES mind lock
Match MAGICMANACHECK EXP HELP for more information
put exp skill harness
Matchwait
MAGICEXPMAGDEVICES:
Match MAGICSODSTOWTOOLS mind lock
Match MAGICMANACHECK EXP HELP for more information
put exp skill magical devices
Matchwait
MAGICSODSTOWTOOLS:
goto NEXTFUNCTION
exit
#end MAGIC function
################################################################################
################################################################################
#begin ASTROLOGY function (this function will hum/study/observe/get a prism/align/predict/appraise)
ASTROLOGY:
ASTROLOGYDECLAREVARIABLES:
setvariable TEMPBODYCOUNTER 0
setvariable TEMPSKILLCOUNTER 0
setvariable TEMPOBSCOUNTER 0
ASTROLOGYCOUNTERSTART:
counter set 0
ASTROLOGYCOUNTERINCREASE:
counter set %TEMPBODYCOUNTER
counter add 1
goto ASTROLOGYBODY%c
ASTROLOGYBODY1:
setvariable ASTROLOGYBODY sun
setvariable ASTROLOGYSKILL1 survival
setvariable ASTROLOGYSKILL2 offense
setvariable TEMPBODYCOUNTER %c
counter set 1
goto ASTROLOGYPG
ASTROLOGYBODY2:
setvariable ASTROLOGYBODY Magpie
setvariable ASTROLOGYSKILL1 survival
setvariable ASTROLOGYSKILL2 defense
setvariable TEMPBODYCOUNTER %c
counter set 1
goto ASTROLOGYPG
ASTROLOGYBODY3:
setvariable ASTROLOGYBODY Spider
setvariable ASTROLOGYSKILL1 offense
setvariable ASTROLOGYSKILL2 magic
setvariable TEMPBODYCOUNTER %c
counter set 1
goto ASTROLOGYPG
ASTROLOGYBODY4:
setvariable ASTROLOGYBODY Toad
setvariable ASTROLOGYSKILL1 survival
setvariable ASTROLOGYSKILL2 defense
setvariable TEMPBODYCOUNTER %c
counter set 1
goto ASTROLOGYPG
ASTROLOGYPG:
Match ASTROLOGYPG ...wait
Match ASTROLOGYPGCAST Roundtime
Match ASTROLOGYEND2 You can't see the sky clearly enough
put stop hum
put prep pg 30
put predict weather
Matchwait
ASTROLOGYPGCAST:
Match ASTROLOGYPGCAST ...wait
Match ASTROLOGYSTUDY The world around you
put cast
Matchwait
ASTROLOGYSTUDY:
Match ASTROLOGYSTUDY ...wait
Match ASTROLOGYOBSERVE%c You manage to memorize the pattern of the sigil
Match ASTROLOGYSTUDYFAIL but fail to find
Match ASTROLOGYOBSERVE%c You are unable to comprehend the nature of the sigil
Match ASTROLOGYOBSERVE%c Your head is still swimming from your last attempts at comprehending
Match ASTROLOGYOBSERVE%c You've already memorized
Match ASTROLOGYEND2 You should try that where you can see the sky
Match ASTROLOGYEND2 That's a bit hard to do while inside
put %HUMTHISTUNE
put STUDY %ASTROLOGYBODY
Matchwait
ASTROLOGYSTUDYFAIL:
goto ASTROLOGYCOUNTERINCREASE
ASTROLOGYOBSERVE1:
pause
counter add 1
setvariable TEMPOBSCOUNTER %c
counter set 1
setvariable ASTROLOGYPTR1 ASTROLOGYALIGN
Match ASTROLOGYOBSERVE1 ...wait
Match ASTROLOGYOBSERVE1 You see nothing regarding the future
Match ASTROLOGYGETPRISM You learned something useful from your observation.
Match ASTROLOGYGETPRISM quite what you were hoping for
put OBSERVE %ASTROLOGYBODY
Matchwait
ASTROLOGYALIGN:
ASTROLOGYALIGN1:
ASTROLOGYALIGN2:
pause
Match ASTROLOGYALIGN ...wait
Match ASTROLOGYTURNPRISM You focus internally and align yourself
put ALIGN %ASTROLOGYSKILL%c
counter add 1
Matchwait
ASTROLOGYTURNPRISM:
Match ASTROLOGYTURNPRISM ...wait
Match ASTROLOGYRAISEPRISM You wind the chain around the prism.
put TURN PRISM
Matchwait
ASTROLOGYRAISEPRISM:
setvariable ASTROLOGYPTR1 ASTROLOGYALIGN
Match ASTROLOGYRAISEPRISM ...wait
Match ASTROLOGYALIGN%c You focus your sight on the prism as it spins
Match ASTROLOGYALIGN%c It seems to lack focus and slows to a stop
Match ASTROLOGYGETPRISM you lose your grip and drop it to the
Match ASTROLOGYTURNPRISM That's not quite wound up enough yet
put RAISE PRISM
Matchwait
ASTROLOGYALIGN3:
ASTROLOGYANALYZE:
pause
counter set 1
setvariable ASTROLOGYPTR1 ASTROLOGYAPPRAISE
Match ASTROLOGYANALYZE ...wait
Match ASTROLOGYSTOWPRISM Roundtime
put PREDICT ANALYZE
Matchwait
ASTROLOGYAPPRAISE:
Match ASTROLOGYAPPRAISE ...wait
Match ASTROLOGYSTOWPOUCH Roundtime
put get pouch from case in cloak
put appraise my pouch quick
Matchwait
ASTROLOGYSTOWPOUCH:
Match ASTROLOGYSTOWPOUCH ...wait
Match ASTROLOGYWAIT You put your
put put pouch in case in my cloak
Matchwait
ASTROLOGYOBSERVE2:
counter subtract 2
ASTROLOGYWAIT:
Match ASTROLOGYWAIT ...wait
Match EXPASTROLOGY %ASTROLOGYBODY fades.
counter add 1
put predict event
put study sky
Matchwait
EXPASTROLOGY:
Match ASTROLOGYEND mind lock
Match ASTROLOGYPG EXP HELP for more information
put exp skill astrology
Matchwait
ASTROLOGYGETPRISM:
Match ASTROLOGYGETPRISM ...wait
Match %ASTROLOGYPTR1 You get a
Match %ASTROLOGYPTR1 You pick up a
Match %ASTROLOGYPTR1 You are already holding that
Match ASTROLOGYEND1 What were you referring to?
put get prism
Matchwait
ASTROLOGYSTOWPRISM:
Match ASTROLOGYSTOWPRISM ...wait
Match %ASTROLOGYPTR1 You put your
put put prism in my cloak
Matchwait
ASTROLOGYRESETCOUNTER:
counter set 1
goto %ASTROLOGYPTR2
ASTROLOGYEND1:
echo ######################
echo # FIND A PRISM FIRST #
echo # Function ending #
echo ######################
goto ASTROLOGYEND
ASTROLOGYEND2:
echo #################################
echo # GO OUTSIDE UNDER THE OPEN SKY #
echo # Function ending #
echo #################################
goto ASTROLOGYEND
ASTROLOGYBODY5:
ASTROLOGYEND:
goto NEXTFUNCTION
exit
#end ASTROLOGY function
################################################################################
################################################################################
#begin GLOBALWEAPONRESET function
GLOBALWEAPONRESET:
Match %s at you
Match %s melee
Matchwait
#end GLOBALWEAPONRESET function
################################################################################
################################################################################
#begin KILLHUMMING function
KILLHUMMING:
put stop hum
goto %RETURNPOINTER
#end KILLHUMMING function
################################################################################
################################################################################
#begin KILLSPELLPREP function
KILLSPELLPREP:
put release
Match KILLSPELLPREP ...wait
Match %RETURNPOINTER RELEASE HELP
Matchwait
#end KILLSPELLPREP function
################################################################################
################################################################################
######################### SPELL PREPARATION FUNCTIONS ##########################
################################################################################
################################################################################
ANTIMAGIC:
BARRIERSPELLS:
BARRIER:
BARRIERSPELL1:
setvariable SPELLRETURNPOINTER BARRIERSPELL2
goto GPSY
BARRIERSPELL2:
setvariable SPELLRETURNPOINTER BARRIERSPELL3
goto GSOD
BARRIERSPELL3:
setvariable SPELLRETURNPOINTER NEXTFUNCTION
goto GSHEAR
################################################################################
################################################################################
#cap is 69 mana TENEBROUS SENSE SPELL
GTENEBROUSSENSE:
GTS:
setvariable SPELLTOPREP TENEB SENSE
setvariable SPELLBASEMANA 29
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GTENEBROUSSENSEAT:
GTSAT:
shift
setvariable SPELLTOPREP TENEB SENSE
setvariable SPELLBASEMANA 29
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 55 mana WHOLE DISPLACEMENT SPELL
GWHOLEDISPLACEMENT:
GWD:
setvariable SPELLTOPREP WHOLE DISPLACEMENT
setvariable SPELLBASEMANA 35
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GWHOLEDISPLACEMENTAT:
GWDAT:
shift
setvariable SPELLTOPREP WHOLE DISPLACEMENT
setvariable SPELLBASEMANA 35
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 54 mana TELEKINETIC THROW SPELL
GTKTAT:
shift
setvariable SPELLTOPREP TKT
setvariable SPELLBASEMANA 34
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 45 mana TELEKINETIC STORM SPELL
GTKS:
GTSK:
setvariable SPELLTOPREP TKS
setvariable SPELLBASEMANA 25
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 60 mana SHEAR SPELL
GSHEAR:
setvariable SPELLTOPREP SHEAR
setvariable SPELLBASEMANA 30
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 50 mana DARKNESS SPELL
GDARKNESS:
GDARK:
setvariable SPELLTOPREP DARKNESS
setvariable SPELLBASEMANA 25
setvariable SPELLMANAHARNESS 25
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 52 mana SHADOW WEB SPELL
GSHADOWWEB:
GWEB:
setvariable SPELLTOPREP SHADOW WEB
setvariable SPELLBASEMANA 22
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 33 mana PARTIAL DISPLACEMENT SPELL
GPDAT:
shift
setvariable SPELLTOPREP PARTIAL DISPLAC
setvariable SPELLBASEMANA 15
setvariable SPELLMANAHARNESS 18
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 75 mana IMBUE SPELL
GIMBUEAT:
shift
setvariable SPELLTOPREP IMBUE
setvariable SPELLBASEMANA 25
setvariable SPELLMANAHARNESS 25
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 48 mana DINAZEN OLKAR SPELL
GDOAT:
shift
setvariable SPELLTOPREP DINAZ OLKAR
setvariable SPELLBASEMANA 18
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 36 mana CRYSTAL SPIKE SPELL
GCRSAT:
shift
setvariable SPELLTOPREP CRYSTAL SPIKE
setvariable SPELLBASEMANA 20
setvariable SPELLMANAHARNESS 16
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 50 mana CLARIFY GEM SPELL
GCGAT:
shift
setvariable SPELLTOPREP CLARIFY GEM
setvariable SPELLBASEMANA 20
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 42 mana BURN SPELL
GBURNAT:
shift
setvariable SPELLTOPREP BURN
setvariable SPELLBASEMANA 12
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 55 mana UNLEASH SPELL
GUNLEASHAT:
shift
setvariable SPELLTOPREP UNLEASH
setvariable SPELLBASEMANA 25
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 55 mana PIERCING GAZE SPELL
GPIERCINGGAZE:
GPG:
setvariable SPELLTOPREP PIERCING GAZE
setvariable SPELLBASEMANA 15
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GPIERCINGGAZEAT:
GPGAT:
shift
setvariable SPELLTOPREP PIERCING GAZE
setvariable SPELLBASEMANA 15
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 70 mana CLEAR VISION SPELL
GCLEARVISION:
GCV:
setvariable SPELLTOPREP CLEAR VISION
setvariable SPELLBASEMANA 20
setvariable SPELLMANAHARNESS 25
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GCLEARVISIONAT:
GCVAT:
shift
setvariable SPELLTOPREP CLEAR VISION
setvariable SPELLBASEMANA 20
setvariable SPELLMANAHARNESS 25
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 60 mana AURA SIGHT SPELL
GAUS:
setvariable SPELLTOPREP AURA SIGHT
setvariable SPELLBASEMANA 20
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GAUSAT:
shift
setvariable SPELLTOPREP AURA SIGHT
setvariable SPELLBASEMANA 20
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 73 mana SHADOWLING SPELL
GSHADOWLING:
setvariable SPELLTOPREP SHADOWLING
setvariable SPELLBASEMANA 23
setvariable SPELLMANAHARNESS 25
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 54 mana SHADOW SERVANT SPELL
GSHADOWSERVANTPYRAMIDS:
setvariable SPELLRETURNPOINTER GSHADOWSERVANTGETPYRAMIDS
GSHADOWSERVANT:
setvariable SPELLTOPREP SHADOW SERVANT
setvariable SPELLBASEMANA 44
setvariable SPELLMANAHARNESS 10
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GSHADOWSERVANTGETPYRAMIDS:
save NEXTFUNCTION
Match GSHADOWSERVANTGETPYRAMIDS ...wait
Match %s stares at you in confusion
Match %s To whom are you speaking
Match GSHADOWSERVANTDROPPYRAMIDS pyramid and hands it to you
put ask servant for pyramid
Matchwait
GSHADOWSERVANTDROPPYRAMIDS:
match GSHADOWSERVANTDROPPYRAMIDS ...wait
match GSHADOWSERVANTGETPYRAMIDS You drop
put drop pyramid
Matchwait
goto NEXTFUNCTION
################################################################################
################################################################################
#cap is 40 mana STARLIGHT SPHERE SPELL
GSLSAT:
shift
setvariable SPELLTOPREP STARLIGHT SPHERE
setvariable SPELLBASEMANA 20
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 45 mana STRANGE ARROW SPELL
GSAAT:
shift
setvariable SPELLTOPREP STRANGE ARROW
setvariable SPELLBASEMANA 20
setvariable SPELLMANAHARNESS 25
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 66 mana PSYCHIC SHIELD SPELL
GPSY:
setvariable SPELLTOPREP PSYCH SHIELD
setvariable SPELLBASEMANA 26
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GPSYAT:
shift
setvariable SPELLTOPREP PSYCH SHIELD
setvariable SPELLBASEMANA 26
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 50 mana SEAL OF DEFLECTION SPELL
GSOD:
setvariable SPELLTOPREP SEAL OF DEFLECT
setvariable SPELLBASEMANA 10
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 62 mana SEVER THREAD SPELL
GSEVERTHREADAT:
GSEVERAT:
setvariable SPELLTOPREP SEVER THREAD
setvariable SPELLBASEMANA 32
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
shift
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND PREDICT SEVER %GLOBALSPELLTARGET
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 50 mana LOCATE SPELL
GLOCATE:
GLOC:
setvariable SPELLTOPREP LOCATE
setvariable SPELLBASEMANA 20
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GLOCATEAT:
GLOCAT:
shift
setvariable SPELLTOPREP LOCATE
setvariable SPELLBASEMANA 20
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 65 mana MENTAL BLAST SPELL
GMENTALBLASTAT:
GMBAT:
shift
setvariable SPELLTOPREP MENTAL BLAST
setvariable SPELLBASEMANA 35
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 58 mana TEZIRAH'S VEIL SPELL
GTEZIRAHSVEILAT:
GTVAT:
shift
setvariable SPELLTOPREP TEZIRA VEIL
setvariable SPELLBASEMANA 28
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 75 mana RIPPLE SPELL (cannot cap this spell at 770PM yet) current total
#mana with no leak is 55
GRIPPLE:
GRIP:
setvariable SPELLTOPREP RIPPLE
setvariable SPELLBASEMANA 25
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 60 mana DAZZLE SPELL
GDAZZLE:
GDAZ:
setvariable SPELLTOPREP DAZZLE
setvariable SPELLBASEMANA 30
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GDAZZLEAT:
GDAZAT:
shift
setvariable SPELLTOPREP DAZZLE
setvariable SPELLBASEMANA 30
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 60 mana SHADOWS SPELL
GSHADOWS:
GSHAD:
setvariable SPELLTOPREP SHADOWS
setvariable SPELLBASEMANA 30
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GSHADOWSAT:
GSHADAT:
shift
setvariable SPELLTOPREP SHADOWS
setvariable SPELLBASEMANA 30
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 56 mana SEER'S SENSE SPELL
GSEERSSENSE:
GSEERS:
GSEER:
setvariable SPELLTOPREP SEER
setvariable SPELLBASEMANA 26
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GSEERSSENSEAT:
GSEERSAT:
GSEERAT:
shift
setvariable SPELLTOPREP SEER
setvariable SPELLBASEMANA 26
setvariable SPELLMANAHARNESS 30
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 120 mana FOCUS MOONBEAM SPELL
GFOCUSMOONBEAMAT:
GFMAT:
shift
setvariable SPELLTOPREP FOC MOON
setvariable SPELLBASEMANA 20
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 5
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 45 mana CONTINGENCY SPELL
GCONTINGENCYAT:
shift
setvariable SPELLTOPREP CONTINGENCY
setvariable SPELLBASEMANA 25
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 43 mana CAGE OF LIGHT SPELL
GCAGEOFLIGHT:
GCOLAT:
shift
setvariable SPELLTOPREP CAGE OF LIGHT
setvariable SPELLBASEMANA 23
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 60 mana DISTANT GAZE SPELL
GDISTANTGAZEAT:
GDGAT:
shift
setvariable SPELLTOPREP DISTANT GAZE
setvariable SPELLBASEMANA 10
setvariable SPELLMANAHARNESS 10
setvariable SPELLMANAINCREMENTS 1
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 71 mana EASE BURDEN SPELL
GEASE:
setvariable SPELLTOPREP EASE
setvariable SPELLBASEMANA 21
setvariable SPELLMANAHARNESS 25
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND ENCUMB
goto GLOBALSPELLPREP
GEASEAT:
shift
setvariable SPELLTOPREP EASE
setvariable SPELLBASEMANA 21
setvariable SPELLMANAHARNESS 25
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 65 mana SPHERE OF PROTECTION SPELL
GSOP:
setvariable SPELLTOPREP SPHERE OF PROTECT
setvariable SPELLBASEMANA 10
setvariable SPELLMANAHARNESS 25
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GSOPAT:
shift
setvariable SPELLTOPREP SPHERE OF PROTECT
setvariable SPELLBASEMANA 10
setvariable SPELLMANAHARNESS 25
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#cap is 66 mana ETHEREAL SHIELD SPELL
GES:
setvariable SPELLTOPREP ETHEREAL SHIELD
setvariable SPELLBASEMANA 26
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
GESAT:
shift
setvariable SPELLTOPREP ETHEREAL SHIELD
setvariable SPELLBASEMANA 26
setvariable SPELLMANAHARNESS 20
setvariable SPELLMANAINCREMENTS 2
setvariable GLOBALSPELLTARGET %1
setvariable SPELLADDITIONALCOMMAND
goto GLOBALSPELLPREP
################################################################################
################################################################################
#begin GLOBAL SPELLCASTING FUNCTION
GLOBALSPELLPREP:
setvariable RETURNPOINTER GSPELLPREP
counter set %SPELLMANAINCREMENTS
GSPELLPREP:
Match GSPELLPREP ...wait
Match KILLHUMMING You should stop playing
Match KILLSPELLPREP You are already preparing
Match KILLSPELLPREP You have to strain
Match GSPELLPREPFULLPREP %SPELLPREPMESSAGE
put prep %SPELLTOPREP %SPELLBASEMANA
Matchwait
GSPELLPREPFULLPREP:
waitfor You feel fully prepared
goto GSPELLPREPMANACHECK
GSPELLPREPMANACHECK:
Match %SPELLRETURNPOINTER S>>>>>>>|_
Match %SPELLRETURNPOINTER S>>>>>>|_
Match %SPELLRETURNPOINTER S>>>>>|_
Match %SPELLRETURNPOINTER S>>>>|_
Match %SPELLRETURNPOINTER S>>>|_
Match %SPELLRETURNPOINTER S>>|_
Match %SPELLRETURNPOINTER S>|_
Match %SPELLRETURNPOINTER S|_
Match GSPELLPREPHARNESS%c MANA HELP
put mana
Matchwait
GSPELLPREPHARNESS10:
GSPELLPREPHARNESS9:
GSPELLPREPHARNESS8:
GSPELLPREPHARNESS7:
GSPELLPREPHARNESS6:
GSPELLPREPHARNESS5:
GSPELLPREPHARNESS4:
GSPELLPREPHARNESS3:
GSPELLPREPHARNESS2:
GSPELLPREPHARNESS1:
put harness %SPELLMANAHARNESS
Match GSPELLPREPHARNESS%c ...wait
Match GSPELLPREPUPDATECOUNTER You tap into the mana from
Match KILLSPELLPREP You strain, but cannot harness
Matchwait
GSPELLPREPUPDATECOUNTER:
counter subtract 1
goto GSPELLPREPMANACHECK
GSPELLPREPHARNESS0:
GSPELLPREPSPELLCAST:
Match GSPELLPREPSPELLCAST ...wait
Match GSPELLPREPFINISH You gesture
put cast %GLOBALSPELLTARGET
Matchwait
GSPELLPREPFINISH:
put %SPELLADDITIONALCOMMAND
goto %SPELLRETURNPOINTER
#end GLOBAL SPELLPREP FUNCTION
################################################################################
################################################################################
#############################INFORMATIONAL SCRIPTS##############################
################################################################################
################################################################################
TIMERS:
echo ###########################################################################
echo
echo This is a list of confirmed timers:
echo HUNT - 75s
echo STUDY SKY - 20s
echo STUDY CELESTIAL BODY - 120s
echo OBSERVE CELESTIAL BODY - 120s-240s
echo PREDICT ANALYZE - 90s
echo HIDE (in front of the same critters) - 45s
echo FLEE 2-5 mins
echo
echo ###########################################################################
exit
################################################################################
################################################################################
#################################TRAVEL SCRIPTS#################################
################################################################################
################################################################################
TRAVEL:
setvariable STARTINGLOCATION none
counter set 0
Match CROSSINGLOCATION [Strand Communal Center, Common Room]
Match CROSSINGLOCATIONADJUST [Communal Center, Veranda]
Match AESRYLOCATION [Tona Kertigen, Bank Vault]
Match AESRYLOCATIONADJUST [Aesry Surlaenis'a, Staho Pivo'hrr'schu'Mus]
Match SHARDLOCATION [Lady Atladene's Salon, Entryway]
Match SHARDLOCATIONADJUST [First Bank of Ilithi, Exchange Vault]
Match MERKRESHLOCATION [Alydendael, Front Gardens]
Match MERKRESHLOCATIONADJUST [Wharf End, Mer'Kresh]
Match RIVERHAVENLOCATION [Armiger's Mansion, Foyer]
Match RIVERHAVENLOCATIONADJUST [Riverhaven, Tree-shaded Lane]
Match RATHALOCATION [Sshoi-sson Palace, Provincial Bank Foyer]
Match RATHALOCATIONADJUST [Sshoi-sson Palace, Portico]
Match ELBAINSLOCATION [Beech Glade, Trail]
Match ELBAINSLOCATIONADJUST [Outside the Circle, The Ironwoods]
Match MUSPARILOCATION [Velakan Trade Road]
Match MUSPARILOCATIONADJUST [Old Lata'arna Keep, Exchange Vault]
Match HIBLOCATION [The Stony Hub, Entryway]
Match HIBLOCATIONADJUST [Inner Hibarnhvidar, Tower Base]
put look
Matchwait
CROSSINGLOCATION:
setvariable STARTINGLOCATION CROSSING
counter set 1
goto SELECTLOCATION
CROSSINGLOCATIONADJUST:
move go door
goto TRAVEL
AESRYLOCATION:
setvariable STARTINGLOCATION AESRY
counter set 2
goto SELECTLOCATION
AESRYLOCATIONADJUST:
move n
move e
move go gate
move go door
move n
move w
move go vault
goto TRAVEL
SHARDLOCATION:
setvariable STARTINGLOCATION SHARD
counter set 3
goto SELECTLOCATION
SHARDLOCATIONADJUST:
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
goto TRAVEL
MERKRESHLOCATION:
setvariable STARTINGLOCATION MER'KRESH
counter set 4
goto SELECTLOCATION
MERKRESHLOCATIONADJUST:
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
goto TRAVEL
RIVERHAVENLOCATION:
setvariable STARTINGLOCATION RIVERHAVEN
counter set 5
goto SELECTLOCATION
RIVERHAVENLOCATIONADJUST:
move go gate
move se
move climb stair
move go door
goto TRAVEL
RATHALOCATION:
setvariable STARTINGLOCATION RATHA
counter set 6
goto SELECTLOCATION
RATHALOCATIONADJUST:
move go door
move e
goto TRAVEL
ELBAINSLOCATION:
setvariable STARTINGLOCATION ELBAIN'S
counter set 7
goto SELECTLOCATION
ELBAINSLOCATIONADJUST:
move go tree
move s
move s
goto TRAVEL
MUSPARILOCATION:
setvariable STARTINGLOCATION MUSPAR'I
counter set 8
goto SELECTLOCATION
MUSPARILOCATIONADJUST:
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
goto TRAVEL
HIBLOCATION:
setvariable STARTINGLOCATION HIBARNHVIDAR
counter set 9
goto SELECTLOCATION
HIBLOCATIONADJUST:
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
goto TRAVEL
SELECTLOCATION:
pause
ECHO ######################################################################
ECHO ################You are currently in %STARTINGLOCATION###############
ECHO ######################################################################
ECHO ############################################################
ECHO Please select your destination from the following:
ECHO 1.CROSSING
ECHO 2.AESRY
ECHO 3.SHARD
ECHO 4.MERKRESH
ECHO 5.RIVERHAVEN
ECHO 6.RATHA
ECHO 7.ELBAINS
ECHO 8.MUSPARI
ECHO 9.HIBARN
ECHO Type out the location without the number in CAPS! (ie HIBARN)
ECHO #############################################################
Match %cCROSSING CROSSING
Match %cAESRY AESRY
Match %cSHARD SHARD
Match %cMERKRESH MERKRESH
Match %cRIVERHAVEN RIVERHAVEN
Match %cRATHA RATHA
Match %cELBAINS ELBAINS
Match %cMUSPARI MUSPARI
Match %cHIBARN HIBARN
Matchwait
1CROSSING:
ECHO #####################
ECHO #Already in CROSSING#
ECHO #####################
exit
1AESRY:
move go portal
exit
1SHARD:
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
exit
1MERKRESH:
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
exit
1RIVERHAVEN:
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
exit
1RATHA:
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
exit
1ELBAINS:
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
exit
1MUSPARI:
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
exit
1HIBARN:
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
exit
2CROSSING:
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
exit
2AESRY:
ECHO #####################
ECHO ###Already in AESRY##
ECHO #####################
exit
2SHARD:
move go portal
exit
2MERKRESH:
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
exit
2RIVERHAVEN:
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
exit
2RATHA:
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
exit
2ELBAINS:
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
exit
2MUSPARI:
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
exit
2HIBARN:
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
exit
3CROSSING:
move go portal
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
exit
3AESRY:
move go portal
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
exit
3SHARD:
ECHO #####################
ECHO ###Already in SHARD##
ECHO #####################
exit
3MERKRESH:
move go portal
exit
3RIVERHAVEN:
move go portal
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
exit
3RATHA:
move go portal
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
exit
3ELBAINS:
move go portal
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
exit
3MUSPARI:
move go portal
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
exit
3HIBARN:
move go portal
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
exit
4CROSSING:
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
exit
4AESRY:
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
exit
4SHARD:
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
exit
4MERKRESH:
ECHO #######################
ECHO ##Already in MERKRESH##
ECHO #######################
exit
4RIVERHAVEN:
move go portal
exit
4RATHA:
move go portal
move go gate
move se
move climb stair
move go door
move go portal
exit
4ELBAINS:
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
exit
4MUSPARI:
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
exit
4HIBARN:
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
exit
5CROSSING:
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
exit
5AESRY:
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
exit
5SHARD:
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
exit
5MERKRESH:
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
exit
5RIVERHAVEN:
ECHO ###########################
ECHO ###Already in RIVERHAVEN###
ECHO ###########################
exit
5RATHA:
move go portal
exit
5ELBAINS:
move go portal
move go door
move e
move go portal
exit
5MUSPARI:
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
exit
5HIBARN:
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
exit
6CROSSING:
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
exit
6AESRY:
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
exit
6SHARD:
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
exit
6MERKRESH:
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
exit
6RIVERHAVEN:
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
exit
6RATHA:
ECHO #####################
ECHO ###Already in RATHA##
ECHO #####################
exit
6ELBAINS:
move go portal
exit
6MUSPARI:
move go portal
move go tree
move s
move s
move go portal
exit
6HIBARN:
move go portal
move go tree
move s
move s
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
exit
7CROSSING:
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
exit
7AESRY:
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
exit
7SHARD:
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
exit
7MERKRESH:
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
exit
7RIVERHAVEN:
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
exit
7RATHA:
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
exit
7ELBAINS:
ECHO ########################
ECHO ###Already in ELBAINS###
ECHO ########################
exit
7MUSPARI:
move go portal
exit
7HIBARN:
move go portal
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
exit
8CROSSING:
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
exit
8AESRY:
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
exit
8SHARD:
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
exit
8MERKRESH:
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
exit
8RIVERHAVEN:
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
exit
8RATHA:
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
exit
8ELBAINS:
move go portal
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
exit
8MUSPARI:
ECHO ########################
ECHO ###Already in MUSPARI###
ECHO ########################
exit
8HIBARN:
move go portal
exit
9CROSSING:
move go portal
exit
9AESRY:
move go portal
move go door
move go portal
exit
9SHARD:
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
exit
9MERKRESH:
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
exit
9RIVERHAVEN:
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
exit
9RATHA:
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
exit
9ELBAINS:
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
exit
9MUSPARI:
move go portal
move go door
move go portal
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
move go gate
move se
move climb stair
move go door
move go portal
move go door
move e
move go portal
move go tree
move s
move s
move go portal
exit
9HIBARN:
ECHO ####################
ECHO ###Already in HIB###
ECHO ####################
exit
##################################################################################
ECHO #########################################################
ECHO Please select your destination from the following:
ECHO CROSSING
ECHO AESRY
ECHO SHARD
ECHO MERKRESH
ECHO RIVERHAVEN
ECHO RATHA
ECHO ELBAINS
ECHO MUSPARI
ECHO HIBARN
ECHO Simply say outloud where you wish to go (ie say SHARD) and
ECHO capitalize the location!
ECHO ##########################################################
ECHO #####################
ECHO ###Already in ###
ECHO #####################
exit
#(crossing arrival)
move go door
move go portal
#(crossing departure)
#(aesry arrival)
move n
move e
move go gate
move go door
move n
move w
move go vault
move go portal
#(aesry departure)
#(shard arrival)
move out
move w
move out
move e
move go brid
move e
move e
move e
move n
move ne
move e
move n
move go home
move go port
#(shard departure)
#(merkeresh arrival)
move nw
move nw
move ne
move ne
move n
move n
move n
move n
move go gate
move go portal
#(merkeresh departure)
#(riverhaven arrival)
move go gate
move se
move climb stair
move go door
move go portal
#(riverhaven departure)
#(ratha arrival)
move go door
move e
move go portal
#(ratha departure)
#(elbains arrival)
move go tree
move s
move s
move go portal
#(ebains departure)
#(muspari arrival)
move w
move n
move climb stair
move s
move climb stair
move se
move sw
move climb stair
move go gate
move se
move se
move se
move se
move go gate
move w
move go portal
#(muspari departure)
#(hibarn arrival)
move climb stair
move nw
move ne
move ne
move se
move climb stair
move se
move s
move go recess
move sw
move nw
move nw
move n
move ne
move ne
move go door
move climb stair
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move s
move e
move go entryway
move go portal
#(hibarn departure)
#(crossing arrival)
exit
################################################################################
################################################################################
################################UTILITY SCRIPTS#################################
################################################################################
################################################################################
#begin RPA function
RPA:
shift
if_1 put rpa bestow %1 1
if_2 put rpa bestow %2 1
if_3 put rpa bestow %3 1
if_4 put rpa bestow %4 1
if_5 pause 1
if_5 put rpa bestow %5 1
if_6 put rpa bestow %6 1
if_7 put rpa bestow %7 1
if_8 pause 1
if_8 put rpa bestow %8 1
if_9 put rpa bestow %9 1
exit
#end RPA function
################################################################################
################################################################################
#begin CLARIFYGEMS function
CLARIFYGEMS:
SETVARIABLE GEMLOCATION red pouch in haversack
SETVARIABLE GEMSTORAGE
SETVARIABLE GEMTYPE
CLARIFYGEMSCASTAUS:
setvariable SPELLRETURNPOINTER CLARIFYGEMSCASTPG
goto GAUS
CLARIFYGEMSCASTPG:
setvariable SPELLRETURNPOINTER CLARIFYGEMSIDGEM
goto GPG
CLARIFYGEMSNOSPELLS:
CLARIFYGEMSIDGEM:
Match SAVERUBY ruby
Match SAVEBLOODSTONE bloodstone
Match SAVEQUARTZ quartz
Match SAVEJADE jade
Match SAVEGARNET garnet
Match SAVEMORGANITE morganite
Match SAVETANZANITE tanzanite
Match SAVECARNELIAN carnelian
Match SAVECORAL coral
Match SAVEAQUAMARINE aquamarine
Match SAVEMOONSTONE moonstone
Match SAVESUNSTONE sunstone
Match SAVEONYX onyx
Match SAVEKUNZITE kunzite
Match SAVEAGATE agate
Match SAVETSAVORITE tsavorite
Match SAVEHEMATITE hematite
Match SAVECITRINE citrine
Match SAVESAPPHIRE sapphire
Match SAVEZIRCON zircon
Match SAVETOPAZ topaz
Match SAVESPINEL spinel
Match SAVECRYSTAL crystal
Match SAVELAZULI lazuli
Match SAVEPEARL pearl
Match SAVEANDALUSITE andalusite
Match SAVEPERIDOT peridot
Match SAVECHALCEDONY chalcedony
Match SAVETOURMALINE tourmaline
Match SAVEDIOPSIDE diopside
Match SAVECHRYSOPRASE chrysoprase
Match SAVECHRYSOBERYL chrysoberyl
Match SAVEBERYL beryl
Match SAVEAMBER amber
Match SAVEIOLITE iolite
Match SAVETURQUOISE turquoise
Match SAVEAMETHYST amethyst
Match SAVEALEXANDRITE alexandrite
Match SAVEEMERALD emerald
Match SAVESTARSTONE star-stone
Match NEXTFUNCTION There is nothing in there.
put look in %GEMLOCATION
Matchwait
SAVESTARSTONE:
setvariable GEMTYPE star
goto CLARIFYGEMSGETGEM
SAVEEMERALD:
setvariable GEMTYPE emerald
goto CLARIFYGEMSGETGEM
SAVEALEXANDRITE:
setvariable GEMTYPE alexandrite
goto CLARIFYGEMSGETGEM
SAVEAMETHYST:
setvariable GEMTYPE amethyst
goto CLARIFYGEMSGETGEM
SAVECHRYSOBERYL:
setvariable GEMTYPE chrysoberyl
goto CLARIFYGEMSGETGEM
SAVETURQUOISE:
setvariable GEMTYPE turquoise
goto CLARIFYGEMSGETGEM
SAVEIOLITE:
setvariable GEMTYPE iolite
goto CLARIFYGEMSGETGEM
SAVEAMBER:
setvariable GEMTYPE amber
goto CLARIFYGEMSGETGEM
SAVEBERYL:
setvariable GEMTYPE beryl
goto CLARIFYGEMSGETGEM
SAVECHRYSOPRASE:
setvariable GEMTYPE chrysoprase
goto CLARIFYGEMSGETGEM
SAVEDIOPSIDE:
setvariable GEMTYPE diopside
goto CLARIFYGEMSGETGEM
SAVETOURMALINE:
setvariable GEMTYPE tourmaline
goto CLARIFYGEMSGETGEM
SAVECHALCEDONY:
setvariable GEMTYPE chalcedony
goto CLARIFYGEMSGETGEM
SAVEPERIDOT:
setvariable GEMTYPE peridot
goto CLARIFYGEMSGETGEM
SAVEANDALUSITE:
setvariable GEMTYPE andalusite
goto CLARIFYGEMSGETGEM
SAVEPEARL:
setvariable GEMTYPE pearl
goto CLARIFYGEMSGETGEM
SAVELAZULI:
setvariable GEMTYPE lazuli
goto CLARIFYGEMSGETGEM
SAVECRYSTAL:
setvariable GEMTYPE crystal
goto CLARIFYGEMSGETGEM
SAVESPINEL:
setvariable GEMTYPE spinel
goto CLARIFYGEMSGETGEM
SAVETOPAZ:
setvariable GEMTYPE topaz
goto CLARIFYGEMSGETGEM
SAVEZIRCON:
setvariable GEMTYPE zircon
goto CLARIFYGEMSGETGEM
SAVESAPPHIRE:
setvariable GEMTYPE sapphire
goto CLARIFYGEMSGETGEM
SAVECITRINE:
setvariable GEMTYPE citrine
goto CLARIFYGEMSGETGEM
SAVEHEMATITE:
setvariable GEMTYPE hematite
goto CLARIFYGEMSGETGEM
SAVETSAVORITE:
setvariable GEMTYPE tsavorite
goto CLARIFYGEMSGETGEM
SAVEAGATE:
setvariable GEMTYPE agate
goto CLARIFYGEMSGETGEM
SAVEKUNZITE:
setvariable GEMTYPE kunzite
goto CLARIFYGEMSGETGEM
SAVEONYX:
setvariable GEMTYPE onyx
goto CLARIFYGEMSGETGEM
SAVESUNSTONE:
setvariable GEMTYPE sunstone
goto CLARIFYGEMSGETGEM
SAVEMOONSTONE:
setvariable GEMTYPE moonstone
goto CLARIFYGEMSGETGEM
SAVEAQUAMARINE:
setvariable GEMTYPE aquamarine
goto CLARIFYGEMSGETGEM
SAVECORAL:
setvariable GEMTYPE coral
goto CLARIFYGEMSGETGEM
SAVECARNELIAN:
setvariable GEMTYPE carnelian
goto CLARIFYGEMSGETGEM
SAVETANZANITE:
setvariable GEMTYPE tanzanite
goto CLARIFYGEMSGETGEM
SAVEMORGANITE:
setvariable GEMTYPE morganite
goto CLARIFYGEMSGETGEM
SAVEGARNET:
setvariable GEMTYPE garnet
goto CLARIFYGEMSGETGEM
SAVEJADE:
setvariable GEMTYPE jade
goto CLARIFYGEMSGETGEM
SAVEQUARTZ:
setvariable GEMTYPE quartz
goto CLARIFYGEMSGETGEM
SAVEBLOODSTONE:
setvariable GEMTYPE bloodstone
goto CLARIFYGEMSGETGEM
SAVERUBY:
setvariable GEMTYPE ruby
goto CLARIFYGEMSGETGEM
CLARIFYGEMSGETGEM:
Match CLARIFYGEMSGETGEM ...wait
Match CLARIFYGEMSSORTSIZEHUGE large
Match CLARIFYGEMSSORTSIZEHUGE huge
Match CLARIFYGEMSSORTSIZENORMAL medium
Match CLARIFYGEMSSORTSIZENORMAL small
Match CLARIFYGEMSSORTSIZENORMAL tiny
Match CLARIFYGEMSIDGEM What were you referring to?
Match CLARIFYGEMSNOHANDS You need a free hand to pick that up.
put get %GEMTYPE from %GEMLOCATION
Matchwait
CLARIFYGEMSSORTSIZEHUGE:
setvariable GEMSTORAGE purple pouch in haversack
goto CLARIFYGEMSPREPCG
CLARIFYGEMSSORTSIZENORMAL:
setvariable GEMSTORAGE black pouch in haversack
goto CLARIFYGEMSPREPCG
CLARIFYGEMSPREPCG:
setvariable RETURNPOINTER CLARIFYGEMSHARNESSMANA1
Match CLARIFYGEMSPREPCG ...wait
Match CLARIFYGEMSWAITTOCAST %SPELLPREPMESSAGE
put prep clarify gem 10
Matchwait
CLARIFYGEMSWAITTOCAST:
pause 15
CLARIFYGEMSCHECKMANA:
Match CLARIFYGEMSOUTOFMANA S>>>>>>>>|_
Match CLARIFYGEMSOUTOFMANA S>>>>>>>|_
Match CLARIFYGEMSOUTOFMANA S>>>>>>|_
Match CLARIFYGEMSOUTOFMANA S>>>>>|_
Match CLARIFYGEMSOUTOFMANA S>>>>|_
Match CLARIFYGEMSOUTOFMANA S>>>|_
Match CLARIFYGEMSOUTOFMANA S>>|_
Match CLARIFYGEMSOUTOFMANA S>|_
Match CLARIFYGEMSOUTOFMANA S|_
Match %RETURNPOINTER MANA HELP
put mana
Matchwait
CLARIFYGEMSHARNESSMANA1:
setvariable RETURNPOINTER CLARIFYGEMSHARNESSMANA2
Match CLARIFYGEMSHARNESSMANA1 ...wait
Match CLARIFYGEMSCHECKMANA You tap into the mana from twenty
Match CLARIFYGEMSOUTOFMANA You are unable to harnesss
put harn 20
Matchwait
CLARIFYGEMSHARNESSMANA2:
setvariable RETURNPOINTER NEXTFUNCTION
Match CLARIFYGEMSHARNESSMANA2 ...wait
Match CLARIFYGEMSCASTCG You tap into the mana from twenty
Match CLARIFYGEMSOUTOFMANA You are unable to harnesss
put harn 20
Matchwait
CLARIFYGEMSCASTCG:
Match CLARIFYGEMSCASTCG ...wait
Match CLARIFYGEMSIDGEM I could not find what you were referring to.
Match CLARIFYGEMSSTOREGEM 4 seconds.
Match CLARIFYGEMSSTOREGEM gleams with new luster.
Match CLARIFYGEMSNOMOONS You need a visible moon for this.
Match CLARIFYGEMSCASTPG 6 seconds.
Match CLARIFYGEMSCASTPG Without insight of the
Match CLARIFYGEMSGETGEM shatters!
put cast my %GEMTYPE
Matchwait
CLARIFYGEMSSTOREGEM:
Match CLARIFYGEMSSTOREGEM ...wait
Match CLARIFYGEMSUNKNOWNERROR What were you referring to?
Match CLARIFYGEMSGETGEM You put your
Match CLARIFYGEMSGETGEM You open your
put put my %GEMTYPE in %GEMSTORAGE
Matchwait
CLARIFYGEMSNOHANDS:
echo ===================================
echo ==Both hands full! Abrupt ending.==
echo ===================================
exit
CLARIFYGEMSOUTOFMANA:
echo ===================================
echo ==You are out of MANA. ==
echo ===================================
exit
CLARIFYGEMSNOMOONS:
Match CLARIFYGEMSNOMOONS ...wait
Match CLARIFYGEMSNOMOONSMSG You put your
put put my %GEMTYPE in %GEMLOCATION
Matchwait
CLARIFYGEMSNOMOONSMSG:
echo =======================================================
echo ==No moons available, try again later. Abrupt ending ==
echo =======================================================
exit
CLARIFYGEMSUNKNOWNERROR:
echo =======================================================
echo ==Either the gem shattered and the script did not see==
echo ==it, or your storage location is not valid. ==
echo ==Abrupt ending. ==
echo =======================================================
exit
#end CLARIFYGEMS function
################################################################################
################################################################################
#begin MAKEROPE function
MAKEROPE:
counter set %2
MAKEROPE1:
MAKEROPE2:
MAKEROPE3:
MAKEROPE4:
MAKEROPE5:
MAKEROPEFORAGEGRASS:
put forage grass
Match MAKEROPEFORAGEGRASS ...wait
Match MAKEROPEBRAIDGRASS find some grass
Match MAKEROPEFORAGEGRASS Roundtime
Matchwait
MAKEROPEBRAIDGRASS:
put braid my grass
Match MAKEROPEBRAIDGRASS ...wait
Match MAKEROPEPULLGRASS bundling rope
Match MAKEROPEBRAIDGRASS Roundtime
Matchwait
MAKEROPEPULLGRASS:
put pull my grass
Match MAKEROPEPULLGRASS ...wait
Match MAKEROPEPULLGRASS Roundtime
Match MAKEROPESTOREROPE new bundling rope
Matchwait
MAKEROPESTOREROPE:
put put my rope in my %LARGESTORAGECONTAINER
counter subtract 1
goto MAKEROPE%c
MAKEROPE0:
goto NEXTFUNCTION
#end MAKEROPE function
################################################################################
################################################################################
#begin HERB listing function
HERB:
HERBS:
echo BODY PART===|=============EXTERNAL===========================INTERNAL
echo
echo Head========|=nemoih (root/pulp/powder/potion)===|===eghmok (moss/potion)
echo Neck========|=georin (grass/pulp/salve)==========|===riolur (leaf/pulp/powder/tea)
echo Limbs=======|=jadice (flower/pulp/powder/potion)=|===yelith (root/pulp/powder/potion)
echo Chest=======|=plovik (leaf/pulp/tea)=============|===ithor potion
echo Abdomen=====|=nilos (grass/salve)================|===muljin (sap/paste)
echo Back========|=hulnik (grass/pulp/powder/potion)==|===blocil (berries/pulp/powder/potion)
echo =================================================|===junliar (stem/solution)
echo Eyes========|=sufil (sap/paste/mash)=============|===aevaes solution
echo Skin/Nerves=|=aloe (leaf/crushed aloe/balm)======|===lujeakave elixir
echo
echo BODY PART===|=============EXTERNAL SCARS=====================INTERNAL SCARS
echo
echo Head/Eye====|=qun (pollen/?)=====================|===hulij elixir
echo Body========|=genich (stem/?)====================|===potion
echo Limbs=======|=jadice (pollen/paste/potion)=======|===nuloe (stem/?)
echo All=========|=cebi (root/pulp/powder/?)==========|===hisan salve
HERBEND:
goto NEXTFUNCTION
################################################################################
################################################################################
#begin NEXTFUNCTION
NEXTFUNCTION:
shift
goto %1