Deer: Difference between revisions
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{{Critter |
{{Critter |
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|new=No |
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|Critter Name=Deer |
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|simulevel=3 |
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|naturallevel=3 |
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|weaponlevel=0 |
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|defenselevel=3 |
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|level=4 |
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|flex=No |
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|MinCap=25 |
|MinCap=25 |
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|MaxCap=45 |
|MaxCap=45 |
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|BodyType2=monstrous |
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|BodyType=Quadruped |
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|BodySize=large |
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⚫ | |||
|Has Coins=no |
|Has Coins=no |
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|Has Gems=no |
|Has Gems=no |
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|Has Boxes=no |
|Has Boxes=no |
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|Special=no |
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|Evil=no |
|Evil=no |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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⚫ | |||
|Casts Spells=no |
|Casts Spells=no |
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|Stealthy=no |
|Stealthy=no |
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|Premium=no |
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|hasskin=Yes |
|hasskin=Yes |
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|Skin Name=a deer skin |
|Skin Name=a deer skin |
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|hasbone=Yes |
|hasbone=Yes |
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|Bone Name=some deer bones |
|Bone Name=some deer bones |
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|Bone Weight=6 |
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|MaxVal=13 Kronars |
|MaxVal=13 Kronars |
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|Manipulated=yes |
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|mskill1= |
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|Boxes=no |
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|mskill2= |
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|mcap= |
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}} |
}} |
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__NOTOC__ |
__NOTOC__ |
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*Pole arms are especially useful because they can still hit after the deer retreats. With 30 in halberd, deer become more manageable. |
*Pole arms are especially useful because they can still hit after the deer retreats. With 30 in halberd, deer become more manageable. |
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*Deer are more perceptive than boars and can pull you out of a hiding spot that a boar wouldn't find. |
*Deer are more perceptive than boars and can pull you out of a hiding spot that a boar wouldn't find. |
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{{Cat|Deer}} |
Latest revision as of 15:19, 23 July 2023
Missing or Incomplete Creature Information Needed |
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Description
The sleek deer looks graceful and quick. It appears to be passive but may fight back if provoked.
In Depth
- Although deer don't fight back, they can retreat fast and can be difficult to kill without becoming exhausted.
- Pole arms are especially useful because they can still hit after the deer retreats. With 30 in halberd, deer become more manageable.
- Deer are more perceptive than boars and can pull you out of a hiding spot that a boar wouldn't find.
Categories:
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Tiger Clan creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Deer