Caracal: Difference between revisions
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{{Critter |
{{Critter |
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|new=No |
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|Critter Name=Caracal |
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|Image File=caracal.jpg |
|Image File=caracal.jpg |
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|simulevel=54 |
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|naturallevel=55 |
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|weaponlevel=0 |
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|defenselevel=54 |
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|MinCap=225 |
|MinCap=225 |
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|MaxCap=345 |
|MaxCap=345 |
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|BodyType= |
|BodyType=quadruped |
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⚫ | |||
|Has Coins=no |
|Has Coins=no |
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|Has Gems=no |
|Has Gems=no |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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|Special=no |
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|Casts Spells=no |
|Casts Spells=no |
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|Stealthy=no |
|Stealthy=no |
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|Defense=no |
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|hasskin=Yes |
|hasskin=Yes |
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|Skin Name=caracal pelt |
|Skin Name=caracal pelt |
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|Skin Weight=8 |
|Skin Weight=8 |
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|haspart=No |
|haspart=No |
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|hasbone= |
|hasbone=No |
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|RequiredRanks=200 |
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|Bone Name=some caracal bones |
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|MaxVal=753 Lirums |
|MaxVal=753 Lirums |
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|MaxArrangedVal=878 Lirums |
|MaxArrangedVal=878 Lirums |
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|Boxes=no |
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|mskill1= |
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|Manipulated=yes |
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|mskill2= |
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|BackStabbable=no |
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|mcap= |
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|InitCost= |
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|InitCost2= |
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|InitCost3= |
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|InitCost4= |
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|InitCost5= |
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}} |
}} |
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__NOTOC__ |
__NOTOC__ |
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==In Depth== |
==In Depth== |
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* 3.0: Debil stops at 439, cleric using a cyclic. |
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* It appears in 3.0 the absolute hard cap is 439. My debilitation skill stopped there, was a cleric using HyH with Malediction, with 4 afflicted it stopped moving there. My cyclics run for 10 minutes before switching and never got a twitch out of it during that timeframe. |
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** Skinning at 470, arranging 5 times still gets mind locked. |
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Not sure if stats play into the caps at all, but I was at 53 int, 50 wisdom & charisma with a capped Auspice (charisma boost) and a capped GG (wisdom boost). |
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10/13/19 65th Ranger: Stealth stopped training at all at 396. Sniping will train stealth to 10/34. |
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Evasion won't move past dabbling at 376 |
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* At 419 Empathy, it takes manipulating two to really get empathy moving and mind locked. |
* At 419 Empathy, it takes manipulating two to really get empathy moving and mind locked. |
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*12/11/15 - Stealth caps out at 360. |
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*May 16, 2016: Parry caps out about 360 as well, won't go higher than 1/34. |
Latest revision as of 00:57, 30 December 2020
Missing or Incomplete Creature Information Needed |
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Description
The caracal looks like a small, muscular cougar with ridiculously long legs and a short, stubby tail. A tuft of fine hair sticks up from the top of each ear, and you'd almost laugh at it - if the creature weren't three feet long with impressive teeth, claws, and speed.
Anatomy Chart
Almost three feet long, the caracal is a slender, yet well-musculed cat, with long legs and a short, stubby tail. The creature is covered with tawny golden fur, and each of its long, dark ears displays a healthy tuft of fur at the very tip.
In Depth
- 3.0: Debil stops at 439, cleric using a cyclic.
- Skinning at 470, arranging 5 times still gets mind locked.
10/13/19 65th Ranger: Stealth stopped training at all at 396. Sniping will train stealth to 10/34. Evasion won't move past dabbling at 376
- At 419 Empathy, it takes manipulating two to really get empathy moving and mind locked.
- 12/11/15 - Stealth caps out at 360.
- May 16, 2016: Parry caps out about 360 as well, won't go higher than 1/34.
Categories:
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures without special defenses
- M'Riss creatures
- Bestiary
- Qi'Reshalia creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures